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Works fine exept one thing, no electricity under roads, no matter i selected it. :( Tried to add lights and electricity still nothing. Most of the roads are useless without power.

This I believe is breaking my game. None of my road builder roads are carrying, picking up or transfering services to non road builder streets. Help please
 
Hi I have talked about this mod crash before I just wanted to repost to make sure someone was aware of this crash.
the crash happens with the Roadbuilder mod I forgot the publisher sorry no help there. So I started a new city, enabled only the road builder mod and as soon as I make a small rd (alley or small road) one way or two way the game crashes and It is definitely the Road Builder mod. as soon as I unsub the mod the game works as it should but with it enabled it causes a crash with other maps or saves as well and the map I use the rd on I can never recover it. If I unsub the mod I can usually recover other saves or new but not after it crashes???
 
Love this mod, literally what I was dreaming of knowing that GIS tools provide this in RL. My only gripe is that most often it doesn't inject my custom roads into the vanilla UI. Sure, there's an easy workaround, open RB, but stilll mate... I don't want two places to go to find the MOST EXCELLENT ROAD FOR MY NEEDS NOW hell YEAH bro, say HUAH! LOL Again. I <3 this mod so much and tyvm.
 
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After the last update, after starting my sawe , the "Some roads or tracks in this city are invalid. Would you like to fix them by resetting them to vanilla networks?" message appears. all roads are deformed and any attempt to remove or change them will result in kicking from the game. Deleting the mod or reinstalling the game did not help. my 500 hour city is lost. HELP!​

 
Is there a way to create roads that prohibit public transport/cars and only allow for service/ambulance/police etc?

Asking because currently there seems to be no way to have parks in a back alley without allowing public car access.
 
Is there a way to create roads that prohibit public transport/cars and only allow for service/ambulance/police etc?

Asking because currently there seems to be no way to have parks in a back alley without allowing public car access.
This is not a solution, really, but if you use a pedestrian street (with vehicle access as in the vanilla one) but do not connect the street to regular streets except in one place you will not get cars driving through your park. You can connect as many paths as you like in all directions, but only connect the street in one place. This will let you place anything you like in the park, but the traffic AI will not send traffic through. :)
 
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So, this mod and anarchy appear to be conflicting with each other (going by the posts and timeframe of each update yesterday).
I woke up this morning to my saved city crashing on loading.
Steps taken:
Luckily I shared my city last night!!!

Disabled road builder and anarchy one by one, saved game still won't load with either running.
>Saved city also does NOT load wih both disabled/removed after above troubleshooting.

I subscribed to my own city and it runs with it being the only mod.
I then activated anarchy and road builder, the "new" subscribed city as expected does not run after.
>UNFORTUNATELY after removing both mods from the "new" subscribed city (going back to just the city being the only mod) it fails to run.

Hopefully I'm wrong but going by above whatever caused the problem permanently breaks the city.
 
So, this mod and anarchy appear to be conflicting with each other (going by the posts and timeframe of each update yesterday).
I woke up this morning to my saved city crashing on loading.
Steps taken:
Luckily I shared my city last night!!!

Disabled road builder and anarchy one by one, saved game still won't load with either running.
>Saved city also does NOT load wih both disabled/removed after above troubleshooting.

I subscribed to my own city and it runs with it being the only mod.
I then activated anarchy and road builder, the "new" subscribed city as expected does not run after.
>UNFORTUNATELY after removing both mods from the "new" subscribed city (going back to just the city being the only mod) it fails to run.

Hopefully I'm wrong but going by above whatever caused the problem permanently breaks the city.
Scratch that working thing. As soon as I try to make a change to my newly subscribed city it crashes.
Can't really complain, you guys do amazing things with this game but pretty pls fix :), got my SF to 500k and fully gridded out, I can't do it again :(
 
I'm getting the following error message (see attached) whenever my game loads and none of my saves will open. :(
Posting here because the message mentions this mod directly yet if I open a new map it does still seem to work.
I have the exact same problem here...

Error message when game loads
No saves opens
Can still start a new game

Is anyone enconter the same trouble ?
Is anyone have an idea how to resolve this ?

I've lost my 300 hours city...
 
Electricity issue: the road, that i build, does not provide any electricity to buildings, although the correspnding option is enabled. Can you please investigate? I have read, that some people have similiar issue.
I was able to fix it for a road segment manually, by enabling "Requires to be upgraded with 'Lightnng'..." option and placing the lighting in the segment as a road service.
But i think, the road should deliver electricity without this workaround.

However, thank you for your fantastic work. <3
1727182514733.png
 
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This mod is interfering with the "traffic" mod. Every time I open the "edit" view of a road type (even when I don't change anything), the intersections at the beginning (but curiosly not the end) of all roads with that type are reset to vanilla - losing the traffic mod lane changes.
 
I'm getting the following error message (see attached) whenever my game loads and none of my saves will open. :(
Posting here because the message mentions this mod directly yet if I open a new map it does still seem to work.
I have the exact same problem here...

Error message when game loads
No saves opens
Can still start a new game

Is anyone enconter the same trouble ?
Is anyone have an idea how to resolve this ?

I've lost my 300 hours city...
I'm having the exact same issue. I'm really hoping this is fixable, otherwise my savegame of 6 months of work is gone...

Shortpart of the errorcode:
[object Object]
ArgumentException: Unknown Type:`RoadBuilder.Domain.Components.RoadBuilderUpdateFlagComponent` All ComponentType must be known at compile time. For generic components, each concrete type must be registered with [RegisterGenericComponentType].....
 
Road Builder breaks the Traffic mod with the recent update. Short stack trace:
ArgumentException: Unknown Type:`RoadBuilder.Domain.Components.RoadBuilderUpdateFlagComponent` All ComponentType must be known at compile time. For generic components, each concrete type must be registered with [RegisterGenericComponentType].
>>>
Traffic.Mod:RoadBuilderCompatibilityHandler() (at D:ModdingCities Skylines IITrafficCodeMod.cs:202)
 
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Firstly, I would like to express my gratitude to the developers for developing this great road MOD. During my use, I noticed that the grid and road edges of the building seemed to be larger than the original road, causing the buildings on the curved edges to frequently display prompts indicating that the driving road was not smooth. Can this issue be fixed?
 

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