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Tinto Flavour #17 - 13th of May 2025 - Vijayanagar & Indian regional content

Hello, and welcome one more week to Tinto Flavour, the happy Fridays Tuesdays & Fridays in which we take a look at the content of Europa Universalis V!

Today we will talk about three topics: the generic content available for most of the countries in India; the unique content of Vijyanagar; and other regional content available for other Indian countries. A meaty TF, so let’s start without further ado!

Let’s start by talking about the generic content available for Indian countries. There are some reforms, policies, and units that are available to most countries, like these:

Nayankara System.jpg


Poligar.jpg


Paik System.jpg

The Paik System unlocks three types of levies, depending on the age:

Early Paik.jpg

Paik.jpg

Late Paik.jpg

There are also Elephant units:
Elephant Cavalry.jpg

Elephant Auxiliary.jpg

And a building that produces Ivory from Elephants - For those of you not so tuned into the Tinto Maps series, we’re representing African elephants with the Ivory resource, and the Indian elephants with the Elephants resource, so it can be used for units (as Elephants), or for other economic purposes, by transforming it first into Ivory with this building:
Elephant Hunting Grounds.jpg

Advances like:
Saqiyah.jpg

And a unique type of vassalage - The Samanta System, with 3 different subject types:
Samanta Feudalism.jpg

Samanta.jpg

Maha-Samanta.jpg

Pradana-Maha-Samanta.jpg

Finally, let’s take a look at the flavour naming of the states in the Hindu Indian countries:
Indian Estates.jpg



Let’s now take a look at the unique flavour content of Vijayanagar, a country that in 1337 was leading the resistance against the Sultanate of Delhi in Southern India:

The newly founded Mahārājya of Vijayanagar stands strong after the momentous defeat of Delhian troops in the Deccan, with Mahārājā Harihara Sangama and his brother Crown Prince Bukka Raya Sangama leading the fight against the Muslim rulers of India.

Although the Vijayanagari rule has only recently been established, the current situation in the Deccan promises us a rapid rise to power if we can utilize our momentum correctly, as we can secure control over important trade routes between China and Europe, and profit from exporting valuable goods from our resource-rich lands.


Vij Country Selection.jpg

Vijayanagar1.jpg

Vijayanagar2.jpg


Vijayanagar has a unique policy for the Administrative System law:
Vij Rajya.jpg

It also has unique advances, as usual:
Vij City of Victory.jpg

Vij Bunds.jpg

Vij Bund.jpg

Vij Carnatic Music.jpg

And it also has several flavour events, such as:
Vij Prophecy of.jpg

Arirayavibhada.jpg


Administration of the Realm.jpg

Multilingual Court.jpg


Vij Astadiggajas.png

Astadiggajas.jpg

Another country with unique content is Orissa, which has a very interesting setup, with some countries as Samanta subjects:
Ori Country Selection.jpg

Orissa1.jpg


Ori Anka Year.jpg

Ori Elephants.jpg

Ori Elephants 2.jpg

Ori Odia.jpg

We also have unique content for countries such as Bengal, Bahmani, and Pandua. For example, in the first case, it starts as three independent countries, which in the case of unifying the region and forming the Sultanate of Bengal:
Bengal.jpg

Would get contents and events such as:
Pandua.jpg

Finally, we also have a bunch of content for other formable countries, that will work as ‘regional powers’ with unique content such as advances, etc. This is a list of these formables:
  • Deccan
  • Gujarat
  • Hindustan
  • Marathas
  • Mughals
  • Nepal
  • Punjab
  • Rajputana

…But since this Tinto Flavour is already long enough, you’ll have to find out about it when playing our game, as that’s all for today!

Remember that tomorrow there will be a Tinto Talks about Hinduism, Jainism & Sikhism; on Friday a Tinto Flavour about Delhi; and next Monday we will have the Tinto Maps Feedback for India. Cheers!
 
