• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
played majesty 1 and when I heard about majesty 2 I jumped 2 feet in and like the game no matter what other people say about it being too different from the first one. I love both game and buy all the majesty expension and hope there will be a 3rd one. Dont play alot of game anymore so I guess i fit in the casual gamer now :)

I'm very similar. I'm an old fart now at 31 and play video games a lot less than I did at my peak. I've played M2 a ton, which is significant for me these days.
 
Majesty is pretty much the only game these days that I enjoy tearing apart, making maps and just playing a while.

That doesn't happen to me too often either. I had a modding spree like that probably 5-6 years ago.
 
I suppose I understand some of the disappointment, but why the hostility? The original Majesty was a fun game, but I would not call it deep. Majesty 2 is also fun, even if the focus is slightly different. If anything, given the difficulty, I would consider Majesty 2 to be less hospitable to casual gamers. Both are games that I play a few hours at a stretch, in contrast to grand strategy games or RPGs.

Majesty was a Fantasy Kingdom SIM, it may not have been "deep" but it had more content, and the AI was more lifelike, you could play on your terms and end the game whenever you were ready, you could set up a game to have constantly invading monsters or respawning lairs and build an actual Kingdom as you saw fit. There were no time limits (except on a few missions), you could play with a lot of different flavors (elves, gnomes, dwarves, different temples), the Enemy AI acted more like monsters, the heroes had more personality and acted more like heroes, and heroes interacted with buildings.

The AI in Majesty 2 is mindless, monsters just rush and the Heroes just fight, it's basically an extremely simple RTS game in which you set flags to tell your units where to fight. The Enemy AI mindlessly bum rushes your castle and wanders aimlessly around it, and there isn't much to do besides defend and destroy lairs because the actual Sim elements are gone and building a kingdom is just a disadvantage, plus you're forced to quit playing the moment mission objectives are reached so everything you do build is immediately lost, except for your hero which gets ungodly expensive and really isn't worth the investment half the time.

For a fan of Real Sims, games like Dungeon Keeper 2, Majesty Gold, and Evil Genius, Majesty 2 was a slap in the face. They said they were sticking to the formula, they pitched it as a Sim game, the word Sim is in the Title, but this isn't a Fantasy Kingdom Sim. The list of complaints that fans of Majesty 1 had could fill several pages and they have, the hostility is not towards fans of this drek it's towards the people who lied to us and sold us Majesty 2 under false pretenses.

For a long time a lot of us held out hope that Paradox would make it right, but go over the history of this forum, back months you'll find the spillout when people realized that wasn't the case. Read the What's Missing thread, you'll find a lot of it neatly compiled in there. The reason these comparison threads are so common is because a lot of Majesty fans feel betrayed, and this game has permanently tarnished Paradox's reputation in my eyes, and I'm not the only one.
 
Last edited:
...plus you're forced to quit playing the moment mission objectives are reached so everything you do build is immediately lost, except for your hero which gets ungodly expensive and really isn't worth the investment half the time.
I remember letting my Majesty 1 kingdom run on autopilot when I would go take a shower.

After playing the demo I realized right away that the soul of Majesty was missing from the sequel, so I didn't buy it. On the other hand, I'm not pissed off by that, just disappointed. I think an honest effort went in to making Majesty 2 (because they got quite a lot of the base mechanical aspects correct), but sadly they missed the point of the whole experience.
 
They also missed making a stable game. You can spend hours trying to complete a mission they make with near impossible conditions to win only to have the game crash then tell you your saves are corrupt.
I also love how your heroes are in the middle of a battle then they decide oh i need new stuff and just leave everyone else to die.
 
I also love how your heroes are in the middle of a battle then they decide oh i need new stuff and just leave everyone else to die.
This was even worse in Majesty 1. My healers would often forget that they were helping someone, because they wanted to plant flowers, my cultists would wander of to plant mushrooms, my rangers would pick said mushrooms and my paladins would decide that shiny new swords was more fun than slaying that dragon that started attacking a monk while it was fighting a rat next to it. It was funny though!
(note: Cultists & healers/paladins/monks would usually not show up on the same map).
 
My Majesty 2 experience was FAR more stable than my Majesty 1 experience. I remember Majesty 1 crashing so often, especially in muliplyer (or maybe it was de-synching), that it was frustrating at times. Majesty 2 has crashed only once for me, and I've played nearly every map twice over at least. Well... that is with the campaign maps (plus expansions). I've had the game crash more than once on user created maps, but those maps get fixed once the bad trigger is discovered.
 
This was even worse in Majesty 1. My healers would often forget that they were helping someone, because they wanted to plant flowers, my cultists would wander of to plant mushrooms, my rangers would pick said mushrooms and my paladins would decide that shiny new swords was more fun than slaying that dragon that started attacking a monk while it was fighting a rat next to it. It was funny though!
(note: Cultists & healers/paladins/monks would usually not show up on the same map).
No, it was *bad* in Majesty 1, it has gotten *worse* in Majesty 2. All of the behavioural defects you mention also exist in Maj2, but at least in Maj1, the vast majority of heroes did not simply ignore impending monsters during a shopping trip. This sort of thing is funny the first time you see it, then it becomes the bane of your existence.

