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Tinto Talks #13 - 22nd of May 2024

Welcome to another Tinto Talks, where we give out top-secret information about our upcoming unannounced game with the code name Project Caesar. This time we will touch a little bit on the aspect of religion in this game.

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Every country, pop, or character has a religion they adhere to. This impacts their relationship with the place they currently are, and their relationship with others in the world.


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This is the religious setup of Aragon in 1337.

Every religion in Project Caesar belongs to a Religion Group, such as Christianity or Paganism. Fellow religions in the same group consider each other to be merely Heretic, whereas religions in different groups condemn each other as Heathen.

Every religion has a specific view of other religions as well, that ranges from Kindred to Enemy, which impacts relations between countries of different faiths, and how populations of another faith view your country.

Each country also has their own tolerance of their true faith, of heretics, and of heathens, which impacts how happy or angry the population will be depending on which country they belong to.


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The Same Religion here, is from the law relating to valid heirs.

The religious unity of your country has a really large impact on the satisfaction of your Clergy Estate.

Important to know is that in Project Caesar, you just do not send missionaries to your locations and eventually they have changed religion. Here conversion is a slower process, which relies on government activities and infrastructure.


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A unique building for Muslim countries that has a tiny impact on conversion.

Each religion belongs to a group, which impacts which tolerance is applied and how religions interact with each other. Religions in the same group are viewed as heretics, but those of another group as heathens.

The groups we currently have are, but that may change as we continue to develop the game.
  • Christian
  • Muslim
  • Eastern
  • Dharmic
  • Zoroastrian
  • Manichean
  • Judean
  • Andean
  • Pagan

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The current Christian religions. Take into account that they are very much WIP!

In some games we have made there have not been any major differences between religions, merely being different modifiers, and while some religions in Project Caesar are still only a few modifiers, many will have mechanics. Right now, we have made unique mechanics for Catholicism, Orthodoxy, Miaphysitism, the various Protestants, Muslims, Buddhists, Shinto, Nahuatl, Hinduism & the Inti religion. Each of these will get their own unique later development diary.

Now every religion will still have some modifiers that describe them, in many cases it is things that enable or disable certain mechanics. Some examples include the fact that countries with Jain as their state religion can not start wars without a casus belli, and that Calvinist countries will never reroll the dice in a battle, as everything is preordained.

Stay tuned for next week, where we talk about another completely new feature that adds flavor to the game.

Sadly, I can’t reply today, as I am at some management thingie in Stockholm, but @Pavía will help you out!
 
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Logically it's to your state religion. What sense would it make to convert heretic/heathen pops to another heretic/heathen religion? Has there been an example of this anyway? I can't imagine the Spanish conquering Mexico and then convert the locals to Islam.
I'm thinking more modability sort of things, but also in the context of things such as foreign conversions: think "missions" and the like. Other states building buildings in countries that are not their own strictly to convert the populace.
 
The problem with declaring China to be Buddhist is that it's exclusive. Because all pops can only have 1 religion, this means every single pop is a Buddhist. That's just silly, what of all the traditional practices, cults etc. That are not Buddhist? What of Chinese clergy. Will every clergyman in china be a monk? Seems very limiting historically speaking.

I really hope this stance is reconsidered because it's just not accurate IMO. There should be a Chinese religion that is merely very friendly to Buddhists.
 
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Will we be able to tolerate specific Heathen religions more than others or is it simply a flat modifier like EU4?
Like can I as Muslim nation tolerate Zoroastrian and Dharmic relgions more than Pagan and Nahua religions?
 
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The Japanese main religion is Shintoism, but it includes some Buddhist features.
That should probably be reversed. Historically, "Shinto" never really existed in its modern context before the era of Kokugaku scholarship in the Edo Period. Before that, Shinto as a concept was not a thing anyone would have recognized. Kami Worship was varied from place to place. Village to village even, it was highly decentralized outside of the Imperial Cult. Buddhism was dominant in Japan until after World War 2. Shinto Shrines were inside of Buddhist temples most of the time, and as well Buddhist sects and Monasteries were landholding elites with levy armies of their own and contributed heavily to the power politics of Japan. For as many powerful Shugo, Clans, and other various forms of Warlords as there were there were just as many Temples and Sects that held wide swathes of land themselves.

Please reconsider this. I believe the best way to handle it would to have Mahayana be the dominant religion in Japan with "Kami Worship" as a minority faith. That would be the most historically authentic. Shinto is just a fantasy faith in this time period, even as an umbrella term for Kami Worship, Kami Worship was still less influential than Buddhism. Buddhism was hugely connected to politics in Japan, Kami Worship was not after Buddhism took over.

I really want to see a Japan that has the landholding Buddhist sects represented. I'd love to see a map tag that can spawn for Ishiyama Honganji for example or other such regional powerholding Temples. Even an Osaka tag if possible as a spawnable republic vassal.
 
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Good to know about it.
Right now, we have made unique mechanics for Catholicism, Orthodoxy, Miaphysitism, the various Protestants, Muslims, Buddhists, Shinto, Nahuatl, Hinduism & the Inti religion. Each of these will get their own unique later development diary.
 
Will there be a map mode to show just the religion groups not the individual religions? Not sure yet how useful that will for in game purposes but I'm sure us map nerds would appreciate it.
 
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As for Yuan,
Vajrayana Buddhist only had a well-respected status(like Qing, respected but not a state religion), and Mahayana was even not a mainstream religion in any history period of China.
 
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i would have thought the HRE is THE example of an IO that votes for a character and not a country. ^^ Will the vote still be trigered by character death?
Yes, it's triggered when the Emperor dies.
 
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