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Victoria 3 - Dev Diary #121 - Maps Maps Maps

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Greetings fellow map-starers! I am Lufthansi, one of the narrative designers on Victoria 3, and I’m here to talk about the upcoming map and pop setup changes for Sphere of Influence. Since there’s quite a few of them, let’s just jump straight into it.

Persia and Central Asia
The lands of Iran and Turan have gotten a much needed facelift for the upcoming expansion.
Say goodbye to the conspicuously modern-looking looking Afghanistan (bar Wakhan dongle) of 1.6, and say hello to your new best friends in the region: the emirates of Kabul, Kandahar, and Herat. These three Pashtun realms will be the main contenders for the struggle to unify Afghanistan under one banner, though the Uzbek khanates of Maimana and Kunduz might give them a run for their money.

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To their immediate south, the Khanate of Kalat’s influence in the region has grown considerably, with an enlarged Makran now starting as a Kalati vassal, standing in for the plethora of local Baluchi tribes that owed the Kalati Khans their allegiance.
Further east, the Sikh Empire’s borders have been redrawn to better reflect the situation in 1836 and the Nawabate of Bahawalpur has been established on the left bank of the Sutlej river. In the Eastern Hindu Kush, Chitral emerges as a new power, representing both itself and dozens of smaller statelets and tribes such as Hunza and the yet-Islamised ‘Kafiristan’.

In Central Asia proper, borders have been polished and shifted around slightly, with the most notable addition being the establishment of a decentralised Turkmen area, representing various Turkmen tribes outside Khivan control, chief among them the Tekke.

Persia has seen its starting territories further reduced, losing control of more of its coastline to Arab and Baluchi rulers and having to contend with a new vassal: the influential Sheikhdom of Muhammara, conveniently parked right on top of the country’s major oil reserves. (Surely nothing bad will ever come of this). Oh, and Persia is now blue (dabadee dabadi).

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In terms of state regions, there’s quite a few new ones, and we have tried our very best to toe the line between what is historically appropriate and what is recognizable to the modern eye. The state regions represent a mixture of historical provinces, borders, and cultural areas, so while the initial setup might look alien to some, to all you Durand line fans out there, I say: ‘fear not, there is still a way’.

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The old pop setup of Persia and Central Asia included many oddities, like the vast majority of Persian Jews and Armenians being slaves for some reason. This has now been rectified, and pop numbers and cultures for the entire region has been reworked, working off a motley collection of primary and secondary sources of varying trustworthiness as well as a good pinch of creative licence. You will also find three new cultures added to the region: Luri, Mazanderani, and Chitrali, each with their own accompanying country/releasable.

The Russian Empire
Another big change this patch will come in the form of a map rework to the Russian Empire and its surroundings. A whole lot of new states have been added to the game, and even more remoulded to better reflect the international, cultural, and administrative divisions of the time.

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Accompanying this state rework is another pop setup change. Primarily based on downscaled and modified data from the 1897 census, it adds a number of new cultures to the game, such as the Mordvins, Bashkirs, Chuvash, Udmurts, and the Buryat.

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The Baltic Governorates under General-Governor Carl Magnus von der Pahlen will also make their debut in this patch. Starting as a German-cultured puppet under the Russian Empire, it is there to reflect the unique cultural and political situation of the three governorates of Estonia, Livonia, and Courland.

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Of course, no map rework is complete without a slew of new releasables to populate it. I’m not going to list them all here, so feel free to look around and identify your own favourites!

East Asia
Sphere of Influence will also see the arrival of a much requested religion, namely Confucianism. Confucianism will start out as the state religion of China, Korea, and Vietnam, though they all retain large Buddhist minorities. (In Vietnam’s case with the Buddhists making up the majority of the population.) Due to a change in the countries’ law setup, China and Vietnam will both start out by tolerating their Buddhist subjects, whereas the Buddhist practitioners in Korea will be persecuted by the state, representing Korea’s historical anti-Buddhist movement.

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America and Australia
To all those still grieving the loss of Noongar some patches back, I bring good tidings: Noongar is back, and it brought some friends! Wati and Miring together help reduce Anglo control over the Outback, better reflecting the limited control settlers then enjoyed over the country’s interior.

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North America is also getting a bit busier, with the addition of the Seminoles of Florida (at long last), the Salish and Bannocks of the Western Plains, and the Athabaska of Alaska.

