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vyshan

Retired Kaiserreich Developer
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Mar 30, 2011
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Hello,

The CK2 forums keep talking about a dark ages DLC, though a number of people seem to think it would be better to have its own game. So here is the thread for it.
Post if you would like a game set around the fall of the western empire/migration period! Ideas on how paradox could make a dark ages game would be cool to hear as well. :)

-vyshan/herkles
 
No. The dark ages is already covered by CK2. The early dark ages is dealing with the fall of Rome and should be included in Rome 2.

You do realize that there is a 400 gear period between the Fall of Rome and the beginning of CK2, right?
That's about as long as EU4 so it could easily be its own game.
 
You do realize that there is a 400 gear period between the Fall of Rome and the beginning of CK2, right?
That's about as long as EU4 so it could easily be its own game.
I still feel that an expended time for Rome 2 and somewhat expended time for ck2 could do it as well. After all what really happened during the dark ages, Rome fell and Spain was reconquered from the Muslims...
But sure maybe it can be a new game, I would for sure buy it.
 
I still feel that an expended time for Rome 2 and somewhat expended time for ck2 could do it as well. After all what really happened during the dark ages, Rome fell and Spain was reconquered from the Muslims...
But sure maybe it can be a new game, I would for sure buy it.

a lot more happened then that. Besides CK2 does not handle migrations well at all. And that was a major part of the period. Also one would have to simiulate paganism much better then it is in CK2. As paganism was not yet dead as christanity is only starting to rise in prominice at this time.

as there is like 400 years from the fall of rome to the beginning of CK then it would be good for it to have its own game to focus on its own features of the time period.
 
The Dark Ages were too unique to be represented by either CK2's or a possible EU:Rome2 engine. A new game, better handling migrations and the weird politics of the age should be the best option. CK2 will never go backwards now, and to push EU:Rome2 from the rise of Rome all the way to 867 is impossible! How an EU:Rome2 would deal with Charlemagne and Muslims?
 
The Dark Ages were too unique to be represented by either CK2's or a possible EU:Rome2 engine. A new game, better handling migrations and the weird politics of the age should be the best option. CK2 will never go backwards now, and to push EU:Rome2 from the rise of Rome all the way to 867 is impossible! How an EU:Rome2 would deal with Charlemagne and Muslims?
But I hope you agree that Rome 2 should have it's timeline until at least the fall of western Rome and a little bit after that.
 
How different would a dark ages game be from CK2? Would it still have characters or what?
 
How different would a dark ages game be from CK2? Would it still have characters or what?

Characters are important, though I say that for all games. However, CK2 does not handle migrations well at all. Plus the era was not fedual or really focused on dynasties. So it should be a different game giving its own care to those 400 years. Plus I don't think that paradox has any intention of moving the date back.
 
Popping in to say such a game will be unlikely to appear, simply because of historical accuracy reasons. No one knows for sure what happened in the Balkans in that period, for instance, so it would be next to impossible to create a map of it.
 
Popping in to say such a game will be unlikely to appear, simply because of historical accuracy reasons. No one knows for sure what happened in the Balkans in that period, for instance, so it would be next to impossible to create a map of it.
this is so wrong, what do you mean no one knows?
 
Popping in to say such a game will be unlikely to appear, simply because of historical accuracy reasons. No one knows for sure what happened in the Balkans in that period, for instance, so it would be next to impossible to create a map of it.
And in Estonia ;P
this is so wrong, what do you mean no one knows?
Maybe he meant almost complete to complete lack of reliable written sources in many areas of Europe? Hell, here in Poland we are at lost as to who actually ruled it five years during XI century AD – much less the Dark Ages – and I imagine that various sources from across the Europe are exactly the same unreliable.
 
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Popping in to say such a game will be unlikely to appear, simply because of historical accuracy reasons. No one knows for sure what happened in the Balkans in that period, for instance, so it would be next to impossible to create a map of it.

Was not the balkins under the control of the eastern roman empire for the most part anyways? but yea this is a major stumbling block.
 
this is so wrong, what do you mean no one knows?
Velg gets my point. Heck, our nations have been arguing for hundreds of years over where the proto-Romanians had been living, to give a more... familiar example. ;)

Paradox know there are hotspots that would cause controversy if they took a side, so that's why I doubt they'll tackle this period, or, at the very least, create a start date around it.
 
Velg gets my point. Heck, our nations have been arguing for hundreds of years over where the proto-Romanians had been living, to give a more... familiar example. ;)

Paradox know there are hotspots that would cause controversy if they took a side, so that's why I doubt they'll tackle this period, or, at the very least, create a start date around it.
Yes, from a population standpoint you are correct, but I don't really see why that would actually influence the map of the region after all countries did excist.
 
I think a game could cover this age, roughly the time betwen the early barbarian invasions and the start of the feudal era. As someone said the period is not about dynasties or empires, but it could be about tribes or peoples..

Most of what happened in many parts of Europe is unknown, but still that age saw the fall of Western Rome, the rise of the Eastern Empire, the birth of Islam, the Visigoths, the Frankish kingdoms, the migrations of diverse peoples that are well known... I think the game can be made, using the historical sources and making up what we don't know. If done well, that can give even more interesting results: developers will be free to invent things to make the gameplay more enjoyable and the game more balanced...

Other thing is the market and the profitability that such game can have.