• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Long time no see.
I have released a new version.

- supported DH 1.04
- added a scenario editor (EXPERIMENTAL)
- fixed some minor bugs

The scenario editor may have a lot of bugs and non-implemented features.
Don't forget to backup your files before saving.
 
I get this when I want to save
[15/2/2015 1:51:16 μμ]
Alternative HoI2 Editor Ver 0.42
[Log] Level: Info
Game Type: Darkest Hour
Game Version: 1.04
Game Folder: C:\Games\Darkest Hour
MOD Name: test1
Export Name: Νέος φάκελος (2)
[Config] Language Index: 0 (English)
[Log] Level: Error
===== Critical Error =====
Δεν έχει οριστεί αναφορά αντικειμένου σε μια παρουσία αντικειμένου.
σε HoI2Editor.Models.Scenarios.SortProvinceSettings()
σε HoI2Editor.Models.Scenarios.Save()
σε HoI2Editor.HoI2Editor.SaveFiles()
σε HoI2Editor.HoI2Editor.Save()
σε System.Windows.Forms.Control.OnClick(EventArgs e)
σε System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
σε System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
σε System.Windows.Forms.Control.WndProc(Message& m)
σε System.Windows.Forms.ButtonBase.WndProc(Message& m)
σε System.Windows.Forms.Button.WndProc(Message& m)
σε System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
σε System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
 
giphy.gif

Side note: Will it ever be possible to let us change which country owns a province?
 
Hello there.


I have same issue above and can't reload once a scenario loaded.
please fix them.
but really amazing to add scenario editor. great work!.
I have some quick questions.


I've noticed two radio button under scenario editor display.
could this editor used also as a save game editor?
How difference are in vanilla/mod/export button?
can I designate any export folder to save data?
in the case, how to designate is it?
are there any guides for scenario editor? It's have a lot of editable items.


thanks in advance.

EDIT:don't mind for export folder. I see on the top sorry.
 
Last edited:
If a Scenario is once loaded you can't Change the loaded Scenario without restart the whole Editor.
Thank you for your report.
I will review the loading procedure.

There are some bugs:
- If once a scenario once loaded, you can't switch another scenario.
- When the scenario editor window is closed and then reopened, it sometimes crashes.
- If the Reload button is pressed before loading, it crashes.
 
could this editor used also as a save game editor?
It will be implemented in the future.
But there are many many tags with the save game file.

are there any guides for scenario editor? It's have a lot of editable items.
I'm sorry to say there are no guides.
It is hard to manage both developing and writing documents.
I would be grateful if you could help me.
 
Possible.
Please select the Province tab, select a Country from the drop-down, select a province from the list, and check 'Owned'.
Alternatively, select the 'Owned' radio button, and click a province on the map.
I did this, but when I try to select the provinces on the map (IN GAME), it crashes.
 
Hey when I use the scenario thing only one nation gets updated and no matter how many times I try to add nations in the scenario, It doesn't update it.


Can you make it possible add nations in the editor? I don't want to waste my time adding all the
Code:
include = "scenarios\Broken Earth\U00.inc"
stuff in the eug.
 
I did this, but when I try to select the provinces on the map (IN GAME), it crashes.
In game crashes?
There may be the provinces that are multi owned or not owned by any countries.
I will revise the editor as the followings:
- If a province is owned by a new country, it is released from its original owner.
- If a province is not owned by any countries, the editor warns at the saving time.
 
Ok thank you. Really liking this editor. Is it possible to make the map show other countries while editing the scenario? or making the map resizable?
 
You've done a great service to the modding community! Thanks a lot :)