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Tinto Flavour #31 - 11th of July 2025 - Aztecs

Hello, and welcome one more Friday to Tinto Flavour, the happy days in which we take a look at the flavour content of Europa Universalis V!

Today, we will take a look at the flavour content for the Aztecs! Let’s start without further ado:

For the past two centuries, groups of Nahua people descended from the Chichimec migrated to central Mexico from their legendary ancestral home, known as Aztlan. Our people were one of those wandering groups.

As with many other Nahua nations, we settled our own Altepetl. It was named Tenōchtitlan, and we built it over an artificial island in the heart of Lake Texcoco. Our most prominent figures were also influenced by the Toltec culture, and we started to develop a refined civilization in the lagoon. We would also come to be recognized as prime fighters by our neighbors, as our equally refined warring skills make Aztec armies a force to be feared...

However, we currently stand as vassals of the Altepetl of Tepanecapan, our expansion possibilities are limited to the proximities of the lagoon we inhabit. Only an intelligent leader can lead us in our journey to subdue the valley of Mexico and beyond.

Country Selection.png

As usual, please consider all UI, 2D and 3D Art as WIP.

Before we start, you may notice that we have reconfigured the Country Selection Panel a bit, and that we now have a new tab called ‘Content’, where we’re grouping the unique features and content available to each country:
Content.png


Tenochtitlan.png

Please take into consideration that the first screenshot is the most zoomed-in map that we’ve ever shared with you, in a very difficult area from a geographical point of view. Therefore, please consider it as the usual WIP stuff, as it’s already on our radar to make some improvements here and there to make it look better.

Mexico.png

Mexico may prove to be a very difficult area to expand in…

The Nahua countries start with a unique government reform, the Altepetl, that nudges towards expanding through subjects, and also slave-raiding (which is also linked to the Nahua Ritualism mechanic of sacrificing slaves, as we saw last Wednesday):
Estates.png


Reform Altepetl.png

There are also a couple of Privileges available to countries that practice Nahua Ritualism:
Privileges Warrior Tribunal.png

Privilege Tax Exemptions.png

And also attached to Nahua Ritualism, a unique building that unlocks two unique units, the infamous Jaguar and Eagle Warriors:

Building Warrior Temple.png


Unit Jaguar Warriors.png

Unit Eagle Warriors.png


And a unique Sumptuary Law, with two available policies:
Sumptuary Law.png

Policy Warrior Culture.png

Policy Tradition.png

And a unique policy for the Administrative System:
Calpixque Syste,.png

Here you have some of the unique Advances of the Aztecs:
Advance Warrior Societies.png

Building Calmecac.png

Building Telpohcalli.png


Advance Chinampas.png

AdvanceCalpixcayotl.png

Advance Reformed Telpohcalli.png

Advance Return of Quetzalcoatl.png

Although most of the content related to the Aztecs is very attached to the Nahua Ritualism features, and thus, is very mechanical, there are still some non-generic, non-religious related DHEs available for them:
Event Pyramid1.png

Event Pyramid2.png


Event Tlacaelel.png


Event Tzompantly.png

And well, a final boss to deal with:
Event Cocoliztli.png

… And much more, but that’s all for today! Next week we’ll have a Tinto Maps Feedback on Monday, a Tinto Talks on Wednesday, and Tinto Flavour on Friday:
  • Tinto Maps Feedback for Indonesia
  • Wednesday -> Tinto Talks about Inti & Folk Religions
  • Friday -> Tinto Flavour about the Inca
And also remember, you can wishlist Europa Universalis V now! Cheers!
 
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The Eagle warriors were elite units and they excelled at capturing enemies alive during battles to sacrifice them later by bringing them to temples

Therefore the portion of casualty inflicted by Eagle warriors should be POW, if they won the battle

This would help Aztecs gather more slaves to sacrifice by turning POWs to slaves
 
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You should make the localisation for Mesoamerican counties (with the Altepetl reform) localised as Āltepētl, like "Āltepētl of Tenōchtitlan"; and the ruler as Tlahtoāni, like here he would be "Tlahtoāni Tenōch", most likely.
 
