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:(

Welp, guess it can't be helped.

BTW, is there any wolf from the Nay Pack who would be so kind as to explain the hunt on me ? I think it's my vote on Black_Griffin that caused it (that vote feels like it was a huge mistake anyway, though I didn't expect to get hunted for it - more like lynched), I'd like to at least know if that's true or no.

(Or are wolves like magicians, never revealing their tricks ?)
 
Let me try to provide anl account of what happened, since I was unwittingly at the center of this.

First I sent a PM to a number of players in the game asking them to sub into the Dark Cult game I am currently hosting. Jackson was included along with four others. Jackson sent the message

"Johho scanned villager.

Scan JermanTK"

I sent him a PM saying I assumed this made him a scanner and since that give him 2/3rd odds of being good he could trust me as a humble villager to out anyone he told me to and reveal the names of everyone else in the PM should Jackson be hunted. I then thought very little about it. I thought very little about the game at all for a few days. I completely missed the GM "removing" Jackson from the game. If I had seen it then I would have objected at once. I am frankly astounded that no player did. I have never seen a GM attempt to simply remove a player midway through the game.

I was then turned last night and at once told my new pack about the PM. Since Jackson had said to scan Jerman and Jerman hnd since been outed as a wolf I assumed Jackson was the seer. I also proposed Randy could be his app based on Randy being the last to post in the PM before Jackson's message. These were simply guesses based on the available facts. That's what all hunt orders are based on. As I had not seen the GM's post about Jackson and he had not PMed me I had no reason to think these facts were not available to me. I am still unaware of any rule that a player can only give information about the game in PMs marked for that game, and can find no logic for asking players to disregarde information that was freely given to them by other players.

The GM then rather than simply telling us to stop discussing the topic, advised us that our course of action might be misguided. Players play the game not GMs. I would consider it far more just for me to haven been auto lynched on the spot for daring to discussion Jackson's PM than to be told I might be over reading it by the GM. When the GM contacted me one on one to say I must stop or he would end the game, I told him I would prefer to be subbed out as I could not continue to play in game which seemed to lack integrity based on what I knew, I am sad to say what I have learned since does not change that view.

Players make mistakes that's part of the game. There was no rule to safe guard Jackson from sending the wrong message and the GM should have allowed that mistake to play itself out with zero interference. I once hosted a lite game where the pack forgot to send a hunt order one night and hadn't set a standing order. I could have sent them a gentle reminder to set an order, but I didn't They are the wolves they have the most power in the game, they don't need the GM nannying them. Predictably, the missed hunt lead to two wolves who were inactive being lynched the next day. But then a strange thing happened there were no obvious candidates for who the third forgetfully wolf was. In fact it was Aedan, but that was so unthinkable on the last day the last two villagers voted for each other and allowed Aedan one of the most memorable wolf victories.

Players should be allowed to play through mistakes.

But as GMs we are all much to quick to think we know best. In a later lite the goodies were all scanned and in contact. It was obvious who the last wolf was, all the goodies had to do was pile on and the game was over. So I ended the game. I shouldn't have done that, I completely foreclosed on any possibility of a miracle finish like what happened with Aedan. What's worst when the players rightly pointed out my error, I pestilently insisted on carrying out the last day to prove how meaningless it was....yeah. And I hope that Rysz will take the ending of this game better than I took the end of that game. And he will realize that myself, nor no one else bares any personal ill will for how this game unfolded, and instead we should all learn from it.

We all think we know how the game will play out when we GM, but we don't that's up to the players to decided and once the game has started we refrain from tinkering unless we absolutely must.

Thank you Rysz for hosting.
 
He thought you were on a fishing trip.
Tbh, I hadn't really put together the Randy who was on the fishing trip was the same Randy I said might be the seer's app :eek:
 
Thanks for hosting the game, Rysz!

I'm interested to see what all the roles were. I ID'd Yvanoff, Wagonlitz, and Cliges as possible wolves/baddies in the two lists I made. Wondering how off/on point I was with other others.
 
Jackson screwed up... Jackson eats dust when the wolfs eat him and he joins Cezar the tentacle boy in the player hall of shame...


Ryzs when you start highlighting player mistakes and posting Ohh hey Jackson didn't make any mistakes and we will not speculate on what he might or might have not done it really creates this whole issue which I and as I suspect many other folks hate here: you screw up you have to pay for it... This is how it works in real life that's how it should work here...
 
It's the same way that this screw up with the big red button happened...

RP it a little and it will get better... Jacksonian the drunk seer had one too many and started singing mid-day: " Ohh it's good to be an Oscar-Mayer seer for people will fall in love with me"
 
Was Jackson high?
Tbf, it's not that uncommon of a mistake. I've done it once or twice, and I tend to only play 1 WW game at a time as a result.
 
Tx7wINM.jpg
Wait it was JermanTK who created this little piece on Cezar........
This is rather ironic....
So would win one Seer or one sneaky PM???
 
Thank you to Rysz for hosting, despite the eventual ending. I know it is very difficult to run a game.

That is something I do in bigs though. And if anything I do it more as a villager than as a wolf. In lites, though, I'll uphold that we can't TIE randomly, but in bigs I'll happily TIE. Sadly people don't always remember this difference.
Yes, but that and several of your other comments struck me as wolfish. Mostly your reaction to being called out on supporting TIEs early. Call it a gut feeling but I trusted it and was right in this case.

As to my plan as the Seer - I was playing the game VERY conservatively with the lack of a GA/Doc and an inexperienced (but someone who played very well) apprentice. Probably a little too conservatively, but we did know whether 40% of players were wolves or not within 4 days. My plan was to start setting up the end game for the village in days 5-7. I planned to lynch a wolf with an outing as soon as we had a 2nd wolf scanned or else on day 6. Discussion had been decent overall and the village had good days up until the last one.
 
well that's one way to end things
on the one hand im disappointed
on the other hand I was probably going to have to sub out and im kind of relieved
 
Wait it was JermanTK who created this little piece on Cezar........
This is rather ironic....
So would win one Seer or one sneaky PM???

Yes I created that
 
Wait... I dont need to ghost color?????

What happened?
 
Wait it was JermanTK who created this little piece on Cezar........
This is rather ironic....
So would win one Seer or one sneaky PM???

Well Im at work but I'll make an update version when I get home.

I'm caught up now, and I'm ROFLing how an attempt to scan me could go so poorly
 
Is there someone here without an ego?