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Tinto Maps #13 - 2nd of August 2024 - Maghreb

Hello, and welcome one more week to another Tinto Maps, where we assemble several maps for the shake of it (well, also to gather feedback, I guess). After the nightmarish maps of last week, we’re showing a much less fragmented region this week, the Maghreb. Let’s take a look at it, then.

Countries:
Countries 1.jpg

Countries 2.jpg

This week I’m showing two versions of the country map, one without colored wastelands, and another with them colored (please take into account that some work still needs to be done regarding the coloring of the corridors). Only four new countries are to be shown this week (as Fezzan already appeared some weeks ago). First is first, there are dynamic keys for them similar to the Mamluks, so their full name in the game are ‘Marinid Sultanate of Morocco’, ‘Zayyanid Sultanate of Tlemcen, and ‘Hafsid Sultanate of Tunis’ (Tripoli starts with a random ruler, as we weren’t able to find which was the reigning dynasty in 1337). The main power in this period is the Marinid dynasty, ruling from Fās, after grabbing the power from the Almohads almost a century ago. They start at war with the Zayyanids of Tlemcen, and its capital is close to falling to the mighty Sultan Abu al-Hasan ‘Ali. They also have a foothold in Iberia, around Algeciras and Ronda, which may lead to future campaigns about the control of the Strait of Gibraltar.

Diplomacy.jpg

And this is the starting diplomatic situation between Morocco and Tlemcen, with the capital of the latter almost surrounded by the former...

Dynasties:
Dynasties.png

Here we have the three main dynasties of the Maghreb in 1337, the Marinids, the Zayyanids, and the Hafsids. Apart from those, the dynasties of Tripoli and Fezzan are randomly generated, as we don’t know who was ruling in those places at that specific time.

Locations:
Locations.png

Locations 2.png

Locations 3.png
Here are the maps of the locations. In the first, you may see the corridors (the non-named locations) connecting the Maghreb with the Saharan inner lands and oases. Regarding the location density, we might want to increase it in a few places (that Siṭṭāt location is too big compared to its neighbors, for instance).

Provinces:
Provinces.png

We’re open to suggestions for the provinces, as usual.

Areas:
Areas.png

The areas of the Maghreb correspond to their historical division (al-Aqṣā, al-Awsat, al-Adna, and Tripoli). The northern section of the Sahara is split in two areas, the Western Sahara, and the Sahara Oases.

Terrain:
Climate.png

Topography.png

Vegetation.png

Better late than never!

Cultures:
Cultures.png

The cultural division of the region is very, very interesting, we think. The first thing that I want to stress is that we’ve divided the most Arabized zones from the more traditionally Berber ones. The more Arabized cultures are the Moroccan, Algerian, Tunisian, Lybian, and the Hassaniya tribe, in the western Sahara. Meanwhile, the Berber-speaking peoples are divided into Masmuda, and Sanhaja in al-Maġrib al-Aqṣā; the Zenati in al-Maġrib al-Awsat; the Kabylian, Chaoui, and Mozabite in al-Maġrib al-Adna; and the Eastern Berber (a name that we will probably change, given the feedback already received in the Egyptian Tinto Maps) in Tripoli. The Berber-speaking Tuareg and the Saharan-speaking Toubou inhabit the central Saharan Oases.

Religions:
Religions.png

Most of the region’s population practices Sunni Islam, with a very important zone where Ibadism is the majority, more or less corresponding with Mozabite and Eastern Berbers. Although it’s not shown on the map, there are two religious minorities present, the Mustaʿravi Jews, in a bunch of urban centers across the region, and some native Christians spread through al-Maġrib al-Adna.

Raw Materials:
Raw Materials.png

The Maghreb is very rich in different materials, especially Morocco (which was used a long time ago as a ‘RGO-gameplay’ testing ground by our QAs). The Saharan corridor is way less productive, but it’s somehow important for the next map…

Markets:
Markets.png

The market centers of the region are placed in Fās and Al-Jazā'ir, which makes for good market access and distribution for the start of the game, in general terms. You might notice that trading happens across the corridors, which makes for a real connection between the markets to the north and south of the Sahara in 1337. This means that we can effectively simulate the trading of Saharan and sub-Saharan goods (salt, alum, gold, ivory) to the north until maybe some European countries decide to explore down the African coast and make direct trading in the Gulf of Guinea, avoiding the Maghrebi intermediaries.

