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Tinto Maps #6 - 14th of June 2024 - Great Britain & Ireland

Hello everyone. @Pavía and the rest of the Content Design team are busy working on the feedback for the previous Tinto Maps, so I'm standing in for this week.

I'm @SaintDaveUK, some of you might have seen me here and there on the forums, but the long story short is that I work on a very secret game whose name I am contractually obligated to redact. That's right, it's ███████ ██████!

This week you get a double-whammy, mostly because it’s really hard to show Britain on its own on a screenshot. Partly to side-step the “British Isles” naming controversy, but mainly because the gameplay of them both is so different, this part of Europa is divided into 2 distinct regions: Great Britain and Ireland.

Climate​

The mild Oceanic climate (Köppen Cfb) dominates the isles. Where it cools towards the inland Pennines and the Scottish Highlands (Köppen Cfc), we represent it with the wintry and dreich Continental climate.

climate.jpg




Topography​

The isles are dominated by green and pleasant flatlands and low rolling hills, the peripheries punctuated by rocky mountains and craggy highlands.

We would like to add some more impassable locations in northern England and the Scottish borders to make manoeuvres a little more interesting and strategic, but would like suggestions from people more familiar with the Pennines.

[Edit: 16 June added the missing map]

topography.JPG


Vegetation​

The great moors, bogs, and fens are represented by Sparse vegetation, meanwhile much of the land is still wooded.

vegetation.jpg




Raw Materials​

The raw goods situation aims to reflect the economic reality of medieval Britain. Shepherding was common on every corner of the islands, a lot of the wool produced was sold to the industrial hub of the Low Countries to be manufactured into cloth, which was in turn sold back to British markets.

The further north-west we go, the less fertile the terrain, and as such the greater reliance on pastoral farming such as livestock over wheat. The western hills and valleys also expose a greater number of mineral delights, including the historic stannary mines of Devon and Cornwall.

raw_materials.jpg




Markets​

As you can see the two starting markets are London and Dublin. Aside from London we could have chosen almost any town, from Aberdeen to Bristol. We chose Dublin as it was the main trade centre in Ireland, and also because it handsomely splits the isles to the East and West of the Pennines, demonstrating the impact that terrain can have on dynamic Market attraction.

They are both shades of red because they are coloured after the market centre’s top overlord country – market control is a viable playstyle and we like to think of it as a form of map painting for countries not focused on traditional conquest routes.

market.jpg




Culture​

We have decided to go with a monolithic English culture. We could have forced the introduction of a second Northumbrian or even third Mercian culture, but typically they were not really considered separate peoples. The English, though diverse in origin and with a variety of dialects, had already begun to coalesce in the face of the Viking invasions hundreds of years before.

Scotland, conversely, is a real porridge of cultures. The Lowland Scots (who speak a dialect of Northumbrian English that later develops into the Scots language) dominate their kingdom from their wealthy burghs, and are gradually encroaching onto the pastoral lands of the Gaelic Highlanders. The Norse-Gaelic clansmen watch from the Western Isles, with some old settlements remaining around Galloway. The far north, ironically called Sutherland, retains some Norse presence.

Wales, conquered for around a century by this point, plays host to English burghers looking to make a few quid, as well as the descendants of Norman adventurer knights in the marcher lordships, but is still majority Welsh-speaking from Anglesey to Cardiff.

The Anglo-Irish (representing the spectrum from Cambro-Norman knights to the so-called ‘Old English’ settlers) live in great numbers in the south-eastern trading towns from Dublin to Cork, as well as in smaller numbers in frontier outposts.

The cosmopolitan towns across the isles are also home to people from elsewhere in Europe, most notably Flemish weavers from the Low Countries, though their numbers are too small to impact the mapmode.

