• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
They are like ignoring us.

The living (villagers, wolves and all sorts of other .... things) tend to do that. They are afraid that noticing and communicating with ghosts would be a sign of madness.

They don't realise how rude they are... not only do they kill us, and then pretending we don't exist...



Does ghost spam taste better than the awful British variant?

Ghost spam is fun. Just tough to create lots of confusion without influencing the votes ! Quite literally a second life... :p
 
For the record, I will untie it in favour of adamus if no-one else de-ties it in favour of 123xyz8
 
Unvote 123xyz8
Vote Adamus


With only ten players left and no dead wolves, we can't afford to kill two people in one day without solid knowledge of roles.
 
Deadline, Day Four​

Adamus (4)- 123xyz8, The Super Pope, jpr123, walrus
123xyz8 (2) - unclebryan, Cliges
walrus (1) - Adamus
marty99 (1) - Delta107

Not voted: Lord Strange (subbed), marty (autokilled)
 
Day and Night Four​


For the fourth night, the Romans elected to decamp to a taverna, choosing the Bottomless Amphora. There, over heated wine and loud singing, they held the vote to decide who must be expelled, and picked retiring centurion Adamus.

Adamus, though, was serving the wine as owner of the Bottomless Amphora, and by the time the Guards came to take someone away for questioning and/or a spot of crucifixion, the tribunes had forgotten who to send. Adamus was unable to cast his vote, but it didn't matter, and the Guardsmen took a tribune with a strange foreign-sounding name, something like wuntothriecswyzedate.

Later that night, a storm blew in from Ostia's direction. Some twerp was standing outside, just watching it, and got hit by lightning.

Primus Patruus Bryanus took this as an opportunity to kill his army arch-rival, Cliges, with an arrow.

As the remaining Romans hurried back to the Guard's barracks, a man was seen at the top of a building in the heavy rain. He pushed a block from it, which smashed into poor tribune jpr123's body, breaking his back. The stone was inscribed with these words:

"Rem non respicit Iesu, ut loquitur viri tui similis esses iunior cum putarent"

Three officers looked confusedly at the writing, and eventually connected it with that strange religion that came from Syria Palaestina. But the time they took to read it was the time that two Christians had to stab two of them and the third to show the cross in desperate defence, who they spared.

They, and a priest of their religion, were now in control of the Empire.

Adamus the Innkeeper Villager invoked his Innkeeper trait.
marty99 the Villager with Seerish Powers was struck by lightning and killed.
123xyz8 the Cultist formerly with Sorcerous Powers of the Christian Pack was lynched.
Cliges the Villager was hunted by unclebryan the Hunter.
Lord Strange the Brutal Werewolf of the Liberator Pack was hunted.


THE END​


Wolf Victory!

Winners:


Delta107 as Deltarius (formerly That One Duke) the Blessed Werewolf of the Christian Pack
walrus the Fourth in Command Cultist of the Liberator Pack
The Super Pope the Sorcerer


Losers:

unclebryan the unattached Hunter Cultist formerly of the Liberator Pack, now disbanded
jpr123 the Blessed Villager
Adamus the Innkeeper Villager
 
Last edited:
Uncle Bryan???

You're no uncle to me, pal!


Delta107 as Deltarius (formerly That One Duke) the Blessed Werewolf of the Christian Pack
walrus the Fourth in Command Cultist of the Christian Pack
The Super Pope the Sorcerer


Vicisti, Galilaee ought to be the new title of this game.
 
Wow.... that's a quick and surprising end !

Thanks, tamius, for hosting the game. :)
 
Yes, thanks for running the game, Taminus!

Cligues, I worried that my power would be wasted if I waited another night. In fact that proved correct, although it proved to be self-fulfilling predicion, as in killing you, and establishing parity, I did not have time to get affliated with the other pack.

Was there a leader?
 
Yes, thanks for running the game, Taminus!

Cligues, I worried that my power would be wasted if I waited another night. In fact that proved correct, although it proved to be self-fulfilling predicion, as in killing you, and establishing parity, I did not have time to get affliated with the other pack.

Was there a leader?

All's fair...

And it's the first time I fell victim to the hunter. That's sort of interesting.
 