Population:
Population.png

Population 2.png

Population 3.png
The population of the region is around 5,5M, with an interesting distribution: al-Maġrib al-Aqṣā and al-Maġrib al-Adna have more or less a similar population, with al-Maġrib al-Awsat having half of them, and Tripoli and Saharan Oases being way less populated.

And that’s all for this week! The next one we will travel across the Sahara, and take a look at the region of Western Africa. See you!
 
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I like how close some of the in-game provinces are to Leo Africanus' description of North Africa, though I'm not sure whether it's intended or not. I'd still recommend splitting some bigger provinces alongside rivers and mountains, like the "Chaus" for example which could be split along the Moulouya into Haouz (west) and Debdou (East). (The Moulouya serves as the natural border between the geographical Maghrib al-Aqsa and Maghrib al-Awsat and is historically significant). Both these new provinces are mentioned in Leo's Description of Africa, and seeing how it is one of the most reliable sources we have for the continent in the 14th century, I think it should definitely be considered.

Another good change would be the Kasdir province. The name itself is a modern name AFAIK, and the region hasn't had an "official" name due to its desolate nature, but it could be called "Ksour" due to most of the area having Ksour instead of cities, a Ksar (singular of Ksour) being a fortified village that was often found in the desert areas of North Africa.

Here are two bits of a map base on the Description of Africa alongside an attempted revision of the map. Changes are in the Chaus, Errif, Heskora, Gezzula, Marrakech, Tadla, Annaba and Qamuda provinces. These borders also respect the eventual split of Morocco into Wattasid north and Saadi south and of Tunis into Tunisian East and Bejaian West.

Regardless of whether the revision is considered, kudos to the devs, you don't see this much detail in a GSG when it comes to areas with limited sources.

PS: The maps posted are from a translated version of Leo's Description of Africa, the provinces are nearly the same.
1722629694301.png

1722629522944.png
1722629555233.png
 
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They're automatically generated (from the color of the owner of the market center, you may notice); I'll report making for a better contrast.
So if a country has two markets they will have the same colour? won't that be a bit confusing? perhaps it would be better if markets had a random colour generated... or used the province colour in the .bmp map file. just throwing ideas out there
 
Sub-Saharan Africa coming up! Interesting. Mali is well-known, but beyond that we're entering the region where written sources on the 14th century are sparse. Curious how that will go.
Yes. It's a big region, but we think that it makes a lot of sense geographically speaking to do it that way.
I'm surprised everything up to Lake Chad is one Tinto Maps. Given the massive diversity of the region, I expected that the far west (Mali and environs) and the area of modern Nigeria would be separate dev diaries. Is it just that you didn't find a good cut-off point between the two, and decided better to do them together?
 
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One thing that immediately pops out to me is how much better the country name placement is with coloured wastelands on.
Could there be a setting to use that placing algorithm even when wasteland colouring is turned off?
 
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I prefer some of those snakey locations to not be entirely named. Like Tabelbalt could be its own location then two unnamed snakey locations that connects to it so that an army in Beccar would suffer attrition when crossing the desert to Tabelbalt
 
I know its probably not the focus of this dev diary but Malta's trade good should be replaced to cotton as at the time it was one of its most valuable trade good. Cotton was one of the most valuable export of the island shortly after the Arabs invaded it and introduced the crops. I had checked some sources a week ago and I did find some sources which did state that Maltese cotton was sought after by merchants from Barcelona among others.
 
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Hello, and welcome one more week to another Tinto Maps, where we assemble several maps for the shake of it (well, also to gather feedback, I guess). After the nightmarish maps of last week, we’re showing a much less fragmented region this week, the Maghreb. Let’s take a look at it, then.

