I'm having the same issue. Any idea what is causing this?When I try to use Road Builder, most of the time it just crashes CS2 and I have to restart the game and load into my autosave. It is starting to get really annoying.
I'm having the same issue. Any idea what is causing this?When I try to use Road Builder, most of the time it just crashes CS2 and I have to restart the game and load into my autosave. It is starting to get really annoying.
i feeling angry why is crashingmy game is crashing by no reason when i place 10 lane or more road in road builder...
The bug is caused by traffic mod but I still do not think they have acknowledged it as not enough people reporting the issue. The problem is created by the traffic mod forcing a node that involves roadbuilder back to default. This includes nodes that you can not see or select with traffic builder without using the move it mod to make said nodes visible. This is also why the issue did not exist prior to the traffic mod update that added that "feature" with no way to disable it.The mod should make medians a physical barrier for cars, preventing them from crossing (except at intersections between two streets, which will depend on the configuration you want to set up with the mod: traffic), as they have a step and act as a physical barrier. Whether they are medians of 2 or 5 meters, with or without grass and trees, whether they separate lanes going in the same direction or opposite directions, and even when transitioning from a bridge to flat ground or from retaining walls to flat ground.
From my experience, this hasn’t been the case. I’ve created an avenue with different types of medians, and many cars switch lanes as if they don’t exist, or even make U-turns, crossing three medians at once.
This is a rather annoying bug, and I would appreciate it if you could fix it. Thank you very much for this wonderful mod and for keeping it updated.
I have seen that when you edit a road that did not have water or electricity and you add them, you have to put it back for it to take effect.No electricity in the road.
I'd avoid using the sidewalks under 3.5m as they are very glitchy. I hope in the future the CRA roads will be compatible as the narrow sidewalks on those networks are much better.Hi, Does anyone know how to fix these issues?I've tried to make the pedestrian and the last lanes the same size, but I still get these spikes.
Haven't you published a guide? haha
Excellent Mod indeed
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At this other intersection, I didn't have those problems.
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Oh, yes that fixed it, thank you very much!I'd avoid using the sidewalks under 3.5m as they are very glitchy. I hope in the future the CRA roads will be compatible as the narrow sidewalks on those networks are much better.
Crashes my game when I try changing speed limit of a road. Wasted about an hour of my time rebooting and retrying to do this simple task.