• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Put more contrast in and you'll have nice useful photos. BTW, have you checked Hagar's provincial photos (Travel guide) - his work is just fabulous.
Are you referring to Berlin and Chicago? Actually, I've subtracted some contrast from them since originally I made them a lot darker. Now, however, I could give them again a bit more saturation.

As for Hagar: yes, I've seen some of his work - truly impressive. He's the real province pics master! :)

I'll upload you some screen shots from my Combat Mission battle for Normandy game. Here is a screenshot of a simple Opel Blitz. Can you use it?
Thank you very much! Well, in fact, as per the "bestmajor rule" ;) which applies also for myself, I tend to refrain using pc images, although if nothing else is available, I might concede it (although I've already violated this rule once or twice...).

These screenshots might look good indeed - I'll see what can be done.

Czech-made truck, also made famous by the book "The forgotten soldier" (strongly suggested, by the way). Thanks!

Grain Elevator with less damage if it can come to use. The grain elevator is like metaphor. Elevator to what? haven of helll:cool:, victory..

[Grain Elevator picture]
Hmm, not so much less damaged than in the other pic I'd say, if you look closely... but thank you anyway!

That building must have been a real hell to fight in, both for the Germans and the Soviets, yes. Much like other famous Stalingrad spots, like "Pavlov's" house, Red October factory etc. (not that the remaining part of the city was so quiet or comfortable, eh...).
 
Are you referring to Berlin and Chicago?
Yes.


Thank you very much! Well, in fact, as per the "bestmajor rule" which applies also for myself, I tend to refrain using pc images, although if nothing else is available, I might concede it (although I've already violated this rule once or twice...).

These screenshots might look good indeed - I'll see what can be done.
You are welcome. Why do you guys abide by that rule btw? An artist's special code? If you scale pictures down so much that one can't see if it was made from a plastic doll, a drawing or a photo then why abide by such rule?
 
That's why sometimes (very seldom) I skip it. It can be very difficult to tell the differences, sometimes only when one knows what is it about can say "ah, yes, that's a rendered image".
 
Ah OK. Interested to see if you manage to make something good out of it. I've positioned the truck at the map endge so that you have less vegetation obstruction. I can not get rid of the background though to make your job easier.
 
Ah OK. Interested to see if you manage to make something good out of it. I've positioned the truck at the map endge so that you have less vegetation obstruction. I can not get rid of the background though to make your job easier.
Thanks for taking care :) . I'll let you see what happens!

never heard about this rule rofl. but its true i only use historical images. i dont know if i would when making icons, but probably yes.

anyway cav time

[LOTS of cav drawings]
:D

Excellent work, best - thanks a lot!


Edit:

The world of modding can be weird at times. While searching for "Tatra" drawings, I eventually stumbled upon two good images for the Opel Blitz :p . So, here they are:


--->

--->
 
Last edited:
Ha ha, excellent!
Thanks!

However, in order to explain you my choice: one of the reasons to rather use images as the ones I've shown above is that they normally come already on a white background, or have just a few elements to be "cleaned".

Your images, although good, would require a lot of time to get isolated from their background (which, in addition, has a very low contrast with the truck itself in the middle to lower part of the image). Ideally, those screenshots would have had to be taken with the sky as the only background.
 
Yeah I realize that but having only sky as a background is not possible within that game. If it happens you won't be able to find any uitable drawing let me know and I'll provide in-game model if it exists.
 
The world of modding can be weird at times. While searching for "Tatra" drawings, I eventually stumbled upon two good images for the Opel Blitz :p . So, here they are:

Not to rain on the parade, but I think they're actually different vehicles. It looks to me as if the first is an Opel Typ-S 4x2 3-tonner (the Blitz) and the second an Opel Typ-A 4x4 3-tonner (not so much the Blitz).

The world of modding is made so much more difficult by the picky bastards out here.
 
Not to rain on the parade, but I think they're actually different vehicles. It looks to me as if the first is an Opel Typ-S 4x2 3-tonner (the Blitz) and the second an Opel Typ-A 4x4 3-tonner (not so much the Blitz).

The world of modding is made so much more difficult by the picky bastards out here.
Ha ha, you're right, Epa - and congratulations on your knowledge of German trucks.

The gist of the matter, however, was to find some lorries suited for German motorized infantry, and they were both perfect for this role. I wrongly labeled even the second one as "Opel Blitz", though - my fault!

P.S.: after doing some research, it seems to me that these trucks were nonetheless always labeled as "Blitz", although of different types (e.g. Opel Blitz Typ-S; Opel Blitz 3, 6-6700 Typ-A; etc.), so maybe I was not so wrong (it's just that I don't know German trucks well as e.g. German tanks or aircraft).