Okay.... first off.. MWUHAHAHAHAHAHAHA!!!!! Good Ending!

Good Game - Thanks for hosting Tam... ;)
 
*sigh*

Tamius, man, it's no wonder no-one signs up for your games with these insane setups you keep making...

For everybody's information, one pack got:

- a Blessed wolf
- a Sorcerous Powers cultist
- the first TWO hunts

The other pack got:
- a Brutal wolf
- a hunter cultist
- hunts 3 and 4

Balanced? No.

Heck, the moment I found out there were only two wolves in the entire game, I knew this was a trainwreck waiting to happen. We managed to avoid that at least...
 
GM AAR​


Set-up​

Liberator pack (blue):
Lord Strange, brutal werewolf
Falc, second in command cultist
unclebryan, hunter cultist

Hunt nights: 2,3,6,7,10

Christian pack (red):
That One Duke, blessed fifth in command werewolf
123xyz8, cultist with sorcerous powers
walrus, fourth in command cultist

Hunt nights: 0,1,4,5,8,9

The Super Pope, sorcerer

Cymsdale, unattached cultist with sorcerous powers

Lord Dalek, apprentice villager
Rendap, third in command apprentice villager
Citizen1oo1, cursed villager with seerish powers
Cliges, villager
jpr123, blessed villager
Comm Cody, villager with seerish powers
THE_SPLIT, SA villager with seerish powers
Adamus, innkeeper villager
Xarkan, brutal SA priest
gigau, doctor with seerish powers


I had run two games before this, a year ago or so. Both had more players and were very standard games. For this one, since I thought I knew what I was doing, I decided I would have a non-standard setup.

I considered unbalanced packs - going with two wolves and five cultists - but ended up with them balanced. In the end, I decided to go for no seer and an abnormal hunting pattern (AABB rather than ABAB), since I have never seen either of those done before. Johho mentioned toying with no seer in his game, though.

I thought the Leader trait could lead to irritation among the village, with the lynch victim not being who they expected, so I did without it, and the Plotter trait too. I left the Innkeeper trait in - I was going to give it to the priest, in case the village came down with a bad case of idiocy, but decided against it, as it reveals the role.

The Witness, with only two wolves, was much too powerful for this game, so I rid myself of it, too.

The Lover trait is becoming rarer, and I couldn't quite decide which side to give it to, so chose neither.

I decided that the Priest would be the single most important character in the game, for the village, at least, and gave him a couple of traits. There is a Doctor to protect him, but I dislike requiring two hunts for important goodies, so if the Priest gets hunted, he dies.

The traits were given out mostly randomly. I liked the idea of a blessed werewolf - it might be useful, preventing one pack imploding straight off the bat - and a cultist flood. I hoped the setup might create importance for the cultists, as I planned in my other games. They can't exactly be kept out of the loop when the loop is one wolf wide. I left a smattering of seerish powers to compensate for the seer, made the doctor the second-most important village player with the only priestly powers, and gave sorcerous powers to cultists, so that they might be able to find a pack, in Cymsdale's case, or find a new one and bring their cultist friends along, in 123xyz8's case.

Night Zero

Christian pack hunted THE_SPLIT the SA villager
Xarkan the priest scanned Cymsdale the unattached cultist.
The Super Sorcerer scanned Lord Dalek the villager apprentice
gigau the doctor protected nobody

Powers were not used.

Night One

Christian pack hunted Lord Dalek the sorcerer's apprentice.
Xarkan the priest scanned TOD the wolf (RESULT: VILLAGER)
The Super Sorcerer scanned walrus the cultist.
gigau the doctor protected nobody

Powers were not used.

Citizen said:
tamius23 said:
Citizen1oo1 said:
tamius23 said:
You are a Villager with Seerish Powers.

I'm assuming this means I'm the seer and if it doesn't then leave my my illusions :)
If you allow it I would like to have a standing order of future scans, so I won't forget that

1st night THE_SPLIT
2nd night walrus
3rd night Adamus
4th night Comm Cody
5th night Rendap
6th night Xarkan
7th night Falc
8th night Lord Dalek
9th night Cymsdale
10th night gigau
11th night Cliges
12th night The Super Pope

I would like you to skip dead people and also have the possibility to change the list if I feel like it.

