Turning one of capacities to actual mana which is used to cast state or country wide spells seems rather neat. Also great justification for having +10% farming output and similar bonuses.Honestly if handled with care magic could actually work really well:
Vickys a game about large scale changes in society in technology, imo having magic/mana be a resource that is discovered could very well fit into the game.
This is ofc me assuming that you are coming up with an original fantasy scenario where you can write the lore to accomodate.
Wizards being Pop type who allow extremely productive Production Methods which will also likely cause massive unemployment problem as well. Dwarves being their own Pop type too, with capability of replacing technical workers of any level.
Event where adventurers find dungeon filled with gold! Helping them on their task would provide massive income spike on that one state. This could be good or bad, as that gold will run out sooner or later and adventurers have to move on too...
Different races and societies having completely different Production Methods, Needs and Buildings? There being multiple viable ways of advancing society? Fully automated luxury elven magic naturology? Yes please.
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