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Update: They've gone with the second-worst option in my estimation - at least not counting keeping the system at a single spice good - scenario 2. The regional spices are: European-Middle Eastern-African (Saffron), Asian (Pepper) and American (Chili). In some ways it's even worse than my thoughts on such a system simply by having Saffron represent all sub-Saharan spices - meaning West African peppers are now Saffron and will be priced and affect pricing accordingly...
Also, having only one asian spice (pepper) does nothing to represent the spice trade internal to Asia (which I think was the main problem with having a single spice good)
 
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Update: They've gone with the second-worst option in my estimation - at least not counting keeping the system at a single spice good - scenario 2. The regional spices are: European-Middle Eastern-African (Saffron), Asian (Pepper) and American (Chili). In some ways it's even worse than my thoughts on such a system simply by having Saffron represent all sub-Saharan spices - meaning West African peppers are now Saffron and will be priced and affect pricing accordingly...
Yeah, I agree that this solution is not very good; I think they are trying to make the base feel listened to, while waiting for launch and community testing before adding complications. I can see that spice trade can be a DLC by itself, adding flavor and mechanics to a whole bunch of things (like charter locations, trade companies, colonial ventures and more). I would have added cloves to be honest, with very little demand and very high price.
 
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Update: They've gone with the second-worst option in my estimation - at least not counting keeping the system at a single spice good - scenario 2. The regional spices are: European-Middle Eastern-African (Saffron), Asian (Pepper) and American (Chili). In some ways it's even worse than my thoughts on such a system simply by having Saffron represent all sub-Saharan spices - meaning West African peppers are now Saffron and will be priced and affect pricing accordingly...
Hopefully they at least change south saharan spices to pepper.
I would also prefer if chilis were turned to pepper and we instead got 'aromatics' or cinnamon if they want to use the name of just one spice.
 
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Interesting read, this was literally the only thing I didn't like from Tinto Talk 54 today. There really should be more spices given how important they were in this period in comparison to some other trade goods. Having all spices in Asia combined into pepper is comparable to combining tea and coffee into one "exotic drinks" trade good. If they can differentiate pottery/lacquerware/porcelain they can certainly differentiate cinnamon from cloves. Literally no reason for anybody to go to the Moluccas.
 
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Yeah, I agree that this solution is not very good; I think they are trying to make the base feel listened to, while waiting for launch and community testing before adding complications. I can see that spice trade can be a DLC by itself, adding flavor and mechanics to a whole bunch of things (like charter locations, trade companies, colonial ventures and more). I would have added cloves to be honest, with very little demand and very high price.
I don't really think it's an issue of DLC fixing this, but that they overlooked some large implications of their setup, and they can massively improve it with almost no additional development outside of rearranging the three goods they have. If the performance cost to having additional goods is enough that they don't want to just add a fourth spice good, then DLC can change nothing but doing this same rearranging, at least so far as the goods themselves are concerned. Additional mechanics and the like I can see added, but the spices should be in the best state they can be, given the number of goods that can be afforded to them.

In fact, if a DLC were to fix this setup, I'd be certain that they'd make any changes to the spice goods a free update - not only because of the outrage it might generate otherwise, but because having two different sets of spice goods would be an insane choice for the game's maintenance and further development, and both would have to be accommodated throughout the code and Paradox has clearly been trying to move away from having such fundamental changes in DLCs due to the headache that creates for further DLCs which might require those changes or have to take them into account, but cannot require purchase of the previous DLC.

Interesting read, this was literally the only thing I didn't like from Tinto Talk 54 today. There really should be more spices given how important they were in this period in comparison to some other trade goods. Having all spices in Asia combined into pepper is comparable to combining tea and coffee into one "exotic drinks" trade good. If they can differentiate pottery/lacquerware/porcelain they can certainly differentiate cinnamon from cloves. Literally no reason for anybody to go to the Moluccas.
I actually think that combining tea and coffee would have somehow made more sense than this arrangement. I definitely agree, though. As things stand, if the market mechanics make any sense, European and Middle Eastern demand for spices should end in India. There's no need for them to explore further to get different spices.

That said, unless the devs introduce a fourth good for the Maluku spices (Nutmeg, Mace and Cloves), they should have to share a good with Cinnamon and Vanilla, which were of similar, or in the latter's case greater value by the game's end than any of those three spices. So long as the concentration of this group is by far the highest in the Maluku isles, I think that's totally acceptable.
 
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It was a 45 minute task to add them back in as we had the art from before. Indonesia now have cloves and rest of Asia Pepper.

View attachment 1264984
It's not perfect in my view, but finally we have some level of Asian spice trade! Being as opinionated as I always am on this topic, you can read my thoughts here.

