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I gathered from reading all your posts these last days, that you are letting the AI do the most fighting (except for a few select air squadrons). How is the AI handling itself -- I mean you give out commands to reach an objective, but how would you have handled something differently?

I haven't played HOI 3 as much (just installed the 1.3) and not really any combat. But my general strategy has always been to hit the poles in danzig to secure a on-land transport route and from the south towards Krakow. The second wave after securing Danzig, would start from Königsberg to hit Warsaw. And after that it's an all out push.

What I see from the screenshots the AI has attacked across the front.

And which level of the AI is in command (Theatre HQ, or Army group or lower)?

Thanks again it has been a very interesting read, my only suggestion would be to increase the personality of our filing chief-narrator a bit. (suggest: headaches from sleep deprivation, letters from the front etc.)

Thanks for writing!


D

Thanks for reading - and the positve comments. This is my first AAR and I am still trying to get a balance between the action and the characters. I suppose that since the war startged I have been concentrating on the action, but I hoped that things woudl settle down a litte. Letters from the front were already planned, but I am not sure if even the Heerposte? could get a letter back from a front line tank in 14 days.

Nearly All the action is driven by the AI. The only exceptions are:

All Kriegsmarine units
All naval bombers
All transport planes
Marinekorps

The Jagdfliegers (Multi-purpose fighters) were originally AI but after 4 days when it had not used them (and had been using planes from the same airbase for 2 days) I took over control of them. I plan to hand back control and see if the AI uses them.

I allocated all units: that is, I set up the whole military structure, including most of the officers. All aircraft are attached at Army level.

The starting positions were done by the AI, I set the objectives. All objectives are at army (not army group) level.

I have not interfered in any way, except when I noticed I had attached a TD regiment to a HQ and I detached it. You may see it in some screen shots, chasing after the 2nd Leichte Panzer Division, where it should have been originally.

I handled the near disaster of the invasion of Copenhagen, as I control the marines and transports, as well as the support ships. I set objectives for the subs, then leave them alone, except to check for damage every now and then.

The only other thing I have done is transfer Armeekorps between armies - but I let the AI handle the movement. (As you will see in the coming days)

While it appears that the AI is attacking along the whole front, if you look a little closer, some attacks appear to be "pinning" attacks to prevent the enemy supporting attacks on the main thrust. These end up as the "defeats" but the main axis of attack continues forward.

Tha Luftwaffe definitely takes some time to get going, but I think this may be because it will not order attacks until supply to the airbase is 100%.

The initial objectives were Danzig, Torun, Warsaw and Krakow (from memory). I have found that to set objectives too far back confuses the AI. As soon as I take the first lines I will reset deeper into Poland

Sorry for such a long post, but I do hope that people will see that the AI is not completely mindless (despite all threads to the contrary). While Japan was hopeless, as I said at the time, perhaps it was just the Nationalist strategy was better. poland has definitely hads a few surprise for me.

I think the AI does better than most war games I have played, particularly given the immense complexity that it faces. While it frustrates me at times, that adds a touch of realism - I really hate the "supreme, all knowing, omnipotent" commander wargames - play them once and you'll never play them again.

Well, that's my rant - perhaps I should have spent the energy writing up the next update!


Thanks again for your interest
 
Wrote a lot...

Thanks for the quick response. What I said was not critique to your writing style -- I enjoy it very much. It gives a different view of the game than most AARs. I just thought that it would make the story behind the action more personal and therefore interesting.

For your first AAR this excellent. It really is! ;)

As for the realism I also hate the omnipotent human player using the weaknesses of the AI to his/her advantage. I think that this game has with some modifications to introduce a more complex economic system (power plants for example) the necessary qualifications to becoming a superior strategy game. Also what i would like to see is the abilty to increase the mining of resources. Germany certainly didn't mine as efficiently as possible during those times.

It would give economic warfare a more in-depth meaning. OK, enough of my rant aswell...

Waiting for the update.
 
The level of detail allows everybody to see what the AI is capable of. Personally, I'm looking forward for the invasion of France, just to see if it still handles the situations that well.
 
As expected, it's really interesting to see so much detail - I would have missed most of it.

