Is the game still so laggy, though?
They've improved that quite a bit, but on huge galaxies it can lag somewhat. I play smaller galaxies so doesn't affect me really.
Is the game still so laggy, though?
I have read through this thread and I saw that many people wanted a 4x game with only human factions. A member of the paradox forums is making a game called Red Shift.
The game devlopment has been canceled. The authors states this, in the last update on this site.
The game devlopment has been canceled. The authors states this, in the last update on this site.
You should try Emperor of the Fading suns.I'd love to see them incorporate a CK style character/avatar gameplay element in a 4x game, have a dynastic corporate sort of character. Falling in and out of favor in a corporate/political system trying to maintain your powerbase within your faction and competing with external entities. If any company could make a truly grand sci-fi game where you can get into the knitty gritty details of planetary management as well as macro galactic level it would be Paradox.
Combine strategy and tactics in perfect unison. I like the idea, but I have a feeling you would need to leave everything but the interface alone.What I want is Master of Orion 2, redone with a modern engine.
Sci Fi grand strategy limited to the solar system are non-existent.
There's also the recently released Endless Space. I bought it this week, it's loads of fun![]()
The first play proper play-through is somewhat fun, then it's just the same old derivitive gameplay. There are such tiny differences in each 'race' it has very little replayability once you've won as one or two 'races'.
So far I can say that Endless Space is the best Master of Orion successor candidate. You should try multiplayer as well, as in MoO2 that's the part where it gets real fun.
I watched some trailers, but to be honest it seems to be more about flashy tactical battles with nice graphics than grand strategy.
If so, its not a worthy MOO successor imho.
Until you try out multiplayer and realize your opponent that has more experience can grow 10 times as big and powerful as you can in the same amount of time...The first play proper play-through is somewhat fun, then it's just the same old derivitive gameplay. There are such tiny differences in each 'race' it has very little replayability once you've won as one or two 'races'.
I watched some trailers, but to be honest it seems to be more about flashy tactical battles with nice graphics than grand strategy.
If so, its not a worthy MOO successor imho.