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Japan Event Chain Completed.. Kinda. Japan's Events at a certain point starts to interwine with China and so I probably will have to revisit this part and rework it a bit. I also decided to nerf France a bit and Belgium a lot: Nancy has now a lvl4 fort, previously a lvl8, and Verdun now has a lvl6 fort, prev a lvl8 too; Belgium has a major debuff because of historical army reform and will finish it properly just by 1922 (May it be still Belgium or Flandre-Wallonie). Japan has been a very difficult one to finish as KR Timeline is quite varied and there are some curious, awkward voids of time periods; Thus I decided for now to have Japan to follow a similar path to OTL but will have a major twist by 1932.
I want to use this opportunity to gave some other news: I am currently writing a script for a fanmanga and sometimes I might be unable to finish some mod's part in time.
If there is someone who is willing to join me in a team fro this mod, I will be more than happy to include their names in the Credits. Thank you for your understanding and following. ;)
 
Uneasy Peace is back.. with a vengeance!
As I've started to work to other projects, I had very little time to spend to continue this one.
Still! I have been able to devolve some of my free time and I got a new update!
Japan Event Chains COMPLETED!
All Chinese states Events Chains COMPLETED!
Brazil Event Chains COMPLETED!

As of now, my next objectives shall be Mexico, Argentina and finalising some parts of the former files.
Also I've decided to do something about this mod: Following Kaiserreich Timeline is proving to be difficult as the Wiki is a mess with old and rewritten parts and so I've come to choose a new timeline. Several KR changes will still be present but there are several 'extreme' parts (dead but living politicians/leaders) that I will alter to make the TL more interesting.
 
Uneasy Peace is back.. with a vengeance!
As I've started to work to other projects, I had very little time to spend to continue this one.
Still! I have been able to devolve some of my free time and I got a new update!
Japan Event Chains COMPLETED!
All Chinese states Events Chains COMPLETED!
Brazil Event Chains COMPLETED!

As of now, my next objectives shall be Mexico, Argentina and finalising some parts of the former files.
Also I've decided to do something about this mod: Following Kaiserreich Timeline is proving to be difficult as the Wiki is a mess with old and rewritten parts and so I've come to choose a new timeline. Several KR changes will still be present but there are several 'extreme' parts (dead but living politicians/leaders) that I will alter to make the TL more interesting.

Awesome news!

Do you have any pictures of the new chains by chance?
 
There had been a recurring problem when the scenario is loading and it get stuck at 1/5 of the bar. I've tried to see if it was a problem in Events but those worked fine when using those in the TGC, and it isn't a problem with Scenarios too.. I am unable to find a solution to this issue.
 
There had been a recurring problem when the scenario is loading and it get stuck at 1/5 of the bar. I've tried to see if it was a problem in Events but those worked fine when using those in the TGC, and it isn't a problem with Scenarios too.. I am unable to find a solution to this issue.
check the savedebug.txt
 
Can you hurry up and release it man i cant take it anymore just reading theses comments make me so hyped i cant wait! RELEASE IT RELEASE IT!!!!!!!!!! will it be done by today?
No. Several countries are lacking events to have them properly fit in the TL. With that I mean: if you want to play mexico, you cant do anything. Same for Argentina, Mongolia, Afghanistan, Exiled Entente etc.
 
Did that and got more questions and no answers.
ok, the replacement of text lines means that there are multiple instances of those lines of code, it is best to delete those which aren't involved with the mod.

mow for the provinces you have duplicates on in the revolt.txt, just find and delete the extra values.
 
Just finished fixing all the problems with the enchanced Savedebug.txt but nothing had changed. Those errors came with TGC and so were not the cause of the unexplained crash when loading the scenario. When the events and pics are loaded in TGC strangely they works so... I'm at loss.
 
Just finished fixing all the problems with the enchanced Savedebug.txt but nothing had changed. Those errors came with TGC and so were not the cause of the unexplained crash when loading the scenario. When the events and pics are loaded in TGC strangely they works so... I'm at loss.

I've got a similar problem with Fatherland some days ago ... but was with a severity level INFO not ERROR.
If you turn back to the normal Savedebug.txt are there some errors ? The "replacement of text" are part of the new debug improvement in patch 1.05.
 
I've got a similar problem with Fatherland some days ago ... but was with a severity level INFO not ERROR.
If you turn back to the normal Savedebug.txt are there some errors ? The "replacement of text" are part of the new debug improvement in patch 1.05.
actually no. That's why I switched to the enchanted savedebug as there was no problem listed there.
 
I bring some news! I have been experimenting around the error and I found something interesting: I put KR events in the right folder for the mod and tried to load the game. Before launching I had put the address "db\events kaiserreich" in the Global Data of the scenario. Surprisingly enough the game crashed with a critical error stating that the game was unable to load the txt file. No, I had put the txt file and I'm partly sure the game is loading from the wrong mod folder. Some suggestion how to solve this nasty situation?
 
I bring some news! I have been experimenting around the error and I found something interesting: I put KR events in the right folder for the mod and tried to load the game. Before launching I had put the address "db\events kaiserreich" in the Global Data of the scenario. Surprisingly enough the game crashed with a critical error stating that the game was unable to load the txt file. No, I had put the txt file and I'm partly sure the game is loading from the wrong mod folder. Some suggestion how to solve this nasty situation?
hmm, what does your mod folder look like, I may be able to solve that problem