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PDX_Lufthansi

Sergeant
Paradox Staff
Apr 11, 2024
51
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16_9.png

Greetings fellow map-starers! I am Lufthansi, one of the narrative designers on Victoria 3, and I’m here to talk about the upcoming map and pop setup changes for Sphere of Influence. Since there’s quite a few of them, let’s just jump straight into it.

Persia and Central Asia
The lands of Iran and Turan have gotten a much needed facelift for the upcoming expansion.
Say goodbye to the conspicuously modern-looking looking Afghanistan (bar Wakhan dongle) of 1.6, and say hello to your new best friends in the region: the emirates of Kabul, Kandahar, and Herat. These three Pashtun realms will be the main contenders for the struggle to unify Afghanistan under one banner, though the Uzbek khanates of Maimana and Kunduz might give them a run for their money.

DD121_01.png

To their immediate south, the Khanate of Kalat’s influence in the region has grown considerably, with an enlarged Makran now starting as a Kalati vassal, standing in for the plethora of local Baluchi tribes that owed the Kalati Khans their allegiance.
Further east, the Sikh Empire’s borders have been redrawn to better reflect the situation in 1836 and the Nawabate of Bahawalpur has been established on the left bank of the Sutlej river. In the Eastern Hindu Kush, Chitral emerges as a new power, representing both itself and dozens of smaller statelets and tribes such as Hunza and the yet-Islamised ‘Kafiristan’.

In Central Asia proper, borders have been polished and shifted around slightly, with the most notable addition being the establishment of a decentralised Turkmen area, representing various Turkmen tribes outside Khivan control, chief among them the Tekke.

Persia has seen its starting territories further reduced, losing control of more of its coastline to Arab and Baluchi rulers and having to contend with a new vassal: the influential Sheikhdom of Muhammara, conveniently parked right on top of the country’s major oil reserves. (Surely nothing bad will ever come of this). Oh, and Persia is now blue (dabadee dabadi).

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In terms of state regions, there’s quite a few new ones, and we have tried our very best to toe the line between what is historically appropriate and what is recognizable to the modern eye. The state regions represent a mixture of historical provinces, borders, and cultural areas, so while the initial setup might look alien to some, to all you Durand line fans out there, I say: ‘fear not, there is still a way’.

DD121_03.png

The old pop setup of Persia and Central Asia included many oddities, like the vast majority of Persian Jews and Armenians being slaves for some reason. This has now been rectified, and pop numbers and cultures for the entire region has been reworked, working off a motley collection of primary and secondary sources of varying trustworthiness as well as a good pinch of creative licence. You will also find three new cultures added to the region: Luri, Mazanderani, and Chitrali, each with their own accompanying country/releasable.

The Russian Empire
Another big change this patch will come in the form of a map rework to the Russian Empire and its surroundings. A whole lot of new states have been added to the game, and even more remoulded to better reflect the international, cultural, and administrative divisions of the time.

DD121_04.png

Accompanying this state rework is another pop setup change. Primarily based on downscaled and modified data from the 1897 census, it adds a number of new cultures to the game, such as the Mordvins, Bashkirs, Chuvash, Udmurts, and the Buryat.

DD121_05.png


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The Baltic Governorates under General-Governor Carl Magnus von der Pahlen will also make their debut in this patch. Starting as a German-cultured puppet under the Russian Empire, it is there to reflect the unique cultural and political situation of the three governorates of Estonia, Livonia, and Courland.

DD121_07.png


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Of course, no map rework is complete without a slew of new releasables to populate it. I’m not going to list them all here, so feel free to look around and identify your own favourites!

East Asia
Sphere of Influence will also see the arrival of a much requested religion, namely Confucianism. Confucianism will start out as the state religion of China, Korea, and Vietnam, though they all retain large Buddhist minorities. (In Vietnam’s case with the Buddhists making up the majority of the population.) Due to a change in the countries’ law setup, China and Vietnam will both start out by tolerating their Buddhist subjects, whereas the Buddhist practitioners in Korea will be persecuted by the state, representing Korea’s historical anti-Buddhist movement.

DD121_09.png

America and Australia
To all those still grieving the loss of Noongar some patches back, I bring good tidings: Noongar is back, and it brought some friends! Wati and Miring together help reduce Anglo control over the Outback, better reflecting the limited control settlers then enjoyed over the country’s interior.

DD121_10.png

North America is also getting a bit busier, with the addition of the Seminoles of Florida (at long last), the Salish and Bannocks of the Western Plains, and the Athabaska of Alaska.

DD121_11.png

The addition of the Seminole is also accompanied by a new starting Journal Entry for the United States, ‘The Seminole Wars’, detailing the grim conquest and eventual displacement of the Seminole peoples of Florida by the United States.

DD121_12.png

Miscellaneous Changes
Some other changes include the beautification of the Southern Bessarabian strip ceded as part of Romania’s ‘All for One’ Journal Entry, and the addition of more straits around the Tierra del Fuego to sort out some colonisation wonkiness, which would cause some individual island provinces to not be colonised by either Argentina or Chile.

DD121_13.png


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Well, that’s all for now! I hope you are all as excited for Sphere of Influence as we are! See you all in the next developer diary where WHO WILL DO WHAT?

Editor's Note: We left this because it's funny. But next week the ‘WHAT’ our diary will be is the Changelog for 1.7 and Sphere of Influence, and the ‘WHO’ is writing it is Mikael! With that, have a Happy Thursday all!
 
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This post has been reserved for developer replies!

More cultures and states? Do the devs have a plan for the performance impact this will bring?
New pops being added will always technically worsen performance, but the number of pops added this patch should not result in a noticeably slower game. At least we have been unable to detect this on our tests.

Is the Persian blue permanent or does the colour change under certain regimes like the colours of some other countries (like France or China) do?
The new blue is permanent for now. But the name of the country itself may change if certain conditions are met.

The colour change was made for a couple of reasons, but mainly it is down to blue being a colour heavily associated with Persian culture and architecture and my own personal preferences, heh.

All of this looks great! Two questions though:

1. Does this mean Russia now starts Frontier Colonization enacted?

2. Does Russia have a claim on the uncolonized part of Alaska, and will the Journal Entry Negotiate the Alaska Purchase transfer that claim to the US?
Russia does not start with the law, but there is some narrative content that will allow them to get it without having to go through the hurdles of law passing.

Russia starts with a claim, which is then transferred along with any owned Alaskan territory in the Sale of Alaska content.

Any possibility of adding a few more afghan minors for extra flavor? Perhaps kafiristan/nuristan or a hazara state in the middle or the Mirdom of Wakhan which can be a strategic point which would add gameplay flavor? Would really hope thats possible
It was considered, and in the end decided against. Kafiristan especially is such a fascinating area, but certain abstractions have to be made for the sake of playability.

Does Texas no longer start out at war with Mexico?
They're still duking it out in 1.7, no changes there!

Always love these. Just curious, will the map/cultures/releasables be different depending on if you have the DLC or not? Is this the case with any of the DLCs?
No, map and pop changes like these will always be free.

Everything is fine except for one thing - Poland!!!

Remaking three old, historically correct provinces into the current three weird ones is ridiculous. If you wanted changes to the map of Poland, you had to add new provinces instead of redoing them in the wrong way.

I'm begging you. Restore Mazovia, Greater Poland and Lesser Poland from version 1.6!!! And if you want to add something, change Lublin into a narrow eastern province and cut out the eastern part from Mazovia and call it Podlasie. The rest must be the same like 1.6!!!
The idea was to base the state regions off the internal divisions of Congress Poland, but it did not turn out quite as expected. I've been looking into alternate ways of solving it, but cannot promise anything just yet.

We are aware of the issue however.


Does this mean Persia will finally have an option to change its name to Iran?
;)


Hi, I suggest to rework the borders of two states of Lithuania to make expansion as Poland (or perhabs Belarus) more historically immersive. This was done before in Hoi4. The idea is to have one state of "Lithuania proper" (or sth similar) consisting of 11, 189, 814, 815 and second only of 784 named Wilno/Vilnius. This would give the Player ability to recreate historical pre-1939 borders and simulate cultural division (in 1916 only 2% of inhabitants of Vilnius was Lithuanian).

View attachment 1147936
Again, I can't promise anything, but this will at the very least be considered.

Will Georgian principalities be on the map? If wiki doesn't like they were still not annexed at the Vic3 start date.




en.wikipedia.org



Principality of Mingrelia - Wikipedia




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Principality of Svaneti - Wikipedia




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Principality of Abkhazia - Wikipedia




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They will not, but in very rare circumstances you may see the emergence of the Kingdom of Kartli-Kakheti.

Also, why Congress of Poland wasn’t released as Personal Union? I mean you represented Baltic States, but not Poland, what is a reason behind it?