I'll personally likely be making adjustments to this setup if this is the final version of the spice system - likely to something more similar to one of the four or five good systems I've described earlier in this discussion, because I still feel that one of those would be immensely better, but finally this is something that will feel reasonably interesting and will probably be more than enough for most players who aren't particularly interested in focusing on the spice trade. If I were changing it, my spices would fold chili into the peppers, and place vanilla, cinnamon and ginger in their own good, leaving it at four goods, but adding a lot more flavour in the process.

I still feel that, like my comment above and the one in the main TT on this topic, SE Asian spices will be shortchanged as things are, having cinnamon lumped in with pepper, and vanilla is particularly hard done by, but it is an improvement.

Now so long as West Africa is properly represented, which we've yet to have confirmation of, as of this post, I'm happy enough with what we have on the board, here.

To get into what I'll be expecting from the distribution of these spices:
(I've highlighted the things that still rub me the wrong way, because I can't help it.)
GoodSpicesLocations
PepperLong Pepper, Black Pepper, Melegueta pepper, Cinnamon, GingerIndia, Indonesia, Southeast Asia, China, West Africa
ChiliChili, VanillaCentral America
SaffronSaffronEurope (Few), North Africa (Few), Middle East, Kashmir
ClovesCloves, Nutmeg, MaceMaluku Isles
 
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Would it make sense to rename Peppers to Spices and call it a day?
It might seem odd to call it that when there are three other goods representing spices. Personally I'd be fine with it.
What is Saffron suppose to represent in Europe?
It's meant to represent the Saffron grown in Spain, Austria, Britain, Italy and France, among others I am likely forgetting. Most saffron should still come from Iran, though.
 
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It might seem odd to call it that when there are three other goods representing spices. Personally I'd be fine with it.

It's meant to represent the Saffron grown in Spain, Austria, Britain, Italy and France, among others I am likely forgetting. Most saffron should still come from Iran, though.
Thank you. I didn't know that saffron was grown in Europe. I am especially surprised about northern Europe.
 
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Thank you. I didn't know that saffron was grown in Europe. I am especially surprised about northern Europe.
It mostly comes from Mediterranean Europe, to be fair. Spain and Italy are particularly well known for their saffron. Otherwise it seems to grow well in valleys which are also good for growing grapes, because it was (And in some cases is) grown in the the Wachau in Austria and France's winelands. England is the strangest one, for sure, with most growth being in the town of Saffron Walden, Essex (Which was renamed as a medieval marketing ploy in the 1500s.)
 
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Thankfully the devs listened to your suggestion and now cloves are in the game!
It was a 45 minute task to add them back in as we had the art from before. Indonesia now have cloves and rest of Asia Pepper.

View attachment 1264984

The devs got into whole other problem though when they split up spices and it looks like there will be lots of saffron in Africa now... whoops.
What did spices become in Sub-Saharan Africa? AFAIK kola nuts were the most economically important good spice in West Africa, and they seem to have been present in Central Africa too.
Saffron..
 
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Thankfully the devs listened to your suggestion and now cloves are in the game!


The devs got into whole other problem though when they split up spices and it looks like there will be lots of saffron in Africa now... whoops.
I guess if we don't hear from Johan about making sure that there's pepper and not Saffron on the Pepper Coast, the Grain coast - the coast named for Grains of Paradise, Melegueta pepper - at least we have the West Africa feedback to look forward to.

In fact we have a lot of feedback posts to look forward to. Almost all the areas with spice still need to have their feedback posted. We're only missing out on Europe, and seeing the saffron locations in Spain, France, Austria, etc, which should be pretty straightforward.
 
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Thank you. I didn't know that saffron was grown in Europe. I am especially surprised about northern Europe.
Saffron is nothing but a species of crocus with other crocus species being native to Europe whose pistil can be used as saffron as well but far less effective (both in taste and colour). Where the native European crocus grows the Saffron crocus will grow as well and with both being Alpine plants that means even quite far up north at lower elevations.
 
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In fact, if a DLC were to fix this setup, I'd be certain that they'd make any changes to the spice goods a free update - not only because of the outrage it might generate otherwise, but because having two different sets of spice goods would be an insane choice for the game's maintenance and further development, and both would have to be accommodated throughout the code and Paradox has clearly been trying to move away from having such fundamental changes in DLCs due to the headache that creates for further DLCs which might require those changes or have to take them into account, but cannot require purchase of the previous DLC.
Definitely, I meant "DLC-related patch". I think adding cloves/nutmeg and cinnamon/cardamom would be the best gain with minimal effort
 
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