Edit: I've made him know your mod - your recent mod review which he can access is most helpful in this regard. Expect him commenting there soon.
Thanks for the advertisement.
Edit: I've made him know your mod - your recent mod review which he can access is most helpful in this regard. Expect him commenting there soon.
avee's family relations mod for CK2 with a small adjustment for Sengoku
What were the parameters on which you decided the provincial economy and castle level?
Since I can't access that part of the forum 'cos I don't own CK2 can you copy-paste info of what that does?
EDIT: What this this do?
That's excellent chat! Hope you manage to overcome difficulties.
So if I understand correctly the duel would only happen when two armies clash on the map? I know early Japanese wars included duels and those diminished more and more. Will you include this feature only for early campaigns?
What do you mean by that?Except a shoot by allow or gun
What do you mean by that?
So when armies clash you can make it so that two representatives have a duel between the two armies before the real fight commences? Can you code it so that the side that looses the duel get's a moral penalty or something?
Sorry but i still don't understand - can you please be more elaborative?Direct attack mainly killed people.
When you have time please explain this more - what sudden encounter? I envisioned that in the old times two armies met and two representatives were chosen to fight a duel. Sometimes a result of the duel would be enough for other men not to engage and the commander of the representative who lost had to concede defeat. Am I again living in fairy tales?It is rather a sudden encounter.
I envisioned that in the old times two armies met and two representatives were chosen to fight a duel. Sometimes a result of the duel would be enough for other men not to engage and the commander of the representative who lost had to concede defeat.
Fairy tale again then ;(
I was being serious about your download link - where is it?
On this forum there isn't any link that would lead you to the download page for your mod. You must have forgotten to add a link. So please add it 'cos i would like to fire your mod again!A Japanese site. Did you have problem with it?
I'm playing Akechi in 1583 scenario and all Manufactory Guild slots are already researched so that there is no really a need for master of the guard to expand guilds. Is this intended?
Edit 2: I forgot if I already asked but can you get rid of some traits for women characters? Tough Soldier, Skilled Archer, Misguided Warrior, Brilliant Strategist and Skilled Tactician don't really fit for women do they?
Edit 3:
Arima-Hashiba (revolter from Hashiba) and Hashiba have the same banner icon.
Fix the following text in event:
The samurai sent me (insert name) seemed to never have been in proper battle... ... the reward were (change to "was")for battle trained soldiers...
I got many "heavy snow" events in a row in Shiga province - Shiga seems to be a lowland province so that is strange.
Moreover, as women can lead siege defense in this game, having around women with high martial skill isn't fully useless either.It is impossible for the random created characters at the start. As for the rest, the education events in this mod have less chance for women to acquire these traits. However, a woman with high military skill wasn't unrealistic.
Thank you for the answers lads!
So far into the 1583 scenario I haven't yet got any educational events for my kids but none of them became adult yet. I'll see how it goes when I continue the game.