Countries:
View attachment 1170526
View attachment 1170527
This week I’m showing two versions of the country map, one without colored wastelands, and another with them colored (please take into account that some work still needs to be done regarding the coloring of the corridors). Only four new countries are to be shown this week (as Fezzan already appeared some weeks ago). First is first, there are dynamic keys for them similar to the Mamluks, so their full name in the game are ‘Marinid Sultanate of Morocco’, ‘Zayyanid Sultanate of Tlemcen, and ‘Hafsid Sultanate of Tunis’ (Tripoli starts with a random ruler, as we weren’t able to find which was the reigning dynasty in 1337). The main power in this period is the Marinid dynasty, ruling from Fās, after grabbing the power from the Almohads almost a century ago. They start at war with the Zayyanids of Tlemcen, and its capital is close to falling to the mighty Sultan Abu al-Hasan ‘Ali. They also have a foothold in Iberia, around Algeciras and Ronda, which may lead to future campaigns about the control of the Strait of Gibraltar.

View attachment 1170528
And this is the starting diplomatic situation between Morocco and Tlemcen, with the capital of the latter almost surrounded by the former...

Dynasties:
View attachment 1170971
Here we have the three main dynasties of the Maghreb in 1337, the Marinids, the Zayyanids, and the Hafsids. Apart from those, the dynasties of Tripoli and Fezzan are randomly generated, as we don’t know who was ruling in those places at that specific time.

Locations:
View attachment 1170530
Here are the maps of the locations. In the first, you may see the corridors (the non-named locations) connecting the Maghreb with the Saharan inner lands and oases. Regarding the location density, we might want to increase it in a few places (that Siṭṭāt location is too big compared to its neighbors, for instance).

Provinces:
View attachment 1170533
We’re open to suggestions for the provinces, as usual.

Areas:
View attachment 1170534
The areas of the Maghreb correspond to their historical division (al-Aqṣā, al-Awsat, al-Adna, and Tripoli). The northern section of the Sahara is split in two areas, the Western Sahara, and the Sahara Oases.

Terrain:
View attachment 1170973
View attachment 1170974
View attachment 1170976
Better late than never!

Cultures:
View attachment 1170535
The cultural division of the region is very, very interesting, we think. The first thing that I want to stress is that we’ve divided the most Arabized zones from the more traditionally Berber ones. The more Arabized cultures are the Moroccan, Algerian, Tunisian, Lybian, and the Hassaniya tribe, in the western Sahara. Meanwhile, the Berber-speaking peoples are divided into Masmuda, and Sanhaja in al-Maġrib al-Aqṣā; the Zenati in al-Maġrib al-Awsat; the Kabylian, Chaoui, and Mozabite in al-Maġrib al-Adna; and the Eastern Berber (a name that we will probably change, given the feedback already received in the Egyptian Tinto Maps) in Tripoli. The Berber-speaking Tuareg and the Saharan-speaking Toubou inhabit the central Saharan Oases.

Religions:
View attachment 1170543
Most of the region’s population practices Sunni Islam, with a very important zone where Ibadism is the majority, more or less corresponding with Mozabite and Eastern Berbers. Although it’s not shown on the map, there are two religious minorities present, the Mustaʿravi Jews, in a bunch of urban centers across the region, and some native Christians spread through al-Maġrib al-Adna.

Raw Materials:
View attachment 1170537
The Maghreb is very rich in different materials, especially Morocco (which was used a long time ago as a ‘RGO-gameplay’ testing ground by our QAs). The Saharan corridor is way less productive, but it’s somehow important for the next map…

Markets:
View attachment 1170538
The market centers of the region are placed in Fās and Al-Jazā'ir, which makes for good market access and distribution for the start of the game, in general terms. You might notice that trading happens across the corridors, which makes for a real connection between the markets to the north and south of the Sahara in 1337. This means that we can effectively simulate the trading of Saharan and sub-Saharan goods (salt, alum, gold, ivory) to the north until maybe some European countries decide to explore down the African coast and make direct trading in the Gulf of Guinea, avoiding the Maghrebi intermediaries.

Population:
View attachment 1170539
The population of the region is around 5,5M, with an interesting distribution: al-Maġrib al-Aqṣā and al-Maġrib al-Adna have more or less a similar population, with al-Maġrib al-Awsat having half of them, and Tripoli and Saharan Oases being way less populated.