The Norman ███████ dominates as the ██████████████ for both of the kingdoms and their subjects. The conquest of 1066 is no longer fresh, but the continuing bonds between the aristocratic classes of England, Scotland, and France have kept the French language alive and strong.

culture.jpg






Religion​

I decided that it's not even worth taking a screenshot of the Religion map mode. There are tiny minorities of Jewish people in some Scottish and Irish towns (they had been expelled from England), but they are so small in number they don't even register on the map mode

Other than that, it's all Catholic. But not for long.

> John Wycliffe has entered the chat.


Areas​

Based on the 4 provinces of Ireland (sorry Meath) and splitting England roughly into the larger Anglo-Saxon earldoms which have some similarity with the modern Regions (sorry Yorkshire).

areas.jpg





Provinces​

We have fixed the colours of the Provinces mapmode so you can see the individual provinces a bit more clearly. These are largely based on the historic counties, which have remained fairly constant throughout history, while merging some of those that are too small.

We’ve almost certainly offended someone.

The ancient Scottish shires are pretty messy and difficult to coalesce into neat provinces, so any suggestions for better arrangement there would be very welcome.

provinces.jpg




Locations​


You might notice that the locations in Ireland are varyingly written in both English and in Irish. This is because we have the new system up-and-running where we can name Locations by the primary culture of the country they are owned by.

This means that for example London might be called Londres if it was ruled by a Catalan country. It’s currently a WIP feature and we might add more elements, such as a game setting to base the name on dominant culture of the location instead, or to just use default (English) names.

locations.jpg




Government Types​

As with most of Europe, most of the countries are under some monarchy or another, but the Irish tuathas begin with the Tribe government type. This, among other mechanics such as [redacted] helps to give them a very unique playing style in Europe.

government.jpg


Countries​

England

England of course stands as the dominant kingdom in the isles. Despite having a lot of power resting on the barons, the country is fairly unitary even at this point, with very little practical separation between the crown’s power in somewhere like Kent versus Yorkshire. However there are notable exceptions.

The powerful Burgesses estate in the City of London enjoys ancient freedoms from royal power, while the king peers in from the Crown’s seat of power in neighbouring Westminster.

The County Palatine of Durham is not represented by a country, but buildings that give the Clergy Estate a huge amount of power in the locations it is present in. This also ties into political gameplay as a ██████████ ██████.

The newly created Duchy of Cornwall—the only duchy in England at the time—would also not be represented well by the Cornwall country, being a disparate set of manorial holdings that are ironically mostly in Devon. Cornwall of course exists as a releasable country though.

The Isle of Man is a little less certain. For now we have it as a subject of England. On paper it was a ‘kingdom’ awarded to William Montagu, the king’s favourite, however we aren’t sure if he actually wielded any real power on the isle. It changed hands between England and Scotland numerous times in this period, but in practice it appears to have been governed by a local council of barons. Any more details on exactly what was going on here in this period would be greatly appreciated.

These decisions have been made because as England heaves itself out of the feudal system, we thought it would be best if the small-fry inward-looking internal politicking is handled through the Estates and [redacted] systems, and then the diplomacy tracks are freed up for the English player to behave more outwardly against other major countries.

Wales

Though subjugated by conquest, Wales was not formally annexed into the Kingdom of England until the mid 1500s. As such the principality begins as a Dominion subject under England.

Those familiar with Welsh history will note that historically the Principality of Wales didn’t extend much beyond the old kingdom of Gywnedd. Much of the country to the southeast was in fact ruled by marcher lords, which we represent with a powerful Nobility estate in the valleys and beyond.

There is an alternative vision of Wales that I would like to gauge opinion on, and that is expanding it to include the Earldom of Chester and the marches on the English side of the modern border. If you are an Englishman familiar with modern borders this might look alarming, but these lands were also constitutionally ambiguous parts of the “Welsh Marches” until the 1500s. This will hand over to the Wales player the full responsibility of dealing with the marcher lords, allowing England to focus on bigger picture issues like beating France.

