This game will have to end.
I'm terribly sorry.
Something happened in the beginning of the game that could seriously disrupt the game. It was clear it was a real mistake and not an attempt to trick other players. It was not a mistake that was open to everyone (as the PM-title-screenshot in the previous game), but known only to a few players.
I had two options at that point. End the game or let the mistake have results which would upset the balance of the game, while this game was setup in a very specific way to see how such a game would go (the "lite" setup with no protection, limited traits, etc.).
But I thought I saw a third option. The slipup by itself did not give too much information except for the fact that said player was scanner (but not what kind of scanner). I thought that I could sitll repair this. There were at that point still possibilities due to some lucky allignment.
I was mistaken. It was dependent on the players involved not trying to use this slip-up. One of the players who had just this bit tiny more info did try to use this slip-up and tried to analyse more info out of it, even though most conclusions were wrong. In that case it would even disrupt more. I tried to stop him, but was unsuccesful.
Sorry most to Randakar, who I had really wanted to give a setup that he would enjoy.
So, if I have this right what what you obliquely hint at here, and Wagon and others have said subsequently, this is the chain of events-
1. Jacksonian (a scanner of some kind) sends a scan order in the wrong chat, revealing to a select group of players that he is a scanner.
2. You removed Jacksonian's role from this game as a result, because otherwise... a select group of players would know he was a scanner?
3. Because someone involved in that convo was later turned into a wolf and tried to use that information, you ended the whole game because "the balance" was upset by a player using information available to them.
and somewhere in between you also (apparently) tried to stop K-59 from using said information. I don't know how direct you were, but the Gm should not be directing the players to do or not to do something.
If this is indeed what happened, this is some of the worst GMing I've ever seen. You don't end a game because a behind the scenes error by a player threatens to interfere with "the balance." If the wolves set a hunt on the seer night 0, would you have ended the game then? No rules were broken at any point by this (as I understand it), but you still killed a player and role, and then ended the game.
Now it's within the rights of a GM to do as they wish with a game. But I cannot, under any circumstance, approve of a GM who ends a game because it develops in a way not to their liking. Sometimes players make mistakes, sometimes things don't go as planned. but to declare the game over as a result is simply petulant.