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got an Crash by saving the unit-files. created d_10, add a Name, descr and the few values on the unittype-page. save. Crash.

After that all the values were saved, but the text not (error with write in config files?)

 
Version 0.44 has been released.

- Added unit OOB editor.
- Fixed a bug that transportcapability of air unit is not saved.
- Fixed a bug that tech effect command parameters are not saved.
- Revised error checking of scenario files.

You fucking rock!
 
I know that you might shout at me for this but now that the Scenario editor is now here, can you also do Revolt.txt in the same way please? Only need to do minimum and extra i think.
 
A small question about the tech tree Editor:

Is there any way I can use your Editor to edit the tech tree and add Triggers to a specific tech-command?
'Cause in my mod I Remake the land-doctrines with more possible paths you can choose, and depending on what you choose before the tech adds diffrent boni.

Code:
command = { [COLOR="#A52A2A"][B]Trigger = { tech = 864538 AND = { tech 74638 tech 83627 } } [/B][/COLOR] "whichever Bonus the tech adds" }
 
A small question about the tech tree Editor:

Is there any way I can use your Editor to edit the tech tree and add Triggers to a specific tech-command?
'Cause in my mod I Remake the land-doctrines with more possible paths you can choose, and depending on what you choose before the tech adds diffrent boni.

Code:
command = { [COLOR="#A52A2A"][B]Trigger = { tech = 864538 AND = { tech 74638 tech 83627 } } [/B][/COLOR] "whichever Bonus the tech adds" }
I dont think thats possible in DH yet.
 
It is possible (and I believe we use it for few techs), but it should be used with cautious (especially for doctrines that can be abandoned by players) as this method is not foolproof.
Ohh wait, didnt see the trigger... Thought the tech would also research these other techs by command.