P.P.S.: you don't need to apologize, by the way - meticulousness is probably the most important attribute for a modder...
 
Last edited:
Not to rain on the parade, but I think they're actually different vehicles. It looks to me as if the first is an Opel Typ-S 4x2 3-tonner (the Blitz) and the second an Opel Typ-A 4x4 3-tonner (not so much the Blitz).

The world of modding is made so much more difficult by the picky bastards out here.
Actually, Epa, 'Blitz' was the name of the series rather than a specific model. So both the Typ-S and Typ-A are 'Blitz' models...
 
Well, now I feel very foolish. I was aware that the 'Blitz' title was bestowed on a series rather than a specific model, but understood that it was the the S series that acquired the label and not the entire range. You can bet I'll be sending a stern letter off to the responsible publishers - and be much more reticent to stick my bib in in future.
 
Hey Titan79,

Really enjoying your graphics pack with the TRM mod. However, is it your pack or default AoD that changes the mouse cursor to a grenade? I never played full screen before and just noticed- it kind of ruins the user-interface for me as its more noticeable than the usual mouse cursor.

cheers,

kilolima
 
Hey Titan79,

Really enjoying your graphics pack with the TRM mod. However, is it your pack or default AoD that changes the mouse cursor to a grenade? I never played full screen before and just noticed- it kind of ruins the user-interface for me as its more noticeable than the usual mouse cursor.

cheers,

kilolima
Hi Kilolima,

first of all, thank you very much!

As for your question: no, it is the TP which has, as standard mouse cursor, the AoD forum icon. However, I've also made some custom mouse cursors for each major power which you might like better than the vanilla one (you can find them in ...\Country-specific themes\ ).

Should you not like them either, just download the file I've attached, unrar and copy it to your ...\gfx\interface folder and you're done!

P.S.: check your PM inbox, please :)
 

Attachments

  • Cursor_active.rar
    317 bytes · Views: 30
Last edited:
I think including default cursor among the optional ones might not be a bad idea.

But how about a bullet cursor while we're at it? :p
It might be a good idea but I'afraid that people would not find it even if I'd put in the TP, and that they'd keep asking how to (eventually) restore the vanilla cursor. So, I'll just point them to my post above.

As for a bullet cursor: I had thought about it for a while, too. Yes, I might try doing one - although there's already a bullet used in the TP, and it is the alternate Victory or Walhalla icon, as requested by Hister. I'll see.
 
As for your question: no, it is the TP which has, as standard mouse cursor, the AoD forum icon. However, I've also made some custom mouse cursors for each major power which you might like better than the vanilla one (you can find them in ...\Country-specific themes\ ).

Should you not like them either, just download the file I've attached, unrar and copy it to your ...\gfx\interface folder and you're done!

P.S.: check your PM inbox, please :)

Thanks, Titan!

May be another UI issue: in the load scenario screen, I cannot see the scenario save date after selecting it. Not sure if it's because the background color is too dark or the date text has changed.
 
Thanks, Titan!

May be another UI issue: in the load scenario screen, I cannot see the scenario save date after selecting it. Not sure if it's because the background color is too dark or the date text has changed.
You're welcome!

As for the options screen: no, you're right, it's my background which has too little contrast with the writings on screen. I've amended it some time ago yet but never put it to "Corrections", as I didn't want to make it too heavy (MB wise). This updated image also makes it easier to see the checksum in the top-right corner of the screen.

I'll probably add it in the next version, though. For the time being, please download the file I'm attaching and put it in your ...\gfx\interface\frontend\ directory. [Edit: the file will be in the new version of Corrections, so please get it from there - I'm now deleting the 2,25 MB attachment from this post]


Edit:

New version of Corrections uploaded; can be downloaded from the first post in the thread, as usual.

It contains the latest additions which can be seen in the last posts (options screen with brightened areas to see checksum and game date; two new icons for German Mot infantry; new prov pictures fro Essen, Berlin and Chicago) as well as some other minor tweaks, like a different look for the Assault Gun brigade.
Also, made a new icon for Soviet infantry 1941:

 
Last edited:
I was wondering if it is possible to change vanilla diplomatic map-mode colours?

What I don't find satisfactory is the shades of green colour for my core provinces, my allies and neutral countries. At least making neutral countries have a different colour then green would make for a much easier map reading. Bigger difference btween core provinces and allied countries would also help. Can remain green but with bigger difference between the two.

Possible?

Edit: Shore bombardment icon and leadership bonus icon in the battle progress screen could see some improvements. ;)
 
Last edited: