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Yeah. I've got a ton of gold and I think I got it mainly through taxes. I didn't raid much after getting eaten by the kracken too often in my previous game. Out of my 8 holdings, only 3 of them in my capital are very developed and I've been constant about upgrading them. I also can't raise a very large retinue (only about 3k). None of my techs are above 3, though I've been focusing on tax modifiers and my crown laws have been low to medium.

As for de jure shifting, it looks like no duchy level shifts have happened anywhere in this game. My feeling is that kingdom de jure drift is only going to happen when there is long and sustained impediments to expansion, or if a player does not try to expand towards the nearest empire title. There were no other Kingdoms that put up much of a fight and I don't remember having much trouble with my vassals, though I generally tend to holy war everyone and give holdings only to people of my own culture and religion. I like the quicker de jure empire shift, as it allows the titular empire titles to likely get some de jure land within a characters lifetime.

The Republic in Athens created Makedonia Republic, but it is similar in color to Diocleia (Solar-Chrisitan Ostrogoth) just to the north of it. It looks like Antioch conquered Asia Minor with little more than their de jure holdings.

the Kraken is a lot more survivable now though, IIRC now with 70% chance to live if you high-tale it and run :rofl:

still, only a 3k retinue-cap? Well, then again a lot of the retinue-giving buildings are concentrated mid-late game (tech 4+) anyway, so there's that as well.

de jure ducal shifting taking a lot longer is also intended, since de jure shifting of kingdoms to empires is intended to be the primary means of de-jure rulership (ie. kingdom integrity will remain rather intact over time, but empires come and go)

as for taxes, if it's okay with you, could you give me a quick rundown of your situation?
for example, how much do you roughly earn from taxes? While the rates are highly dependent on religion of course due to SELIN, I'm interested just how much that empire of yours earns a month :D
(and since you noted that most of your laws are skewed towards tax, how much levies do you get then? )
 
as for taxes, if it's okay with you, could you give me a quick rundown of your situation?
for example, how much do you roughly earn from taxes? While the rates are highly dependent on religion of course due to SELIN, I'm interested just how much that empire of yours earns a month :D
(and since you noted that most of your laws are skewed towards tax, how much levies do you get then? )

I found a save from 20 years before, which was 2 emperors back. That guy was making about 150g a month during the Fall and a little over 30g in the Winter. Merchants, Martial and Preists at full devotion. Minor Clan Control and Martial policies. Moderate economic policy. Druidic. 16 stewardship, so he had the "renowned Investor" effect. I'm pretty sure it was with this guy that my gold reserves skyrocketed.

At 36 Martial rating, he could raise 17k personal levies, 5k retinues and 43k vassal levies.

The new Emperor from the screenshot was only making about 25g in the Fall months and about 2g in the Winter. Had the same crown laws, only had "Interested" vassal disposition. 8 stewardship. With 30 martial score, he could only raise 16k vassal levies and 17k personal. Druidic. Let me know if you need any other info.
 
I found a save from 20 years before, which was 2 emperors back. That guy was making about 150g a month during the Fall and a little over 30g in the Winter. Merchants, Martial and Preists at full devotion. Minor Clan Control and Martial policies. Moderate economic policy. Druidic. 16 stewardship, so he had the "renowned Investor" effect. I'm pretty sure it was with this guy that my gold reserves skyrocketed.

At 36 Martial rating, he could raise 17k personal levies, 5k retinues and 43k vassal levies.

The new Emperor from the screenshot was only making about 25g in the Fall months and about 2g in the Winter. Had the same crown laws, only had "Interested" vassal disposition. 8 stewardship. With 30 martial score, he could only raise 16k vassal levies and 17k personal. Druidic. Let me know if you need any other info.

ah, right, you were playing a pagan realm. Those values are quite decent actually, as it is fully intended for rulers with high authority to be able to get more from their vassals. Good to know.
(that said, the seasons are now disabled from now on, in an effort to combat lag among other things - maybe we'll bring it back, or maybe not...)
 
Wales is ugly due to a lack of kings :p
dQaZL.jpg


Not a game per se, but my current revamp of Britannia in my private version... I kinda like how it looks atm. :)
 
The year is 1276. I played as the Kahina Amazigh, founded the Amazigh Empire and reformed the Gurzili (now it's Mastimani).
It's the first time I make such a map, I hope it's good.

7mars1246.jpg

I like this game because great entities rised and sometimes felt, like the Hunnic sphere and the great Suomi Kingdom in the east, a great (Lughite) Armorican Kingdom in Britanny, Wales and a part of england, a great (Druidic) Irish kingdom which exploded into several kingdoms, and also a great Magna Graecia ruled by an Augustan dynasty whose rulers died in battle one after the other, and now Italy is divided between various usurpers.
Kurdistan is still alive after more than 100 years and it seems that nobody cares about their mountainous territory.
The Argead once ruled over Greece... then Spartans awoke.
The Hunnic Puppets are Kart-veli rulers who converted to the Hunnic faith (some are still Arians though).
In the first years the Sons of Attila (mercenaries) conquered two counties in Anatolia. They are still Hunnic.

