I understand it takes time and energy to implement features fully and that's why what I would like the devs to focus on is the existing features.
Generally speaking I think they should try to consolidate the game to make it better and shouldn't add piles of new features. I personnally might be more inclined to pay for the opportunity to have a better game overall than for another shiny trinket even if it's filled with fey mist. I think some of us are loosing patience with that.
Maybe they should cool it on the forms and mounts creation.
I don't want to see a crocodile ridding an antelope just yet, as funny as it sounds to me, for the dev team it might be time and money that could go to another direction instead.
What I would like to see in a possible string of dlcs :
Rework of the old cultures to make them as appealing and unique as the new ones
More varied stories associated with heroes and cities with more complex and branched outcomes
More varied wildlife in general
More coherent infestations with units that have a commom theme : for instance dragon lairs with no dragons seems a bit strange and for most of them it's an assortment of different units that have little in common.
More varied recruitable units from ancient wonders that might also be more in theme with the scenario associated with the wonders.
exemple : you overcome a spider den, maybe you could recruit spiders
speaking of ancient wonders I would like to see them expanded a little more with more branched choices and outcomes, multiple combats etc a little bit like planetfall sites.
there is also a lack of atmopshere for each world (for instance they are quite different from their portal view and rather disapointingly similar in general) so more unique atmospheres especially for the premade realms, more biomes, more combat maps associateed with them
More tomes, more choice
More equipment of course
For new features : I think deities would be interesting, each associated with an affinity for instance, that you can interact with, compete for their favor, feel their wrath
undead rulers from the start of the game
Generally speaking I think they should try to consolidate the game to make it better and shouldn't add piles of new features. I personnally might be more inclined to pay for the opportunity to have a better game overall than for another shiny trinket even if it's filled with fey mist. I think some of us are loosing patience with that.
Maybe they should cool it on the forms and mounts creation.
I don't want to see a crocodile ridding an antelope just yet, as funny as it sounds to me, for the dev team it might be time and money that could go to another direction instead.
What I would like to see in a possible string of dlcs :
Rework of the old cultures to make them as appealing and unique as the new ones
More varied stories associated with heroes and cities with more complex and branched outcomes
More varied wildlife in general
More coherent infestations with units that have a commom theme : for instance dragon lairs with no dragons seems a bit strange and for most of them it's an assortment of different units that have little in common.
More varied recruitable units from ancient wonders that might also be more in theme with the scenario associated with the wonders.
exemple : you overcome a spider den, maybe you could recruit spiders
speaking of ancient wonders I would like to see them expanded a little more with more branched choices and outcomes, multiple combats etc a little bit like planetfall sites.
there is also a lack of atmopshere for each world (for instance they are quite different from their portal view and rather disapointingly similar in general) so more unique atmospheres especially for the premade realms, more biomes, more combat maps associateed with them
More tomes, more choice
More equipment of course
For new features : I think deities would be interesting, each associated with an affinity for instance, that you can interact with, compete for their favor, feel their wrath
undead rulers from the start of the game
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