So I suppose in retrospect I should have sent leksu's name to marty and Wagon, not aedan. It all worked out in the end, I suppose.
So I suppose in retrospect I should have sent leksu's name to marty and Wagon, not aedan. It all worked out in the end, I suppose.
You aren't dead until the update kills you though.Ideally you could have sent right at the deadline/a minute before. Perhaps I should have been more clear there, I apologise for that. I would disagree with Skob about sending it after the deadline as I don't think game-information should be passed on after the deadline.
I know people who'd disagree. Me, for one. What if the GM is delayed by half a day? Does the lynched player get to keep trading information, giving instructions etc. long after he should be dead.You aren't dead until the update kills you though.
I know people who'd disagree. Me, for one. What if the GM is delayed by half a day? Does the lynched player get to keep trading information, giving instructions etc. long after he should be dead.
As a rule, no-one should anything that really gives away information that isn't already publicly known after deadline but before update, but definitely not the person who is scheduled to get lynched in a Lite game.
Of course not if the update is very late. I mostly think it applies to the first minutes, which normally would mean until update. I also don't think one should reveal critical information like pack members or scan results after deadline, but I would put sending that PM one minute before deadline or one minute after as the same.I know people who'd disagree. Me, for one. What if the GM is delayed by half a day? Does the lynched player get to keep trading information, giving instructions etc. long after he should be dead.
As a rule, no-one should anything that really gives away information that isn't already publicly known after deadline but before update, but definitely not the person who is scheduled to get lynched in a Lite game.
So...where's the cut-off point?Of course not if the update is very late. I mostly think it applies to the first minutes, which normally would mean until update. I also don't think one should reveal critical information like pack members or scan results after deadline, but I would put sending that PM one minute before deadline or one minute after as the same.
It is a gray zone, but a couple minutes in should be fine. Panzer has a point about lynchees and hunts though, so perhaps people lynched shouldn't send PMs after deadline.So...where's the cut-off point?
I think GMs should be allowed to use some discretion, but players should never deliberately abuse the rule: if you can't get it sent in time and you end up sending the pm a minute late that might be okay - deliberately waiting until after the deadline is not.
But I said the exact same thing (about lynched people) and you gave a completely different responseIt is a gray zone, but a couple minutes in should be fine. Panzer has a point about lynchees and hunts though, so perhaps people lynched shouldn't send PMs after deadline.
You aren't dead until the update kills you though.
As, indeed, they did in this game:The rules usually state otherwise.
The Rules said:§3D. - The player(s) with the majority of votes at deadline is considered dead. He will not reveal any inside information after the deadline.
As, indeed, they did in this game:
As, indeed, they did in this game:
Should be the most votes--it isn't always, especially early on, that a player has an absolute majority of votes. But that's pedantry.
This was fabricated evidence against me. Hax never saved me. What made you say it? I can only guess it's down to the "shallow reading".Based on a pretty shallow reading of the last two days, I am going to go with Oyoy, as he was run up and then saved by the Hax
This is a blatant lie, or another case of "shallow reading"? On that day I voted and presented a case against the arguably most active player left in the game. Nowhere did I say we should kill inactive players. How you can make that the only argument I made is beyond me. In fact it was you that proposed the opposite:You only argument yesterday seemed to be that we should kill inactive players, which has always been a shitty argument thrown around initially by thistletooth in a game where he was co-opted by the wolves into winning the game for them. It's a shitty meta argument that favors wolves, point blank. I am not saying that we go after soley active players, but not let us snatch defeat from the jaws of victory by playing a meta argument.
When I was dead I pointed out that using "killing inactives benefit the wolves" as a dogma would spell death for these games. My entire post was generally speaking and again; nowhere did I say that we should kill inactive players. Let me rephrase what I wrote. Maybe it will make more sense...I wasn't paying attention sadly, was the wolf outed prior to me posting? And yes, I barely had time to skim yesterday, wasn't feeling well. All in all I am not a bad vote from the idea of killing off zombies, except that I am not a wolf.
Actually while the last wolf could be an inactive person, I somewhat suspect he isn't, and if I remember correctly the rationale I always heard behind going after inactive players favored the wolves. Let me look at it more seriously today and try and figure out what's up.
Edit: I see what I missed, this is what I get for skimming.
I think it was a score draw. It was recognised "plurality" was the correct term, but that no-one cared.We've had the plurality/majority debate before.
We've had the plurality/majority debate before.