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The "Efficiency of Our Cabinet" seems out of place compared to the other modifiers. I would suggest this should just be "Cabinet Efficiency", and if it affects others, then "Subject Cabinet Efficiency" or "Overlord Cabinet Efficiency". Plus, it is kind of confusing if under "Benefits for Subject" "Our" refers to me (the overlord) or them (the subject).
 
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  • Weird last this in list is light blue. make it feel like it is not part of the section
  • Would it make sense to have some of the other sections folded into the benefits? (I also wonder if 'Effects' would be a better title. As it stands it feels like I have to scroll around a lot to see the effects on subject and the effects on overlord
    • Folding in the join war, 'pacts' (food access), building rules, etc.
Pradana-Maha-Samanta2.jpg


  • Is the 'drama mask' and 'sun' position a bug or on purpose? The classification portion of the icon tended to be the upper left not middle
Bengali%20Architecture.jpg


  • Wow, the 3d model looks like a it was a picture but I think there is clipping issues at the top and bottom.
  • Maybe add some sort of border too
More.jpg


Suggestion round two as there were some more screens in replies.
 
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The "Efficiency of Our Cabinet" seems out of place compared to the other modifiers. I would suggest this should just be "Cabinet Efficiency", and if it affects others, then "Subject Cabinet Efficiency" or "Overlord Cabinet Efficiency". Plus, it is kind of confusing if under "Benefits for Subject" "Our" refers to me (the overlord) or them (the subject).
I agree with the change to 'Cabinet Efficiency' but as they are in the list of who it affects you would not need to qualify with (subject|overlord) and it would be applied to the appropriate country.
 
I agree with the change to 'Cabinet Efficiency' but as they are in the list of who it affects you would not need to qualify with (subject|overlord) and it would be applied to the appropriate country.
I think you misunderstood me as we are saying the same thing. Only if a subject affected their overlord's cabinet efficiency and not their own, then you would have to specify it as "Overlord Cabinet Efficiency" in the subject block. Similarly, if an overlord affected their subject's cabinet efficiency, you would have to specify "Subject Cabinet Efficiency" in the overlord block. If the modifier applies to the country in the block, then just "Cabinet Efficiency" would suffice, as you say.
 
Hello, and welcome one more week to Tinto Flavour, the happy Fridays Tuesdays & Fridays in which we take a look at the content of Europa Universalis V!

Today we will talk about three topics: the generic content available for most of the countries in India; the unique content of Vijyanagar; and other regional content available for other Indian countries. A meaty TF, so let’s start without further ado!

Let’s start by talking about the generic content available for Indian countries. There are some reforms, policies, and units that are available to most countries, like these:


The Paik System unlocks three types of levies, depending on the age:


There are also Elephant units:

And a building that produces Ivory from Elephants - For those of you not so tuned into the Tinto Maps series, we’re representing African elephants with the Ivory resource, and the Indian elephants with the Elephants resource, so it can be used for units (as Elephants), or for other economic purposes, by transforming it first into Ivory with this building:

Advances like:

And a unique type of vassalage - The Samanta System, with 3 different subject types:

Finally, let’s take a look at the flavour naming of the states in the Hindu Indian countries:



Let’s now take a look at the unique flavour content of Vijayanagar, a country that in 1337 was leading the resistance against the Sultanate of Delhi in Southern India:





View attachment 1297651
View attachment 1297652

Vijayanagar has a unique policy for the Administrative System law:

It also has unique advances, as usual:

And it also has several flavour events, such as:

Another country with unique content is Orissa, which has a very interesting setup, with some countries as Samanta subjects:

We also have unique content for countries such as Bengal, Bahmani, and Pandua. For example, in the first case, it starts as three independent countries, which in the case of unifying the region and forming the Sultanate of Bengal:

Would get contents and events such as:

Finally, we also have a bunch of content for other formable countries, that will work as ‘regional powers’ with unique content such as advances, etc. This is a list of these formables:
  • Deccan
  • Gujarat
  • Hindustan
  • Marathas
  • Mughals
  • Nepal
  • Punjab
  • Rajputana

…But since this Tinto Flavour is already long enough, you’ll have to find out about it when playing our game, as that’s all for today!