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What distinguishes Jaguar warriors from Eagle warriors? Based on their stats, they're literally the same, just a different name.
It looks like a bug, reporting.
Ok, there's a slight difference that can be seen in the screenshots: Jaguar Warriors take less Morale Damage, and Eagle Warriors take less Strength (pure) Damage. We might think on adding something more, to make them a bit more different.
 
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I was concerned to see that in the Tinto Talk on Nahua ritualism that there's so much civic reform tied to the religious mechanics. Why was that done, and could it not have instead been managed through government reforms, laws and other systems we've already seen, divorced from religion?

Reform%20Society.jpg
 
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Could you talk about the formation of Aztec triple alliance?

Does it anything unique like event to occur via alliance of three city states etc or is it just location check and we conquer the required locations and form it generically?
 
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How does the triple alliance work for it Pavia? Also how come ruler title count, shouldn't it be tlatonai or somethine else?
1. We still have to implement the IO.
2. Yeah, we might need to adjust the ruler titles, as well.
 
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  • I like the change of removing the items from the picture/portrait area.
    • I would have done it differently so that you didn't have half a picture of just the background (still looks like someone taking a vacation picture of a location but his mom told him to go stand in the picture.)
    • I would have the model on the 'throne' side of the picture and crop the background to be half as wide. Stacking the data (at the top and still in the picture) down the now empty left side.
  • County of Tenochtitlan sounds bad. I would just go with Tenochtitlan (same with calling him a count)
  • Do we need the titles of "Primary Culture" and "Primary Religion" as it is hiding the real information of 'Nahua' and 'Nahua Ritualism'? If we feel the titles are needed can we reduce their font size and increase the font of the real information?
Country%20Selection.png
 
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Ok, there's a slight difference that can be seen in the screenshots: Jaguar Warriors take less Morale Damage, and Eagle Warriors take less Strength (pure) Damage. We might think on adding something more, to make them a bit more different.
There is an upgrade system for units? Is it worth doing that? So levies -> Jaguar Warrior -> Eagle warrior progression?
 
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Advance%20Return%20of%20Quetzalcoatl.png

This is inaccurate. This narrative is not really found in precolumbian sources, and is widely held as being a Spanish, or at least post Spanish contact invention.
This has been the common consensus for decades now.
Please note that this is an advance for Age of Absolutism, long after the Aztec Empire was conquered; this is the only instance in which we allow for some alt-historical, more pop-history oriented content, as I've already said in previous Tinto Flavour posts.
 
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It feels a bit wrong for them to be called county? Surely there’s a more indigenous name that works?
The problem is they cant give every culture in the world flavour ruler titles, there has to be some standardization, so they can actually finish the game. Flavour titles will probably come mostly in later updates/dlc.
 
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Do I understand correctly the reform only allows you to expand through vassals? But then the estate privilege lowers separatism. Won’t that be useless for a considerable amount of time as the Aztecs then? Or do vassals and tributaries get separatism now?
Good catch, I think that we might change that Separatism modifier for something subject-related.
 
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...wait they cannot take land? This is insane, love it.

1) What is Separatism? We already have an Unrest modifier, how do they interact?
2) Why do we have "Max Literacy Nobles" and "Max Literacy for Nobles"? Are they actually different modifiers (one national and one local) and you haven't fixed the localisation yet?
3) ...

...wait. Is that it? I thought you guys would explain how and why the Altepetl government has to be reformed. This is an incredibly short Tinto Flavor lmao.
 
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Will the Aztec’s expand similarly to the did in our history. I hope they are a big threat for all tags playing in the area.
It's a challenging, very difficult start, only recommended for the most experienced players.
 
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