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Tinto Maps #24 Korea and Japan Feedback

Hello and welcome to another week of Tinto Maps Feedback. Today, we will take a look at Korea and Japan. This area has required less rework than other ones, but still some adjustments have been made.

ADDITIONS

Added the following:
  • Locations
    • Tamura
    • Seongwi
    • Jindo
    • Heungyang
    • Namhae
    • Geoje
  • TAGs
    • Shěnyáng
  • Characters
    • ssg_jo_hwi
    • ssg_jo_yanggi
    • ssg_jo_rim
    • ssg_jo_sosaeng
    • ssg_jo_don
    • ssg_jo_inbyeok
    • kor_ja
    • kor_ko
CORRECTIONS

Renamed the following:
  • Locations:
    • Renamed Aira to Kuwabara
    • Renamed Jeju to Tamna
Areas and Provinces
  • Total rework of areas and provinces of Korea
  • Renamed Tōhoku to Ōu
Cultures
  • Renamed Jeju culture to Tamna
Raw Goods
  • Changed several Raw Goods as suggested
Terrain and Vegetation
  • Total Review
Locations
  • Redrew several Locations
Minorities
  • Added someminorities

Countries:
Countries.png

Countries color.png

Not many changes here, only the addition of Shenyang.

Dynasties:
Dynasties.png

Not many changes here either, but you can see that Shenyang has the same dynasty as Goryeo.

Country ranks and Government Types:
Country Ranks.png
Government Types.png


Locations:
Locations.png

As I said, no major changes here, only minor adjustments.
Locations zoom 1.png

Locations zoom 2.png

Locations zoom 3.png

Locations zoom 4.png

Locations zoom 5.png

Locations zoom 6.png

Locations zoom 7.png

Locations zoom 8.png

Provinces:
Provinces.png


Areas:
Areas.png

Provinces and areas of Korea is what has received the most change here.

Terrain:
Topography.png
Climate.png
Vegetation.png


Development:
Development.png


Harbors:
Harbors.png


Cultures:
Cultures.png

Not much change in the major cultures, although a bit of adjustment of minorities.

Languages:
Language.png

Court Language.png

Location’s language first, Court Language second.

Religions:
Religion.png


Raw Materials:
Raw Materials.png

Raw Materials zoom 1.png

Raw Materials zoom 2.png

Raw Materials zoom 3.png

Raw Materials zoom 4.png

Raw Materials zoom 5.png

Markets:
Markets.png


And not much has changed with the clans distribution, but here you have it:
Clans.png


That is all for today, this week we will not move far from these areas, here’s the schedule:
  • Tuesday: Tinto Flavour for Korea and Manchuria
  • Wednesday: Tinto Talks for Shintō and the Shogunate
  • Thursday: ‘Behind the Music of Europa Universalis V - Composing the Grandest Score’ video!
  • Friday: Tinto Flavour for Japan and the situations of the Nanbokuchō and Sengoku Jidai

And always as a reminder: Wishlist Europa Universalis V now!
 
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I was looking for stats on the distribution of Koreans in the provinces and found this source from the National Institute of Korean History. Both this source and the source above seem to be using similar data from old Joseon records considering that the dates line up.

In 1648, roughly 2/3 of Koreans lived in the 3 southern provinces, meaning that there should have been around 3.9 million people in Joseon.

In 1717, this was just under 55%, meaning that the population then should have been around 18.6 million.

In 1777, it was exactly 50%, giving us a population of a little over 18.1 million.

In 1807, it was just under 50% at 49.5%, giving us a population 18.7 million.

In 1852, just over 50% at 50.2%, giving us a population of around 17.4 million.

This is roughly in line with the statistics provided by the National Statistical Office.

Note the more than fourfold increase in population between 1648 to 1717, a span of less than seventy years. I think it's likely that the population was actually higher in 1648, but the chaos and devastation to institutions caused especially by the Imjin War but also the Manchu invasions of 1627 and 1636-1637 prevented more accurate census-taking at the time the 1648 data was collected. The Korean National Statistical Office's source gives Joseon a population of 10.9 million for the year 1717, which sounds more reasonable. For reference, they also say 16.3 million for 1717, 18.0 million for 1777, 18.6 million for 1807, and 16.5 million for 1852.

Anyway, I am begging the devs... please make Korea's population more reasonable! Koreans being outnumbered by the Japanese 4:1 is something that's never before happened in history.
 
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Coming from relative ignorance of this period of East Asian history, I am curious why people are complaining about the number of provinces in Korea, Japan, and to a smaller extent China. Please don't take this as euro centrism, I am genuinely curious.

1: what are the reasons you see why more locations is a good thing?
2: did these locations have interactions like change in ownership for significant periods that the provinces they are currently a part of did not?

I would like to explain my general feelings when and why location density is necessary:
1: RGOs, if multiple substantial resources were gathered close to each other, it makes sense to divide them to represent both goods.
2: these locations changed hands either within the period, or shortly outside of it. (see the sudetenland, hre prince's that were independent at one period and relavent.)
3: are necessary to simulate a large population, having a giant Paris province wouldn't be great as the economic activity, education, infrastructure etc varied significant within compared to outside of the city.
4: significant terrain such as mountains, passes, hills, etc can be spun off as a different province to allow a small area to be defensively relevant, but not drag down a large area with an unfavorable terrain.
5: cultural lines such as heavily Francien controlled on one location compared to heavily waloon on another. In this way, it wouldn't make a ton of sense to have one province that was half and half.

I might be missing some, but these I feel like are some good reasons to add more locations.

I would caution, that more isn't necessarily better.
Usability suffers the smaller provinces get both in terms of seeing the province, reading the text on it, and physically clicking on it.
Each new province adds some small amount of processing overhead. I don't mean for this one to be an abject no on more provinces, just that we should be cautious.
It leads to something of an arms race, if one region gets a ton of provinces, and another doesn't, then it makes people understandably upset. Again I understand why people see like Italy, and get frustrated seeing China, just a consideration.
If population gets too small in a province, mechanics like control cost, building employment may become frustrating. With the density of places like China, that's not a huge issue I suspect in the east.
Warfare, if we hypothetically add 2x the number of provinces, that means theoretically some increased ratio of forts to protect these new provinces. This one is more of a guess than a necessary conclusion, but if wars take unhistorically long for the red turban rebels to get to easy, this is not a good outcome in my mind.

