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Tinto Talks #15 - June 5th 2024

Welcome to the 15th Tinto Talks, where we ask for feedback on our extremely crazily top secret game which has the codename Project Caesar.

One thing that many have asked for has been a more in-depth dynastical gameplay, so here it is.

Characters
Before we delve into the dynamics of dynastic gameplay, we must first talk about their building blocks, the characters.

european (1).jpg


Here is a European King with an early 18th century background.

While not copying the Crusader Kings mechanics, a Character in Project Caesar is a bit more alive than in let's say EU4. A character is born, lives, and eventually dies.

Every character has Administrative, Diplomatic and Military Attributes ranging from 0-100. Of course, these attributes will not add any sort of mana, but they will impact how well the character will perform certain roles. One example is that the diplomatic ability of an admiral impacts the morale of the navy he leads.

Newborn characters start with 0, but that grows until they are adults depending on what childhood trait they have. You can also assign your rulers’ children and grandchildren a specific education during their childhood

gifted.png

This is a trait that when on the heir of the player it increases the chance of hunting accidents by 200%.

Characters ruling a country will gain up to 3 traits, depending on how long they have ruled.
They are gained while ruling a country. Characters that are generals or admirals will also get traits after combat. There are also unique traits for characters that are REDACTED or OTHER_SECRET_THING.

Characters also have a culture they come from, a religion they follow, they keep track of where they were born, and where they currently are living. They belong to an estate, which for most characters tends to be the nobles estate.

Many characters will have a father and/or a mother as well. For some historical characters at the start of the game that will not necessarily be true.

The number of spouse(s) a character can have depends on religions and laws, but the number of children they get depends more on the fertility of the parents.

So what can you do with characters? Well, this is not Crusader Kings, so the characters themselves are not as important, and there are no character specific events like in Imperator either. In this game, characters are tools to be used for the greater good. If that means marrying off your daughter to secure an alliance with France, then that's what you have to do. You can arrange marriages in your country, send less useful characters into convents, ennoble great people, and much more.
ashanti (1).jpg


This is an African ruler, in his throne room, which while beautiful, is just a background image…


Speaking of marriages, royal marriages in Project Caesar are not just sending a diplomat, here it is far more limited, as you have to actually marry real characters, and often this is a vital action. If you can’t arrange a royal marriage with a country of enough prestige, that has a young consort, you may be forced to marry a local noble from your country, or worse, even a lowborn.

A Royal Marriage between two rulers will immediately form a union between those two countries. Every country has its own inheritance laws, which if they differ, may cause a Union to break, as the rulers would be different. This is probably not the audience where I need to explain the difference between Salic Law and Semi-Salic Law right?


bjälbo.png

And who was the founder of this dynasty?

Dynasties are important, as they impact diplomacy in direct and indirect ways. As some inheritance laws prefer their own dynasty, and having the same dynasty can improve opinions between countries.


As in almost all previous GSG, the game will keep track of who has ruled that country before, just so you can go back and admire them. We have tried to get in as much history as possible here, even if my heathen content designers refuse to have Odin as the original King of Sweden!

ruler_history.png

Of course regnal numbering and actual names depend on many different things..


Stay tuned, next week we’ll be back and we will then talk about how the cabinet will work.
 

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The images are not working, when attempting to open them in separate panel I get error 403:
Your client does not have permission to get URL /docsz/AD_4nXe1Xb4f1nwyZMYnuN0dIn-wuTquiK6o60zjDZPZqWjrM93v-v3PTQbLOzPeXt2_99OqvmUm3DRjYhdOzSffQoqHc0rhFeU0_zWFv_oFSlkJrcyFBDr4NCcRt9SDabZ6FiZe4QOItAvqKKVTvrN3vQAsrbg?key=2lVjx4rHvt-eTkDexqmF5A from this server.
 
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There's two parts to my feedback.
For one, I don't like the 3d character thingy. It's not for me, I just rather they be names on a family tree or something.
For the part that actually matter, the mechanics, it sounds pretty good to me. More in depth than EU4, which is good, but doesn't seem to take it too far either.

Also, for some reason the images don't work for me(expect the map at the top), I had to see then in Lambert's video.
They just show up as a broken link, not sure if it's an extension I have or something.

Edit: They are working fine now
 
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"Mamkhegh" in Circassia is not only inaccurate, but it is taken from the name of a tribe that did not even exist in the game's start date. As we don't have a dynasty name we know of for this period, could go for something like "of Zichia", "of Circassia" or Адзыгъу/Adzighw ("Zichian" in Circassian)
 
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Also, for some reason the images don't work for me(expect the map at the top), I had to see then in Lambert's video.
They just show up as a broken link, not sure if it's an extension I have or something.
AD_4nXdZJDpipk9lSBQcePBKR-N37jcIk37Deu-ar5lt-WXWsrbUyGRQu4azviIpoazPpIEBczb618jeJW8EAFTi7ltdWbYZ5AdNxpojzRoXk6I6QUyb-JvtRJbcjKunTvZDZCQuFdZfKQePmxKgwr5ciX9KyZpE

The link is from google user account, not from PDX site (should be "forumcontent,paradoxplaza.com" probably).
 
I was wondering if The Pope being from a Royal family line, would they have a bias opinion or the ability with the ruling family like the famous the Medici family of Florence who had four Popes. Even minor noble families who are not part of the royal family playing some major roles?
 
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I was wondering if The Pope being from a Royal family line, would they have a bias opinion or the ability with the ruling family like the famous the Medici family of Florence who had four Popes. Even minor noble families who are not part of the royal family playing some major roles?
Would be nice if there were some mechanics for popes to favor and support their family, pretty much all renaissance popes did that.
 
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Are others able to see the pictures? They are broken for me.
 
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It also mean they can do away with the horrid PU mission mechanics. They are no longer 'necessary', since the game simulates that aspect like it does with others.
 
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