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Nobody wants to tell you to stop being obnoxious because you've historically thrown a massive temper tantrum whenever things don't go your way and nobody wants to deal with that, so I'll "whiteknight" however much I damn please if it means you'll finally get the hint. But enough of this childishness.



Yeah Alex I'll be on IRC later to pester you about stuff, so don't leave your computer for any reason whatsoever. Even if you need to eat or sleep. :eek:


Cease fire ?:)
 
Name of Character: Lawrence Harbach
Citizenship: North American Union
Title/government position/career: CEO of the Nanotrasen Corporation/ Governor of Ganymede Mining colony
Assets: Significant mineral and gas mining operations across Jupiter and the Kepler Belt, Space Station Dorado

Bio/History: Born in the one of the many overpopulated slums in the Union, Lawrence realized early on that the only way to improve his social status was join one of the corporations and try to ascend the ranks. To this end Lawrence joined the then small (for the deregulated, monopoly prone markets of North America) but fast growing Nanotrasen Corporation. At the time primarily a robotics company, Nanotrasen began a shift into off-world mining that quickly became its largest earning asset. During this time Lawrence worked and began rising though ranks at pace threatening to others. Soon Lawrence would be introduced into the internal competition of corporations via baptism of fire.

For his achievements Lawrence was placed at the head of a new project. The company received a military contract contract for designing a new class of combat android. Good progress was being when several rival executives, seeking to end this upstart's meteoric rise, had the project sabotaged. The Androids' programming "malfunctioned" during preparations for their first field test and went rouge. The incident cost the company over a million in damages and the contract was suspended "indefinitely". As the project's head Harbach received most of the blame, barely escaping termination of his contract. However he would receive punishment, but after that learned he would have to be ruthless if he was regain his status and spite those who caused his downfall.

For his role in the incident Lawrence was demoted and sent to oversee a small mining station in the Kepler belt. He found little opportunity there and it seemed it would be the end of his career.However events would change when, by luckiest of circumstances, a piece of debris carrying a prototype EFU AI drifted into the station's range and retrieved by a salvage. However it's existence was not unknown as a highly trained special ops unit attacked the station seeking to retrieve it. What happened next only a handful know for sure but it ended all aboard the station dying in a catastrophic explosion (except for a handful of station personnel including Harbarch). But Harbach was able to secure the AI for Nanotraesen and this was what he need to revitalize his career.

Back in an executive position, Harbach carved a path to the highest positions in the company. This time anyone who stood in his way soon had their careers decimated or met with unfortunate "accidents". Learning from his mistakes, Harbach took few chance and every move he made was in his favor or made it so. It has his ambition that secured Nanotrasen rights to gas mining over Jupiter and control of the colony on Ganymede. This Action propelled to CEO and now he is in position expand his influence even further.
 
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The Four Laws of the Atomic Church

1. There is Only One God, and it is the Atom.
2. All Good in the Universe Comes from the Atom.
3. Only Through the Grace of the Atom can Right and Wrong be Found.
3. It is by the Will of the Atom that All Shall Bend Before the Almighty Atom.
 
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Name: Heinrich Adolf Schwarzfeld
Citizenship: European Federal Union
Career: General Fabricator of the Mars Branch of General Omnibionics
Assets: General Omnibionics Mars Branch Research Station – ‘Deus Ex Machina’


Biography: ‘Born’ into the European Federal Union (EFU)in the region of Germany in the year 2210, Heinrich Adolf Scwarzfeld was a ‘designer baby’ as they were called at the time. That is, he was altered genetically during his maturation inside the artificial birthing facility to suit his ‘parents’ tastes. Heinrich’s parents had wanted a child that was a capable of thinking with the same calculating ability as a computer, and they got just that.

Heinrich grew into adulthood without any noticeable events effecting his life, his intelligence soaring rapidly as every day passed, until the time came for him to choose a career. Opting in to working for the private sector, in the multidisciplinary field of Omnibionics (literally ‘All-bionics’), Heinrich found that tinkering with machines and biological matter was an incredibly rewarding way to pass the time.