Ireland

Ireland is going through a moment of change. English royal power is centred on the Lordship of the Pale, the king’s Dominion ruling out of Dublin Castle. However, it struggles to keep a grasp on the rebellious Hiberno-Norman earls scattered around the island - some of whom remain as vassals, some of whom have managed to slip free of royal control.

The Tanistry system of succession endemic to the Gaelic Irish has its advantages, but it can also lead to chaotic feuds between rival branches. The so-called Burke Civil War has fractured the powerful Earldom of Ulster into rival Burke cousins who jealously feud over their shrinking lordships in Connaught. Native Irish princes of the north have reconquered most of their own lands from the de Burghs, but there are also two rival O’Neill cousins who style themselves King of Tyrone either side of the River Bann.

The feuding Irish lack a unifying figure, but anyone powerful enough could theoretically claim the title of High King. The former provincial kingdoms, such as Meath and Connacht, enjoy the elevated rank of Duchy, giving them a slight edge in the High Kingship selection.

Scotland

The chancer Edward Balliol continues his attempt for the Scottish throne, with England’s tacit permission. It’s hard to determine the exact lands held by Balliol in 1337, but we know his disinherited loyalists hold the castle of Perth while his English allies had seized large tracts of the lowlands from Bruce. Balliol has also bought the loyalty of the MacDonald and the other Hebridean galley lords by granting them remote land on the west coast of the mainland.

Meanwhile, Scotland’s canny regent Sir Andrew de Moray launches his decisive counterattack as his true king, David II de Bruce, waits in exile in France.

political.jpg


Dynasties​

We know about Plantagenet, Balliol, and Bruce, so I've zoomed in on Ireland to show the ruling dynasties of the various chieftains and earls.

dynasty.jpg


Population​

Excuse the seams and the greyscale mapmode. We have something better in the pipeline...

population_country.jpg
population_location.jpg




Well, thats it for now!

As always the team is eagerly awaiting your feedback and looking forward to the discussions. We’ll try to keep on top of the thread, but we have a teambuilding activity this afternoon so it might be a little more sporadic than usual!

Next week: Anatolia!
 
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I have a problem with Kent, particularly West Kent. Which is where I'm from. Apparently I live in Hythe (maybe) which I struggled to remember if I'd even heard of. I had to look it up on a map and saw that it's next to Dover. Which is bloody miles away. Why is Hythe and Dover two separate areas?

Chatham is the other place I might live, it extends far too far West.

West and East Kent are not easily linked. Yet Kent has been divided between three Eastern towns. It's weird. Of the three available options I'd opt for the fourth and say that West Kent is closer to and has more interaction with Hastings than Chatham or Dover. They really feel very far away.

My proposal, split half of Hythe between Dover and Canterbury. Then take the other half and about the Western third of Chatham and create a new area. So you still have three. Maybe just call it West Kent.

If that's unclear and you need me to draw a map or provide historic reasoning let me know. But yeah as is, it feels very wrong.

Edit: Just from a cursory exploration, quote from the Kent county website.

"The largest town in medieval Kent was Canterbury. It was particularly important because of its role as the most important centre of English Christianity and the seat of the Archbishop of Canterbury. There were other sizeable towns at Dover, Rochester, Sandwich and Tonbridge and numerous smaller towns."

So the area would be around Tonbridge, although Maidstone would also be acceptable. Even though it's an Eastern town it became far bigger and more important over time and is not radically far away. Not compared to Chatham or Dover and Hythe.
 
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Having the Pale as a English vassal is kinda weird, considering it refers to the Irish lands hold directly by the English crown it would be better for England to control the locations around Dublin and for the ones on the south to be an anglo-irish vassal(the lordship of wexford)
Apparently it's a dominion, it's subordinate to the King of England but he is its ruler. Bit like a dependant personal union.
 
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I have a problem with Kent, particularly West Kent. Which is where I'm from. Apparently I live in Hythe (maybe) which I struggled to remember if I'd even heard of. I had to look it up on a map and saw that it's next to Dover. Which is bloody miles away. Why is Hythe and Dover two separate areas?