If I missed a post detailing any of these, I would be happy to see that, I only read about 5 of the pages of feedback so far.
My English is very poor, but according to the Ritsuryō system, during feudal Japan, there were approximately 500 to 600 districts ("gun or kori").
These districts were the basic administrative unit in the Middle Ages (Ashikaga Shogunate).

Each province (kuni) was made up of several districts.
During the Sengoku period, this type of administration changed slightly, transforming daimyo into lords who controlled their own territories.

With the abolition of the shogunate in the Meiji era, and to this day, districts continue to play an important role in modern Japan, although not as they did in earlier times.

So I'm not asking for 500 or 600 locations for Japan, but maybe a few more if I should have according to all this and that it corresponds to the era of the game.
 
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Some thoughts on Japan:
  • Ōu should be Tōhoku. It is by far the more used term, at least in English, and Ōu doesn't even really fit given that Iwaki and Iwase provinces exist.
  • Awaji island should be split into two locations: Tsuna in the north and Mihara in the south, and turned into a province of its own (as it was historically).
  • Rikuō should be Mutsu. The former was the official term used by the Meiji government, multiple decades after the end of the game. (If you really feel the need to maintain the Riku- Riku- Riku- pattern, and are willing to use ahistorical names, it could conceivably be Rikugo, after the pattern used by other provinces that were split (Koshi -> Echizen, Etchū, Echigo; Kibi -> Bizen, Bitchū, Bingo).)
  • Ezo's names should be Ainu, not Japanese (though Ezo itself is fine). I don't know if there are dynamic province/area names, but given that Japan only really had small settlements/fortifications in Oshima, the Ainu names should take priority.

Both Iwaki and Iwase provinces were absorbed into Mutsu (the Ō part of Ōu) in the 6th century (refer to images below). Therefore, for the entire timeframe that EUV will be set in, the Ōu name encompasses the entire region, which comprises the two historical provinces of Mutsu (Ōshū) and Dewa (Ushū). Tōhoku is not entirely wrong per se, but Ōu is the more historical name (refer to spoiler and link below, which were provided by itoma_aikon in the orginal thread) and is in line with historical names which are also used for Saikaido (Kyūshū) and Nankaido (Shikoku + parts of Kansai).

1749693904011.png
1749693925043.png
1749693967179.png
1749693949288.png


^ First 3 images showing Iwate, Iwase and Mutsu, which only existed for around 4 to 6 years (718 to 722/724 CE in the Nara period), which overlap with the 4th image for 722/724 (Nara period) to 1868 CE (Meiji era) province of Mutsu.

Excerpt from "Areas / Place Names in Education of Social Studies: An Example of the Historical Transition of "Oh-u" and "Tohoku""

一般に中世は「奥州」の名のもとに奥羽が一まとめに扱われることが多く,現東北地方が具体的に一つの地域として扱われるようになった時代といえよう。(中略)平安時代から江戸時代中期までの長い期間,地域を指すものとしての「東北」という語は,はとんど用いられていない。

In general, the Middle Ages often treated it as a single region, being lumped together under the name Ōu, and it could be said that this was the period when the present-day Tohoku region began to be treated as a single region. (Omitted) For a long period from the Heian period through the mid-Edo period, the term "Tohoku" was hardly ever used to refer to the region.

In principle, for historical consistency, I agree that we should avoid using Meiji era names for a game set before that time period where possible, but the three Riku provinces are all Meiji creations regardless. Therefore, I am fairly impartial between the use of Mutsu (陸奥) and Rikuō (陸奥) as both names referring to what is now Aomori prefecture are Meiji era names. I would even suggest using Michinoku (spelt 陸奥 but also 道奥), another historical name for the region. The first spelling (characters) being the exact same as Mutsu and Rikuō, but the second set translates to 'end of the road', due to being the furthest province from Kyoto and the literal end of the road, but also in a poetic sense, being the frontier/edge of Japanese civilization.

I fully agree with using Ainu names for Ezo (ideally with dynamic naming after Japanese settlement) and splitting Awaji Island into two locations.
 
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Tōhoku is not entirely wrong per se, but Ōu is the more historical name (refer to spoiler and link below, which were provided by itoma_aikon in the original thread)
Interesting. Yeah, looks like Ōu is the better term.

In principle, for historical consistency, I agree that we should avoid using Meiji era names for a game set before that time period where possible, but the three Riku provinces are all Meiji creations regardless.
Fair enough, though I'd still argue that Rikuō shouldn't be used as it's just a different reading of 陸奥, and wasn't used until the Meiji period.

I would even suggest using Michinoku (spelt 陸奥 but also 道奥), another historical name for the region. The first spelling (characters) being the exact same as Mutsu and Rikuō, but the second set translates to 'end of the road', due to being the furthest province from Kyoto and the literal end of the road, but also in a poetic sense, being the frontier/edge of Japanese civilization.
Michinoku's reasonable. All that said, what about splitting both Mutsu and Dewa into their contemporary districts instead? Obviously, it wouldn't quite fit with the rest of Japan, but given how massive both provinces are, I think it's acceptable. The biggest issue I can think of is that they'd be rather small (usually only containing three or four(?) locations on average), so unless some districts are collated it would be rather dense (especially for one of the least populated regions in Japan).
 
I cannot read or write English so I am using a translation tool to create the text. I apologize if the text is unnatural.


I believe that for the game's time period, Osaka province is a more appropriate choice as Japan's market than Izumi province.

Here's why:

In Tinto Maps #24, Izumi was chosen as the market based on the presence of Sakai. However, the term "Sakai" originally means "border" and refers to the fact that in medieval times Sakai was located on the boundary between Settsu Province and Izumi Province. The entire area of Sakai was reassigned to Izumi Province only after 1871. Thus, medieval Sakai cannot be strictly considered a part of Izumi alone.