I am impressed by the bombers; I didn't think they would cause such losses. Perhaps I am a bit influenced by HoI2, where the common sentiment was that interdiction was superior to ground attack.

Also, ship names - as my avatar indicates, I am not really from a part of Germany which has a major nautical tradition, so I browsed wikipedia a bit. Apparently, while it's correct that ships are generally referred to with the female gender, there are some exceptions. The "Prinz Eugen", for example (one of my favorite historical persons, by the way), was referred to as "der Prinz" or "der Eugen", in both cases with the male article. "Der Imperator" was explicitly named so and not "Imperator" so people would not say "die Imperator". (Wikipedia is probably responsible for higher productivity losses than your average strategic bombing campaign, but never mind :)).

I can't vouch for the French, by the way, but I think that they don't refer to ships by female gender. Again, I can only claim wikipedia as source, where the French articles on the Queen Mary 2 and the Battleship Richelieu both refer to the respective ships by the male article "le"!
You would think that the French of all people showed some more courtesy in their language, but well, you never cease learning... ;)

As a final word, your observations on the AI are very interesting. Basically, I thought quite the same, but since I never had time to play too much and everybody else seemed to have rather strong opinions regarding the AI's quality or the lack thereof, I thought I was mistaken. A definite big "thank you" for your analysis, it's encouraging me to play again a bit over the holidays.
 
Thanks for the quick response. What I said was not critique to your writing style -- I enjoy it very much. It gives a different view of the game than most AARs. I just thought that it would make the story behind the action more personal and therefore interesting.

For your first AAR this excellent. It really is! ;)

As for the realism I also hate the omnipotent human player using the weaknesses of the AI to his/her advantage. I think that this game has with some modifications to introduce a more complex economic system (power plants for example) the necessary qualifications to becoming a superior strategy game. Also what i would like to see is the abilty to increase the mining of resources. Germany certainly didn't mine as efficiently as possible during those times.

It would give economic warfare a more in-depth meaning. OK, enough of my rant aswell...

Waiting for the update.


I seem to be thanking you for kind words quite often - but don't stop!

The next update should be later today - yesterday I was tied up with work and Christmas related tasks. The deferral of the release of "Arsenal of Democracy" will free up a lot of time - although I was determined to nop play it until after Christmas I fear I would have weakened.

The level of detail allows everybody to see what the AI is capable of. Personally, I'm looking forward for the invasion of France, just to see if it still handles the situations that well.

You assume I will be invading France: let's just say France has other ideas. (I am a about a week ahead of the updates)

As expected, it's really interesting to see so much detail - I would have missed most of it.

I am impressed by the bombers; I didn't think they would cause such losses. Perhaps I am a bit influenced by HoI2, where the common sentiment was that interdiction was superior to ground attack.

Also, ship names - as my avatar indicates, I am not really from a part of Germany which has a major nautical tradition, so I browsed wikipedia a bit. Apparently, while it's correct that ships are generally referred to with the female gender, there are some exceptions. The "Prinz Eugen", for example (one of my favorite historical persons, by the way), was referred to as "der Prinz" or "der Eugen", in both cases with the male article. "Der Imperator" was explicitly named so and not "Imperator" so people would not say "die Imperator". (Wikipedia is probably responsible for higher productivity losses than your average strategic bombing campaign, but never mind :)).

I can't vouch for the French, by the way, but I think that they don't refer to ships by female gender. Again, I can only claim wikipedia as source, where the French articles on the Queen Mary 2 and the Battleship Richelieu both refer to the respective ships by the male article "le"!
You would think that the French of all people showed some more courtesy in their language, but well, you never cease learning... ;)

As a final word, your observations on the AI are very interesting. Basically, I thought quite the same, but since I never had time to play too much and everybody else seemed to have rather strong opinions regarding the AI's quality or the lack thereof, I thought I was mistaken. A definite big "thank you" for your analysis, it's encouraging me to play again a bit over the holidays.

Thanks for all the info on the ship names: I never thought of looking on other language sources. My French is possibly up to it, but my German needs more work. I don't think I would be confident enough in my understandin to rely on whatever I foulnd.

I'm glad that the detail has helped: it was one of the reasons I started the AAR. I kept reading people complaining about how "Slow" the game played, and kept thinking that if they play that fast they must be missing a lot of what is going on. And by missing this they probably miss many things I find enjoyable.

The bombers are a specific example of this. I saw many posts saying they were useless, but my experience was that they were effective in weakening the enemy. I could only think that people were not using bombers with maximum effect, or thay simply didn't appreciate the accumulation of damage.

The other detail was the combat AI. Again, I have read so much about how pathetic it is, but that was not my experience. I have had a problem with delays in reaction, but to be honest, that enhances realism. There are many instances in WW2 where it seems inexplicable that the High Command (of whatever country) did not react immediately. In reality, there was often confusion about the accuracy of information, about the right response, simple incompetence and inability of the troops involved to fiollow the orders.

I have found the AI, in general, to be "understand" threats, to "see" weakness etc. Of course it can be gamed - it tends to fall for the old trich of allowing a bulge, then cutting off the lead elements. But even here I have found it will fight savagely to hold the bag open, and will attempt to withdraw about-to-be-trapped units.

So put aside a lot of time to play over the holidays, let go of the "total control", build your army and economy, give the generals their orders and see what happens. I find a lot of joy when they carry out operations I didn't thing possible, and suffer all the heart-ache of missed opportunites etc that I am sure the real leaders had to endure.

Great AAR, love the perspective and narrative it allows for.

Thankyou Red Cossack. I didn't realise how much time and effort was required to keep this up and positive feedback is greatly appreciated.

(Not that I mind negative feedback - I would much rather people read and complain than just ignore! I am not so young that I still believe I am perfect in every way. Perhaps only in looks.:rolleyes:)
 
In English we have ships with male names, but they are still referred to as she when spoken of without the name. So a name with a gender tag might still be referred to as a she when spoken of without the name. It would be nice if we had a few sailors from those countries like France or Germany. I used to speak Italian, way back when, and I may be wrong, but I think that is how they did it.

As usual, your writing is top notch. Don't know about the self-aggrandizement, though. Do you blokes ALL think your the greatest in looks? :rofl:
 
In English we have ships with male names, but they are still referred to as she when spoken of without the name. So a name with a gender tag might still be referred to as a she when spoken of without the name. It would be nice if we had a few sailors from those countries like France or Germany. I used to speak Italian, way back when, and I may be wrong, but I think that is how they did it.

As usual, your writing is top notch. Don't know about the self-aggrandizement, though. Do you blokes ALL think your the greatest in looks? :rofl:

Hey!! - A few hours down the gym and I'd be back to "Chick Magnet" level. Would you believe a few hours a day? How about a multi-year planned regime, hair colouring and extensive plastic surgery? (with apologies to Maxwell Smart).

On the names issue, as an English speaker I would feel odd referring to any ship as "he", even if she had a male name. For example.

"This is the battle ship "Rodney". He has large guns."

just sounds wrong (on several levels:))

Very detailed AAR, I enjoy reading it. One question, though: does the AI pin down your mechanized/motorized (any fast moving) forces, denying any encirclements? In my game that`s the only thing the AI is capable of.

Thanks Supervixens. While I have had the AI bog down armour in pin attacks, playing manually I have had no diffiuculty keeping them out of the way, usually by pins of my own. I would have to examine my save games, but I think I remember a few instances where the "friendly" AI has pinned enemy units to allow my faster units to remain free ie it uses infantry to soak up potential counter-attackers.

PS Does "Supervixens" indicate gender? Is this my "Chick Magnet" prediction coming true already? Or are you my wife in some devious entrapment program that will expose me to even more household ridicule?:eek:
 
PS Does "Supervixens" indicate gender? Is this my "Chick Magnet" prediction coming true already? Or are you my wife in some devious entrapment program that will expose me to even more household ridicule?:eek:

No, no, no, no, no. Actually it`s a title of (some say) a cult movie by Russ Meyer: http://www.imdb.com/title/tt0073768/ :cool:. I just liked the name of the heroine so much, I kinda stole it. And no, I am not your wife (nor am I a chick or a transvestite or a hermaphrodite), just a dude with a chicks name :D. If You saw the movie, You`d prabably come to the conclusion that your wife isn`t half as manipulative, inquisitive and a fem-powered female as the original Supervixen ;).
 
No, no, no, no, no. Actually it`s a title of (some say) a cult movie by Russ Meyer: http://www.imdb.com/title/tt0073768/ :cool:. I just liked the name of the heroine so much, I kinda stole it. And no, I am not your wife (nor am I a chick or a transvestite or a hermaphrodite), just a dude with a chicks name :D. If You saw the movie, You`d prabably come to the conclusion that your wife isn`t half as manipulative, inquisitive and a fem-powered female as the original Supervixen ;).

Or busty, from the link. :rolleyes: The only film of Meyer's I'm familiar with is ""Faster, Pussycat, Kill, Kill" which isn't really relevant. Back to the update.
 
Rank and File
A Clerk’s War​

30th and 31st May 1939

Early into the office today – time to get ready for the end of month reports. Yesterday’s front-line updates were waiting for review, but the file was very slim. General Hopner has been joined by 60.Infanterie (motorised), and 3.Infanterie Division is attacking Ostrow Wielkopolski from Gostyn. The Danes are making a tactical withdrawal in Sondeborg, and our Gebirgsjagers in Ruzomberok are reeling back in shock.

The updates did mention that 5th Panzer’s attack in Grajewo was in trouble, but it was overtaken by events. At 1AM General Model conceded defeat and called off his attack. His division had lost 1786 men, while causing 1601 casualties to the Poles. Not a great start for our new medium Panzer units, but it has possibly saved East Prussia by tying up so many enemy troops.

But the shattering news that morning did not come from a standard report. I had noticed a lack of senior Heer officers in the corridors when I arrived before 7AM, but assumed that, like me, they were taking advantage of the steady progress in Poland to catch up on some sleep. (If it had not been month end, there is no way I would have been at work that early!). It was about 7.30 when Gisela said something about the French stabbing us in the back. When I questioned her, she said all the secretaries were talking about the French attacks in the West! Really, what good is security around here!

Once I know something was up, it wasn’t hard to get the information. A quick trip to the radio room and a chat with a contact there, a visit to the telegraph office to check on correct storage of copies of recent high level telegraph messages and a telephone call to an administrative officer I know in General Blomberg’s office and I knew all I needed.

The French have launched an enormous attack against the Westwall in the province of Pirmasens, starting just after midnight. General Zaiser’s 35.Infanterie (about 10.000 men) is facing General Jeannel leading more than 55,000 men. There are so many enemy units attacking that not all can fit into the front line, even though they are attacking from two directions, from Sarreguemines and Wissenborg. As if this were not enough, at 3AM Pirmasens was hit by three Groupes de Bombardement, and even though it was night, casualties were heavy. Zaiser is judged to be a good, steady officer, but he is not a star and is fairly set in his ways. (As you would expect – I mean he is commanding what is basically meant to be a garrison division.) He can’t perform miracles.

pirmasensfinal.jpg


Battle of Pirmasens

The Luftwaffe for once has reacted swiftly. News of the bombing had hardly reached Westwall Army headquarters than Christiansen led four geschwaders of Bf 109D and Bf 109E fighters against Valin’s bombers. The “Schlageter” is among the units committed: while I hope my brother is safe, I also hope he is making sure that not one bomber gets through again. The fighters clashed with the bombers several times during the day, and calm to have inflicted at least 10% casualties on the French.

p1010063final.jpg


Troops of the 3rd AA Brigade, attached to 35.Infanterie Division, prepare for another attack by French bombers

There have also been some quick decisions at the highest possible level. At 4AM an executive order sent Sperrle’s 1st Taktischeluftflotte to Munchen, reassigned to the Westwall Army (from Polen Army Nord). An hour later, Wolff’s 6th Taktischeluftflotte was told to move to Munchen as well. I am sure the Poles will be happy at the reduction in intensity of our bombing campaign.

While there will probably be a public statement about “holding firm” and “defending the Fatherland”, the reality is that no-one in the Wehrmacht thinks Zaiser can hold more than a few days. The absence of senior officers is due to their having been locked away since dawn trying to come up with a strategy to contain the French while not weakening our stranglehold on the Poles. There is a generally held belief that the Poles have demanded the French relieve some of the pressure on them, and that this shows a much greater level of Allied co-operation than we had expected. As there will already be a Cabinet meeting tomorrow, there is to be no emergency meeting, but the French attack is to be the first item on the agenda.

Von Sodenstern’s attempt to regain Johannisburg was completely overshadowed, though if he can pull it off with his single division against Krzyanowski’s three divisions he will astound everyone. But there is not a lot of hope, the forests of Johannisburg will now help the Poles.

johannisburgfinal.jpg


Second Battle of Johannisburg

Later in the morning our marines had their first victory, and captured Copenhagen. Given all the difficulties of an invasion from one island to another, casualties among the highly trained troops were low (419), and the Danes are retreating leaving 1296 of their troops behind.

weserb1.png


Danish soldiers captured in Copenhagen

If the Poles thought that the attack in the west would cause us to pause in our attacks on them, they were soon disillusioned. At 8PM, in the summer twilight, von Boehm-Bezing gave the order to advance into Chojnice, and 3.Infanterie moved forward from Stolp and 3rd Leichte Panzer from Naklo nad Notecia. Once again the Poles have the advantage, being dug-in and having heavy forest cover, but early reports are promising. We need swift victories so that troops can start to move west.

chojnicefinal.jpg


Battle of Chojnice

That was then end of action for the 30th – like many others I did not go home, wanting to be on hand for developments from the west, but there was no news. The daily update has nothing from the Westwall Army, only mention of a counter-attack in Allenstein and a tactical withdrawal in Gniezno, both of which were easily handled by local commanders.

At 9AM there was an important looking note delivered, but it only referred to the fact that General Halder’s 1st Marinekorps headquarters unit was loading onto troopships in Rostock, bound for Copenhagen. I suppose it was important, our first overseas HQ posting, but it wasn’t what we were waiting for.

Soon after we were informed of that General Barckhausen has attacked the Polish Armia Poznan headquarters units which was attempting to flee through Bielsko-Biala, right on the axis of our advance. He doesn’t expect any problems, not after the belting the Armia Poznan received from Rudke’s men only a day or so ago. His light tanks shouldn’t even slow down, despite having to cross the Oder.

bielskobialafinal.jpg


Battle of Bielsko-Biala

Lunch at the Kanzlei was a quiet affair, probably because the military men were nearly all absent, and those present were looking very serious. The situation in the west must be even worse than I thought.

During the afternoon a series of battles were decided. Morale was certainly lifted when the first result came in – Allenstein has been freed, although at a cost of 2500 men. 3740 Poles died during the battle. East Prussia has seen some of the bloodiest fighting of the campaign, with a “butcher’s bill” being presented to both sides after every battle.

The next win was by Hopner in Bielsko-Biala. In contrast to the slaughter in the woods of Allenstein, he lost not a single man. The Poles must have been moving fast, as they only lost 39 soldiers while retreating.

Mid-afternoon, we heard that General Jahn’s 2nd Sturm-Marine Division had been ordered to clear the Danes from Slagelse. Jorgensen’s 1st Infantry Division is in no condition to fight, particularly not against the marines, so this should not take long.

slagelsefianl.jpg


Battle of Slagelse: note the Nordseeflotte – its failure to move to the Balts may have allowed the Danes to escape.

Another victory was reported from Slupca. Kleeburg’s tricks could not save him, as Neuling’s 71.Infanterie forced him to withdraw, losing 973 men. Our losses were reasonable, 485, but they are mounting up.

The frontline in East Prussia remains fluid. Only hours after we regained Allenstein came news that Johannisburg has been held by the Poles. Von Sodenstern suffered only 603 casualties, but the Poles lost only 231. Our intelligence is that all three divisions remain in the province. Any hope of a quick advance on Warsaw from the north has been dispelled for good.

Marching into Bielsko-Biala after the formality of beating the Armia Poznan HQ, Barckhausen’s 44.Infanterie Division ran into a slightly tougher opponent – General Bor-Komorski with his 23rd Dywizjon Piechoty. This province could still be easily captured, however, as the Poles are completely disorganised from previous heavy fighting.

bielskobiala2final.jpg


Second Battle of Bielsko-Biala

We suffered a hard-fought loss in Ruzoberok. Engelbrecht’s Gebirgsjagers fought well, but after taking 1826 casualties from a starting force of 13076 (including the Slovak militia who didn’t even make it to the fighting), he had no choice but to order them to withdraw to avert a catastrophe. The Poles did not get a cheap victory, as they lost 1519 men.

p1010078final.jpg


Pionieres from Engelbrecht’s 4th Gebirgsjager scramble over a damaged canal bridge while escaping from Ruzomberok.

Better news from Denmark – only 8 men lost in throwing the Danes back from Slagelse. Copenhagen should now be secure. The Danes lost 31 men and have successfully evacuated their men to Odense, despite the presence of our Nordseeflotte nearby. A missed opportunity?

That was all the news of the day, other than the bombing reports which are again extensive.

Zywiec: Keller with 2 x He 111: 60, 118, 152, 63
Allenstein: Udet with 2 x Ju 87B: 57, 76, 54, 48, 44, 70, 43
Ostrow-Wielkopolski: Wolff with 2 x He 111: 55
Gniezno: Kesselring with 2 x Ju 87B: 23, 43, 51, 49
Slupca: Kitsinger with 4 x He 111: 54, 153, 150, 76
Gniezno: Muller-Michiels with 2 x He 111: 84
Ostrow-Wielkopolski: Lohr with 2 x Ju 87B: 65, 72, 48, 44
Gniezno: Kesselring with 2 x He 111 and 2 x Ju 87B: 110, 83
Chojnice: Muller-Michiels with 2 x He 111: 108, 90, 78
Slupca: Kitzinger with 2 x He 111: 70, 90, 97
Zywiec: Grauert with 4 x He 111: 117, 181, 211

Pirmasens: Valin with 3 x tactical bombers: 82, 115 (after two raids our fighters had driven them off)

The Cabinet meeting was short, over before 10PM. The standard reports were scanned but few comments made. Research espionage caused on 7% losses, but it was pointed out that it had hot over 18% during the month. The Fuhrer was insistent that we must speed up research – we are outnumbered and we must give our brave soldiers the most modern equipment and training possible. He also queried why our ally, Yugoslavia, was disrupting our research program. No-one could answer him.

It was noted that while research espionage is manageable, industrial disruption is getting out-of-hand. Spies from France, Finland, Latvia, Lithuania, Luxembourg, Poland, Oman and Tannu Tuva are active in our factories, and who knows how this impacting production? This must be watched closely, the Cabinet decided.

A new development was the presence of cells targeting military intelligence. From the United Kingdom, Yemen and South Africa, these agents are concentrating on obtaining details of our armed forces – size, location and activity. Another area that must be shut down quickly before it impacts our military performance.

The Cabinet also received a report from Grossadmiral Raeder. As it concerned U-boat performance, I am sure he wasn’t really interested, but had probably been instructed to provide it. (The Minister’s preference for surface vessels is well known, as is his distaste for anyone who believes that submarine warfare can replace the impact of the “fleet in being”).

Apart from the damage done to Donitz’s 10th and 11th Unterseebootsflottille back on 20th May (when they were attacked in the Nordsee by carrier planes and forced to return to port for repairs), we have suffered no submarine losses. We have inflicted only a few losses on the merchant fleets of the Allied nations, but given that we only had two Flottes committed, the results were not too bad.

2 ships (Copenhagen-Boston) Mouth of the Thames
1 ship (Trinidad- Plymouth) Galician Bank
2 ships (Georgetown – Plymouth) East Azores Fracture Zone
1 ship (Nauru –Plymouth) East Azores Fracture Zone

The unanimous comment was that this needs to be drastically increased. 2 Unterseebootsflotte is nearly repaired, and should be ready for active service within a few weeks. Minister Raeder suspects the Allies have re-routed their convoys, so we may need to send fresh orders to the U-boat commanders.

fallweissendofmayfinale.jpg


Fall Weiss at the end of May - at least the Polish counter-attacks seem to have ended, although several provinces remain in their hands.

Once again I made use of my truckle bed and slept in my office. I have learnt from the last weeks, and now keep some spare clothes in the Kanzlei. From the noises I heard as I drifted off to sleep, I was not the only one reluctant to leave while our western borders were under assault. Was this the start of the two front war that we fear so much?
 
Congratulations on this:

Thanks again to everyone for their show of support (a week later, there's finally an update! Wee!)

It's time for me to pass this on and this was hard to do as I had not had much time to read over my options. I finally settled on one I particularly like and feel deserves recognition.

I'd like to pass this on to Uriah for the character of the Filing Administrator in
Rank and File: A clerk's war Germany 1936 (ver 1.3)

I found it an imaginative approach to an often overdone subject and the character of the clerk shone through and captured my interest in a topic where I almost never pay attention (I'm so done with Germany HOI AARs). I can't approve enough of the creativity involved here.

I hope others agree with what I think is a fantastic portrayal of an ordinary man caught in the middle of the Administration.

... and of course, yet another fascinating update :)
 
loki100:

Thanks for passing this on. I certainly wasn't expecting anything like it. I will have to do a fair bit of reading in the next week (and work out to insert links into these posts - I can see the little icon but have never used it). Hopefully it won't slow my updates!

Deus:

Thank you again.
 
Yet another great update. I wonder how the OKW will judge the performance of the various forces once Fall Weiss is concluded, as I suspect there will be an in-depth debriefing of all important events during these weeks. And we all suspect that these debriefings be filed accordingly ;)
 
It was noted that while research espionage is manageable, industrial disruption is getting out-of-hand. Spies from France, Finland, Latvia, Lithuania, Luxembourg, Poland, Oman and Tannu Tuva are active in our factories, and who knows how this impacting production

If my testing is right - and it was a bit informal - you'll find it hits your reinforcement IC. I was suspicious when I went to war with China and I noticed that (a) all the spy activity went from annoying my scientists to concentrating on my production (there seems to be some sort of coding that triggers this) and (b) after 1 days fighting my reinforcement demand went from 2.2 IC to 25+. On the other hand, my research completion times improved very impressively.

All I did was to take an earlier save game, clean out all those nasty spies, and check what happened next - in this case the IC load only moved to 3.1 IC which was probably fair enough.
 
Congratulations :)

IIRC the spies will later mainly focus on military intelligence but this might have been due to me being fairly advanced in encryption - but this is much preferable to them disrupting my precious research ;)

CharonJr
 
Yet another great update. I wonder how the OKW will judge the performance of the various forces once Fall Weiss is concluded, as I suspect there will be an in-depth debriefing of all important events during these weeks. And we all suspect that these debriefings be filed accordingly ;)

I am sure we will have some sort of review of performance, maybe as the units race across Germany to meet the French!

If my testing is right - and it was a bit informal - you'll find it hits your reinforcement IC. I was suspicious when I went to war with China and I noticed that (a) all the spy activity went from annoying my scientists to concentrating on my production (there seems to be some sort of coding that triggers this) and (b) after 1 days fighting my reinforcement demand went from 2.2 IC to 25+. On the other hand, my research completion times improved very impressively.

All I did was to take an earlier save game, clean out all those nasty spies, and check what happened next - in this case the IC load only moved to 3.1 IC which was probably fair enough.


I hadn't thought to check that. I have, however, had a few instances of identical units, all at 100% construction, suddenly get different completion dates. I assumed that this was due to enemy spies.

But if it is this high, it should be more evident.

Thanks for the hint.

Congratulations :)

IIRC the spies will later mainly focus on military intelligence but this might have been due to me being fairly advanced in encryption - but this is much preferable to them disrupting my precious research ;)

CharonJr

Thanks

Yes, I would rather that than lose research or production.

But the number of spies is getting quite high. And at one point in May one spy alone was at 10% research disruption.

If that was a prize of some sort, then congratulations, Uriah. Your style is really good.

Yes, it is an award, and completely out of the blue. When I look at previous winners I think they made a mistake. Howver, never knock back positive feedback!!

Looks like tomorrow for next update - Christmas shopping and visits take priority over computer games (so I am reliably told).