It'd also allow for multi-ethnic cultures - more useful in modern-day / post-apocalyptic / sci-fi mods, I guess, but places like Iberia, post-Ottoman Greece or the Holy Land might make use of it, too - just because the Franks invade Acre, doesn't mean everyone there suddenly turns white.I figured White Walkers had something to do with that request...![]()
Out of curiosity, how is the actual appearance determined? Do the numbers just stay the same, or are they randomly regenerated, or...? What if, for example, you're using nose slot X, but the new gfx set only has X-2 nose graphics?