Historically, Izumi Province was regarded as a small province(Gekoku) under the classical Ritsuryo system, possessing relatively low economic power. Consequently, defining the entire Izumi region as the central market of medieval Japan does not align with traditional Japanese historical perspectives.

During the game's period -from 1336 to 1836- Osaka province consistently emerged as the commercial heart of the region. In ancient times, the area was known as Naniwazu. Then, in the early Muromachi period, commercial cities such as Sakai (with its northern half belonging to Settsu) and Hirano flourished. Later, from the Azuchi-Momoyama period through to the Edo period, Osaka played the role of the Tenka-no-daidokoro(“nation's pantry") serving as the central hub of commerce.


By the way, it seems that Akita province has been added as a new market in Japan. What is the reason for its selection? Could it be because it was a port of call for the Kitamaebune trade ships?
 
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what exactly is the criteria for farmland in the East?
There're only a dozen of farmlands in the entirety of Japan, while Italy - a country that's around 20% smaller - has 3 times the amount of farmland. Is there any particular reason why Japan, Korea (and I'm afraid the rest of the rice-cultivating East) are depicted as backward wilderness compared to Europe?
 
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All of them are in the Japanese culture group, so yes.
since the requirement of unify culture group decision is that no other countries with that culture group exist, would that mean I have to kill off all the other clans (including the Imperial family), since they are building-based countries? or is it only counted land-based countries?
If only land-based, then could the shogunate just unify all Japanese cultures on day 1, since they are the only Japanese country?
 
what exactly is the criteria for farmland in the East?
There're only a dozen of farmlands in the entirety of Japan, while Italy - a country that's around 20% smaller - has 3 times the amount of farmland. Is there any particular reason why Japan, Korea (and I'm afraid the rest of the rice-cultivating East) are depicted as backward wilderness compared to Europe?
Japan is a very mountainous country where most of the agriculture (and this population) was concentrated in mountain valleys and the few patches of flat land available in the country (The Edo and Osaka plains, for example).

Ditto for Korea with their small patches of flat arable land along river valleys (Han, Geum and Nakdong) and the coastal plains in the South and West.
 
Japan is a very mountainous country where most of the agriculture (and this population) was concentrated in mountain valleys and the few patches of flat land available in the country (The Edo and Osaka plains, for example).

Ditto for Korea with their small patches of flat arable land along river valleys (Han, Geum and Nakdong) and the coastal plains in the South and West.
yes, and to support 8-9 mil population, these limiting flatlands need to be intensively farmed. I don't argue for adding farmland in mountainous area, but giving Kanto and Kansai plain 3 farmlands and calling it a day doesn't seem adequate. Japan should have more farmland concentrated in some plain pockets in my opinion.
 
all the talks about adding more locations (in China no less) make me pray for my laptop spirit..
China, Java and India are some of the most affected regions of the game when it comes to this, lol.

At least India had a gajillion DLCs in EU4 to fix it somewhat. Poor China had been sidelined for balancing issues (which with pops in this game, it shouldn't be too much of a major issue)
 
yes, and to support 8-9 mil population, these limiting flatlands need to be intensively farmed. I don't argue for adding farmland in mountainous area, but giving Kanto and Kansai plain 3 farmlands and calling it a day doesn't seem adequate. Japan should have more farmland concentrated in some plain pockets in my opinion.
I agree, but do we have sources describing the intensive cultivation and widespread farm terrain in the region as early as 1337?

Problems like this could have been avoided if farmlands were made a dynamic terrain type from the get-go for certain regions to be able to convert to. Hopefully the Devs work on this after teasing it.
 
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Well, this comment section definitely took a turn for the worst.

It started off with Chinese users complaining about why their north-easternmost province on the border with Manchuria didn't have the same exact location density as central Korea or a Japan that's supposed to portray the Sengoku Jidai and extreme levels of political fragmentation, which has to be the most stand-offish and unproductive way to ask for more locations in China, an otherwise sensible demand.

It continued with a Western user who promptly attacked Paradox for "eurocentrism" and that East Asia was underdeveloped compared to Europe, even though Japan and Korea have comparable location densities with many parts of Europe, and then made the dreaded argument for basing location density on actual square kilometers: an absolutely terrible argument that, if anything, would have us be forced to reduce the amount of locations in both East Asia and Europe to make space for tens of thousands of location in Central Africa (you know how big that thing actually is in square kilometers once you get rid of map distortion, right?).

Finally, it reached a climax with what I can only describe as a full-blown rant by a Chinese user, incensed that Japan had... Accurate location density, for a fairly developed region in Eurasia that also featured massive political fragmentation. The only argument that made a lick of sense was the one on Hokkaido not needing that level of density, since it was outside of the Japanese state anyway and was inhabited my small Ainu tribes for the entirety of the game's timeframe, but the issue once again is that, rather than blame it on a honest fuck-up by someone who was put in charge of making the locations for Japan and then applied the rules for Feudal Japan onto what's today a Japanese island but back then was a barely inhabited frontier region, this had to be treated once again a direct insult to the entire nation of China, for whatever reason.

The guy goes as far as to say that the only reason Japan gets this level of attention at all is because anime and manga made it popular in the West, and otherwise the region was "a tiny corner on the edge of the world". Many of the arguments there, repeated over and over by the guy, got so egregiously wrong, biased and malicious that I just have to write a response here, even if it ends up getting me in trouble. It's no surprise that Chinese users are extremely hostile to Japan and sometimes Korea as well because of well known nationalist rivalries in East Asia, but I draw the line at people spreading blatant historical revisionism to fit their nationalist narrative without anyone properly calling that bad behaviour out.

