What does that game launch option do?I was under the impression it was the "* Added game launch option -bajen" thing.
What does that game launch option do?I was under the impression it was the "* Added game launch option -bajen" thing.
What does that game launch option do?
As slavery is decided by race, is it possible to enslave part of your starting race in the beginning? Enslaved worker ants working farms/mines of the home planet under Authoritarian queen.
And the Shroud might be where the Unbidden are, you never know.
So I really like the patch notes, however:
It's clear from this one line that Paradox either doesn't know that the Stellaris multiplayer meta is and has been dominated by militaristic authoritarians, or that they just don't care. This change will make stellaris multiplayer even more one dimensional, despite everything else in these awesome patch notes. I love everything else in here, but my heart sank when I saw this----mp games will not be any deeper or more interesting than they have been because of this one change. Frankly, they needed to do more to nerf slaver-conqueror empires, not make rushing the obvious choice. Single player will be improved immensely by this patch. Mulitplayer will stay the same or be even worse.
I wonder, what is the most cryptic line in the patch notes?
Bought Utopia instantly, however I don't see any new launcher options... Am I missing something? I'm guessing that's what "the most cryptic line in the patch notes" is. At least it was the most cryptic to me....
I have Utopia selected in the DLC tab, but I was referring to the "Added game launch option -bajen" from the patch notes. I don't see anything related to that, in the DLC tab or otherwise.It's in the DLC tab. It's there for me (but I can't play yet)
You mean in the console? I tried "-bajen" and "bajen" in the console with no result. How would one go about using it as a command line option? I wanna know what this cryptic thing isThats a command line option, not part of the launcher afaik
Wiz commented that this was fixed I think (somewhere in this thread?).