• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Something really odd is going on.

I have the Moon set as a destination of colonists yet the Civilian shipping lines have removed all the people.

All of them. The place is deserted. This is the second time this has happened.

Woodstock is set as a source of colonists, but the Civilian shipping lines have dumped a billion people there. A billion.

Earth has a worker shortage.

But in other star systems (Alpha Centauri, for example), the source/destination settings are working fine.

I wonder if my save has broken?
Sabotage?
 
  • 1Like
Reactions:
Can you upload your DB somewhere? I could take a look on what's going on.

Can you suggest a host?

I've already re-stocked Luna with hundreds of millions of people, though. Shipped them in from Ganymede.
 
Can you suggest a host?

I've already re-stocked Luna with hundreds of millions of people, though. Shipped them in from Ganymede.
So now they'll drain Ganymedd and then ship everyvody from Luna to Woodstock...

View attachment 1215582

Twenty-three million Duranium at 60%.

That's that Mars-like planet that we probed... so it's potentially terraformable.

I seeee...

I wonder if there's any more big scores in this star system?
Will we be mining that, or is it not high enough acc to be worth it?
Gawquon3's team of Engineers has found some Alien Artifacts on Prixhome.

View attachment 1215587

These are trade goods.
Do we really need to sell stuff, though?
Wouldn't it be better to put in a museum?
 
What's the total population across our Empure and how much does rhe population on Earth grow atm? Like, can it at least partially make up the workers shortage?
 
I use Mediafire myself and have had no problems.

Here is the current AuroraDB.db file.

I'm not sure it will do us much good to look at it, because once I realized that these idiots had totally depopulated the Moon - AGAIN! This is the SECOND time! - I went through the whole list of colony worlds and changed a bunch of population and immigration/emigration settings in an attempt to isolate the problem. So the orders that the Civvies currently have probably don't correspond with my current settings anyway.

But you might find the game interesting to look at, regardless.

 
  • 1Like
  • 1Love
  • 1
Reactions:
What's the total population across our Empure and how much does rhe population on Earth grow atm? Like, can it at least partially make up the workers shortage?

Total pops are just under 9 billion, with 3.8 billion of them on Earth.

Earth's pop grows by 51 million per year, and is currently short 12.5 million workers... but remember that we're BUILDING lots of stuff that will require pops.
 
  • 3
Reactions:
So now they'll drain Ganymedd and then ship everyvody from Luna to Woodstock... - It's those damn Hippies again! We should send some Colony Ships and just Shanghai them... drag them off to some other planet and put them to work.

Will we be mining that, or is it not high enough acc to be worth it? - Mining. Eventually.

Do we really need to sell stuff, though?
Wouldn't it be better to put in a museum? - It's listed on the Trade Goods page, but we can role-play it as being sold to museums rather than to private collectors.
 
  • 2
Reactions:
In any case... we haven't yet hit an UNRECOVERABLE bug... so the game continues!
 
  • 1Like
  • 1Love
  • 1
Reactions:
Are the alien Artifacts forcibly sold, or couldn't hang onto them?

And told you those dirty, unwashed loitering hippies were a problem.
 
  • 3Haha
Reactions:
Are the alien Artifacts forcibly sold, or couldn't hang onto them?

And told you those dirty, unwashed loitering hippies were a problem.

We have no control over trade.

I'm beginning to come around to your point of view regarding the Hippies.

I think we'll send a few Colony Ships out to Woodstock, with some Police armed with cattle prods to load our ex-pats back aboard.
 
  • 3Haha
Reactions:
We have no control over trade.

I'm beginning to come around to your point of view regarding the Hippies.

I think we'll send a few Colony Ships out to Woodstock, with some Police armed with cattle prods to load our ex-pats back aboard.
Don't forget the vicious dogs!
Starve them a bit to make fbem extra visious.
And remember batons, 1960s style.
 
  • 2Haha
Reactions:
We are training more Engineer units to speed up our excavation of ancient ruins.



We now have more Infrastructure, more colonists, more mines and auto-mines, a Brigade of Garrisons and a full set of STO all on the way to that moon (called Hart) in the AX Microscopii star system where we are setting up a major mining operation.
 
  • 3Like
Reactions:
We are training more Engineer units to speed up our excavation of ancient ruins.



We now have more Infrastructure, more colonists, more mines and auto-mines, a Brigade of Garrisons and a full set of STO all on the way to that moon (called Hart) in the AX Microscopii star system where we are setting up a major mining operation.
Nice.
What minerals does that moon have?
 
Hart, in AX Microscopii. Large deposits of both Corundium and Gallicite at 70% ACC.

sc-1923.jpg


The moon is much too large for Grinders.
 
  • 1
  • 1Love
  • 1Like
Reactions:
Five more Engineer teams are on their way to join the four teams that are already at work excavating the ruins on Prixhome.
 
  • 3Like
Reactions:
ESNS Christaan Huygens under Captain Culise has entered refit to the modern Scientist V class.



One of our new scouts has discovered the new star system of HN Librae.

sc-1924.jpg


Only the third planet looks semi-habitable, so we'll fire in a probe before exploring it.



The probe reports the third planet to be clear of hostiles.
 
  • 3Like
Reactions:
So far so good it seems. Is AX Microscopii one of the recent discoveries or has it been available for some time?

I wonder where we are in terms of long term plans. We're obviously exploring still. So far we've found two more prix infested systems we are more than capable of clearing out. We may not have the capacity to actually leverage those though, as Prixhome is still keeping our engineers busy for the foreseeable future.

And, of course, minerals remains a challenge though I will point out that if you build mines as quickly as possible you will always consume more corundium than what comes in - exponential growth does that sort of thing. So maybe that particular mineral isn't a good indicator.

However, the policy so far has been one of very careful, measured exploration. But maybe that time has past, and we are ready to go find us some new aliens beyond the stationary ones.
 
  • 1Like
Reactions: