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Could you provide some background info on yourselves? E.g. hometown, age, education, etc etc; whatever you feel like sharing!

Dan Lind
Age: 29
Hometown: Uppsala, I'm one of two people that have a super-fun-happy time every day commuting to the office.
Education: master of science in comp-science minus the last final report (I got a job and after a few years now should prob be honest and say its not very likely I'll go back and finish it up :p)
Secret fact: Have failed miserably at scamming paradox fans of ingame money in eve online :(

I'll not write more, there should be an interview by Tracid with me in (the next I think) Paradox Tribune.
 
Could you provide some background info on yourselves? E.g. hometown, age, education, etc etc; whatever you feel like sharing!

28, master of science in media technology. I have lived in or around Stockholm all my life. I think Star Wars Galaxies caused me to graduate a bit later than I should have... I like to think of it as "research".
 
PI Devs: When you select music for all forthcoming games, will it be period-specific or just what you think "feels right" for the games? For example, a WW2 game can have some silly music from the 1940s and not have the same feeling as the score made for Hearts of Iron 3.

Do you envision moving towards game-specific scores or using free license music (like Beethoven, Mozart, Mahler) for upcoming games?
 
In case that a release or patch utterly fails to impress us, when the tides are high and anger and frustration are all around - how do you handle this situation? Personally and in your position at Paradox.
 
PI Publishers(?): With 200,000 accounts, you must have a fair amount of data to mine. What was the most surprising thing you learned about us, the forumites?
 
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What kind of music (if any but Falalalan) do you listen to?

all sorts of stuff really. Metal (did like 90% of my HoI coding to Sabaton. Helloween, Hammerfall, Manowar, Demons & Wizards also good stuff). Industry/emb/synth stuff (Project Pitchfork, VNV nation, Crüxshadows, Front 242 etc) but i also listen to a lot of random pop and "singer & songwriter" stuff (El Perro del mar, Nouvelle Vague seems to be in my last playlist).
 
I also like progressive metal, like Tool, but they are not on Spotify, so I can't listen to them any more. :/

Try Grooveshark :cool:. They have almost anything.
 
In case that a release or patch utterly fails to impress us, when the tides are high and anger and frustration are all around - how do you handle this situation? Personally and in your position at Paradox.

I research what exactly people are disappointed with. If I see ten posts complain about AI, those ten are often talking about very different things, not all of them are even AI. So I have to sort out what the actual issue is and then let Johan and the others know what the consensus is.

Personally, I feel for the disappointed ones and want to help make the game better. Sometimes people will get nasty and then I'll ban them for the benefit of the whole forum, but generally, I think people can express themselves well. Complaints are ok, constructive complaints I welcome.
 
PI Publishers(?): With 200,000 accounts, you must have a fair amount of data to mine. What was the most surprising thing you learned about us, the forumites?

That if someone has not registered a game, he's extremely likely to not have bought it.
 
PI Devs: When you select music for all forthcoming games, will it be period-specific or just what you think "feels right" for the games? For example, a WW2 game can have some silly music from the 1940s and not have the same feeling as the score made for Hearts of Iron 3.

Do you envision moving towards game-specific scores or using free license music (like Beethoven, Mozart, Mahler) for upcoming games?

I prefer music specially written for a game.
 
I research what exactly people are disappointed with. If I see ten posts complain about AI, those ten are often talking about very different things, not all of them are even AI. So I have to sort out what the actual issue is and then let Johan and the others know what the consensus is.

Personally, I feel for the disappointed ones and want to help make the game better. Sometimes people will get nasty and then I'll ban them for the benefit of the whole forum, but generally, I think people can express themselves well. Complaints are ok, constructive complaints I welcome.

Well you are in the first line and thus get the most hits Kallocain, but my question was more related to those who are more directly responsible. Sorry ;)

So if one at Paradox made a design decision which at the end is obviously opposing to the majority for example.
Or if you were the one responsible for a certain part / function which ends broken and unfunctional, causing ongoing problems and whatever. That are the kind of situations I was speaking of.
 
That if someone has not registered a game, he's extremely likely to not have bought it.

Well, might be he bought the complete pack!

Or not, looking at the icon discussion at another topic. People pay extra just to get two (or more) shiny icons! Well, I can't say much, I'm buying Victoria and Ricky separately (for a whopping extra 2,50 dollars) just for the icons.

But still.