My plans are to pacify my Empire (now I'm in an alective Monaychy with very powerful vassals), then conquer Sicily. I should also do something about the Kanaan in the south.
 
that map, it's awesome. I love how its still fragmented yet some clearly identifiable regional powers exist. It makes all the hours we've spent modding feel definitely worthwhile :D
 
Now the year is 1290 and the map is even better, with nice borders. But I should have done something against Qart-Hadast expansion politics, 'casue they took Mauretania, while I was in a defensive war against the Umayyads and the Shia Caliphate (which took all east africa). I'll post an updated map when the 10 rebellions in the Hunnic Empire will finally end (now they are at the gates of Austria...).
 
This is my first time playing this mod and so far this is where I am:
I am trying to restore the old borders of the Empire but I have to face three Empires to the east. It's getting too crowded now. I am moving north to wipe out Orsence (sp) and then I might try to gobble all the Anatolian Kingdoms before the Imperium Romaum does. Then I will march to the Indus!
ck2_2.png
ck2_map_7.jpg

My vassals keep fighting the little brown Kingdom so I think I will put it out of it misery. The tiny green just above the Shia Caliphate is the Sunni Caliphate, dislodged after my conquest.

EDIT: Here is the old borders. I'm a little more south than I expected:
Seleucid301BC.png
 
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Awesome. Do you feel like beating the Imperium Romanum or Serindia is a challenge or they feel just like pushovers? We never know if we made the AI too strong or too weak.
 
I haven't fought them yet but I think they will be pushovers. I have 68K troops in levies and they only have 25K.

Just played a bit more and this is the Empire so far:
ck2_3.png
ck2_map_8.jpg

I have mopped up the little brown kingdom and now only Gallica remains. Krpyos (the Cyan) is my "ally" but he haven't done anything worthwhile. Right now the Imperium Romaum is invading the Spartan Kingdom so Greece is going to be theirs. The Sunni Caliphate have been conquered by the Shia counterpart.
 
Had a fun time playing the eastern roman empire, rebuilding original territory then reclaiming the holy lands and north africa, including some parts of mesopotamia. Hit the administration penalty pretty hard so decided to release a series of kinsman independent kingdoms (makes it fun to watch them squabble with each other afterwards). At this point i'll probably holy war surrounding countries and turn them into buffer states, eventually reclaiming rome and turning the S.P.Q.R. back to the light of Solar-Imperial!

Had an unfortunate accident with a bastard child (wife's lover I then stupidly legitimised him), so ended up abducting then executing the child to prevent my empire falling into ruin.
I'm probably going to look forward to years of a female ruler, and probably lots of rebellions :unsure:

4ThZwT9.jpg
 
out of curiosity, could you upload the save file? :D
I'd like to use your world-state to tinker with balance a bit
 
had a revent game wherein the solar imperial "pope" inherited the imperium; being a non-created religious head, he had no dynasty and didn't conquer anything at all. perhaps if such people do inherit a realm, there could be little a.i. event to clean things up (something like the pope crowns a distant claimant/palace coup!). Also, serindia formed and it took 100 years to finally conquer the one remaining de jure province it hadn't. after that it just kept on meditating i guess (indohelen bud). meanwhile both sunni and shia calpihates came back from the brink of destruction and dominated egy, eth and persia. the dejure mamlakat al something is still too large given their already martial disposition. how about a tolerant to muslims trait (which already exists) but with a heavy penalty towards muslims if you don't have it? i mean the ancient religions along with the hellenic and zoroastrians ones shouldn't rest easy knowing that their old nemesis islam is on the rise again and do something rather than dispute hebron for the 100th time.
 
out of curiosity, could you upload the save file? :D
I'd like to use your world-state to tinker with balance a bit

Sure, here it is http://www.sendspace.com/file/v8nd2u (I don't know many good file upload sites, I hope this works for you).

(Edit - I should really register for Mediafire sometime this century... :p )

I use the small military events fix btw, without it my game kept crashing.
 
Had a fun time playing the eastern roman empire, rebuilding original territory then reclaiming the holy lands and north africa, including some parts of mesopotamia. Hit the administration penalty pretty hard so decided to release a series of kinsman independent kingdoms (makes it fun to watch them squabble with each other afterwards). At this point i'll probably holy war surrounding countries and turn them into buffer states, eventually reclaiming rome and turning the S.P.Q.R. back to the light of Solar-Imperial!

Had an unfortunate accident with a bastard child (wife's lover I then stupidly legitimised him), so ended up abducting then executing the child to prevent my empire falling into ruin.
I'm probably going to look forward to years of a female ruler, and probably lots of rebellions :unsure:

4ThZwT9.jpg
Did the Sassanids somehow transform into theocracy?
 
Did the Sassanids somehow transform into theocracy?

I'm not sure how that happened, the sassanid emperor still was in eastern persia, but got gobbled up by Serindia, i'm guessing maybe the priesthood managed to do a rebellion for control or independence, not sure.
All I know is they don't press their borders at all, which makes me a happy bunny building kingdoms all around them :happy:
 
Not really an "empire", but I made a map of the Eastern Mediterranean for an AAR I will hopefully start. Figured I might as well post it here if you guys want to use it, or something.

B6ij8Ux.png

Shameless advertising (sorta)
 
dat. is. beautiful.
... shame on you, for making me suddenly ache to play the mod when I need to work on it!!! :laugh:

(if only ck2 gameplay can actually go smaller-scale enough that we can model borders changing dynamically instead of static lines)