We considered it, but decided against it. After the November Uprising of 1830-31, the level of 'autonomy' enjoyed by Congress Poland was so negligible that we felt it inappropriate to depict it as a personal union.

Oh thats a real shame, Any prospect of Kafiristan being added if you guys ever give decentralized nations a system to work for haha. No Mirdom of Wakhan very sad also by any chance did you add the aimaq culture group?
The Aimaq have been abstracted as Tajiks, which is not ideal, but it felt more appropriate than the alternatives.

Hope someone took the liberty to touch on the Ottoman Empire in that regard as well... Almost all the discriminated pops start as peasants when they were more urban than the accepted pops (this was correctly represented in Victoria 2, just look as Eastern Thrace pops there).

Any luck?
Not many changes to Ottoman pops this patch I'm afraid, but this is an issue we are aware of.

I would guess it's similar to 1.6 where the exact borders would depend on who was released in which order. Would be kinda fun to dismantle Russia and watch massive wars break out over shared homelands in the aftermath.
Yes, many of the released countries in the image overlap, so release order will have a real effect as to who gets what.




Is it possible we might see New Brunswick renamed to Nova Scotia in a future update, or have the state split in two/three to somewhat better reflect the Atlantic region of Canada?
The more I think about this, the stranger our current solution seems. A state split might be a bit much right now, but I will see it renamed following the release of 1.7.

Any fixes regarding the Kingdom of Kongo? It doesnt control its own capital of Mbanza Kongo/São Salvador or heartland in modern day north angola, which is a very wierd thing. And this error has been there since release too.
No fixes this patch, but I'll mark it down as something to investigate at a later date.

This is awesome, excited for the new patch!

Two minor change request (if it hasn't been done already):
1. Could the state religion and religion of the rulers for Mysore be changed to Hinduism? The game starts after Tipu Sultan was removed from power after his defeat by the British. It would be cool to have an event that might cause a similar rise to power in a future update to India (which I really hope happens one day).

2. Could the culture of "Telegu" be changed to "Telugu"? What is currently in the game is a common misspelling.

Thank you!
Noted down as something to look into.

Are there any plans to introduce more indigenous Australian nations? While improved here I believe that the control the colonies posses, particularly New South Wales, still stretches far too inland. To my knowledge NSW controlled most of the coast around Sydney and the beginnings of Melbourne/Brisbane but little beyond the great dividing range, especially far into the Northern Territory, but in game it has complete control of the 4 regions (+ a bit of NZ) which I think should instead be represented by indigenous nations.
Not currently, but I won't exclude the possibility of it happening further down the line.

I wonder why we're getting Luri and Mazanderani, but not Khorosani. Especially since all three are present in EU4.
The answer as always is abstractions. If by Khorasani you mean Khorasani Persians, then we felt that the regional differences between 'regular' and Khorasani Persians was not great enough to justify a separate culture.

I have quite a bit of feedback on this developer diary so let me just get out my notes... ahem.

1. While I love the Central Asia setup, would it be possible to consider the splitting of Turkmenia into multiple decentralized nations reflective of their historical clans? These were the Teke, Yomut, Saryk, Chowdur, and Ersari. It would feel much more naturally better if these were represented.

2. Please consider adding the Georgian principalities! In one of the previous developer diaries, Abkhazia was added as a tag, and I'd love to see that tag utilized since it had quite a lot of autonomy from Russia! Same with Mingrelia and Svaneti!

3. Similarily, please consider adding some of the Kurdish principalities, especially since neither Persian nor the Ottomans had fully direct control over the Kurdish areas, where many states like Baban, Bokhti, Ardalan, Soran, Bitlis and Hakkari had considerable autonomy from the Ottomans and Persia.

4. Since Kashmir was recently touched, I'd love if Ladakh, or Maryul as it was known then, to be split off as an independent Tibetan nation from the Sikh Empire, since it wouldn't be owned by them until the mid-1840s following a war between the Dogras of Jammu (a Sikh subject), and the Qing dynasty and their subject of Tibet.

5. I'd love if Las Bela or Kharan could be represented as well, especially considering Las Bela was independent from Kalat altogether.

