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I don't think that really counts as a clearing vote.
The key was is that while Aedan kills his packmates, he never becomes really fixated on said packmates everyday. The fact that I voted him and that he was so intent on killing me should've given me extra goodie points if anything.
 
The key was is that while Aedan kills his packmates, he never becomes really fixated on said packmates everyday. The fact that I voted him and that he was so intent on killing me should've given me extra goodie points if anything.
While true, you'll also note that my attempts to kill you were always cut short by an outing. And I dropped it (at least voting wise) to move on to Ithvan. Who ironically would become my packmate shortly afterwards. So not quite clearing worthy, though less likely. The refusal to use guild powers didn't help, since using scans with baddies in the pack isn't much of a waste, and refusing to use them at all is certainly a waste.
 
Which one?

In any case, I do apologize for lynching you. I actually think you were not suspicious at all, though it's easy for me to have thought that- but I needed to win. So, there you are.
don't apologize to the dinner.
 
The key was is that while Aedan kills his packmates, he never becomes really fixated on said packmates everyday. The fact that I voted him and that he was so intent on killing me should've given me extra goodie points if anything.
Maybe. From tamius's perspective, you were one of only three possible players who could be wolves. He also estimated there was only one wolf left. From that vantage point, it makes sense to kill both of you, though I don't know why he didn't also try TIEing Yakman.

And take heart- you would have lost anyway, because they'd surely have lynched Yakman the brutal if not you the next day, but probably not Ithvan or me.
 
And take heart- you would have lost anyway, because they'd surely have lynched Yakman the brutal if not you the next day, but probably not Ithvan or me.
They wouldn't have lynched me, because we had pathological liar claims to seer to scan me and I would've been added to the JL
 
They wouldn't have lynched me, because we had pathological liar claims to seer to scan me and I would've been added to the JL
You still would have lost, because we'd have lynched someone else, probably the non-JL and brutal wolf Yakman -> parity.

Audren suspected you due to you not sending your guild order, I believe. I suggested a TIE, abd tamius ran with it.
 
It's ok, Jackson.

You'll move on.

You were 2nd favorite co-guild member after Wagonlitz.
 
Definitely not my fault in that regard.

I came to that guild two days ago to find 6x Sorcerous powers, 1x Padreous Powers, and 2x Path. Liar.

Tamius was just as shocked to hear that.

The guild basically didn't want to use the powers until we were sure about the whole guild being goodies. We didn't start anythin about it until it was too late.

I'm still mystified by the guild's refusal to do anything. They can only use one power a night - surely by Day Six or Seven, with eighteen or so players left, they should have realised it wouldn't still be going by Day Fifteen? Even if you're worried that your guild could be infiltrated, I cannot see any sense in just leaving the powers unused.

That was the reason you were lynched, Jacksonian - although Rovsea was probably more suspicious, we were convinced that the guild's inactivity was caused by baddies. Madchemist and I couldn't comprehend why an entirely villager guild would waste their scans like they did.

Also, I noted a post of Ithvan's as a possible PL seer claim and PMed him about it. He said he'd suggested it in the guild and nobody responded. I didn't have any reason to disbelieve him, particularly, and you'd posted ten minutes after the deadline, so it looked like you had just ignored his request despite being online.

This feels like Wagon's last big though, the baddies get smashed but the village still loses. However this time it was due to the incompetence of the JL not a skewed set up. My only complaint of the set up was 4 cursed people.

I'd agree on four cursed being excessive. Not to try and be a backseat GM but in a game of this size I'd think two is best.

In some ways the baddie massacre of the first eight days (by day eight we'd lynched precisely one goodie) harmed us massively, as we had next to no voting information. Would have helped if aedan had just rolled over and died the first time we'd tried to have him killed.

Maybe. From tamius's perspective, you were one of only three possible players who could be wolves. He also estimated there was only one wolf left. From that vantage point, it makes sense to kill both of you, though I don't know why he didn't also try TIEing Yakman.

We couldn't have tied Yakman because that would have been a 3-way with everyone on two, and three-ways are stupendously difficult to pull off at the best of times. I was really surprised that the three-way on D9 went through (then, of course, bitterly disappointed that no wolves were in it).

And take heart- you would have lost anyway, because they'd surely have lynched Yakman the brutal if not you the next day, but probably not Ithvan or me.

Yup, Yakman was next. I had briefly considered Ithvan being turned, but never mentioned it because after the third cursed turned up I thought a fourth would be excessive. Never considered you being evil, Aziz, because you were seer scanned.

The other thing- the JL should have realized they had not seen any yellow cultists, and have been more cautious. It would not have saved them necessarily, but it might have helped.

Cultists weren't pack specific in this game. As far as I know there was no such thing as a yellow cultist, so obviously we weren't expecting to see any.
 