Rising swiftly through the ranks (although he did not truly care about it) Heinrich was soon elevated to the position of Assistant Fabricator of the Mars branch of the company. Assisting his senior, the then General Fabricator Louis d’Aubigny, in all matters of research ranging from the effectiveness of plasteel based communication arrays in transmitting energy as cheaply and quickly as possible between Mars and Earth to how well the internal organs of lice could survive in the cold vaccum of space, Heinrich was noted as being quick, efficient and notably detached from his work.

Following his senior’s untimely death thanks to a pressurized explosion in the upper levels of the research station ‘Deus Ex Machina’, Heinrich was promoted to the position of General Fabricator. Since his ascension the European has devoted his energies to further investigating the possibilities of genetic manipulation, in particular cloning, and the furthering advancement of the capabilities of artificial intelligence.

Now more machine than man, Heinrich Adolf Schwarzfeld is solely focused inwards, disinterested in the concerns and affairs of the outside world. All that matters to him is that his research goes ahead, as quickly and efficiently as possible.
 
Following his senior’s untimely death thanks to a pressurized explosion in the upper levels of the research station ‘Deus Ex Machina’, Heinrich was promoted to the position of General Fabricator. Since his ascension the European has devoted his energies to further investigating the possibilities of genetic manipulation, in particular cloning, and the furthering advancement of the capabilities of artificial intelligence.

Now more machine than man, Heinrich Adolf Schwarzfeld is solely focused inwards, disinterested in the concerns and affairs of the outside world. All that matters to him is that his research goes ahead, as quickly and efficiently as possible.

Reminds me of "The Turing Option."
 
Population, Tech and MORE


Population

It is very fair to say that earth is very overpopulated by the dawn of the year 2350, close to 24 billion people inhabit the land of our mother planet, including some mega floating cities.

Break up by nation:

North American Union : 1.7 Billion
Latin America Federation : 1.8 Billion
Empire of Brazil : 1.3 Billion
European Federated Union : 1.6 Billion in Europe, 450 million in North Africa Territories: 2.050 Billion
South Africa Republic : 1.5 Billion
United Persian Caliphate : 2.4 Billion
Eurasian Imperial State : 1.3 Billion
Kingdom of India : 5.5 Billion
Chinese Hegemony : 5.9 billion
Pacific Alliance : 2 Billion



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Overpopulated Alexandria

Naturally with overpopulation comes, lack of food, resources, enormous cities and the criminality, poverty and ghetto with them, all around the world. For this and many other reason people flee to the colonies in hope of a new and better life. Meanwhile as all wishes and miracles this doesn't exactly happens, it have fueled the mass migration toward the colonies especially in the last 100 or so years. At the dawn of 2350, even though exact numbers are unknowns it's believed the humans of space are in the range of 500-750 million people.


Technology

As many are probably wondering (and some have asked about) what's the technological state of human race in solaris? can easily be answered as in pretty damn awesome!. Now in all seriousness technology have advanced greatly in many fields in the last hundreds of years.


Robotics and AI:


At the dawn of 2350, it's not uncommon to see worker androids and maids for the rich as well as highly advanced AI, though in the end the idea of Sentient AI was refused by the people of earth they have driven AI to almost sentience level intelligence and understanding. Combat androids and AI are highly used by the more advanced and richer nations such as The Pacific Federation for the Australian and Japanese Forces as well the NAU by its world famous PMC as well for the Corporation's Security Forces (which are effectively private militias). In the EFU where distrust for the “mad sciences” is higher they are mainly used as compliment for their air forces and battle calculation on their ships, similar to what most nations currently do.

The truth is simple the increase of android and other robotic workforce have displaced millions of people from their jobs, and incrementing the size of the poor everywhere, especially however in the EFU lands where all industrial and agricultural jobs have simply being “modernized” driving millions to escape to the colonies for opportunities.