6. Please rename Persian Kurdistan to Ardalan, as that name is more thematically appropriate.

7. Please rename Chorasmia to Khwarazm or Khorazm to be less antiquated.

8. Southern Turkestan needs a different name, and I'm not sure what it should be, but it should certainly not be that.

9. While I appreciate the new cultures, I'd appreciate if a few more were added, such as the Karakalpak or the Qashqai.

10. Please consider breaking up North Caucasian more. Such an amalgamation really looks odd now if we have a Circassian and a Chechen culture, so please consider breaking that culture further up.

11. Likewise, please consider breaking Ugrian up, either break it up completely, or use it for the Khanty and Mansi, and split of Nenets and Komi. That would be greatly appreciated.

12. Can the Baltic Governorates be properly split up into Estonia, Livonia, and Courland? I know on a state region level they were split up, so it wouldn't be hard for them to be split up. I'd also appreciate for them to get content relating to Estonian and Latvian nationalism arising. It is weird on many historical factors to keep them together since they functioned separately internally.

13. Going into the Russian releasable nations, I'd appreciate if the Mari were represented too, since all of the other groups in the area like the Chuvash, Tatar, Bashkir, Udmurt, and Mordvin have their own states, but Mari El has been left out, and I'd appreciate if they were here too.

14. Tungus should be releasable from Okhotsk, not from Upper Yeniseysk. If you need a releasable there, Siberia should work fine.

15. North Caucasia should be a formable for the North Caucasian states, as it gives them something to do.

16. I'd appreciate if the new Abkhazia tag would be releasable as well.

17. Can Azerbaijan also be a releasable from Persia's northern territories? Since Armenia stretches across borders, I'd appreciate if Azerbaijan can do the same, especially considering that's what they did in Victoria 2.

18. Idel-Urel and Siberia should also be formable by their respective nations.

19. Sapmi should be able to be released from Kola.

20. Can Kuban be represented in the Russian states of Krasnodar and Stavropol instead of the Don Cossacks? That would be appreciated.

21. If the Komi and Nenets are split off, I'd appreciate if they too got their own releasable nations, Komi in Vologda, and Nenetsia in Nenetsia and Ob.

22. Khanty-Mansi has an H in the name that is currently not there for some reason.

23. Could a Volga-German releasable state be considered in Saratov?

24. If willing, I'd love to see the Bukey Horde be represented in the Russian parts of Western Kazakhstan.

25. Can Wati be renamed to Aṉangu? I know the usage of endonyms for native groups is more prevalent in Victoria 3, so I'd love to see the endonym for that area be used as well, since that's what the cultural bloc where the Wati are use.

26. If the other aboriginal tags are decentralized, can we consider decentralizing Kaurna too? They are ahistorically centralized, and I'd love to see them be properly represented.

27. In North America, I'd love to see the Athabaska tag include Yukon and the Northwest Territories, with the Inuit parts of all three state regions and Nunavut being given to a new Nunavut decentralized nation.

28. The Seminole should own more land in Southern Florida.

29. I'd like to see the Bannock reduced in size in Western Idaho so that when the Shoshone are added, they can have their part of Idaho as well.

30. Niimíipuu should be extended into Northwestern Oregon and Western Washington to represent the entire group that the term represents.

31. If possible, I'd love to see a Cherokee unrecognized nation in Georgia be there and given some flavor so that the US can have more to do during the Trail of Tears. Same with a Chickasaw unrecognized nation.

32. Finally, please consider adding a releasble nation for Alaska, as for the Russian-American Company at first, and maybe it switches culture to Yankee if it gets sold to the United States and then adopts the currently used flag.

That's a lot of feedback, but I hope it can be utilized!

- Yasha

Click to expand...

That sure is quite the list. Forgive me if I don't reply to all of this.

1. We could, but that would be a level of granularity too much in my opinion, especially since splitting them up would have little to no effect on gameplay.
2. Georgian principalities were considered, but omitted due to them lacking in size and significance.
3. Considered, but decided against in the end. Depicting them without accompanying narrative content felt a bit off, so they never came to be.
5. If we were to represent all the vassals and tributaries of the Khans of Kalat the area would look... insane. Abstractions wins the day again.
6,7,8. Persian Kurdistan is known as just Kurdistan within Persia, both then and now, Chorasmia was the main English word used for the region in Victorian times, and Turkestan / Southern Turkestan was a common name for the region in question, especially at the time of the Uzbek khanates. It was also the name of an administrative Afghan province centered on Mazar-i-Sharif, that included large parts of Northern Afghanistan.
9,10,11. Considered, but felt too granular.
12. They could have been, but were united for gameplay reasons. In any case there was one Governor-General overseeing all of them, so it did not feel too ahistorical to unite them.
28. To my knowledge South Florida was not inhabited by the Seminole at the time, but was rather a reservation they got pushed to in the 1840s.