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The addition of the Seminole is also accompanied by a new starting Journal Entry for the United States, ‘The Seminole Wars’, detailing the grim conquest and eventual displacement of the Seminole peoples of Florida by the United States.

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Miscellaneous Changes
Some other changes include the beautification of the Southern Bessarabian strip ceded as part of Romania’s ‘All for One’ Journal Entry, and the addition of more straits around the Tierra del Fuego to sort out some colonisation wonkiness, which would cause some individual island provinces to not be colonised by either Argentina or Chile.

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Well, that’s all for now! I hope you are all as excited for Sphere of Influence as we are! See you all in the next developer diary where WHO WILL DO WHAT?

Editor's Note: We left this because it's funny. But next week the ‘WHAT’ our diary will be is the Changelog for 1.7 and Sphere of Influence, and the ‘WHO’ is writing it is Mikael! With that, have a Happy Thursday all!
 
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Oh thats a real shame, Any prospect of Kafiristan being added if you guys ever give decentralized nations a system to work for haha. No Mirdom of Wakhan very sad also by any chance did you add the aimaq culture group?
The Aimaq have been abstracted as Tajiks, which is not ideal, but it felt more appropriate than the alternatives.
 
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Hope someone took the liberty to touch on the Ottoman Empire in that regard as well... Almost all the discriminated pops start as peasants when they were more urban than the accepted pops (this was correctly represented in Victoria 2, just look as Eastern Thrace pops there).

Any luck?
Not many changes to Ottoman pops this patch I'm afraid, but this is an issue we are aware of.
 
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I would guess it's similar to 1.6 where the exact borders would depend on who was released in which order. Would be kinda fun to dismantle Russia and watch massive wars break out over shared homelands in the aftermath.
Yes, many of the released countries in the image overlap, so release order will have a real effect as to who gets what.
 
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Is it possible we might see New Brunswick renamed to Nova Scotia in a future update, or have the state split in two/three to somewhat better reflect the Atlantic region of Canada?
 
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I can't say that I'm particularly enticed at the idea of doubling (at first view) the number of states to manage in Russia, but at least each have enough pop and arable land to be functional. Which is simply not the case in some others.
Russia should be difficult to manage.

So for the love of God, PLEASE tell us you are trying to consolidate some states. Especially in America, where the separate existence of Rhode Island & Connecticutt, or (worse still) the District of Columbia which simply does NOT work at the scale of simulation V3 operates.
People keep saying this and give absolutely zero justification for why they shouldn't be separate states in the game. When in historical reality, they were far larger than what is the minimum requirement to be a reasonable state by Victoria 3's metrics.
 
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This is awesome, excited for the new patch!

Two minor change request (if it hasn't been done already):
1. Could the state religion and religion of the rulers for Mysore be changed to Hinduism? The game starts after Tipu Sultan was removed from power after his defeat by the British. It would be cool to have an event that might cause a similar rise to power in a future update to India (which I really hope happens one day).

2. Could the culture of "Telegu" be changed to "Telugu"? What is currently in the game is a common misspelling.

Thank you!
 
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Is it possible we might see New Brunswick renamed to Nova Scotia in a future update, or have the state split in two/three to somewhat better reflect the Atlantic region of Canada?
Agreed, hopefully Nova Scotia and New Brunswick get split into separate state regions at some point in the future. PEI is kind of iffy, ideally I would like to see it as its own state region but I could see the reasoning going either way on separating it.
 
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Any fixes regarding the Kingdom of Kongo? It doesnt control its own capital of Mbanza Kongo/São Salvador or heartland in modern day north angola, which is a very wierd thing. And this error has been there since release too.
 
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Is it possible we might see New Brunswick renamed to Nova Scotia in a future update, or have the state split in two/three to somewhat better reflect the Atlantic region of Canada?
The more I think about this, the stranger our current solution seems. A state split might be a bit much right now, but I will see it renamed following the release of 1.7.
 
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Any fixes regarding the Kingdom of Kongo? It doesnt control its own capital of Mbanza Kongo/São Salvador or heartland in modern day north angola, which is a very wierd thing. And this error has been there since release too.
No fixes this patch, but I'll mark it down as something to investigate at a later date.
 
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This is awesome, excited for the new patch!

Two minor change request (if it hasn't been done already):
1. Could the state religion and religion of the rulers for Mysore be changed to Hinduism? The game starts after Tipu Sultan was removed from power after his defeat by the British. It would be cool to have an event that might cause a similar rise to power in a future update to India (which I really hope happens one day).

2. Could the culture of "Telegu" be changed to "Telugu"? What is currently in the game is a common misspelling.

Thank you!
Noted down as something to look into.
 
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Russia should be difficult to manage.

I mean yeah, that's why it doesn't bother me as much.

People keep saying this and give absolutely zero justification for why they shouldn't be separate states in the game. When in historical reality, they were far larger than what is the minimum requirement to be a reasonable state by Victoria 3's metrics.

The problem is that V3 employment & migration models operate on the assumption of a certain "buffer" of Arable land (and later, Urban centers) being in each state to operate properly. By end game, Rhode for exemple is often a backwater states simply because the large US arable land in other states drains New England pop, and the economy starts to rubberband in those places.
 
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Are there any plans to introduce more indigenous Australian nations? While improved here I believe that the control the colonies posses, particularly New South Wales, still stretches far too inland. To my knowledge NSW controlled most of the coast around Sydney and the beginnings of Melbourne/Brisbane but little beyond the great dividing range, especially far into the Northern Territory, but in game it has complete control of the 4 regions (+ a bit of NZ) which I think should instead be represented by indigenous nations.
 
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I wonder why we're getting Luri and Mazanderani, but not Khorosani. Especially since all three are present in EU4.
 
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Adding new cultures and states to the game is a good idea because the performance of the game is really great, it is very well optimized. (NOT)

Whatever, hope it won't be too bad. What I am really waiting for is the naval update, some tweaking on the warfare, and stockpile. Now that will be something.
 
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Another big change this patch will come in the form of a map rework to the Russian Empire and its surroundings. A whole lot of new states have been added to the game
At the risk of speaking Paradox forum heresy, Vic III plays the most fun when you don't have an overwhelming number of states to manage - this came up in a debate about the US and New England - with the practical limit of what is fun to manage at around 20-25. Taking an active interest in developing your country starts to become a management hassle past that point, less fun to play with each newly acquired piece of your empire rather than more. imo the goldilocks zone of state count is nearer to Canada or Japan, both around a dozen, and Belgium and the Netherlands pretty clearly show you don't even need that.

Obviously we cannot cut Russia down to the size of Belgium. Or even Canada (sorry, Canadians, you're still only second biggest by area). But Russia already has around 50, making it the biggest of anybody in 1836 by far (a full sized US also obviously exceeds 50, but starts missing a decent chunk of them). Is anything being done to make it easier to handle this since you're adding even more states? Especially if V3 follows Paradox orthodoxy and sees state counts steadily creep up over time, it's something that I think merits looking into.
 
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Noted down as something to look into.
If you ARE looking into India, I'd also would like to suggest the following:
1. Change Telugu culture's default religion to Hinduism, since that is what the majority followed AND what the rulers followed,
2. Change Assamese culture's default religion to Hinduism, for the same reasons as above,
3. Change the location of Jamshedpur, which is COMPLETELY WRONG in game; Instead of being in the lower reaches of Jharkhand, it's in West Bengal where modern Asansol is. I don't know why Dhaka was ignored and Jamshedpur was made into the urban centre for North Bengal tbh. Dhaka was miles ahead of Jamshedpur in terms of economic and political power in British Bengal.
 
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The decision to split off the Baltics into a tag is a mistake.

Yes, it wasn't ideal that the rigid tolerance mechanics or uniform laws didn't do it justice. But the solution would be to add depth to the mechanics, not to split off any region where the laws are somewhat different than in the empire core.
 
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I have quite a bit of feedback on this developer diary so let me just get out my notes... ahem.

1. While I love the Central Asia setup, would it be possible to consider the splitting of Turkmenia into multiple decentralized nations reflective of their historical clans? These were the Teke, Yomut, Saryk, Chowdur, and Ersari. It would feel much more naturally better if these were represented.

2. Please consider adding the Georgian principalities! In one of the previous developer diaries, Abkhazia was added as a tag, and I'd love to see that tag utilized since it had quite a lot of autonomy from Russia! Same with Mingrelia and Svaneti!

