Papal states National ideas in the wiki say there is one with "+1 free diplo policy", but in my game it is "-10% diplo advisor cost".
What does change that? An addon, right? which one?
What does change that? An addon, right? which one?
If you hover over the "+1 free diplo policy" in the wiki it even said that without Dharma dlc it will be -10% diplo advisor costPapal states National ideas in the wiki say there is one with "+1 free diplo policy", but in my game it is "-10% diplo advisor cost".
What does change that? An addon, right? which one?
If you hover over the "+1 free diplo policy" in the wiki it even said that without Dharma dlc it will be -10% diplo advisor cost
Nope. workshop increases product eff. Not goods produced. Only factories add trade value.Do workshops also add trade value to a node?
You need an army to loot. How much you loot each month depends on your army composition and the number of it. (Horses loots the most, while cannon the least)Do I need to have an army in occupied province to loot it or it will be looted automatically every month without an army (but still occupied)?
Don't know the exact number, but at least enough for them not to run a deficit with an active colonist. You can see their income balance by clicking on them in the subject tab. Also note that CNs will only ever colonize provinces adjacent to their cores - no matter their colonial range. If you want a Caribbean CN to colonize, you'll have to either give them a foothold in Florida and/or colonize the first province on one of the larger islands.How much should I subsidize a Colonial Nation to get them to start colonizing?
Impossible to answer really, considering that we don't know which ones you haven't done yet nor if you play with any house rules. Could you make a first assessment on which ones may be doable by looking at the in-game list that shows achievement progress? Then you could post those here, and hopefully get more useful feedback. That one doesn't list all options, as it hides some stuff that is of the wrong culture and/or religion, but it is a good first resource.Playing a game as Ayuthatta (or however you spell it) and almost done with the achievement white elephant (conquer Burma and Indo China). Its not 1600 yet. Since I do like to get more achievements is there anyone I could do from this position? Am at 40ish % atm.
Playing a game as Ayuthatta (or however you spell it) and almost done with the achievement white elephant (conquer Burma and Indo China). Its not 1600 yet. Since I do like to get more achievements is there anyone I could do from this position? Am at 40ish % atm.
They need at least +2 balance to even consider colonizing. So the bare minimum would be 2 ducat.How much should I subsidize a Colonial Nation to get them to start colonizing?
If they have a balance of, say, 1.5 ducats, you'd only need to give them half a ducat (I'd go with 1 just to be safe). So I don't think 2 ducats is the minimum subsidy required.They need at least +2 balance to even consider colonizing. So the bare minimum would be 2 ducat.
Normal vassals gives forcelimit to the overlord. It's not something special for Shogunate-Daimyo.Why Ashikagas land force limit at the beginning of the game is 19?
I see it's taking bonuses from each Daiymo but I have no idea why.
I wasn't able to find any LF limit bonus for Shogunate on Wiki page.
And it's before Sword Hunt decision has been activated.