As for the ones I did not reply to, the issue is usually that while, yes, you can easily argue that certain cultures are distinct from others, and that they should have their own culture, we have to abstract at a certain level, or the game would be quite unplayable.

I notice that Outer Manchuria has been divided, so there’re two proposals:
1. Since Primorye is not a part of Russia in 1836, can it be renamed to some more neutral form?
2. Can northern Manchuria and Southern Manchuria be renamed to Heilongjiang and Jilin, since Outer Manchuria has no longer been called as Manchuria?
Hmm. Perhaps. I'd need to ponder a bit on the options here, but this might (emphasis on might) get changed sometime after the release of 1.7.

There should be some Manchu minors in Amur and Primorye, representing the Chinese-speaking people in Russian occupied territory.

They were all murdered if my memory does not cheat me.
There are some, but they are outnumbered by other Siberian peoples in Outer Manchuria and therefore not displayed on the culture map.

With the addition of Kafiristan in-game, does that mean we will have something akin to Zunism as a religion?
I hate to be the bearer of bad news, but a unique religion for the people of Kafiristan did not quite make it when we made our plans for 1.7.

I don't exactly know what naming scheme you're going for, are states supposed to be named after the most notable city in them or by a more commonly known name for that region? Since there's Kola instead of Murmansk and Bessarabia instead of Kishinev. If it's not that first one then the Kuopio state in Finland should probably be called Savo or Savonia instead. Oulu should be Lapland.
It's no great secret that our state names are a bit all over the place, heh. In the case of Kuopio and Oulu specifically the names were chosen based on the historical provinces of Kuopio and Oulu.

Fantastic change, much better than having everyone be Buddhist. Though I do wonder what the basis is for these Buddhist vs. Confucianism percentages.

Welcome to Chinese Religious Demographic Data Club. The first rule of Chinese Religious Demographic Data Club is: you do not talk about where you got the Chinese religious demographic data from.

Jokes aside, how to depict the Chinese religious/philosophical 'system' in Paradox games has always been a difficult topic, especially since most of our games follow a mutually exclusive either/or approach to religion, which has great difficulties accommodating the more "pick-and-mix" approach to religion/philosophy that was and is the case for China.

V3's Confucian / Buddhist split relies on a set of assumptions that help split up the pops in Confucian and Mahayana pops, such as whether or not the pop is Han or not, if a state region is considered an especial hot-spot for Buddhist or Confucian practices, how rural or urban it is, or rough 'estimates' given in academic literature, etc.

I am more than open to feedback on the division here, so if you have any strong feelings about it, feel free to report them in the forums.


No Fort Ross?
No, apologies. :(


As a Chinese, and having had some research on Chinese religions, I agree with this solution personally.

But please be ready to accept feedbacks of the community. Some players may not be happy to see that some province are more Mahayana or more Confucian. You see, these useless SYMBOLIC things hurt or matter.

My only hope is that, do not making Confucian pops sharply separated from Mahayana pops, like some laws discriminate Mahayana while do not discriminate Confucian.

If it’s up to me a player, I’ll never make Confucianism a religion in Vicky3 or any PDS GSG.
We are more than happy to receive feedback. Also do note that China will start out in 1836 by accepting both Confucian and Mahayana pops. Only in Korea will they be discriminated against.

Fair. Follow-up question, is Crimean one of the new cultures in Russia, or will it remain grouped with Tartar?
Crimean Tatars are still just Tatars, we did not give them a unique culture this patch.
 
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Is the Persian blue permanent or does the colour change under certain regimes like the colours of some other countries (like France or China) do?
The new blue is permanent for now. But the name of the country itself may change if certain conditions are met.

The colour change was made for a couple of reasons, but mainly it is down to blue being a colour heavily associated with Persian culture and architecture and my own personal preferences, heh.
 
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All of this looks great! Two questions though:

1. Does this mean Russia now starts Frontier Colonization enacted?

2. Does Russia have a claim on the uncolonized part of Alaska, and will the Journal Entry Negotiate the Alaska Purchase transfer that claim to the US?
Russia does not start with the law, but there is some narrative content that will allow them to get it without having to go through the hurdles of law passing.