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Robotic Security Guard
It is a new fad world wise for the rich to not only have robotic servants but to partially or totally robotic their security apparatus, as well you can't bribe an AI, and they will surely give their live for you against a furious mob.

In some countries like the Latin American Federation, there are movements to give rights to androids and end the exploitation as slave, with many of such movements advocating to remove limitations and finally give the last step for the AI’s to sentience.

What must be still remembered that unlike in Europe, it is cheaper to have a human labor than robotic one in much of the industries, after all human lives are cheap in an overpopulated world.

Genetics and Biomechanical Augmentations:


-A field that have done great leaps have been that one of genetics and biomechanical augmentations. Just as how robotics have been taken up by the PF, augmentations have been speared on by the EFU meanwhile genetics have been by the LAF. No matter though who really did as technology have spread everywhere and are used extensively (especially where they were first developed). In the field of augmentations, for those that can afford them you can literally replace much of your body with bionics parts, increasing sight, strength and many other things. However much of the population don't have that kind of money and content himself with some part exchanges of replacing damaged organs. It is on the EFU where everyone to the most poor labor extensively to replace something to be better.

In the fields of genetics the road have been one of what once was considered science fiction. The so called designers baby are the ways of the rich and powerful in which their babies are tailored to the most specific details as possible and grown in vats so the woman won't have to have the traumatic effects of pregnancy. The details can go as wild as to have eyes of red color or natural purple hair and much more like intelligence, strength, height, looks and so on. on the other hand the poor cannot afford such changes and struggle to at least remove inherited diseases or improve a bit over their own traits, widening much more the rip between the have nots and the have it all.

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Designer baby inside its Growing Vat

Modified plants and animals are the norm in much of the world to increase resistance and productivity except a sore place, of the EFU, where drawing from the ideas of the XX century on GMOs and other “mad sciences”, in order to allow personal freedoms (and thanks to the push of the rich) GenMod people have been allowed. In the Caliphate however GenMod people are strictly forbidden for interfering with the role of God upon humanity (even though the rich have their children outside the country to GenMod them, so is more a control thing). New animal and plant species have been created little by little like much of you can see being grown in the colonies.


Virtual Reality:
-Virtual Reality meanwhile slowed down a bit during the first years of the 2100s have by now become a staple of every civilized nation. The V-net was created finally close to 2125 giving the chance to users to “dive” into the net itself and interact with content, from their own development and advances grew immensely. With the advancements of the virtual reality by 2350 users can truly dive into a anything really, virtual games and programs put the user inside the software and they can feel, taste, hear anything like reality itself like a second reality. More importantly the V-Net have become the world inside the world, user become avatars inside the net and interact directly with it, talk with more users and build their own sites as small worlds. Esports, business and much more is conducted in the V-net, the marvel of our time.

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An example of a V-Net popular site​

With the world fractured into Mega nations one may think such net cannot exist but the truth is each one have built a network that can easily simple be isolated from the others if necessary like in times of war and so on. The V-net have been expanded to the colonies as well where is much more shady and less state controlled because the lack of resources. Meanwhile the vast space between colonies as well as earth make things delay a bit, Especial zones have been established where the Network can still remain in real time, they usually run in the areas around the planets of the solar system and incorporate all nearby colonies. It is possible to establish a real time network but the investment into relay outpost in the deep of the space haven't motivated the colonial nations to do so to the chagrin of the colonies (some say is to maintain the colonies isolated from each other of real time as well earth and keep them under control easier).


Weaponry:

-With Constant warfare and mega nations on earth weaponry have developed quite heavily on our beautiful and war torn earth. on earth the nations can been observed using mechanical units, heavy tanks, all forms of aerial fighters and much more to wage devastating war upon each other. However the truth is war on space have not been in grand scale or that much worth it since the first great colonial war. Much have concentrated in forcing the nations to give up their colonies and then swiftly occupying them or colonized their claimed areas.