Chatham is the other place I might live, it extends far too far West.

West and East Kent are not easily linked. Yet Kent has been divided between three Eastern towns. It's weird. Of the three available options I'd opt for the fourth and say that West Kent is closer to and has more interaction with Hastings than Chatham or Dover. They really feel very far away.

My proposal, split half of Hythe between Dover and Canterbury. Then take the other half and about the Western third of Chatham and create a new area. So you still have three. Maybe just call it West Kent.

If that's unclear and you need me to draw a map or provide historic reasoning let me know. But yeah as is, it feels very wrong.

Edit: Just from a cursory exploration, quote from the Kent county website.

"The largest town in medieval Kent was Canterbury. It was particularly important because of its role as the most important centre of English Christianity and the seat of the Archbishop of Canterbury. There were other sizeable towns at Dover, Rochester, Sandwich and Tonbridge and numerous smaller towns."

So the area would be around Tonbridge, although Maidstone would also be acceptable. Even though it's an Eastern town it became far bigger and more important over time and is not radically far away. Not compared to Chatham or Dover and Hythe.
Current map is based on the hundreds of the historic county of Kent I believe.

1718435566921.png


The main problem is that Canterbury and Dover are part of the same hundred, so the comprimise seems to be splitting the Scray hundred between Canterbury and Hythe.

That means Hythe is effectively Shepway + southern half of scray.
Canterbury is the nothern half of scray
Dover is St Augstines
Aylesford is Chatham
Sutton-At-Home is mostly absorbed as part of Southwark
 
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If Balliol wins and becomes Scotland, will England suddenly become hostile to them because of game code predisposing England to be domineering to the Scotland tag (no matter who became it)?

That would be very strange since England is backing Balliol and should in theory be friendly (or friendlier, anyway) to a Scotland ruled by Balliol.

It also sounds like the kind of nonsense that would happen in EU4, so it would be nice if things like this were caught and fixed before release.
Obviously PC isn’t Eu4 so it may be different but domineering wouldn’t really be the right term but based on eu4 systems you can somewhat easily stop that domineering.

A: England doesn’t have claims on them
B: You can give England trust with “new Scotland”

And that’s just what comes to top of head
 
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Current map is based on the hundreds of the historic county of Kent I believe.

View attachment 1148651

The main problem is that Canterbury and Dover are part of the same hundred, so the comprimise seems to be splitting the Scray hundred between Canterbury and Hythe.

That means Hythe is effectively Shepway + southern half of scray.
Canterbury is the nothern half of scray
Dover is St Augstines
Aylesford is Chatham
Sutton-At-Home is mostly absorbed as part of Southwark
I figured it would be an administrative thing. Bureaucracy is not always a good source of historical accuracy or even modern reality. Do you know what the criteria are, as in, are we looking at 1337 relevance or places that became relevant later? Which takes priority?

I think it would be better to base the borders and place names on historic travel routes and places that have a connection to one another. So give the whole North coast to Chatham if Chatham needs to exist. From Tottingingtrough to Boughton under Blean. Give St. Augustines to Canterbury and Shepway to Dover. West Kent takes Wrotham to Tenterden. That's what makes sense to me.
 
I understand merging counties, but when you do this please give them a neutral name

For example, my home county of Buckinghamshire was merged with Oxfordshire, Berkshire, and Bedfordshire - but you went with just calling it "Bedfordshire". It would be much better to have named it Thames Valley.

please. I'm begging you.
 
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political.jpg

population_country.jpg


Something that doesn't seem right is the position of ardmire here (should be Inis Eoghain as I mentioned earlier). Despite being a vassal it has a far greater population than its overlord. A better solution would be to split ardmire into Inis Eoghain and Doire and make Doire a vassal of Tír Eoghain with the Ó Catháin dynasty as rulers. You could even grant them Cúil Raithim to more adequately represent their historical lands.