And that’s all for this week! The next one we will travel across the Sahara, and take a look at the region of Western Africa. See you!
What happened to Mzab, Touggourt, and Djerid?
 
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1. Countries can't control corridors but can control locations at each end of the corridors (thus making Saharan oases quite strategic, as they were in history.
2. Troops can move through them, if in any other location.
3. They are used for trading calculations.
4. We found while preparing the DD that there are some 'old remnants' of when they were locations, instead of corridors (and thus, they have culture and religion, but 0 pops). Those will be addressed, I already created a ticket for that.
Should troops really be able to use them? When has an army ever traversed the Sahara like that? At least, I think they should have enormous attrition.
 
Hello, and welcome one more week to another Tinto Maps, where we assemble several maps for the shake of it (well, also to gather feedback, I guess). After the nightmarish maps of last week, we’re showing a much less fragmented region this week, the Maghreb. Let’s take a look at it, then.

Countries:
View attachment 1170526
View attachment 1170527
This week I’m showing two versions of the country map, one without colored wastelands, and another with them colored (please take into account that some work still needs to be done regarding the coloring of the corridors). Only four new countries are to be shown this week (as Fezzan already appeared some weeks ago). First is first, there are dynamic keys for them similar to the Mamluks, so their full name in the game are ‘Marinid Sultanate of Morocco’, ‘Zayyanid Sultanate of Tlemcen, and ‘Hafsid Sultanate of Tunis’ (Tripoli starts with a random ruler, as we weren’t able to find which was the reigning dynasty in 1337). The main power in this period is the Marinid dynasty, ruling from Fās, after grabbing the power from the Almohads almost a century ago. They start at war with the Zayyanids of Tlemcen, and its capital is close to falling to the mighty Sultan Abu al-Hasan ‘Ali. They also have a foothold in Iberia, around Algeciras and Ronda, which may lead to future campaigns about the control of the Strait of Gibraltar.

View attachment 1170528
And this is the starting diplomatic situation between Morocco and Tlemcen, with the capital of the latter almost surrounded by the former...

Dynasties:
View attachment 1170971
Here we have the three main dynasties of the Maghreb in 1337, the Marinids, the Zayyanids, and the Hafsids. Apart from those, the dynasties of Tripoli and Fezzan are randomly generated, as we don’t know who was ruling in those places at that specific time.

Locations:
View attachment 1170530
Here are the maps of the locations. In the first, you may see the corridors (the non-named locations) connecting the Maghreb with the Saharan inner lands and oases. Regarding the location density, we might want to increase it in a few places (that Siṭṭāt location is too big compared to its neighbors, for instance).

Provinces:
View attachment 1170533
We’re open to suggestions for the provinces, as usual.

Areas:
View attachment 1170534
The areas of the Maghreb correspond to their historical division (al-Aqṣā, al-Awsat, al-Adna, and Tripoli). The northern section of the Sahara is split in two areas, the Western Sahara, and the Sahara Oases.

Terrain:
View attachment 1170973
View attachment 1170974
View attachment 1170976
Better late than never!

Cultures:
View attachment 1170535
The cultural division of the region is very, very interesting, we think. The first thing that I want to stress is that we’ve divided the most Arabized zones from the more traditionally Berber ones. The more Arabized cultures are the Moroccan, Algerian, Tunisian, Lybian, and the Hassaniya tribe, in the western Sahara. Meanwhile, the Berber-speaking peoples are divided into Masmuda, and Sanhaja in al-Maġrib al-Aqṣā; the Zenati in al-Maġrib al-Awsat; the Kabylian, Chaoui, and Mozabite in al-Maġrib al-Adna; and the Eastern Berber (a name that we will probably change, given the feedback already received in the Egyptian Tinto Maps) in Tripoli. The Berber-speaking Tuareg and the Saharan-speaking Toubou inhabit the central Saharan Oases.

Religions:
View attachment 1170543
Most of the region’s population practices Sunni Islam, with a very important zone where Ibadism is the majority, more or less corresponding with Mozabite and Eastern Berbers. Although it’s not shown on the map, there are two religious minorities present, the Mustaʿravi Jews, in a bunch of urban centers across the region, and some native Christians spread through al-Maġrib al-Adna.