First of all, it's crazy to hear Chinese people, of all people, talk about this and that state being "marginal backwaters" when referring to the entirety of Japan from the 14th to the 19th century. It plays directly into the stereotype of East Asian states being stuck in time, backward and irrelevant to a world history controlled by Europe, but I guess that this inaccurate stereotype becomes more appealing when turned against a neighbour state they dislike. Zeruosi doesn't seem to consider that the same exact arguments could very well be made to argue against China and against China receiving any more attention than it has already got, because that too was a nation that (by his admission) failed to challenge the growing European dominance in worldwide trade and naval power, it was a country that slowly shrank in relevance as the centuries went on, ultimately holding only on sheer massive size and natural resources. Indeed, as far as the European point of view goes, Chinese history for this period amounted to the country changing color and size slightly three times, and going from being ruled by foreign Mongolian goat herders to foreign Jurchen goat herders, who then proceeded to force the entire Chinese population to wear the dumbest haircut ever conceived by man for the next 300 years. And I'm pretty sure Manchuria in the early 1600s was also way smaller and weaker than Japan too. I even hear that by the early 19th century, within the scope of the game, the Chinese fleet was in such a state of disrepair that, when a large amount of pirates took over the southern seas, the Qing government had to beg the Portuguese and British for help with their navies.

This is what gets called a "colossal civilization", apparently. Purely for size of its population, but definitely not for its accomplishments.
India has the excuse of never having been a unified civilization and being constantly marked by political fragmentation in the subcontinent even when great empires ruled over it, so it makes sense that Turkish conquerors and later the British could manage to take over the place. What's China's excuse here though? Seems like a pretty big paper tiger all things considered. Can we really argue to waste so much time and effort in making China right when it was such a marginal non-entity in history? We can't reduce Japan's locations in any case, because the Sengoku Jidai is still a thing that needs to be represented even if we accept that all of East Asia was a marginal backwater of a region, but China doesn't have that. In fact, the less the locations in China, the quicker the area can change hands between various nomad conquerors.
You could even put it this way: to be clear from the start, China has historically been an isolationist backwater in world history. If anyone respectfully disagrees, please provide examples of China colonizing the New World, waging great wars with European powers, and becoming a global superpower. Unfortunately I simply don't recall any grand Ming fleet bombing London or Paris, nor Chinese trade monopolies in the Netherlands or the Caribbean. At best a one-time vanity fleet that brought giraffes from Africa before being rapidly dismissed. "The cruel truth of history has no place for fanboys", I think that's how someone else had put it.

This above is a very uncharitable reading of Chinese history. It's a highly biased interpretation of how things went. I wouldn't support it, at all.
For the same reason, I would argue against similarly reductive histories of Japan that some Chinese users here have promoted. Contrarily to the stereotypes of a closed country, Japan in this period had among the deepest contacts with Europe out of all East Asian nations, both diplomatically, with missions being sent from Japan to Rome and Spain, and even more so militarily, with Japanese warfare being revolutionized by the introduction of European muskets at Tanegashima, a kind of weapon used very effectively in the Imjin War too. Not only Japan was a country uniquely influenced by European contact in its military developments, but contact continued even in the era of the Sakoku laws: the Catholics were expelled, but the Dutch were allowed to maintain a port in Dejima, and through that port European culture was still allowed to come in controlled ways, bringing new ideas to the country. This is how Japan in the 18th century had access to European treaties on anatomy that greatly improved their medical knowledge. Socially and economically too, the Edo period was a period of growth and cultural refinement, one that was also decisive for Japan's later successes in the late 19th century. Because, indeed, the rapid industrialization of the Meiji era wasn't a freak accident that happened out of nowhere, it happened because it was built on top of the prosperity, urbanism and literacy that had grown in the whole Edo period, and without that foundation it would have been unlikely for the Meiji revolution to be as successfully as it did. Indeed, Japan was in a uniquely ideal position to kick off its rapid industrialization program, and that was thanks to the fact during the 18th century the country was a wealthy, dynamic and growing society, in spite of its nominal isolation from international commerce and its military that ceased developing after the Sengoku Jidai.

And it's really the other way around. Japan doesn't get particular attention because of anime and manga that are popular worldwide, but rather anime and manga are popular worldwide because they're a product of Japan's rapid industrialization, built off the prosperity of the Edo period, that allowed that country to export its cultural products, and be the first East Asian country to massively export its cultural goods to the rest of the world, before anyone else, which is all part of the history of why Japan is an interesting country in this period worth of particular attention. This was also helped by the fact that Japan has unique ties to the Western world since relations started in 1543, and Japan is really the East Asian country the West has had the most contacts and exchange with, so it's not surprising if it's the country whose history and culture are more popularly well known in the West. You could call Japan a legit backwater if we were talking pre-Heian Japan, and arguably even early Heian Japan (anything before the year 1000, really), when the country was still fresh from the introduction of Chinese government culture and Buddhism, but Muromachi to Edo Japan is some 500 years after that time.

To blame anime and manga of all things because you think China isn't portrayed correctly in some random European game reeks of insecurity and jealousy. Take your nationalist spats elsewhere, they're doing no good to the game, to yourself, they keep giving the Chinese community a really awful look and don't even seem to be reaching the Japanese folks you seem to want to piss off. There's barely any of them on the forums anyway.
 
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Well, this comment section definitely took a turn for the worst.

It started off with Chinese users complaining about why their north-easternmost province on the border with Manchuria didn't have the same exact location density as central Korea or a Japan that's supposed to portray the Sengoku Jidai and extreme levels of political fragmentation, which has to be the most stand-offish and unproductive way to ask for more locations in China, an otherwise sensible demand.

It continued with a Western user who promptly attacked Paradox for "eurocentrism" and that East Asia was underdeveloped compared to Europe, even though Japan and Korea have comparable location densities with many parts of Europe, and then made the dreaded argument for basing location density on actual square kilometers: an absolutely terrible argument that, if anything, would have us be forced to reduce the amount of locations in both East Asia and Europe to make space for tens of thousands of location in Central Africa (you know how big that thing actually is in square kilometers once you get rid of map distortion, right?).

Finally, it reached a climax with what I can only describe as a full-blown rant by a Chinese user, incensed that Japan had... Accurate location density, for a fairly developed region in Eurasia that also featured massive political fragmentation. The only argument that made a lick of sense was the one on Hokkaido not needing that level of density, since it was outside of the Japanese state anyway and was inhabited my small Ainu tribes for the entirety of the game's timeframe, but the issue once again is that, rather than blame it on a honest fuck-up by someone who was put in charge of making the locations for Japan and then applied the rules for Feudal Japan onto what's today a Japanese island but back then was a barely inhabited frontier region, this had to be treated once again a direct insult to the entire nation of China, for whatever reason.

The guy goes as far as to say that the only reason Japan gets this level of attention at all is because anime and manga made it popular in the West, and otherwise the region was "a tiny corner on the edge of the world". Many of the arguments there, repeated over and over by the guy, got so egregiously wrong, biased and malicious that I just have to write a response here, even if it ends up getting me in trouble. It's no surprise that Chinese users are extremely hostile to Japan and sometimes Korea as well because of well known nationalist rivalries in East Asia, but I draw the line at people spreading blatant historical revisionism to fit their nationalist narrative without anyone properly calling that bad behaviour out.

First of all, it's crazy to hear Chinese people, of all people, talk about this and that state being "marginal backwaters" when referring to the entirety of Japan from the 14th to the 19th century. It plays directly into the stereotype of East Asian states being stuck in time, backward and irrelevant to a world history controlled by Europe, but I guess that this inaccurate stereotype becomes more appealing when turned against a neighbour state they dislike. Zeruosi doesn't seem to consider that the same exact arguments could very well be made to argue against China and against China receiving any more attention than it has already got, because that too was a nation that (by his admission) failed to challenge the growing European dominance in worldwide trade and naval power, it was a country that slowly shrank in relevance as the centuries went on, ultimately holding only on sheer massive size and natural resources. Indeed, as far as the European point of view goes, Chinese history for this period amounted to the country changing color and size slightly three times, and going from being ruled by foreign Mongolian goat herders to foreign Jurchen goat herders, who then proceeded to force the entire Chinese population to wear the dumbest haircut ever conceived by man for the next 300 years. And I'm pretty sure Manchuria in the early 1600s was also way smaller and weaker than Japan too. I even hear that by the early 19th century, within the scope of the game, the Chinese fleet was in such a state of disrepair that, when a large amount of pirates took over the southern seas, the Qing government had to beg the Portuguese and British for help with their navies.

This is what gets called a "colossal civilization", apparently. Purely for size of its population, but definitely not for its accomplishments.
India has the excuse of never having been a unified civilization and being constantly marked by political fragmentation in the subcontinent even when great empires ruled over it, so it makes sense that Turkish conquerors and later the British could manage to take over the place. What's China's excuse here though? Seems like a pretty big paper tiger all things considered. Can we really argue to waste so much time and effort in making China right when it was such a marginal non-entity in history? We can't reduce Japan's locations in any case, because the Sengoku Jidai is still a thing that needs to be represented even if we accept that all of East Asia was a marginal backwater of a region, but China doesn't have that. In fact, the less the locations in China, the quicker the area can change hands between various nomad conquerors.
You could even put it this way: to be clear from the start, China has historically been an isolationist backwater in world history. If anyone respectfully disagrees, please provide examples of China colonizing the New World, waging great wars with European powers, and becoming a global superpower. Unfortunately I simply don't recall any grand Ming fleet bombing London or Paris, nor Chinese trade monopolies in the Netherlands or the Caribbean. At best a one-time vanity fleet that brought giraffes from Africa before being rapidly dismissed. "The cruel truth of history has no place for fanboys", I think that's how someone else had put it.

This above is a very uncharitable reading of Chinese history. It's a highly biased interpretation of how things went. I wouldn't support it, at all.
For the same reason, I would argue against similarly reductive histories of Japan that some Chinese users here have promoted. Contrarily to the stereotypes of a closed country, Japan in this period had among the deepest contacts with Europe out of all East Asian nations, both diplomatically, with missions being sent from Japan to Rome and Spain, and even more so militarily, with Japanese warfare being revolutionized by the introduction of European muskets at Tanegashima, a kind of weapon used very effectively in the Imjin War too. Not only Japan was a country uniquely influenced by European contact in its military developments, but contact continued even in the era of the Sakoku laws: the Catholics were expelled, but the Dutch were allowed to maintain a port in Dejima, and through that port European culture was still allowed to come in controlled ways, bringing new ideas to the country. This is how Japan in the 18th century had access to European treaties on anatomy that greatly improved their medical knowledge. Socially and economically too, the Edo period was a period of growth and cultural refinement, one that was also decisive for Japan's later successes in the late 19th century. Because, indeed, the rapid industrialization of the Meiji era wasn't a freak accident that happened out of nowhere, it happened because it was built on top of the prosperity, urbanism and literacy that had grown in the whole Edo period, and without that foundation it would have been unlikely for the Meiji revolution to be as successfully as it did. Indeed, Japan was in a uniquely ideal position to kick off its rapid industrialization program, and that was thanks to the fact during the 18th century the country was a wealthy, dynamic and growing society, in spite of its nominal isolation from international commerce and its military that ceased developing after the Sengoku Jidai.

And it's really the other way around. Japan doesn't get particular attention because of anime and manga that are popular worldwide, but rather anime and manga are popular worldwide because they're a product of Japan's rapid industrialization, built off the prosperity of the Edo period, that allowed that country to export its cultural products, and be the first East Asian country to massively export its cultural goods to the rest of the world, before anyone else, which is all part of the history of why Japan is an interesting country in this period worth of particular attention. This was also helped by the fact that Japan has unique ties to the Western world since relations started in 1543, and Japan is really the East Asian country the West has had the most contacts and exchange with, so it's not surprising if it's the country whose history and culture are more popularly well known in the West. You could call Japan a legit backwater if we were talking pre-Heian Japan, and arguably even early Heian Japan (anything before the year 1000, really), when the country was still fresh from the introduction of Chinese government culture and Buddhism, but Muromachi to Edo Japan is some 500 years after that time.