Things may be changing though as colonies have grown massively and resources, food and water become a problem on earth bigger every year. At the start of the game all colonial nations will posses a Main battlefield head up by a Dreadnought-Class ship, first developed by the NAU fifteen years ago, the latest have been the deployment of the Brazilian Dreadnought ship. However no more investment than one have been done as they are fairly expensive as well no real action have been done on that time. Most of the battlefield are a few battleships and dozens or hundreds or smaller, lighter and cheaper crafts.

All colonies will beginning with some sort of Colonial detachment under the colonial administrator of smaller ships as well as some Colonial militias, and Space Marine garrisons (which are under the command of that Nation Space command). The truth is heavier equipment is expensive and in many cases unwilling or unusable to be deployed to the colonies for which most nations have invested on their fleets.


Space navies Units

Fighter/bombers: The smallest of the ship classes, most fighters are one or two seated with bombers going up to four seats. The fighters as their name imply as fast strike ships mainly to be used against bombers and other fighter units. They are lightly armored and their weapons are of low impact. The bombers in the other hand have more platting as well possessing much powerful weapons to impact ships of all size and damage them. The trick is one bomber won't do much at all to a bigger ship, many will shred it to pieces little by little.

Corvettes:

The smaller of what can actually be called warships. They are lightly plated and possed low amount of weapons as well of low impact. They are used mainly in swarm tactics, flanking actions as well as disposable ships to protect bigger ones. They small size allow them to fight against the fighter/bomber class ships even if not at levels of the specialized ships for it.

Frigates:
The second to smaller ships. Better armored and armed than the Corvettes, the frigate make the backbone of most of the flanks in the navies for their relative cheaper price. They are fast (though slower than a corvette) and can take more damage.


Cruisers:
Using a similar design than the Destroyers the cruiser is focused for combat against other warships unlike its cousin class. Much faster and better armed than a Frigate. The cruiser is used to give that extra punching force to the flanks as well lead them. For poorer forces the Cruise can be use as a substitute of main battle ships but it's not the most recommended against heavier forces.

Destroyers:
The cousin class of the cruiser, the destroyer have been stripped of their heavier Weaponry and with slower engines, the money investment have gone to a heavier plating and what is called unconventional weapons. Mainly serve the function of AA against the swarms of fighters and bombers. A fleet that can't defend itself against them would be surely torn to pieces by a prepared enemy.

Battle-cruisers:
The first developed class of the Battle line ships. The battle cruiser is heavily armed, yet its platting is much lower than its cousin the Battleship. However it makes it up by much more powerful engines to grant a higher speed and maneuverability. Used for nations that want to have a faster battle line and complement it with great crew training.

Battleships:
The second Class of Battle line ships. The battleships have much more plating than its cousin the battle cruiser, armed with similar weaponry but much more slower. A easier target to it, the higher plating theoretically should hold up.

Dreadnoughts
:
The latest Class to be introduce in the space forces of earth. The Dreadnought is expensive as its powerful. Much bigger than a Battleship the slow dreadnought defend itself from its much faster enemies by a mix of heavy plating and a lot of guns. Truly a sigh to behold currently each main battlefield from earth posses one acting as its Main ship.

Light Carriers:
The Swarm Ships as they are nicknamed. The Light carriers, launch several squadrons of fighters and bombers during conflict as well for patrol mission. The current standardized rate is to hold four fighters for every 2 bomber squadron.

Heavy carriers:
A theoretical ship, for which rumors have been going around could be possible be designed and built to hold much more squadrons than current carriers as well designed to reduce the rate of fighter/bomber.

Behemoth:
Another of the theoretical ships, rumors are around designs are under development but nothing proved yet. The Behemoths would be a truly terrific size on the battlefield, dwarfing even the huge dreadnoughts and with weaponry and platting beyond anything currently seen.


The Armed Forces:


Colonial Militias:
Colonial militias are men and woman of the colonies whom serve sometimes as security forces and more often than not to quell any rebellion. The true intended use is to fight against occupation attempts or raiding by pirates or enemy nations and colonies. Most colonies have at least a few squads of militia for this function. The colonial militias will be the forces the governor will be able to raise for the colony. This of course can change as colonies get better or even break out being able to form real armies.