It might also be an idea to split Clandeboye and to give Uíbh Eachach, to its historical lords Mac Aonghusa. They were initially loyally to the Norman earls of Ulster but switched their allegiance and drove the colonists to the edge of the province. They could be vassals of Clandeboye.

The Guinness family (the stoutmakers) tried to claim descent from these hence they were a awarded the title Earls of Iveagh (uíbh eachach) in the late 19th century.

locations.jpg


Another thong. Having that location in South Armagh called Oirialla (oirghialla) is rather jarring as that referred to all territories Fir Managh plus the Mac Mathghamhna. I think the Fews or na Fiodha might be more appropriate here.

I wonder though should this area be given to the Mac Mathghamhna since they were historically restricted to modern county monaghan. Rather this are the lands of the Archbishop of Armagh "Inter Hibernicos" (among the Irish, his English lands were in Northern Louth). Perhaps then a theocratic ruler here sometimes loyal to the Pale? These lands would later be conquered by a branch of the O'Neills, Uí Néill na bhFiodh, O'Neills of the Fews.
 
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Another possible idea for a West Kent location between Chatham/Rochester/Medway and London would be Woolwich, which has long played host to the eastern ferry crossing point for the Thames. This would combine with my suggestion of dragging the sea zone westward (possible a special Thames Estuary sea zone similar to what was done in Spain) and putting in a strait crossing.
 
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South West Location Changes
I will state the Location - Trade Good - other info/explanation

Cornwall
I feel it doesn't really represent the Cornish economy or make it realistic to have a 2 location province so I have added a 3rd location.
- Falmouth - Tin - lots of historic mining settlements at the foot of Cornwall
- Truro - Copper - becomes that is what St. Agnes mainly produced and a lot of the copper veins run through here.
- Launceston - Fish - so North Cornwall strangely did not have many mining settlements at this time period, so I think it is best to represent the Fisheries here as the fishing towns on the north coast were quite important.

Devon
There is a strong argument for 5 locations here as it is what fits the robust economy of the county during this period and its importance, plus its unique geographic conditions that separate the county into these natural areas. If you have not seen the comments between us Devonians there is plenty of academic sources on the economy here which we have based this off of, as fortunately there is a lot of surviving records which makes it a primary case study for medieval market towns.

- Barnstaple - Silver - Hills - Woods - Represents the Combe Martin/Brendon mines and North Devon is very isolated from the rest of Devon
- Okehampton - Hills - Sparse - Represents the Moors of Dartmoor and should be Tin to represent the mining and stannary towns of Dartmoor.
- Exeter - Flatlands - Grasslands - The largest town and regional capital shipped out huge percentages of the national Wool and Tin trade, I think having the province produce Wool would be best
- Totnes - Grasslands - Woods - should be Fish representing the fisheries of the south which were of huge importance. It could also be called Dartmouth, but eventually Totnes would become the 2nd most important settlement after Exeter
- Plymouth - Hills - Sparse - should be Silver representing the Berre Alston mine in the Tamar Valley and should be the 3rd most populace town.

Somerset
Splitting Bath and Bristol is essential imho, both were important settlements of their own right and is doesnt make sense to have Wells separate and them combined.

- Taunton - Maybe Wool would be a better fit economically at the time
- Wells - Stone
- Bristol - Wool (also likely the 3rd most populace town before the black death with upwards of 20k.
- Bath - Wool

Dorset

- Sherborne - I do not understand why Dorchester was the original name its right next to Weymouth near the coast. Sherborne is a much better fit - fruit is okay
- Weymouth - Stone (@Edam42)
- Wareham - Marble - is a notable historic town and around this time is when it loses its importance to Poole, the isle of purbeck is included in my boundary which is where the marble quarries were.
- Poole - Salt - lots of evidence for medieval salt works in and around the town.