No, I'm afraid it doesn't mean you're the seer.

You have a one-time-use trait, that you can use to scan someone with a seer's scan. After that, it is used up.

Thank you, for setting met straight. And destroying my delusional dreams of grandieur.
I felt sÛÛÛ special :'( if only for a little while. I'll read up on your set of rules now. Maybe I'm cursed and I get to be a wolf when hunted, that would be interesting two :)

I found the last bit of this amusing, since he was, indeed, cursed.

On both nights That One Duke didn't send in an order, so on both nights I allowed an order sent by his cultist walrus.

I had nothing at all from the Liberator pack over the two nights in which they didn't hunt.

The Super Pope claimed LD on this first night (zero), and I attempted to tell both of them about the claiming. LD's inbox was full. I posted in the thread, asking for inboxes to be cleared, and Lord Dalek posted immediately after that. He ignored the post. Neither I nor TSP ever managed to tell him. And on the night Lord Dalek was hunted:

Tamius said:
The Super Pope said:
I shall now scan Eur007. Should anything happen to him, I pick Walrus and Falc as reserves.

Still can't get hold of Dalek, grr

EURO isn't playing in this game, I'll take that to mean you scan walrus.

LD posted right after I said to keep inboxes clear. He obviously hasn't noticed.

__

Night Two​

Liberator pack would have hunted Xarkan the priest but he died so they hunted Rendap the apprentice.
Xarkan the priest would have scanned Rendap the apprentice but was lynched.
Xarkan the priest brutalised Falc the cultist
The Super Sorcerer would have scanned Falc the cultist but ended up scanning gigau the doctor (result: villager)
gigau the doctor protected nobody

Citizen1oo1 used his seerish powers on Adamus the villager.

Day Two was certainly an interesting day. The village was listened to the last gasp of a cultist and shot itself in the foot by killing the number one goodie, the priest. Nobody twigged that in past games I've GMed, if a player had used his powers, he would be described as "formerly with sorcerous powers". Cymsdale never used his powers; Xarkan was not scanned, as he said (he was SA, and I removed the "-ly powers do not tweak SA" just before the game started.).

LS wasn't online, so cultists continued to send in orders. The pack was going to hunt That One Duke (glad I made him blessed!) but changed to Xarkan/Rendap at the last minute, courtesy of Falc the cultist both times. Over the entire game, no wolf sent in a hunt order.

Backups out of every orifice, too.

Rendap said:
tamius23 said:
Rendap said:
You, Sir, is a Gruesome Sadistic Person!

A Brutal Priest??? I did not see that one coming!

Surprise!

That's two games I've had an SA priest, too.

SA Priest is old. I've had those as well... :) But Kudos on throwing that Brutal there. I might try with a Brutal Seer at some point, but I'll be looking forward to seeing how you balanced it off.

Two games where Christians have been evil, too. And "balanced"? I aimed for "balanced", but rather more precariously than usual.

Night Three​

Liberator pack hunted gigau the doctor
The Super Sorcerer didn't vote or scan
gigau the doctor died

123xyz8 used his sorcerous powers on Adamus the villager.

It was around this time that I realised the game could end with no winners (only wolves and cultists left, who lynch Lord Strange, who in turn brutalises Delta107. Both wolves die immediately and the cultists and the sorcerer have nobody left to win with). That would be new.

The day wasn't the best because of the three no-votes. I was worried that the game would end in an autolynch storm.

Night Four​

Christian pack hunted Lord Strange the brutal werewolf
The Super Sorcerer scanned jpr123 the villager
Adamus used his innkeeper powers so 123xyz8 the cultist got lynched
unclebryan the hunter cultist uses his ability on Cliges the villager
marty got autolynched

No "powers" players left alive

and with three baddies of one pack left in six players, the game ends. Second game the Christians have won (CXXII ended in victory for the Nestorians). I'm pleased about the three winners - I, by my own count, win one in six big games, on average, and one in six of the players won.
 
........................

*Note to self* Get hold of Tamius and introduce his head to a Cod-Fish until he can balance things out.....