Knowing PDX games, this is almost certainly the case.The AI is probably just being weird though.
That's an interesting quirk. Maybe Norwegian politics is so cutthroat that the King just hides out offshore to preserve his own life.In my CK2 games, Norway's capital more often than expected floats to the Islands
This detail right here has been hard for me to wrap my head around. In Stellaris, Vassals cannot independently make war on a foreign target. The first time I saw it happen in CK3 I was very confused. Took me quite a while to understand this was an intentional gameplay mechanic and not a bug.While Dermot has a n/a pact with England, it does not prevent English vassals from waging war against him. King William can even wage war against the High Irish King for Maudhnait's claim to Ulster. Oh, what a fun place to play even without the Stellaris by-play.
Back in version 1.0 of Stellaris, the only victory condition was "Control 40% of all Inhabited Planets." The obvious solution, the only way to win, was to drastically reduce the Galaxy's population to just yourself. Luckily, Stellaris provides the player with a surprisingly vast number of ways to "remove excess population."I remember some complaints around the time of Stellaris launch about why didn't the game have a Civ style "Cultural victory". Then the AARs started and it was immediately obvious why that was the case.
Calling Stellaris a "Futuristic Genocide Simulator" is an understatement.
In that case, I'll predict that Chapter 5 or 6 might be the points of this story @El Pip takes an interest in.To be fair, the Olinbari have probably got the most "El Pip" friendly characteristics of any Stellaris content, being Stellaris' take on the concept of Space Romans
I am amazed to see so much interest in this new story. The thread has reached 4 pages and the Prologue still isn't up! (It's coming tomorrow, folks. Be ready!)
Thank you all for your time and engagement. As always, I have no real expectations for this project, I'm just out here to tell a story and have fun along the way.
See you tomorrow for the Prologue!
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