Raw Materials:
View attachment 1170537
The Maghreb is very rich in different materials, especially Morocco (which was used a long time ago as a ‘RGO-gameplay’ testing ground by our QAs). The Saharan corridor is way less productive, but it’s somehow important for the next map…

Markets:
View attachment 1170538
The market centers of the region are placed in Fās and Al-Jazā'ir, which makes for good market access and distribution for the start of the game, in general terms. You might notice that trading happens across the corridors, which makes for a real connection between the markets to the north and south of the Sahara in 1337. This means that we can effectively simulate the trading of Saharan and sub-Saharan goods (salt, alum, gold, ivory) to the north until maybe some European countries decide to explore down the African coast and make direct trading in the Gulf of Guinea, avoiding the Maghrebi intermediaries.

Population:
View attachment 1170539
The population of the region is around 5,5M, with an interesting distribution: al-Maġrib al-Aqṣā and al-Maġrib al-Adna have more or less a similar population, with al-Maġrib al-Awsat having half of them, and Tripoli and Saharan Oases being way less populated.

And that’s all for this week! The next one we will travel across the Sahara, and take a look at the region of Western Africa. See you!
Overall, this seems pretty good, but I can see one glaring omission: why don’t any provinces follow the traditional Berber religion (or at least have it represented in religious minorities)? The fact that it’s still extant today should be a strong indicator that it was present 700 years ago.

 
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For Tripoli, I believe it is fair to assume that it was under the Banu Thabit, as this wikipedia link shows that it was for the time period, and that the name of the ruler was Muhammad ibn Thabit (now, I understand the name isnt stated, and just 'Muhammad' is stated, but arabic names follow the format 'Son ibn Father', so his name would be Mohammad ibn Thabit). Furthermore, Muhammad's son also seems to be called Thabit (Thabit II ig). It seems he ruled from 1326/27 - 1348. (THE LINK REFUSES TO PASTE, SO PLEASE CHECK OUT THE BANU THABIT WIKIPEDIA LINK, HOWEVER, I HAVE SCREENSHOTTED THE IMPORTANT SECTION.)
1722636856812.png


Moreover, the separation of the Algerian and Moroccan cultures seems weird. At this point, there was no seperate algerian identity, and their cultures, even to this day, differ very slightly. The algerian pops should probably be split between moroccan (which could be renamed as maghrebi, referencing bilad al maghreb not just morocco), and tunisian, depending on the historical connection of the area to either tunisia or morocco, and the same could be said for the 'Libyan' culture in Tripoli. 'Libya' was not used by the arabs (nor was 'Algeria') in any capacity. Algiers was not seen as the hub of the modern algerian coasts, and Libya itself was an Italian term, engineered in 1934 for combining Fezzan, Cyrenaica and Tripolitania into one colony. Tripoli itself would become Tunisian, and much of the coastal regions historically under Tunisian influence, while Cyrenaica would have more of an Egyptian influence.
 
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Taghaza looks like it's cut off, but Tamentit should be there, and Tuat as an area. Sources for Tamendit: 1, 2, 3
I feel like there should be more salt producing provinces for the nearest locations to a salt mine. Below are some WP articles, some for a bit further south, not at all exhaustive
https://en.wikipedia.org/wiki/Azalai , https://en.wikipedia.org/wiki/Ouadane and Idjil , https://en.wikipedia.org/wiki/Bilma , https://en.wikipedia.org/wiki/Kaouar
Some useful looking sources: Salts of the Western Sahara: Myths, Mysteries, and Historical Significance , The Sahara Reconsidered: Pastoralism, Politics and Salt from the Ninth through the Twelfth Centuries , THE IJIL SALT INDUSTRY: ITS ROLE IN THE PRE-COLONIAL ECONOMY OF THE WESTERN SUDAN
 
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Hi pavia I want to give my feedback:
So the berbers actually call themselves The "Amazighs" instead of berbers that's because the Greeks or the Egyptians called the amazighs berbers which possibly translates to "barbarians"
So I suggest to change the names that has the word "berber" like eastern berbers to "eastern amazigh" or amazighian
The greeks also don't call themselves "greek" yet you use that term. Curious. In english they're called berber, and the screenshots are the english localisation. Just like how they use the term "german" or "swedish" or any other english term for an ethnic group.
 
