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Slight fix to the ARKO version of dynasties - dynasty #1029055 should be

"1029055 = {
name="al-Idarisah"
culture = maghreb_arabic
}

Was uncapitalised and not formatted properly.
Report that in the ARKO thread, please.
Also, in bookmarks, perhaps place Stamford Bridge back ahead of William the Conqueror? Just strange on the senses at first.
That's a Project Balance change. It is due to it being the primary balancing point of PB, so I want to encourage users to play it.
The error message on a Win7 32bit system says that "the application is incompatible with the OS you are using". On a 64bit system it runs just fine.
Ah. That's a shame.
Not really sure there's anything I could do about it seeing as I'm on a 64-bit system.
Luckily 32-bit systems are dying out.
 
If anyone is still getting a command line very briefly flashing up (rather than the 32-bits error described above) when running the installer, could you try this installer? http://www.mediafire.com/download/ri86qdppyfinyv8/HIP.exe
It won't fix the issue, but it should actually display whatever error message you're getting so that you can post it here so we might fix it.
 
I notice that the custom interface causes an issue with the outliner where a scrollbar covers the right end of any text. Is this the correct spot to report that or should it be moved somewhere else?

can you provide a screenshot please, i don't really figure the issue right now.

I have a merged 00_dynasties.txt file of Arko and VIET; all the ARKO COAs are used and in many cases ARKO's names, but in cases of the Muslim names I kept the -id names; and where vanilla dynasties had COAs and ARKO didn't, I kept those as well.
http://erbkaiser.com/viet/arkovietdynasties.zip

A compatch dynasty file for future versions might be necessary indeed. Vanilla CoA code for dynasties have to be deleted as it can only refers to wrong gfx files or inexisting stuff or color.
 
A compatch dynasty file for future versions might be necessary indeed. Vanilla CoA code for dynasties have to be deleted as it can only refers to wrong gfx files or inexisting stuff or color.
Ordep and Aasmul just fixed things up so it'll work without that dynasty file. So that'll solve that issue.
Building the download right now. Should have it up in 5 mins or so.
 
Slight fix to the ARKO version of dynasties - dynasty #1029055 should be

"1029055 = {
name="al-Idarisah"
culture = maghreb_arabic
}

Was uncapitalised and not formatted properly.
fixed in my dev version, which is not the one included in HIP yet.
 
can you provide a screenshot please, i don't really figure the issue right now.



A compatch dynasty file for future versions might be necessary indeed. Vanilla CoA code for dynasties have to be deleted as it can only refers to wrong gfx files or inexisting stuff or color.
Yeah I took care to try and still reference the proper file where that happened. Wasn't easy :D

Although that was for Arko outside of the HIP so I will have to re-check it.
 
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Thanks for all your work, but it is not working for me.

I am on Mac OS X
- Downloaded properly,
- Extracted as required directly into Mods Folder
- Made the edit to the HIP.mod file
- Followed manual install instructions from the readme with no apparent issues (wanted to use: ARKOpack_Armoiries, ARKOpack_Interface, NBRT+ARKO, ProjectBalance, PB_VIET_Events, PB_VIET_Immersion - should be no confilcts)
- Checked the Historical Immersion Project box in the launcher

But the game is exactly the same. No alterations to the map, no PB pop up when I start a game.
Tried with just the PB module on its own - same result.
Tried with no DLC checked or other mods (only other mod i use is Arumbas Keyboard shortcuts) - same result.

Can anyone help please?

Thank you in advance.
 
Just want to know is there any converter for the mod? I'd assume not but I just want to make sure.

There is a converter for VIET/PB+VIET by Ordep...
 
Thanks for all your work, but it is not working for me.

I am on Mac OS X
- Downloaded properly,
- Extracted as required directly into Mods Folder
- Made the edit to the HIP.mod file
- Followed manual install instructions from the readme with no apparent issues (wanted to use: ARKOpack_Armoiries, ARKOpack_Interface, NBRT+ARKO, ProjectBalance, PB_VIET_Events, PB_VIET_Immersion - should be no confilcts)
- Checked the Historical Immersion Project box in the launcher

But the game is exactly the same. No alterations to the map, no PB pop up when I start a game.
Tried with just the PB module on its own - same result.
Tried with no DLC checked or other mods (only other mod i use is Arumbas Keyboard shortcuts) - same result.

Can anyone help please?

Thank you in advance.
Make sure the name of the merged is exactly the same as mentioned in the .mod file, and is in the same folder as the .mod file.
I'm not sure which mod maintains that you only need to control 50% of a region, rather than the vanilla 51%, in order to create a de jure title over the region, but would you consider making this 51% for the same reasons Paradox had decided?
Project Balance.
I've yet to hear a convincing argument for 51% rather than 50%.
Just want to know is there any converter for the mod? I'd assume not but I just want to make sure.
ARKO and NBRT+ don't affect the converter, nor does VIET Events.
PB alone works fine with the converter. VIET Immersion definitely used to, not sure about right now.
SWMH doesn't.

We plan to have the converter working with all combinations within a few months.
 
The only one I can think of is that with 51% you dont have rulers losing money juggling creation/usurpation of titles they both control 50%.
Personally I think the best solution would be to require 50%, and to have more than any other ruler in the region.
E.G., if you've got 2, and the remaining 2 are each individual counts, then you can usurp/create the title. If on the other hand the other two are held by a single person, then you can't.
 
Personally I think the best solution would be to require 50%, and to have more than any other ruler in the region.
E.G., if you've got 2, and the remaining 2 are each individual counts, then you can usurp/create the title. If on the other hand the other two are held by a single person, then you can't.

That's a sound argument. Would such a scenario be possible to implement, or have you already managed to implement this?
 
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That's a sound argument. Would such a scenario be possible to implement, or have you already managed to implement this?
Sadly, that's not really all that doable to implement. One'd have to have triggers for every single even-numbered duchy.
It'd probably be easy for Paradox to implement though.
 
You did it!!!

You created the best (non fantasy) mod for CK2!!

At least in my opinion which according to myself is very important.

Im going to kill hours playing this mod. All thanks to you!
 
So for us with 32-bit systems there's basically nothing to do about it?
 
Make sure the name of the merged is exactly the same as mentioned in the .mod file, and is in the same folder as the .mod file.

I finally got it working.

  • I had named the 'Historical Immersion Project' correctly and in the same folder as the HIP.mod file, so that was not the problem
  • I had to copy the contents of each individual mod into that folder, rather than move each folder - which involved careful copying, pasting and replacing (i tried doing a general replace all but that had disastrous consequences). I cant imagine this was the way you designed it to work (at least I didn't get that impression from the instructions, but it seemed to be the only way - maybe it is a OS X issue).

Things that wern't clear to me which may help others (feel free to correct me if i am wrong, but it worked for me):

  • I had to use both the NBRT+ files and the NBRT+ARKO files from their respective folders to get that mod working correctly.
  • You need the VIET Assets files if you want to use any of the VIET mod. I originally thought that was a combined mod and not necessary if you wanted to use any separately (as you do if you use PB).

Anyway I hope this helps people. Now on to the fun bit, playing. it looks fantastic, so thanks for all your hard work!