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a well armed ColMil member​

Colonial Marines:
The colonial marines are the armed forces of the colonial nations on their colonies, theoretically to defend them against enemy or pirate raids, they too serve the purpose to keep them in line when necessary. Colonial Marines are well trained and equipped for their functions, armed with advanced battle rifles as well as combat armor. Meanwhile the bigger colonies always have a garrison of colonial marines this is not the case in the smaller or furthest away ones.

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A colonial Marine from a corporate colony

Battle Mech:
meanwhile tanks or other wheeled vehicles are not that useful to sometime outright unusable. Mechanical units possess more flexibility and still can carry heavy firepower compared to infantry units (yet they are often not as armored as tanks and other main battle vehicles). Battle Mechs have only been deployed once to the colonies and that was during the First Colonial War, such deployment can be seen in our time as a pretty desperate measure. A colony armed with some can make much easier the process of “liberating” a rival.

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A Support Battle Mech
 
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((This is extremely cool. I'm considering breaking my resolution not to join new games. Not sure who I would play.))
 
((My idea for a character was a colonial bureaucrat on Mars. But like 2/3rd of existing characters are already EuroFed.))
 
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Великое княжество Чосон
Grand Duchy of Chosen

Government: Semi-constitutional monarchy
Grand Duke: His Highness Owezgeldi I Niyazov, Grand Duke of Chosen, Count of Turkmenia
Prime Minister: His Excellency Tomislav Anatolyevich Reznikov, Baron Reznikov (Conservative Party)
Speaker of the House of Lords: Count Stanislaw Czarnowski, Count of Incheon (Conservative Party)


Population:
81% Korean
9% Russian
4% Turkestani
3% Kazakh
2% Chinese
2% Polish
1% Other


History:

To be added
 
Name of Character: Dr Simon Maturin y Domonova
Citizenship: Latin American Federation
Title/government position/career: Director, San Borodino Colony, Europa
Assets: substantial inheritance, medical degree, spaceship Sopresa
Bio/History: One of the many heirs to the massive biopharmacological company EnGen, Dr Maturin has spent most of his life pursuing humanitarian and scientific interests. A proponent of moving the boundaries of medical science beyond mere illness prevention to "the augmentation of life", he and other like minded LatFed elites formed the San Borodino Society to create a center for their research, while simultaneously searching for signs of indigenous life in the massive ocean under the Europan ice.
 
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(Picture taken in the Virtual Reality while discussing a topic about civil war raiding tactics.)

Name of Character: Carl 'Abe' Sullivan
Citizenship: North American Union
Rank: Mayor General (**) of the Colonial Marines.
Assets: 5th Colonial Marine Division stationed on the Moon, Battle Cry: Libertas vel Mors!
Biography: Originally a history teacher from Philadelphia Carl sought his luck in the military in hope to leave the overcrowded mega cities of north America. He visited West Point, as he aspired to be more then mere cannon fodder. Thanks for his fast understanding of tactical situation he earned his stripes during the Korean war. From his perspective it was a war led for corporate interest and greed., any Illusion he still had about the current state of the Union quickly vanished. He understood it was his duty to oppose the current regime in any possible way. While rallying loyal Officers around him, he is waiting for the opportunity to overthrow the NAU and to establish once more the Union as a shining beacon of freedom.
 
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(Are there private colonies? I was thinking in being a corporate/research station, in the asteroid belt or in an artificial satellite orbiting a bigger planet)

there are private (aka rougue clonies) mainly in the far reaches. If you want a corporate colony they are many under NAU too.
 
Abdulkareem Bekr

Citizenship: The Caliphate

Title/government position/career:
Religious Pirate and Governor of Ceres

Assets:Colony of Ceres,a lot of ship,many volunteers from earth(religious volunteers),a company to produce spaceships.