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Hello, and welcome one more week to another Tinto Maps, where we assemble several maps for the shake of it (well, also to gather feedback, I guess). After the nightmarish maps of last week, we’re showing a much less fragmented region this week, the Maghreb. Let’s take a look at it, then.

Countries:
View attachment 1170526
View attachment 1170527
This week I’m showing two versions of the country map, one without colored wastelands, and another with them colored (please take into account that some work still needs to be done regarding the coloring of the corridors). Only four new countries are to be shown this week (as Fezzan already appeared some weeks ago). First is first, there are dynamic keys for them similar to the Mamluks, so their full name in the game are ‘Marinid Sultanate of Morocco’, ‘Zayyanid Sultanate of Tlemcen, and ‘Hafsid Sultanate of Tunis’ (Tripoli starts with a random ruler, as we weren’t able to find which was the reigning dynasty in 1337). The main power in this period is the Marinid dynasty, ruling from Fās, after grabbing the power from the Almohads almost a century ago. They start at war with the Zayyanids of Tlemcen, and its capital is close to falling to the mighty Sultan Abu al-Hasan ‘Ali. They also have a foothold in Iberia, around Algeciras and Ronda, which may lead to future campaigns about the control of the Strait of Gibraltar.

View attachment 1170528
And this is the starting diplomatic situation between Morocco and Tlemcen, with the capital of the latter almost surrounded by the former...

Dynasties:
View attachment 1170971
Here we have the three main dynasties of the Maghreb in 1337, the Marinids, the Zayyanids, and the Hafsids. Apart from those, the dynasties of Tripoli and Fezzan are randomly generated, as we don’t know who was ruling in those places at that specific time.

Locations:
View attachment 1170530
Here are the maps of the locations. In the first, you may see the corridors (the non-named locations) connecting the Maghreb with the Saharan inner lands and oases. Regarding the location density, we might want to increase it in a few places (that Siṭṭāt location is too big compared to its neighbors, for instance).

Provinces:
View attachment 1170533
We’re open to suggestions for the provinces, as usual.

Areas:
View attachment 1170534
The areas of the Maghreb correspond to their historical division (al-Aqṣā, al-Awsat, al-Adna, and Tripoli). The northern section of the Sahara is split in two areas, the Western Sahara, and the Sahara Oases.

Terrain:
View attachment 1170973
View attachment 1170974
View attachment 1170976
Better late than never!

Cultures:
View attachment 1170535
The cultural division of the region is very, very interesting, we think. The first thing that I want to stress is that we’ve divided the most Arabized zones from the more traditionally Berber ones. The more Arabized cultures are the Moroccan, Algerian, Tunisian, Lybian, and the Hassaniya tribe, in the western Sahara. Meanwhile, the Berber-speaking peoples are divided into Masmuda, and Sanhaja in al-Maġrib al-Aqṣā; the Zenati in al-Maġrib al-Awsat; the Kabylian, Chaoui, and Mozabite in al-Maġrib al-Adna; and the Eastern Berber (a name that we will probably change, given the feedback already received in the Egyptian Tinto Maps) in Tripoli. The Berber-speaking Tuareg and the Saharan-speaking Toubou inhabit the central Saharan Oases.

Religions:
View attachment 1170543
Most of the region’s population practices Sunni Islam, with a very important zone where Ibadism is the majority, more or less corresponding with Mozabite and Eastern Berbers. Although it’s not shown on the map, there are two religious minorities present, the Mustaʿravi Jews, in a bunch of urban centers across the region, and some native Christians spread through al-Maġrib al-Adna.

Raw Materials:
View attachment 1170537
The Maghreb is very rich in different materials, especially Morocco (which was used a long time ago as a ‘RGO-gameplay’ testing ground by our QAs). The Saharan corridor is way less productive, but it’s somehow important for the next map…

Markets:
View attachment 1170538
The market centers of the region are placed in Fās and Al-Jazā'ir, which makes for good market access and distribution for the start of the game, in general terms. You might notice that trading happens across the corridors, which makes for a real connection between the markets to the north and south of the Sahara in 1337. This means that we can effectively simulate the trading of Saharan and sub-Saharan goods (salt, alum, gold, ivory) to the north until maybe some European countries decide to explore down the African coast and make direct trading in the Gulf of Guinea, avoiding the Maghrebi intermediaries.