Gloucester
Issue over the location of Gloucester

- Berkely Cirencester (@Liam1234 for the better town) - Livestock, Grain, Fiber Crops can all make sense- added as the Gloucester location is strange, the city of Gloucester sits on the border with Dean.
- Gloucester - Fiber Crops (@Edam42)
- Dean - Iron - Named dean just because that is where the Iron was.
- Cheltenham - unchanged

Wiltshire
as I don't know those areas well, anyone who thinks there is a better location division for Wiltshire or other changes please comment and ill add it in

- Swindon to be renamed Marlborough (@Edam42)
- Added Warminster - Lumber - South Wiltshire was a merging area of several historic forests i.e. Selwood




View attachment 1148450

Cirencester doesn't make sense as a coastal location and should produce wool. Cirencester as a location should be where the Marlborough, Chippenham, Cheltenham and Gloucester locations meet roughly. I'm not sure what should fill the coastal are where your proposed Cirencester is though.
 
I imagine there’ll be some kind of building or fortification to represent the marcher lords with a big impact on the nobility’s power. In which case, I’d probably prefer if the marcher lords on the English side of the border were placed under Wales as well, so that I can focus on the HYW and Scotland. Assuming I succeed towards those ends, I can then turn my attention to Wales, Ireland, and abroad.
 
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Great job, I just noticed a thing: in both the province and the area map, the color for the orkneys is different than the rest of the highlands or the hebrids, and it refers to a "northern islands" area. Does this mean, that some areas can span different regions? I am assuming that this "northern islands" will include the Shetland and the far øer. Or maybe the orkneys are actually part of a different region.
 
Some excerpts from The Oxford companion to Scottish history. ISBN:0-19-923482-5 which may help with economy and population of scotland.
 

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A third option to consider for the Marche Lords (alongside modifiers that give the nobility lots of extra power or having them as vassals) is having them be a tag specific (or tags specific if Wales has one and England has one) estate that represents them as a distinct entity from the traditional nobility.

My personal preference however is for them to be vassals, giving England a kind of equivalent to the French vassal swarm.
 
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Since nobody is giving scotland some love, i will :D

Many of the locations given didn't exist in the places given, or didn't exist for most/all of the time period. Here's my ideas (didn't touch the impassable terrain):

locations.png


Starting in Ross:
- Ullapool was built in the 18th Century. I recommend changing this to Assynt, which was a lordship in this area (doing so means taking some land from Durness).
- Gairloch I've moved northwards into northwestern Ross
- Applecross I recommend in the south of Wester Ross. This was the site of an important hereditary abbey at the start of the period, and the inheritance of this abbey by the Earl of Ross is how Wester Ross joined Ross in the 12th Century. Livestock or Fish.
- Dingwall was misplaced into Inverness-shire.

Moray:
- The Aird has space made for it in western Inverness-shire with Dingwall moved entirely within Ross-shire.
- Inverness is placed between Loch Ness and Badenoch.
- I've added Nairn. It was its own county throughout the entire period and an important royal city and fortress. Fish, sand, or sturdy grains.

Aberdeenshire:
- Banff really shouldn't be a square. Scotland had a lot of ugly borders, and Banff's were probably the ugliest of the lot. Banff was a narrow wall between Aberdeenshire and Moray.

Argyll:
- Oban didn't exist for most the period. I recommend just using the name of the province 'Lorne' (or 'Lorn').
- The Isle of Bute should probably be attached to Arran instead of Cowal, as they were administered together for most of the period.

Perthshire:
- Scone is next to Perth and wasn't that big. Even though I've adjusted the borders of 'Perth' itself smaller, the old location still won't reach Scone. I recommend the name 'Gowrie', and changing the goods to wheat as it had perhaps the best land in the country.
- Strathearn wasn't in western Perthshire. I've moved it more towards the area it was in south-central Perthshire.
- Breadalbane has room added for it once Strathearn is in the correct area.
- Clackmannan is in the area you added Dunfermline. Rename this to Menteith which was the county in this area.