Biography:


Abdulkareem was born in Tahran in 2314.His father was an important general and participated in conflicts of Turkey.When his father was in a mission he was shot down by a European sniper.Her mother suicided after that leaving Abdukareem alone.Because his father was an important person,the government took care of him.He started to be interested in Islam.He wanted to join the Navy to fight in the name of Allah.He had lessons in Military Academy and graduated from there in 2335.He was ready to serve his country and bring glory to Islam.

He took missions to small patrols for start.He rose quickly as he had support from the people,because of his religious motives.He also had a good understanding of modern space battles.He started to harass the enemy as a state supported pirate.In 2340,he attacked the European colonies in the asteroic belts and devestated them.While this didn't do much since they recovered quickly,this led to his recognizition on all over the country.He was granted the colony of Ceres as a base for operations and an income coming from there.He also gained huge support from the people.A lot of people came to Mars just to join him.Middle Eastern Ceres grown quiet fast and it became a huge source of manpower and income.As he contuniued the operations he had more and more power and wealth and finally he opened a company to produce spaceships in 2342.He contunied his operations against other nations and gained power,fame and fortune.

He is considered as a strong pirate and recognized all over the world..He is the most powerful one in the Caliphate after the Caliph.Some people even thinks that he can defeat the Caliphate in a space warfare.But no matter what others think,he is continuing his operations.
 
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Abdulkareem Bekr

Citizenship: The Caliphate

Title/government position/career:
Religious Pirate and Governor of Mars

Assets:Colony of Mars,a lot of ship,many volunteers from earth(religious volunteers),a company to produce spaceships.

Biography:


Abdulkareem was born in Tahran in 2314.His father was an important general and participated in conflicts of Turkey.When his father was in a mission he was shot down by a European sniper.Her mother suicided after that leaving Abdukareem alone.Because his father was an important person,the government took care of him.He started to be interested in Islam.He wanted to join the Navy to fight in the name of Allah.He had lessons in Military Academy and graduated from there in 2335.He was ready to serve his country and bring glory to Islam.

He took missions to small patrols for start.He rose quickly as he had support from the people,because of his religious motives.He also had a good understanding of modern space battles.He started to harass the enemy as a state supported pirate.In 2340,he attacked the European colony of Mars and devestated it.While this didn't do much since they recovered quickly,this led to his recognizition on all over the country.He was granted the colony of Mars as a base for operations and an income coming from there.He also gained huge support from the people.A lot of people came to Mars just to join him.Middle Eastern Mars grown quiet fast and it became a huge source of manpower and income.As he contuniued the operations he had more and more power and wealth and finally he opened a company to produce spaceships in 2342.He contunied his operations against other nations and gained power.

He is recognized as strongest pirate ever all over the world.He is the most powerful one in the Caliphate.Some people even thinks that he can even defeat the Caliphat in a space warfare.But no matter what others think,he is continuing his operations.

ummm at start you really cant start as the stronkest pirate though XD. Second no caliphate colony on mars or anywhere inside the asteroid ring.
 
latest

Name of Character: 'Marshal' Yuri Vladimirescu

Citizenship: The European Federated Union

Title/government position/career: Govenor of one of the Mars Districts, former commander of the EFU forces in Romania

Assets: Secret Mind Control (testing) Facility somewhere on Mars, friends in the high command of the EFU Naval Command, psychic powers.

Bio/History: Yuri was born in the State of Romania to a well-off middle-class family. As he was not the oldest son, he was not bound to the family trade and land as his brother. Instead he joined the army and when he rose to the rank of colonel, he was responsible for overseeing the construction of several fortifications along the border with the Eurasian Imperial State. A few years later, he was put in charge of the Federations forces in Romania. Due to some pretty sketchy things happening under his command, he was resigned and they placed him as govenor of one of the Mars colonies to not anger his powerful friends in the army and the navy. When he got to Mars, he quickly set himself to continue his weird projects, however this time, he was so far from the Earth that the EFU does not know about this. His base of operations is called the Epsilon castle and not many knows what is going on in there. He is rumored to have great psychic powers. He styles himself Marshal and it is known that he rules his colony with an iron hand.

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