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Victoria is the least popular paradox gsg franchise, so I'm not so sure we'll see another installment anytime soon. Not saying it's impossible but it would be a very daring project.
Victoria might be least popular due to being so unfriendly to user, so user-unfriendly. In HOI3 you could at least let AI handle something while you oncentrate on learning it one mechanic at the time. In Vic 2 you have to handle EVERYTHING by yourself while at the same time being far harder to learn than EU4 or CK2 (have not played previous EU, HOI or CK).
Victoria has potential to rival EU, CK and HOI in popularity, 70 years is way more than WW2 but it is more managable than EU4's 400 years or CK2's 600. That means game can have some detail from HOI but unlike HOI, you also need to make sure you can recover from wars or make X most literate nation in the world etc, where as in HOI4 there is only so much more you can do to make your nation stronger, time span of the game simply is not long enough for universities you built to have any effect.
 
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While it has been 6 years since Victoria 2 was released and it could do with a sequel, EU: Rome desperately needs one even more: it's been 8 years, almost a decade, since it was released.

Logically, it will either be EU: Rome 2, or a completely new mystery game like Stellaris.
 
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My money is on Smurf history simulator where you must control papa smurf during his brutal subjugation of the surf tribes
 
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They can do whatever they want with Vicky 3...

Just make the start date 1821. Really.
 
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Victoria is the least popular paradox gsg franchise, so I'm not so sure we'll see another installment anytime soon. Not saying it's impossible but it would be a very daring project.

Gotta disagree here. Least popular is EU: Rome. It suffered from serious lack of development and the same problems that plagued all P-Dox games of that era, whereas even today, Vicky still has a reasonably vibrant player base and that's with it past its prime. I've checked the EU:R forums and they're pretty much dead. Not to say there aren't Rome fans, but they've all swarmed the other parts of the forum demanding a sequel.

I reckon a Rome II is coming, eventually, but it'll come after Vicky III has been announced and HoI4 and Stellaris have been released.

CKIII won't come until the new decade.
 
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What? What are they planning exactly? And where have you heard that?

This is his interpretation of the defensive pacts and threat mechanics introduced in 2.5. He's been spending a lot of time criticizing it :) More discussions on that in this particular thread will be deleted as OT though.
 
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Victoria is the least popular paradox gsg franchise, so I'm not so sure we'll see another installment anytime soon. Not saying it's impossible but it would be a very daring project.

Are you sure? IMO Victoria 2 games (Single or Multiplayer) were the most enjoyable. My friends would agree to have Vicky 2 as their favourite Grand Strategy game of Paradox.
 
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I find it very unlikely that there's a ck3 in anything but the earliest stages of development right now. People are still playing it hence it's not really in the need of a sequel. That said I think they'll be terminating the development cycle of ck2 after HoI4 or Stellaris is released, mov Vic3 into open development and Ck3 into early stages of development. Thta is if they don't have any other games they want to get in between. e.g. Migration era game, Roman empire game, ancient era game, cold war game, modern game, ww1 game (I know WW1 is part of the vic era but it think it's diffrent and intresting enough to warrant it's own game).
When CK3 finally does roll around I think we may be looking at a new engine, because that that point they will have updated all games to the current gen engine.
 
I loved Rome (with the Vae Victis expansion) but there is a risk that Rome II will be too shallow compared to the current complexity of the other four games (CK2, EU4, Vic2, HoI3/4). Rome needs more depth and many more features that distinguishes it from the other games. Examples include Rome's mechanics of civil war and of units becoming loyal to a general, which are both excellent, but need to be developed further and supplemented by other stuff.
 
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Gotta disagree here. Least popular is EU: Rome. It suffered from serious lack of development and the same problems that plagued all P-Dox games of that era, whereas even today, Vicky still has a reasonably vibrant player base and that's with it past its prime. I've checked the EU:R forums and they're pretty much dead. Not to say there aren't Rome fans, but they've all swarmed the other parts of the forum demanding a sequel.

I reckon a Rome II is coming, eventually, but it'll come after Vicky III has been announced and HoI4 and Stellaris have been released.

CKIII won't come until the new decade.

I never even though about Rome because, as you say, it's pretty much dead as a franchise. Victoria II has sold ~400k copies according to steamspy, so the facts are pretty clear regardless of what the fans think, that it's the least popular of the paradox grand strategy games that are still being played. Which is not really a big surprise, the game is quite old and set in an era that generally doesn't generate much enthusiasm.
 
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I never even though about Rome because, as you say, it's pretty much dead as a franchise. Victoria II has sold ~400k copies according to steamspy, so the facts are pretty clear regardless of what the fans think, that it's the least popular of the paradox grand strategy games that are still being played. Which is not really a big surprise, the game is quite old and set in an era that generally doesn't generate much enthusiasm.

Also according to steamspy CK1 and EU3 sold about 90k and 400k copies respectively. What a surprise it's just as easy to lie with numbers as it is with words. If those sales numbers were good enough to make a new generation of CK and EU, they're good enough to carry Victoria II over into the new generation.
 
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Also according to steamspy CK1 and EU3 sold about 90k and 400k copies respectively. What a surprise it's just as easy to lie with numbers as it is with words. If those sales numbers were good enough to make a new generation of CK and EU, they're good enough to carry Victoria II over into the new generation.

Back in 2007 steam was also little more than an annoying DRM program for your Valve games. It was not relevant as a store when EU3 and CKI were newly released. The same can't be said for vicky.

I'll repeat myself, I don't think vc3 is an impossibility, but I don't see the odds as very high.
 
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Victoria II has sold ~400k copies according to steamspy, so the facts are pretty clear regardless of what the fans think, that it's the least popular of the paradox grand strategy games that are still being played. Which is not really a big surprise, the game is quite old and set in an era that generally doesn't generate much enthusiasm.
The game being quite old and the number of sales was adressed and put into context above. I will just add that it is obvious that V2 sold less well than CK2 or EU4. Your other point on the era I don't agree with, I find it to be quite popular today. What did you base your claim upon?
 
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Back in 2007 steam was also little more than an annoying DRM program for your Valve games. It was not relevant as a store when EU3 and CKI were newly released. The same can't be said for vicky.

I'll repeat myself, I don't think vc3 is an impossibility, but I don't see the odds as very high.

CK2 was also the first Paradox game to be sold exclusively through steam, so by the same argument the numbers for Victoria 2 would have to be adjusted by an unknown amount, to compare them to EU4/CK2. Most comparable are the HoI3 sales numbers, since it was released just one year before Victoria 2 and it sold about 450k copies. This was also not seen as too few to start working on HoI4.
A discussion about the relative sales numbers is pretty useless though. A project being started now is a lot more likely to be Victoria 3 than an EU, CK, or HoI game, because there are games being actively developed in those series. The only likely alternative is a completely new title and a new title is always more risky, than a sequel to two financially successful games.
 
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CK2 was also the first Paradox game to be sold exclusively through steam, so by the same argument the numbers for Victoria 2 would have to be adjusted by an unknown amount, to compare them to EU4/CK2. Most comparable are the HoI3 sales numbers, since it was released just one year before Victoria 2 and it sold about 450k copies. This was also not seen as too few to start working on HoI4.
A discussion about the relative sales numbers is pretty useless though. A project being started now is a lot more likely to be Victoria 3 than an EU, CK, or HoI game, because there are games being actively developed in those series. The only likely alternative is a completely new title and a new title is always more risky, than a sequel to two financially successful games.

CK2 actually had a Gamers gate version as well because of the outcry on the forums during development. They eventually scrapped the gamers gate version and just gave those who wanted it steam keys for CK2 and relevant DLC.