To blame anime and manga of all things because you think China isn't portrayed correctly in some random European game reeks of insecurity and jealousy. Take your nationalist spats elsewhere, they're doing no good to the game, to yourself, they keep giving the Chinese community a really awful look and don't even seem to be reaching the Japanese folks you seem to want to piss off. There's barely any of them on the forums anyway.
I have read your reply. Thank you for your quoted interpretation, which represents the Europeans to remove their disguise.

First of all, you stated the facts, but not all of them. For example, "Japan introduced European muskets from Tanegashima, which played an extremely effective role in the Imjin War." In fact, Japan was subject to trade sanctions from the Ming Dynasty, and even if it had muskets, it was seriously lacking in ammunition and stopped firing after a few rounds. Why don't you say that the Ming Dynasty introduced a lot of European artillery and produced them with its own casting technology, which made the Japanese army scream in the Battle of Pyongyang in 1593 AD? Not to mention the gains and losses of local battles, the result of this war was that Japan was defeated and returned to its island in disgrace. As for your belief that Manchuria is backward than Japan, this is also a kind of misunderstanding. Many of the Manchurian troops were originally the troops of the Ming Dynasty. They knew the various weaknesses of the most advanced army in East Asia at that time and accidentally conquered all of China. It is not surprising that the Chinese think that ancient Japan was a poor and remote place, because in ancient Japan, only silver was considered a much-needed resource by China. And the Chinese can obtain these resources through the tribute trade system without the need to launch a colonial war. The Japanese had some foundations in the Edo period, but in fact, they mainly made efforts during the Meiji Restoration. More importantly, the British chose the historical opportunities given by Japan. Without these, even if Japan stayed on their fully open island to learn from Europe, it would most likely fail. Vietnam also worked hard but failed in the end. Because Europeans know very well that supporting an island country with a small territory will not pose a fatal threat to them in the end, which is why no matter what Russia and China do, it is a mistake. In fact, the gap between the technical knowledge introduced by the ancient Chinese and Japanese from Europe is not big. Even Japan was defeated in the war. The so-called theory of the foundation of the future era is quite untenable. But I admit that the ancient Chinese government was often incompetent and overpowered. It was precisely because of their incompetence and inefficiency that China's development later became slow and suffered many setbacks. But these have no direct connection with the threat and recognition of the entity with huge resources that Europeans feel subjectively.

In the final analysis, the so-called importance of world history is actually closely related to Europe. Either a nation that strives to learn European civilization and gain recognition from Europeans is like an animal in a zoo, surrounded by Europeans, given food and hypocritically sympathized. The article says that China is an isolationist freak, because the Chinese do not need slavery, triangular trade, and colonialism like the Europeans to have enough resources on the land itself, and do not need to be like a defeated country in World War II who can never break free from the cage, and then humans recognize the beast in the cage as safe and non-threatening, and once this beast just tried to gain a huge advantage in the semiconductor industry, it was strangled by the unfair agreement signed by the United States. One advantage of isolationism that I know is that it will not actively allow strange outsiders to come in and live unless they are invaded violently. The United States was actually isolationist for most of its history until it became the world hegemon after World War II, and now it is trying to go back. Europeans despise isolationism, but I see some strange outsiders coming in and living in the future and abandoning Western civilization.

It has been a long time since I last posted a reply. I did think that this was just a debate about what happened in history, but I didn't expect the result to be like this. Many Chinese people, like me, have given up the so-called "feedback". Because at the beginning, I thought we only needed to do China's things and didn't care about anything else. I didn't expect that many people didn't listen to what we were saying at all, just "Japan Japan Japan", which is disgusting and boring. I am not saying that all Europeans are like this. Maybe those who recognize China are a minority. So far, my SMS alert has only received a helpful mark from the forum administrator once. I don't know if it has been officially recognized at other times. This is a signal that you will ignore whatever we do. You want your imagination rather than our sincere opinions. I don't feel jealous of the treatment Japan can get, nor do I care whether the image of Chinese people can please you. Because in fact, I also like modern Japanese cultural products such as interesting anime, TV series and video games. I also recognize the achievements and civilization of modern Japan. And the respect shown by Japanese games related to Chinese historical themes always satisfies the Chinese more. I mistakenly thought that Europeans would do the same. You are free to mess up the game if you want, just like the ridiculous Indian war elephants in Hearts of Iron and the Eight Kings Rebellion that has nothing to do with the Three Kingdoms period in Total War Three Kingdoms. At most, we can choose to buy it at a very low discount price or simply not play it. That's it. The negotiations have broken down.
 
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I have read your reply. Thank you for your quoted interpretation, which represents the Europeans to remove their disguise.

First of all, you stated the facts, but not all of them. For example, "Japan introduced European muskets from Tanegashima, which played an extremely effective role in the Imjin War." In fact, Japan was subject to trade sanctions from the Ming Dynasty, and even if it had muskets, it was seriously lacking in ammunition and stopped firing after a few rounds. Why don't you say that the Ming Dynasty introduced a lot of European artillery and produced them with its own casting technology, which made the Japanese army scream in the Battle of Pyongyang in 1593 AD? Not to mention the gains and losses of local battles, the result of this war was that Japan was defeated and returned to its island in disgrace. As for your belief that Manchuria is backward than Japan, this is also a kind of misunderstanding. Many of the Manchurian troops were originally the troops of the Ming Dynasty. They knew the various weaknesses of the most advanced army in East Asia at that time and accidentally conquered all of China. It is not surprising that the Chinese think that ancient Japan was a poor and remote place, because in ancient Japan, only silver was considered a much-needed resource by China. And the Chinese can obtain these resources through the tribute trade system without the need to launch a colonial war. The Japanese had some foundations in the Edo period, but in fact, they mainly made efforts during the Meiji Restoration. More importantly, the British chose the historical opportunities given by Japan. Without these, even if Japan stayed on their fully open island to learn from Europe, it would most likely fail. Vietnam also worked hard but failed in the end. Because Europeans know very well that supporting an island country with a small territory will not pose a fatal threat to them in the end, which is why no matter what Russia and China do, it is a mistake. In fact, the gap between the technical knowledge introduced by the ancient Chinese and Japanese from Europe is not big. Even Japan was defeated in the war. The so-called theory of the foundation of the future era is quite untenable. But I admit that the ancient Chinese government was often incompetent and overpowered. It was precisely because of their incompetence and inefficiency that China's development later became slow and suffered many setbacks. But these have no direct connection with the threat and recognition of the entity with huge resources that Europeans feel subjectively.