3. Similarily, please consider adding some of the Kurdish principalities, especially since neither Persian nor the Ottomans had fully direct control over the Kurdish areas, where many states like Baban, Bokhti, Ardalan, Soran, Bitlis and Hakkari had considerable autonomy from the Ottomans and Persia.

4. Since Kashmir was recently touched, I'd love if Ladakh, or Maryul as it was known then, to be split off as an independent Tibetan nation from the Sikh Empire, since it wouldn't be owned by them until the mid-1840s following a war between the Dogras of Jammu (a Sikh subject), and the Qing dynasty and their subject of Tibet.

5. I'd love if Las Bela or Kharan could be represented as well, especially considering Las Bela was independent from Kalat altogether.

6. Please rename Persian Kurdistan to Ardalan, as that name is more thematically appropriate.

7. Please rename Chorasmia to Khwarazm or Khorazm to be less antiquated.

8. Southern Turkestan needs a different name, and I'm not sure what it should be, but it should certainly not be that.

9. While I appreciate the new cultures, I'd appreciate if a few more were added, such as the Karakalpak or the Qashqai.

10. Please consider breaking up North Caucasian more. Such an amalgamation really looks odd now if we have a Circassian and a Chechen culture, so please consider breaking that culture further up.

11. Likewise, please consider breaking Ugrian up, either break it up completely, or use it for the Khanty and Mansi, and split of Nenets and Komi. That would be greatly appreciated.

12. Can the Baltic Governorates be properly split up into Estonia, Livonia, and Courland? I know on a state region level they were split up, so it wouldn't be hard for them to be split up. I'd also appreciate for them to get content relating to Estonian and Latvian nationalism arising. It is weird on many historical factors to keep them together since they functioned separately internally.

13. Going into the Russian releasable nations, I'd appreciate if the Mari were represented too, since all of the other groups in the area like the Chuvash, Tatar, Bashkir, Udmurt, and Mordvin have their own states, but Mari El has been left out, and I'd appreciate if they were here too.

14. Tungus should be releasable from Okhotsk, not from Upper Yeniseysk. If you need a releasable there, Siberia should work fine.

15. North Caucasia should be a formable for the North Caucasian states, as it gives them something to do.

16. I'd appreciate if the new Abkhazia tag would be releasable as well.

17. Can Azerbaijan also be a releasable from Persia's northern territories? Since Armenia stretches across borders, I'd appreciate if Azerbaijan can do the same, especially considering that's what they did in Victoria 2.

18. Idel-Urel and Siberia should also be formable by their respective nations.

19. Sapmi should be able to be released from Kola.

20. Can Kuban be represented in the Russian states of Krasnodar and Stavropol instead of the Don Cossacks? That would be appreciated.

21. If the Komi and Nenets are split off, I'd appreciate if they too got their own releasable nations, Komi in Vologda, and Nenetsia in Nenetsia and Ob.

22. Khanty-Mansi has an H in the name that is currently not there for some reason.

23. Could a Volga-German releasable state be considered in Saratov?

24. If willing, I'd love to see the Bukey Horde be represented in the Russian parts of Western Kazakhstan.

25. Can Wati be renamed to Aṉangu? I know the usage of endonyms for native groups is more prevalent in Victoria 3, so I'd love to see the endonym for that area be used as well, since that's what the cultural bloc where the Wati are use.

26. If the other aboriginal tags are decentralized, can we consider decentralizing Kaurna too? They are ahistorically centralized, and I'd love to see them be properly represented.

27. In North America, I'd love to see the Athabaska tag include Yukon and the Northwest Territories, with the Inuit parts of all three state regions and Nunavut being given to a new Nunavut decentralized nation.

28. The Seminole should own more land in Southern Florida.

29. I'd like to see the Bannock reduced in size in Western Idaho so that when the Shoshone are added, they can have their part of Idaho as well.

30. Niimíipuu should be extended into Northwestern Oregon and Western Washington to represent the entire group that the term represents.

31. If possible, I'd love to see a Cherokee unrecognized nation in Georgia be there and given some flavor so that the US can have more to do during the Trail of Tears. Same with a Chickasaw unrecognized nation.

32. Finally, please consider adding a releasble nation for Alaska, as for the Russian-American Company at first, and maybe it switches culture to Yankee if it gets sold to the United States and then adopts the currently used flag.

That's a lot of feedback, but I hope it can be utilized!

- Yasha
 
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