So what was the loadout that made that Cicada special.......
Ok, will see ..... will it have a special name or house association?
Does anyone have a tip for me?
"ArmorStructureRatio" : {
"SkipMechDefs" : [
],
"Enabled" : false
},
Thanks for the quick answer and nice to hear about 1.4
Problem ME: No, the setting does not work. The setting is automatically reset to Enabled: True after starting the Game.
Where can I "switch off" this?
Ah, Ok. That's the Point. Thanks and i will try this later, I am currently playing a vanilla round to get to know the new features in 1.6.
Is there a schedule for XLRP 1.4?
Aaaand me again ... again ME ...
What value do I have to put into Settings.json to get the Standard Vanilla Weapon sizes back?
The old settings do not work anymore.
Yessss... Your my Hero! Now it works. Thanks a lot for your Help![]()
you are never imagine how much it breaks. And how difficult it was to provide working CAC version immediately at BT 1.6 release.The good thing is that 1.6/UW didn't break as much as I had feared
you are never imagine how much it breaks. And how difficult it was to provide working CAC version immediately at BT 1.6 release.
@XTRMNTR2K ,,,, just one question when it come to installing the next version of the mod.... on an ealier post, I recalled you mention something along the lines to make the installing of the mod easier...so with that in mind, are you packaging all the extra mods into a nice little packaqe? Or are you having instructions for the installation and a prefer sequence of extra mods to install? How far off would you be from say Edmon install guide for the XLRP?