In the final analysis, the so-called importance of world history is actually closely related to Europe. Either a nation that strives to learn European civilization and gain recognition from Europeans is like an animal in a zoo, surrounded by Europeans, given food and hypocritically sympathized. The article says that China is an isolationist freak, because the Chinese do not need slavery, triangular trade, and colonialism like the Europeans to have enough resources on the land itself, and do not need to be like a defeated country in World War II who can never break free from the cage, and then humans recognize the beast in the cage as safe and non-threatening, and once this beast just tried to gain a huge advantage in the semiconductor industry, it was strangled by the unfair agreement signed by the United States. One advantage of isolationism that I know is that it will not actively allow strange outsiders to come in and live unless they are invaded violently. The United States was actually isolationist for most of its history until it became the world hegemon after World War II, and now it is trying to go back. Europeans despise isolationism, but I see some strange outsiders coming in and living in the future and abandoning Western civilization.

It has been a long time since I last posted a reply. I did think that this was just a debate about what happened in history, but I didn't expect the result to be like this. Many Chinese people, like me, have given up the so-called "feedback". Because at the beginning, I thought we only needed to do China's things and didn't care about anything else. I didn't expect that many people didn't listen to what we were saying at all, just "Japan Japan Japan", which is disgusting and boring. I am not saying that all Europeans are like this. Maybe those who recognize China are a minority. So far, my SMS alert has only received a helpful mark from the forum administrator once. I don't know if it has been officially recognized at other times. This is a signal that you will ignore whatever we do. You want your imagination rather than our sincere opinions. I don't feel jealous of the treatment Japan can get, nor do I care whether the image of Chinese people can please you. Because in fact, I also like modern Japanese cultural products such as interesting anime, TV series and video games. I also recognize the achievements and civilization of modern Japan. And the respect shown by Japanese games related to Chinese historical themes always satisfies the Chinese more. I mistakenly thought that Europeans would do the same. You are free to mess up the game if you want, just like the ridiculous Indian war elephants in Hearts of Iron and the Eight Kings Rebellion that has nothing to do with the Three Kingdoms period in Total War Three Kingdoms. At most, we can choose to buy it at a very low discount price or simply not play it. That's it. The negotiations have broken down.
I think you grossly misunderstood what the poster above was trying to convey.
 
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I think you grossly misunderstood what the poster above was trying to convey.
I didn't misunderstand what he meant. He covered up some facts and blamed the Chinese, that is, China and Vietnam did not seem to take the initiative to contact and learn from Western civilization. I said that China introduced European artillery and even helped defeat Japan during that period. There are records of the good relationship between many missionaries and Ming Dynasty officials and the doctrines introduced. Europeans deliberately exclude China in their hearts and choose not to see it. Just like the United States rarely shoots movies about the Korean War. My reply just now was to say why Chinese people have the right to think that ancient Japan was a poor and remote place, even in the Edo period. What he said later about putting the blame on anime, many Europeans who are not nerds give me the impression that they know history from anime, and they also say that this is our jealousy and insecurity, so why didn't we feel any positive response when we first raised the opinion that it had nothing to do with Japan and was only related to China? I know what he meant very well, that is, no matter what we think in Europe, we have reasons, even if this reason covers up some facts and absurdities, and is full of our own deliberate exclusion, arrogance and disguise. It's okay. He also wants the Chinese opinions to disappear. On the other hand, even if the Chinese show that what the Europeans want is just to express their opinions in China's own topic forum, and not to take the initiative to go to other forums to compare the advantages and disadvantages of other countries' civilizations and make unconvinced gestures, the result is similar. Because we did what you wanted before, what can we get in the end? Like an animal in a cage, stay in the cage obediently to make the owner happy and then get food to eat? Or do we have to pray for a good result, which is ridiculous. We want an immediate affirmative response, saying that we will do something specific based on your opinions next. I say again, we feel more respected for games about Chinese history made by modern Japan, and I thought Europeans would feel the same before giving feedback. Why can't we be satisfied? I am not thinking about his so-called "nationalist war of words" now, because I will not waste my time, and I will no longer think about arguing whether the Chinese are full of jealousy and insecurity when they go to the Japanese forum, nor will I think about a better result. Because I have lost my patience, no matter how stupid Europa Universalis 5 is, it has nothing to do with me. I will not buy it at the original price or even give it up. It does satisfy the idea that some people actually want the Chinese to disappear in their hearts.
 
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Well, this comment section definitely took a turn for the worst.

It started off with Chinese users complaining about why their north-easternmost province on the border with Manchuria didn't have the same exact location density as central Korea or a Japan that's supposed to portray the Sengoku Jidai and extreme levels of political fragmentation, which has to be the most stand-offish and unproductive way to ask for more locations in China, an otherwise sensible demand.

It continued with a Western user who promptly attacked Paradox for "eurocentrism" and that East Asia was underdeveloped compared to Europe, even though Japan and Korea have comparable location densities with many parts of Europe, and then made the dreaded argument for basing location density on actual square kilometers: an absolutely terrible argument that, if anything, would have us be forced to reduce the amount of locations in both East Asia and Europe to make space for tens of thousands of location in Central Africa (you know how big that thing actually is in square kilometers once you get rid of map distortion, right?).

Finally, it reached a climax with what I can only describe as a full-blown rant by a Chinese user, incensed that Japan had... Accurate location density, for a fairly developed region in Eurasia that also featured massive political fragmentation. The only argument that made a lick of sense was the one on Hokkaido not needing that level of density, since it was outside of the Japanese state anyway and was inhabited my small Ainu tribes for the entirety of the game's timeframe, but the issue once again is that, rather than blame it on a honest fuck-up by someone who was put in charge of making the locations for Japan and then applied the rules for Feudal Japan onto what's today a Japanese island but back then was a barely inhabited frontier region, this had to be treated once again a direct insult to the entire nation of China, for whatever reason.