Russia starts with a claim, which is then transferred along with any owned Alaskan territory in the Sale of Alaska content.
 
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Any possibility of adding a few more afghan minors for extra flavor? Perhaps kafiristan/nuristan or a hazara state in the middle or the Mirdom of Wakhan which can be a strategic point which would add gameplay flavor? Would really hope thats possible
It was considered, and in the end decided against. Kafiristan especially is such a fascinating area, but certain abstractions have to be made for the sake of playability.
 
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Everything is fine except for one thing - Poland!!!

Remaking three old, historically correct provinces into the current three weird ones is ridiculous. If you wanted changes to the map of Poland, you had to add new provinces instead of redoing them in the wrong way.

I'm begging you. Restore Mazovia, Greater Poland and Lesser Poland from version 1.6!!! And if you want to add something, change Lublin into a narrow eastern province and cut out the eastern part from Mazovia and call it Podlasie. The rest must be the same like 1.6!!!
The idea was to base the state regions off the internal divisions of Congress Poland, but it did not turn out quite as expected. I've been looking into alternate ways of solving it, but cannot promise anything just yet.

We are aware of the issue however.
 
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Hi, I suggest to rework the borders of two states of Lithuania to make expansion as Poland (or perhabs Belarus) more historically immersive. This was done before in Hoi4. The idea is to have one state of "Lithuania proper" (or sth similar) consisting of 11, 189, 814, 815 and second only of 784 named Wilno/Vilnius. This would give the Player ability to recreate historical pre-1939 borders and simulate cultural division (in 1916 only 2% of inhabitants of Vilnius was Lithuanian).

View attachment 1147936
Again, I can't promise anything, but this will at the very least be considered.
 
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Also, why Congress of Poland wasn’t released as Personal Union? I mean you represented Baltic States, but not Poland, what is a reason behind it?

We considered it, but decided against it. After the November Uprising of 1830-31, the level of 'autonomy' enjoyed by Congress Poland was so negligible that we felt it inappropriate to depict it as a personal union.
 
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Oh thats a real shame, Any prospect of Kafiristan being added if you guys ever give decentralized nations a system to work for haha. No Mirdom of Wakhan very sad also by any chance did you add the aimaq culture group?
The Aimaq have been abstracted as Tajiks, which is not ideal, but it felt more appropriate than the alternatives.
 
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Hope someone took the liberty to touch on the Ottoman Empire in that regard as well... Almost all the discriminated pops start as peasants when they were more urban than the accepted pops (this was correctly represented in Victoria 2, just look as Eastern Thrace pops there).

Any luck?
Not many changes to Ottoman pops this patch I'm afraid, but this is an issue we are aware of.
 
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I would guess it's similar to 1.6 where the exact borders would depend on who was released in which order. Would be kinda fun to dismantle Russia and watch massive wars break out over shared homelands in the aftermath.
Yes, many of the released countries in the image overlap, so release order will have a real effect as to who gets what.
 
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Is it possible we might see New Brunswick renamed to Nova Scotia in a future update, or have the state split in two/three to somewhat better reflect the Atlantic region of Canada?
The more I think about this, the stranger our current solution seems. A state split might be a bit much right now, but I will see it renamed following the release of 1.7.
 
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Any fixes regarding the Kingdom of Kongo? It doesnt control its own capital of Mbanza Kongo/São Salvador or heartland in modern day north angola, which is a very wierd thing. And this error has been there since release too.
No fixes this patch, but I'll mark it down as something to investigate at a later date.
 
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This is awesome, excited for the new patch!

Two minor change request (if it hasn't been done already):
1. Could the state religion and religion of the rulers for Mysore be changed to Hinduism? The game starts after Tipu Sultan was removed from power after his defeat by the British. It would be cool to have an event that might cause a similar rise to power in a future update to India (which I really hope happens one day).

2. Could the culture of "Telegu" be changed to "Telugu"? What is currently in the game is a common misspelling.

Thank you!
Noted down as something to look into.
 
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Are there any plans to introduce more indigenous Australian nations? While improved here I believe that the control the colonies posses, particularly New South Wales, still stretches far too inland. To my knowledge NSW controlled most of the coast around Sydney and the beginnings of Melbourne/Brisbane but little beyond the great dividing range, especially far into the Northern Territory, but in game it has complete control of the 4 regions (+ a bit of NZ) which I think should instead be represented by indigenous nations.
Not currently, but I won't exclude the possibility of it happening further down the line.
 
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