Angus:
- Forfar was enlarged to the south so the city is actually within the location.

Strathclyde:
- I recommend extending the Clyde estuary a little bit, closer to where Glasgow is, severing the land connection between Cowal and Glasgow.
- Dumbarton I've added in the north of what you had as Glasgow. Dumbarton was an important ancient settlement, the capital of the Kingdom of Strathclyde, and later a royal burgh.
- Glasgow I've kept to Renfrewshire and the northwest part of Lanarkshire

Ayrshire:
- I've adjusted Irvine to fit within Cunninghame, the northern third of Ayrshire.
- Ayr I've adjusted to fit as Kyle, the central third of Ayrshire.
- I recommend Maybole be added to be the southern third of Ayrshire, so that all three parts are added it can be separated as a region from both Strathclyde and Galloway. Maybole wasn't highly populated; livestock.

Galloway:
- Any reason Stranraer was chosen instead of the county seat Wigtown? I recommend it be changed to producing Horses, as this was where a lot of the border reavers bought their horses from.
- Kirkcudbright extended too far north; that northern part belonged to Dumfries.

Lothian:
- Dunbar shouldn't extend so far south.
- I think that Berwickshire and the city of Berwick have been confused by someone. I recommend Duns be added for Berwickshire as it was most often the county seat. Berwick itself should be extended south in Alnwick so that the Scottish-English border exists as it should.

Teviotdale:
- With Dumfries getting the bit it should have from Kirkcudbright, I think it gets too large so I've added Annan in the east (for Annandale).
- I extended Selkirk to also include Peebles, rather than have it awkwardly split amongst the different neighbouring locations.
 
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Great job, I just noticed a thing: in both the province and the area map, the color for the orkneys is different than the rest of the highlands or the hebrids, and it refers to a "northern islands" area. Does this mean, that some areas can span different regions? I am assuming that this "northern islands" will include the Shetland and the far øer. Or maybe the orkneys are actually part of a different region.
Orkney and it's area belong to a North Atlantic Islands region with a handful of others
 
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If Scotland would be big enough, e.g. annex North England, would it adopt the title "Kingdom of Scotland"?

I'm actually wondering if there does be a "Kingdom of England" in localisation files, or it would adopt some "[RANK] of [ROOT]" triggerd when the map believed that this country is big enough to adopt longer name, or smaller enough to adopt "Eng.".
 
Is there any reason as to why Chesterfield has been given Marble as a raw material? From the 1300's, the only thing that was of note were the lead and, to a lesser extent, coal mining. Even then, the main exports would have been mainly lead and wool, from what I understand. Is it meant to represent the limestone deposits closer to Bakewell? If so, I think it would be more representative to have Buxton produce 'marble' (Not sure if this is a placeholder for different types of expensive stone?), with Chesterfield having either lead or wool as a raw material

Can't say what it's meant to represent, but the bigger lead mines were definitely in the peak so it might be a case of needing to have 'a' province in the area produce stone and so picking the least worst option.

Cirencester doesn't make sense as a coastal location and should produce wool. Cirencester as a location should be where the Marlborough, Chippenham, Cheltenham and Gloucester locations meet roughly. I'm not sure what should fill the coastal are where your proposed Cirencester is though.

Stroud maybe if you've added things? It's not the most important town early on of course.

Of course the answer if you're not adding provinces is that Dean becomes Gloucester, Cheltenham becomes Circencester, Gloucester becomes Bristol and Bristol becomes Bath.
 
Two questions relating to the trade map.

1) why are the sea tiles in the channel all blue as if they belong to the Paris trade node and does it have any practical influence?

2) from earlier TT’s I gather that it is often advantageous to be part of a big market rather than having a small home market. So why would an England player ever keep the Dublin market rather than demolishing it in favour of one big London market? I assume there would be some form of drawback but not sure what it would be?
 
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