Cultist were pack specific in some way when it's true they weren't attached to one pack. But Aziz was my cultist and I was a yellow wolf, so Aziz was firstly in our pack and it was clear that the other two were in the other one. By the other way, I don't understand either why the guild didn't use their powers.
 
The guild not using any of its powers was my doing, actually. Or I was the first one to suggest it, at least. Not that it didn't work out for me in the end, but we really should have done more with them.
 
In some ways the baddie massacre of the first eight days (by day eight we'd lynched precisely one goodie) harmed us massively, as we had next to no voting information. Would have helped if aedan had just rolled over and died the first time we'd tried to have him killed.
I've always held that outings are best avoided if possible. They limit voting information and breed complacency in the village. Outing the sorc, then two cultists, then a wolf over the course of two days was just dumb, since it meant the village would lose any train of thought and some might become zombies. Tying wolves almost never works. Which brings me to-
We couldn't have tied Yakman because that would have been a 3-way with everyone on two, and three-ways are stupendously difficult to pull off at the best of times. I was really surprised that the three-way on D9 went through (then, of course, bitterly disappointed that no wolves were in it).
When the JL's trying to set up ties, they're almost guaranteed to fail, if they're right. If they're wrong then the wolves will happily sit back and watch. Should have been your hint that things weren't on the right path when the three way was let through.
 
When the JL's trying to set up ties, they're almost guaranteed to fail, if they're right. If they're wrong then the wolves will happily sit back and watch. Should have been your hint that things weren't on the right path when the three way was let through.

I'm not sure what you're getting at here - the day nine tie should have had the same outcome, wolves or no wolves. That is, with the people inside trying not to be killed - any of them could have saved themselves easily. Unless there's something I'm missing from your post. Are you saying wolves are always online at deadline to save themselves?

The conclusion it lead me to was of course that the last wolf was among the three people unconnected with the JL.
 
I'm not sure what you're getting at here - the day nine tie should have had the same outcome, wolves or no wolves. That is, with the people inside trying not to be killed - any of them could have saved themselves easily. Unless there's something I'm missing from your post. Are you saying wolves are always online at deadline to save themselves?

The conclusion it lead me to was of course that the last wolf was among the three people unconnected with the JL.
What I was getting at is that wolves/their pack wouldn't let a three-way tie stand if it was going to hurt them. That it stood at deadline with little contest meant that none were wolves, clear enough once the results came anyways, but also that your methodology was not considered a threat to the wolves. Had the wolves been threatened by you tying everyone not in the JL, then they would have made efforts to slow it down. If the JL's rolling along without much of a contest, then it's either won, or been infiltrated. Lynching villagers at the end of such a roll strongly implies the latter.
 
I addressed every point stated against me, and apparently nobody really cared. *shrug* Not sure why y'all were so fixated on voting me. Regardless, good game to all.
 
What I was getting at is that wolves/their pack wouldn't let a three-way tie stand if it was going to hurt them. That it stood at deadline with little contest meant that none were wolves, clear enough once the results came anyways, but also that your methodology was not considered a threat to the wolves. Had the wolves been threatened by you tying everyone not in the JL, then they would have made efforts to slow it down. If the JL's rolling along without much of a contest, then it's either won, or been infiltrated. Lynching villagers at the end of such a roll strongly implies the latter.

Again, I'm failing to see the difference here. Players in the tie, good or evil, should try and stay alive and I don't know why the people in the tie on day nine didn't, although it was presumably since none of them were online - which wouldn't have changed if they were wolves.

Surely anyone outside the tie trying to impede it, and thus going against the person who'd outed three wolves, would just be painting a massive target on themselves? If we'd actually lynched a wolf or two, and the game was still going on, the JL will just have whoever objected to the tie killed next.
 
Again, I'm failing to see the difference here. Players in the tie, good or evil, should try and stay alive and I don't know why the people in the tie on day nine didn't, although it was presumably since none of them were online - which wouldn't have changed if they were wolves.

Surely anyone outside the tie trying to impede it, and thus going against the person who'd outed three wolves, would just be painting a massive target on themselves? If we'd actually lynched a wolf or two, and the game was still going on, the JL will just have whoever objected to the tie killed next.
Sure anyone outside of it would put a target on themselves, but if they did nothing they were next anyways, assuming the JL was right. And it's always better to bet on one's ability to talk out of a situation than waiting for the JL to turn on them from a limited candidate pool. Unless the JL's barking up the wrong tree, like this time.
 
oh and @johho888, awesome art on the updates.

good game. did honor to the x-mas werewolfing tradition.
 
Yes, thank you for hosting, johho! Lots of fun, even if we were outplayed in the end. Excellent all around.