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I've encountered a rather strange bug. I'm adding a new division, and going in and editing the equipment list, but for some reason, whenever I change those, it changes them for ALL models except the first one. The first one is still the 11000 personnel and 4000 horses as it should be, the second model is supposed to be 11000 personnel, 4000 horses and 12 artillery, then the third one is 11000 personnel, 6000 horses and 24 artillery, but when I edit it, the second model has 6000 horses and 24 artillery too. Very strange, and quite annoying.

edit: It was working for a little bit, and now it's doing it again. Restarting the programme fixed it again. It looks like it's happening after I clone a new model, that's when it starts getting wonky.
 
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One thing I noticed about this program is that it wipes out any handy-dandy notes in your files, so if you edit something that has comments and things not strictly related to the file and how it works, it will get wiped out.
Any effort to prevent this?
 
Is it possible to make the tech blocks smaller in size? Besides the normal rectangles and rhomdoids, is there a choice for a half-size rectangle as to fit more techs on the screen?
 
Is it possible to make the tech blocks smaller in size? Besides the normal rectangles and rhomdoids, is there a choice for a half-size rectangle as to fit more techs on the screen?

Yes, it is...possible...

But it has nothing to do with this editor ...i suppose...

If you need help with this message me...
 
Hello, I just bought Darkest Hour and would like to use this tool, however it seems that the download link is broken... Is anyone willing to fix it or send the file to me through my email? Thanks, a reply would be much appreciated :)
 
I'm trying to add division names (unit names in editor) to new modded units but the new unit types do not appear in the list of units. Only the vanilla units are listed.

EDIT: Well I added the division names the old way, manually. 300+ new Soviet Ship names copy pasted. Wasnt fun. What was even less fun was going back through the editor to add more names to vanilla units, only to notice that the editor reverts the unitnames.csv file to the modless state after saving. I dont know if this editor is still being worked on, but this issue should be resolved. Thanks.
 
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