Population:
View attachment 1170539
The population of the region is around 5,5M, with an interesting distribution: al-Maġrib al-Aqṣā and al-Maġrib al-Adna have more or less a similar population, with al-Maġrib al-Awsat having half of them, and Tripoli and Saharan Oases being way less populated.

And that’s all for this week! The next one we will travel across the Sahara, and take a look at the region of Western Africa. See you!
Hi
I have some points that I hope you will review in this statement.

First, Hassaniya is not Berber, but rather Arab, belonging to the Beni Hassan tribes of Beni Maqil who migrated to Morocco.

Second, regarding the markets, I think that Tunisia deserves its own market instead of placing it with the Algerian market.

Third, Morocco has two important market centers, Marrakesh and Fez, so there is no need to place Seville on the coasts of Morocco.

Fourth, I hope you include tasks and events related to the migration of Arabs to Morocco and the demographic change in Morocco, because it is the most prominent event in this era.
Thank you.
 
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Saltpeter works
While that was a way to mass produce saltpeter, it was also collected in mines, basements and other damp, dark places where it naturally builds up on walls.
Saltpeter is in a weird spot, since it shouldn't be hard to produce it without natural deposits, but there are also natural deposits of it that shouldn't be worthless, so that will be interesting to balance.

Generally speaking, wouldn't most of the balance and realism problems you face with markets be solved by having more smaller markets which would (for most of them) have a much more limited market access projection.

Maybe it would be a problem in term of performances, but markets could get bigger and bigger as the campaign goes and nations develop tech and infrastructure, which would make for more economic gameplay (whose market will survive and whose market will get swallowed) and historical simulation, showing that, as world trade is starting to organize itself, certain cities and their markets are starting to concentrate commercial influence because they benefit from this new world trade.
Based on what Johan said, having a few big markets can actually be worse for performance than many small markets, as it makes scheduling market calculations for multithreading less efficient.
I'm definitely interested in how gameplay would differ with a much greater amount of starting markets and that's probably one of the first thing I'll try in a mod.
 
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the dynasties of Tripoli and Fezzan are randomly generated, as we don’t know who was ruling in those places at that specific time.
Hello, I've seen that Tripoli was addressed by others. From my own research, it seems that Fezzan was still part of the Kanem-Bornu empire during this period, albeit in decline. Originally this area would have been ruled by a branch of the Sayfawa dynasty ruling from Traghan. From records I've seen (General history of Africa, IV, page 286), in 1315, the yerima of the region (officially a governor, but plainly highly autonomous) was Muhammad bin Ghadi, who seems to have been something of a king-maker, placing Abdullah II on the throne. Abdullah II ruled until 1335, at which point he was replaced by his son, Salmama II. It's likely, therefore, on a balance of probabilities, that the position of Muhammad bin Ghadi's dynasty would have been fairly secure. Unfortunately, besides a footnote about Muhammad bin Ghadi killing the king and throwing his body in a river, I've found no further references to him, or to the situation in 1337, as even if bin Ghadi was a young man in 1315 (and we don't know that he was), it's highly unlikely that he himself was still ruling 22 years later, especially given the instability of the region.

It's difficult to summarise the rest, but I'm convinced that the rulers of this region, titled yerima, would have belonged to the imperial dynasty, albeit as cousins rather than from the main branch. Surnames will always be 'name of father', so you can pick a common Muslim name, say Abdullah, add 'bin Muhammad' to it for the man who was certainly ruler a generation before, and you have at least a good guess for the actual name of the ruler. Certainly better than something completely random. For the dynasty, I would suggest Sayfawa. I think it's essentially a certainty that some member of this dynasty was on the 'throne' of Fezzan, whether they were specifically a Dawudid, an Idrisid, or neither within that, I don't think anyone can tell you.
 
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