The error message on a Win7 32bit system says that "the application is incompatible with the OS you are using". On a 64bit system it runs just fine.
Report that in the ARKO thread, please.Slight fix to the ARKO version of dynasties - dynasty #1029055 should be
"1029055 = {
name="al-Idarisah"
culture = maghreb_arabic
}
Was uncapitalised and not formatted properly.
That's a Project Balance change. It is due to it being the primary balancing point of PB, so I want to encourage users to play it.Also, in bookmarks, perhaps place Stamford Bridge back ahead of William the Conqueror? Just strange on the senses at first.
Ah. That's a shame.The error message on a Win7 32bit system says that "the application is incompatible with the OS you are using". On a 64bit system it runs just fine.
I notice that the custom interface causes an issue with the outliner where a scrollbar covers the right end of any text. Is this the correct spot to report that or should it be moved somewhere else?
I have a merged 00_dynasties.txt file of Arko and VIET; all the ARKO COAs are used and in many cases ARKO's names, but in cases of the Muslim names I kept the -id names; and where vanilla dynasties had COAs and ARKO didn't, I kept those as well.
http://erbkaiser.com/viet/arkovietdynasties.zip
Ordep and Aasmul just fixed things up so it'll work without that dynasty file. So that'll solve that issue.A compatch dynasty file for future versions might be necessary indeed. Vanilla CoA code for dynasties have to be deleted as it can only refers to wrong gfx files or inexisting stuff or color.
fixed in my dev version, which is not the one included in HIP yet.Slight fix to the ARKO version of dynasties - dynasty #1029055 should be
"1029055 = {
name="al-Idarisah"
culture = maghreb_arabic
}
Was uncapitalised and not formatted properly.
Yeah I took care to try and still reference the proper file where that happened. Wasn't easycan you provide a screenshot please, i don't really figure the issue right now.
A compatch dynasty file for future versions might be necessary indeed. Vanilla CoA code for dynasties have to be deleted as it can only refers to wrong gfx files or inexisting stuff or color.
Just want to know is there any converter for the mod? I'd assume not but I just want to make sure.
There is a converter for VIET/PB+VIET by Ordep...
Make sure the name of the merged is exactly the same as mentioned in the .mod file, and is in the same folder as the .mod file.Thanks for all your work, but it is not working for me.
I am on Mac OS X
- Downloaded properly,
- Extracted as required directly into Mods Folder
- Made the edit to the HIP.mod file
- Followed manual install instructions from the readme with no apparent issues (wanted to use: ARKOpack_Armoiries, ARKOpack_Interface, NBRT+ARKO, ProjectBalance, PB_VIET_Events, PB_VIET_Immersion - should be no confilcts)
- Checked the Historical Immersion Project box in the launcher
But the game is exactly the same. No alterations to the map, no PB pop up when I start a game.
Tried with just the PB module on its own - same result.
Tried with no DLC checked or other mods (only other mod i use is Arumbas Keyboard shortcuts) - same result.
Can anyone help please?
Thank you in advance.
Project Balance.I'm not sure which mod maintains that you only need to control 50% of a region, rather than the vanilla 51%, in order to create a de jure title over the region, but would you consider making this 51% for the same reasons Paradox had decided?
ARKO and NBRT+ don't affect the converter, nor does VIET Events.Just want to know is there any converter for the mod? I'd assume not but I just want to make sure.
The only one I can think of is that with 51% you dont have rulers losing money juggling creation/usurpation of titles they both control 50%.I've yet to hear a convincing argument for 51% rather than 50%.
Personally I think the best solution would be to require 50%, and to have more than any other ruler in the region.The only one I can think of is that with 51% you dont have rulers losing money juggling creation/usurpation of titles they both control 50%.
Personally I think the best solution would be to require 50%, and to have more than any other ruler in the region.
E.G., if you've got 2, and the remaining 2 are each individual counts, then you can usurp/create the title. If on the other hand the other two are held by a single person, then you can't.
Sadly, that's not really all that doable to implement. One'd have to have triggers for every single even-numbered duchy.That's a sound argument. Would such a scenario be possible to implement, or have you already managed to implement this?
Make sure the name of the merged is exactly the same as mentioned in the .mod file, and is in the same folder as the .mod file.