For the record: I have no problem with healers and cultists wandering off to plant stuff (though I would greatly *prefer* they did so outside of emergencies.) It shows they have actual goals and beliefs independant of my personal whims. Also for the record: No, I do *not* expect every hero to have perfect hyperintelligent AI that always behaves in an optimal fashion. I expect them to have AI that is more-or-less believable.
 
Just wanted to note that Maj1 has been extremely stable for me, from the various OS's from Win98 to Vista. Only played MP once though.

Haven't really played Maj2 to get a comparison.
 
I'm an old-school Paradox guy and grew up playing EUII, CK, Vick, HOI1 & 2, etc.

Any time an expansion came out for one of those games or the new set of Paradox games, the forums generally blew up in activity. That doesn't happen here in the M2 forum. Interestingly, too, I notice that the active posters here have only one maybe two "icons" under their names, mostly M2.

M2 and its expansions are in the top 5 GamersGate games, but again, not much more activity, if any, has been going on here.

So I ask, who are you Majesty 2 gamers, and what is your experience with other "Paradox" titles?
The point is its the worst forum I have ever seen. It's a constant whining how Majesty 2 is crap and/or crap in comparison of Majesty 1. There's here a constant mood of whining and discontentment obviously lead and organized by a small set of hardcore Majesty 1 fans and Paradox has never been able to manage it ever. You couldn't open a thread without to have sooner or later some whining about how Majesty 1 is better or how Majesty 2 is a crap.

The first Paradox error was to have deleted Majesty 1 forums, probably a part of the agreement when they bought the license. The result is this Majesty 2 forum became the host for Majesty 1 fans, just forcing Majesty 2 haters coming here.

Otherwise it's clear that the development and design of the game was far to be perfect and has been flawed by constant errors, like wrong patch, editor disabled, and many more. All of that doesn't help build a forum with a good mood.

Myself I enjoyed quite a lot Majesty 1 but played only the original version never the gold, ie once the campaign finished, I tried hack to see if more maps could be done, played a bit more and quit the game, the Majesty 1 expansion never been released in my country.

I get total great time with Majesty 2 but this forums destroyed quite a lot of my fun to replay it more and dig it more. Now I just hate Majesty 1 fans and never come here again. I came here just to check if there was anything special about the second expansion that I just bought. So I noticed there will be a last expansion but that's it, leaving the worst mad game fans I ever seen, and the wost forum I ever seen. For me Majesty 2 is still a great game even if with flaws.

People that hate Majesty 2 and continue post and post here again and again are insane, who will be obsessed by stuff he hates? Insane people nobody else.

Clearly I'm not a Paradox fan, I have few of their games but none are my cup of Tea. i just enjoyed Majesty 1 and Majesty 2 even if they are very different.
 
I love both Majesty 1 and many paradox games. Like many other Maj 1 fans, I didn't like Majesty 2 - there is so little left of the things I loved in Maj 1. Maj 2 is just not my type of game.

I find it hard to believe that this forum turns people off. I mean by now, the Maj 2 lovers could really dominate the place, if there where enough of them. Maybe the sales are dominant in non-english countries (like Russia, with the developers own forum), or maybe they just haven't got that much to talk about.

Oh and the Cyberlore forum went out of business long before the sequel was announced.
 
Just bought the game, and enjoying it. Seems limited i scope and replayability, though, it's not complex enough for my tastes. And I cannot get the expansions to work :(
 
Indeed, and those were the only Maj 1 forums I knew of. But perhaps Analad knew of some others?
I think he means this forum. When Paradox became the new publisher for Majesty Gold, they opened this forum. While there was talk of an upcoming Majesty 2, there was still quite a bit of talk about the original. When Majesty 2 came out, they just renamed the forum to Majesty 2, but kept all threads for the original and the sequel in the same forum. Take a look at the oldest threads here, and you can see for yourself.
 
my experience with Pdox games are as icons under my nickname are. Majesty 2 is a great game, but also targeted to small audience. Those who remember the first Majesty game and like dream fantasy setting.
 
Got 'em. Never really played Majesty 1.

I like Majesty 2.
 
I think he means this forum. When Paradox became the new publisher for Majesty Gold, they opened this forum. While there was talk of an upcoming Majesty 2, there was still quite a bit of talk about the original. When Majesty 2 came out, they just renamed the forum to Majesty 2, but kept all threads for the original and the sequel in the same forum. Take a look at the oldest threads here, and you can see for yourself.

I don't know, he said:

The first Paradox error was to have deleted Majesty 1 forums, probably a part of the agreement when they bought the license.

So it sounds like whatever forums he's talking about was separate from here.