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EU4 - Development Diary - 24th of January 2017

Hello everyone, and welcome to yet another Europa Universalis IV development diary. Today we’ll take a deep look into the Age of Revolutions.

This Age starts 10 years after the Enlightenment have been established, which is usually in the first decade of the 18th century.

Rules
Absolutism mechanics are enabled.
French Revolution, Revolution and Liberalism Disasters, can only happen in this Age.

Objectives
  1. Have Parliaments
  2. Be an Empire Rank Nation, Emperor of HRE or Emperor of China
  3. Have a 250 development subject.
  4. 125% discipline
  5. 50 development capital
  6. Own and control 2 institution origins
  7. Have a general with 15+ pips.
Abilities
  • +3 Artillery Bonus vs Fort
  • Force March does not cost MIL
  • 20% more ships can fight in combat.
  • Remove distance check for coring.
  • Artillery does 20% more damage from backrow.
  • -25 liberty desire to subjects on same continent
  • Liberty_desire_from_subject_development -33%
  • Prussia: 20% less fire-damage taken
  • Great Britain: 25% cheaper naval maintenance
  • Russia: +20 States
  • Austria: +5 diplomatic reputation
To clarify:
Artillery Bonus usually goes up to a maximum of +5 when sieging, this can be increased by this ability to +8 in this age.

Backrow artillery does 50% damage normally, this allows them to do 60% damage.

eu4_9.png


Next week, we’ll look into why the Manchu are so awesome..
 
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Withholding judgement is pointless when the DLC will be virtually unchanged upon release. It's important to voice yourself now before it's too late.

The DLC is most certainly extremely Europe-focused, considering the bonuses and the content within. Whyever Paradox found it necessary to buff already strong nations is beyond me, but I know for certain that any MP game I start as Spain in, I'll declare on France ASAP with a tech advantage and the minus in shock damage, because that is genuinely incredible.

Seeing how Japan got its Daimyo system revamped, it's more likely to be an East Asia DLC. I do agree that the age mechanics are "win more" by nature,
 
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Withholding judgement is pointless when the DLC will be virtually unchanged upon release. It's important to voice yourself now before it's too late.

The DLC is most certainly extremely Europe-focused, considering the bonuses and the content within. Whyever Paradox found it necessary to buff already strong nations is beyond me, but I know for certain that any MP game I start as Spain in, I'll declare on France ASAP with a tech advantage and the minus in shock damage, because that is genuinely incredible.
Except you don't receive the bonus from the start
 
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@Johan
I think I spotted a small typo in the age description : I suppose it should be written Ancien Regime, and not Ancient Regime. Because we're speaking french here, right ?

(Actually, if you wish to keep it as close as possible to the correct french grammar, it should even be Ancien Régime, but...)

No. Ancien Regime is the proper historiographical term in English as well, if you say "Ancient Regime" no one will have any idea what you're referring to. But yes, adding the accent would make sense.
 
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Why is the screenshot in the year 1718? Not the bst year for Sweden :(
 
This is probably my favorite of the four ages.

However, I must say that I am excited that we are finally going to move on from them and start looking at China, as that will be the real reason I would buy this DLC :p
 
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No military bonus to Russia? 1700-1821 is a period when Russia won tons of wars against Ottos, Sweden, Persia, France and Prussia. Russia deserves military boost.

Russia have pretty sweet military bonuses already.
+75% Manpower
+50% forcelimit
+0.5 army tradition
(-20% infantry cost and 10% Manpower recovery) those two are kinda meh though. And it's not like russia have been famous for their great discipline and so on. So the ideas fit the nation.
 
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Probably but we dont know yet (unless it was shown in the MP).
There is at least a new button at the bottom for china (next to the HRE one)
 
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I remember there being a bug with the French Revolution disaster not ending like it's supposed to when Napoleon is the ruler. I hope that gets fixed considering France doesn't get a bonus in the Age of Revolutions while all the other majors do.
That bug is gone. Becoming a Revolutionary Empire under Napoleon is easier than ever and the disaster ends almost immediately after getting him. I've made Revolutionary France twice this patch and have had no issues with it
 
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I don't think its right to even more buff the Prussian space marines into the late game. We all know how much pain an Prussia could be, especially in MPs. I Agree with Mormegil that Russia deserves Military Boni, prior to the Prussian or anyone else in that Era.
Ban Brandenburg and Prussian Ideas. Thats what my MP group did after they introduced Prussian Monarchy. You can still play for example Teutonic Order and form Prussia to get the claims, events and government form, but you are not allowed to take the ideas.
 
Russia have pretty sweet military bonuses already.
+75% Manpower
+50% forcelimit
+0.5 army tradition
(-20% infantry cost and 10% Manpower recovery) those two are kinda meh though. And it's not like russia have been famous for their great discipline and so on. So the ideas fit the nation.
Russian military famous for its morale, infantry and good generals. I don't see here anything like that.
 
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More Europe and Russia buffs :mad:

Next week's reveal on Manchu better make it so forming Qing is more consistent and less reliant on RNG Mingplosion which happens like 1 out of 100 games in patch 1.19. Ming needs to have negative stab hits due to famine caused by the Little Ice Age non-stop around the 1500's to mimic history more closely. There also needs to be events like the deadliest earthquake in human history for a massive -3 stab hit around 1556 please Paradox!

http://www.infoplease.com/ipa/A0884804.html

Basically I am just pissed at Paradox's inconsistency: they make Europe and Ottoman insanely powerful to mimic history, but also make Ming insanely stable, which is NOT historically accurate. Please be more consistent, Paradox!
 
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For people who haven't watched the dev clash stream: As Johan has revealed in the stream today, the Age of Reformation will spawn more dynamic as well (120 months after Protestantism spawns iirc). This might apply to the Age of Absolutism as well, but that hasn't been confirmed, as far as I know (maybe somebody else knows). This and Poland's bonus being changed to goods produced were community requests, so thank you, @Johan for listening to the customers once again.

Guys sorry if I ask again but nobody answered me: what does "emperor of China" means? Is that a new function or something already present in the game?
It will be a new thing, but not much has been revealed about it yet. It will most certainly be covered in some future DD.
 
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Russia have pretty sweet military bonuses already.
+75% Manpower
+50% forcelimit
+0.5 army tradition
(-20% infantry cost and 10% Manpower recovery) those two are kinda meh though. And it's not like russia have been famous for their great discipline and so on. So the ideas fit the nation.

So, when this bonuses will shine? Maybe in balanced game, where you can fight quality with quantity?