The guy goes as far as to say that the only reason Japan gets this level of attention at all is because anime and manga made it popular in the West, and otherwise the region was "a tiny corner on the edge of the world". Many of the arguments there, repeated over and over by the guy, got so egregiously wrong, biased and malicious that I just have to write a response here, even if it ends up getting me in trouble. It's no surprise that Chinese users are extremely hostile to Japan and sometimes Korea as well because of well known nationalist rivalries in East Asia, but I draw the line at people spreading blatant historical revisionism to fit their nationalist narrative without anyone properly calling that bad behaviour out.

First of all, it's crazy to hear Chinese people, of all people, talk about this and that state being "marginal backwaters" when referring to the entirety of Japan from the 14th to the 19th century. It plays directly into the stereotype of East Asian states being stuck in time, backward and irrelevant to a world history controlled by Europe, but I guess that this inaccurate stereotype becomes more appealing when turned against a neighbour state they dislike. Zeruosi doesn't seem to consider that the same exact arguments could very well be made to argue against China and against China receiving any more attention than it has already got, because that too was a nation that (by his admission) failed to challenge the growing European dominance in worldwide trade and naval power, it was a country that slowly shrank in relevance as the centuries went on, ultimately holding only on sheer massive size and natural resources. Indeed, as far as the European point of view goes, Chinese history for this period amounted to the country changing color and size slightly three times, and going from being ruled by foreign Mongolian goat herders to foreign Jurchen goat herders, who then proceeded to force the entire Chinese population to wear the dumbest haircut ever conceived by man for the next 300 years. And I'm pretty sure Manchuria in the early 1600s was also way smaller and weaker than Japan too. I even hear that by the early 19th century, within the scope of the game, the Chinese fleet was in such a state of disrepair that, when a large amount of pirates took over the southern seas, the Qing government had to beg the Portuguese and British for help with their navies.

This is what gets called a "colossal civilization", apparently. Purely for size of its population, but definitely not for its accomplishments.
India has the excuse of never having been a unified civilization and being constantly marked by political fragmentation in the subcontinent even when great empires ruled over it, so it makes sense that Turkish conquerors and later the British could manage to take over the place. What's China's excuse here though? Seems like a pretty big paper tiger all things considered. Can we really argue to waste so much time and effort in making China right when it was such a marginal non-entity in history? We can't reduce Japan's locations in any case, because the Sengoku Jidai is still a thing that needs to be represented even if we accept that all of East Asia was a marginal backwater of a region, but China doesn't have that. In fact, the less the locations in China, the quicker the area can change hands between various nomad conquerors.
You could even put it this way: to be clear from the start, China has historically been an isolationist backwater in world history. If anyone respectfully disagrees, please provide examples of China colonizing the New World, waging great wars with European powers, and becoming a global superpower. Unfortunately I simply don't recall any grand Ming fleet bombing London or Paris, nor Chinese trade monopolies in the Netherlands or the Caribbean. At best a one-time vanity fleet that brought giraffes from Africa before being rapidly dismissed. "The cruel truth of history has no place for fanboys", I think that's how someone else had put it.

This above is a very uncharitable reading of Chinese history. It's a highly biased interpretation of how things went. I wouldn't support it, at all.
For the same reason, I would argue against similarly reductive histories of Japan that some Chinese users here have promoted. Contrarily to the stereotypes of a closed country, Japan in this period had among the deepest contacts with Europe out of all East Asian nations, both diplomatically, with missions being sent from Japan to Rome and Spain, and even more so militarily, with Japanese warfare being revolutionized by the introduction of European muskets at Tanegashima, a kind of weapon used very effectively in the Imjin War too. Not only Japan was a country uniquely influenced by European contact in its military developments, but contact continued even in the era of the Sakoku laws: the Catholics were expelled, but the Dutch were allowed to maintain a port in Dejima, and through that port European culture was still allowed to come in controlled ways, bringing new ideas to the country. This is how Japan in the 18th century had access to European treaties on anatomy that greatly improved their medical knowledge. Socially and economically too, the Edo period was a period of growth and cultural refinement, one that was also decisive for Japan's later successes in the late 19th century. Because, indeed, the rapid industrialization of the Meiji era wasn't a freak accident that happened out of nowhere, it happened because it was built on top of the prosperity, urbanism and literacy that had grown in the whole Edo period, and without that foundation it would have been unlikely for the Meiji revolution to be as successfully as it did. Indeed, Japan was in a uniquely ideal position to kick off its rapid industrialization program, and that was thanks to the fact during the 18th century the country was a wealthy, dynamic and growing society, in spite of its nominal isolation from international commerce and its military that ceased developing after the Sengoku Jidai.

And it's really the other way around. Japan doesn't get particular attention because of anime and manga that are popular worldwide, but rather anime and manga are popular worldwide because they're a product of Japan's rapid industrialization, built off the prosperity of the Edo period, that allowed that country to export its cultural products, and be the first East Asian country to massively export its cultural goods to the rest of the world, before anyone else, which is all part of the history of why Japan is an interesting country in this period worth of particular attention. This was also helped by the fact that Japan has unique ties to the Western world since relations started in 1543, and Japan is really the East Asian country the West has had the most contacts and exchange with, so it's not surprising if it's the country whose history and culture are more popularly well known in the West. You could call Japan a legit backwater if we were talking pre-Heian Japan, and arguably even early Heian Japan (anything before the year 1000, really), when the country was still fresh from the introduction of Chinese government culture and Buddhism, but Muromachi to Edo Japan is some 500 years after that time.

To blame anime and manga of all things because you think China isn't portrayed correctly in some random European game reeks of insecurity and jealousy. Take your nationalist spats elsewhere, they're doing no good to the game, to yourself, they keep giving the Chinese community a really awful look and don't even seem to be reaching the Japanese folks you seem to want to piss off. There's barely any of them on the forums anyway.
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