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Tinto Maps #24 Korea and Japan Feedback

Hello and welcome to another week of Tinto Maps Feedback. Today, we will take a look at Korea and Japan. This area has required less rework than other ones, but still some adjustments have been made.

ADDITIONS

Added the following:
  • Locations
    • Tamura
    • Seongwi
    • Jindo
    • Heungyang
    • Namhae
    • Geoje
  • TAGs
    • Shěnyáng
  • Characters
    • ssg_jo_hwi
    • ssg_jo_yanggi
    • ssg_jo_rim
    • ssg_jo_sosaeng
    • ssg_jo_don
    • ssg_jo_inbyeok
    • kor_ja
    • kor_ko
CORRECTIONS

Renamed the following:
  • Locations:
    • Renamed Aira to Kuwabara
    • Renamed Jeju to Tamna
Areas and Provinces
  • Total rework of areas and provinces of Korea
  • Renamed Tōhoku to Ōu
Cultures
  • Renamed Jeju culture to Tamna
Raw Goods
  • Changed several Raw Goods as suggested
Terrain and Vegetation
  • Total Review
Locations
  • Redrew several Locations
Minorities
  • Added someminorities

Countries:
Countries.png

Countries color.png

Not many changes here, only the addition of Shenyang.

Dynasties:
Dynasties.png

Not many changes here either, but you can see that Shenyang has the same dynasty as Goryeo.

Country ranks and Government Types:
Country Ranks.png
Government Types.png


Locations:
Locations.png

As I said, no major changes here, only minor adjustments.
Locations zoom 1.png

Locations zoom 2.png

Locations zoom 3.png

Locations zoom 4.png

Locations zoom 5.png

Locations zoom 6.png

Locations zoom 7.png

Locations zoom 8.png

Provinces:
Provinces.png


Areas:
Areas.png

Provinces and areas of Korea is what has received the most change here.

Terrain:
Topography.png
Climate.png
Vegetation.png


Development:
Development.png


Harbors:
Harbors.png


Cultures:
Cultures.png

Not much change in the major cultures, although a bit of adjustment of minorities.

Languages:
Language.png

Court Language.png

Location’s language first, Court Language second.

Religions:
Religion.png


Raw Materials:
Raw Materials.png

Raw Materials zoom 1.png

Raw Materials zoom 2.png

Raw Materials zoom 3.png

Raw Materials zoom 4.png

Raw Materials zoom 5.png

Markets:
Markets.png


And not much has changed with the clans distribution, but here you have it:
Clans.png


That is all for today, this week we will not move far from these areas, here’s the schedule:
  • Tuesday: Tinto Flavour for Korea and Manchuria
  • Wednesday: Tinto Talks for Shintō and the Shogunate
  • Thursday: ‘Behind the Music of Europa Universalis V - Composing the Grandest Score’ video!
  • Friday: Tinto Flavour for Japan and the situations of the Nanbokuchō and Sengoku Jidai

And always as a reminder: Wishlist Europa Universalis V now!
 
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What's the basis for the Ainu in northern Honshu? Is there some specific piece of evidence that suggests they were in those specific localities?
Many hundreds of places in Tōhoku bear Ainu names and they were around in the Tsugaru Strait region into the 1500s at least.
1749475534153.png
 
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Will there be a dedicated Buddhism thread at some point, or should we put any issues we have with 'Eastern Buddhism' as a religion here?
By the way, are there minority religions on the map in Japan and Korea? I'd especially expect Korean Shamanism to be a minority in the latter, in places where there's a lesser Buddhist influence.

Obviously Korean Buddhism has folk influences, but so does does Mongolian Buddhism, and yet you show that as separate from Tengr, so it's odd to see a different approach for a fairly comparable religious situation.
There will be a dedicated post to Buddhism.
 
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Many hundreds of places in Tōhoku bear Ainu names and they were around in the Tsugaru Strait region into the 1500s at least.View attachment 1315821
Yes but those placenames are not specifically located in the northernmost localities shaded in the maps, why not make the entire northern region shaded if this is the reason.

Edit: Do you remember where you've read the Tsugaru strait part?
 
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Is Ryukyu world conquest possible and will we still have three mountains achievement in the game?
It actually was impossible in EU4 too, but players forgot that it's impossible so they did it anyway
 
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Hello! I am amazed at your work.
By the way, regarding the addition of historical figures that you mentioned previously, has there been any progress? If there are still any Japanese clans that don't have historical figures set, please let me know (I CAN fill them based on the knowledge gained through developing NMIH MOD (CK2) and Shogunate MOD (CK3)).
All the clans present in the game have their historical characters (at least as far as I was able to get information about them in the Japanese sources).
 
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1749475960790.png


Maybe out of place but is there a 3D terrain mapmode at this zoom level?
 
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Can you explain why you made the location density of Korea several times higher than Liaoning's? I can foresee that in a few weeks, I will see another disappointing map regarding China.

Chinese provinces were spesifically big in eu4 too, and after seeing India feedback, I am not expecting to see China granular after feedback
 
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I'm curious, what prevents Ashikaga Shogunate from doing that immediately at the start of the game
The requirements are to be an empire with no other tags with your culture group as their primary, so either option A, you can start the unification cabinet action instantly, or option B, all the building based subjects prevent unification.
 
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I glad locations were added, but I'm a little disappointed with the added numbers.

For example, Great Britain Island has approximately 228 locations (after feedback), which is more than the 150 number of locations on the Korean Peninsula (after feedback).

Even more so, considering that the actual Korean Peninsula (220,138 km²) is a little larger than Great Britain Island (209,331 km²).

Moreover, the location density of neighboring Japan is the same as that of Europe.

Of course, considering the historical status of Europe, the importance of the period, and the political subdivision of the factors that subdivide the size of the location, it is understandable that the location density in Europe(and Japen) is higher than that of Korean Peninsula.

However, even so

Low Countries: +15
Iberia: +120
France: +141
Poland/Ruthenia/Baltics: +194
Italy: +5
Anatolia: +15
Russia: +153
Carpathians/Balkans: +155
Levant/Egypt: +21
Germany: +46
Maghreb: +54
West Africa: +44
Central/East/South Africa: +7
Persia/Caucasus: +4
India: +116
Steppe: +13
China: ???

The difference in the number of locations added between this European and non-European regions is a little hard to understand.

Can we at least expect feedback to be applied in the future through DLC or something after the game's release?

It's really sad that the feedback me put on map journal is in vain.
Korea and Japan are already extremely detailed, Korea is approximately the same density as the European average and Japan is on par with the densest parts of Europe. Thinking that this is "not enough" based purely on raw numbers of added locations, in this particular case, is (hot take) rooted mostly in jealousy, tbh
 
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1000218151.jpg

I will miss you my beloveddd.
Sincerely, I believe that this initial state distribution is remarkably harmonious and well-balanced - much more than in the current eight-province distribution.
If there are any events related to Pyongyang, I think that would be even more so.
 
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All of them are in the Japanese culture group, so yes.
Can we get an explanation on why you divided Japanese cultures into the current four subcultures? For Saigoku and Togoku it looks to be entirely based on the border between Western and Eastern Japanese dialects, with Kyushu and Tohoku being regional break offs from the larger Eastern and Western branches. Is there any particular reason the team decided to split it 4 ways rather than simply dividing it into two, or going for ever further balkanization by dividing cultures entirely around regions? (Kyushu, Shikoku, Kanto cultures etc...)

Japanese_dialects-en.png
 
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