Remember that tomorrow there will be a Tinto Talks about Hinduism, Jainism & Sikhism; on Friday a Tinto Flavour about Delhi; and next Monday we will have the Tinto Maps Feedback for India. Cheers!
Is there any content about caste system? Since we are talking about India, we have to talk about caste system. The population should be classified according to caste.
 
I think you misunderstood me as we are saying the same thing. Only if a subject affected their overlord's cabinet efficiency and not their own, then you would have to specify it as "Overlord Cabinet Efficiency" in the subject block. Similarly, if an overlord affected their subject's cabinet efficiency, you would have to specify "Subject Cabinet Efficiency" in the overlord block. If the modifier applies to the country in the block, then just "Cabinet Efficiency" would suffice, as you say.
but it wouldn't be in the Subject Effects list then it would be in the overlords list. That is why there two lists. (It is not the subject or overlord that are 'causing' these effects but the Subject type).
 
According to the caste law, each caste can't migrate freely like European serfs (once they migrate, they may become untouchables), can't change their occupations freely (farmers cannot go to the city to participate in industrial labor), and the customers of craftsmen are constant and cannot compete freely (the caste law severely punishes those who take away other people's customers). I hope the game can implement it.
 
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Vijayanagar was the 'historical winner' of the region, until it fell to the Bahmani Sultanate. Therefore, we prioritized its content over Hoysala. Nonetheless, you can access new flavour content starting as Hoysala by forming one of the formables, it's how we organized the flavour content of the region.
Can Hoysala "form" Vijayanagara if it conquers it? IIIRC the irl vijayanagara was founded by 2 generals of Hoysala on the territory of the vassal Kampili kingdom after it was conquered/raided by Delhi just before the start date, and absorbed the rest of the Hoysala territories once Veera Ballala III Hoysala died in battle just after. Could be interesting alt-hist if Ballala was the one who survived rather than Harihara.
If not, is there any major Hindu formable in the Carnatic region? (iirc Deccan was the name for the muslim one in eu4)

Also, could we maybe get some flavour related to Vesara Architecture for Hoysala? Doesn't have to be a crazy buff or anything, but as someone into classical architecture, I'd love to see it. It was a "hybrid" architectural style merging the north indian (nagara) and south indian (dravida) styles that was heavily propogated by the Hoysala kingdom, and remains a distinct characteristic of temples in Karnataka
 
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Mapping the estates to the castes is also an iffy thing, because:
a. The caste system was so insanely different everywhere. Bengal, for example, didn't follow the "four-fold system", technically there were only Brahmins (Brahmins, duh) and Shudras, both Sat Shudras (Kayasthas etc) and Asat Shudras (Ahem)
b. All nobles were not necessary Kshatriyas, and so on.

Just make them local equivalents no? I suppose Brahmins is fine enough, though.
Not all brahmins were clergy also, a very small percentage in fact. A lot of them were teachers, doctors, or just regular landless labourers.
 
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@Pavía I don't understand why Are Hindustan, the Mughals and even Dehli considered 3 different tags? Wouldn't it be better to make them the same country with different name, flag and flavour?
yeahh considering that "emperor of hindustan" was literally the title that each of the delhi sultanates and the mughal emperor used. Like, the delhi sultanate didn't call itself that, we just call it that because it was based out of delhi, as opposed to other hindustans in history.
 
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According to the caste law, each caste can't migrate freely like European serfs (once they migrate, they may become untouchables), can't change their occupations freely (farmers cannot go to the city to participate in industrial labor), and the customers of craftsmen are constant and cannot compete freely (the caste law severely punishes those who take away other people's customers).
Not necessarily, not necessarily and again not necessarily. Caste law was very varied, often contradictory and different everywhere.
 
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Not necessarily, not necessarily and again not necessarily. Caste law was very varied, often contradictory and different everywhere.
The parts I mentioned are the common points of different caste laws, they are all for the purpose of ensuring a immutable and hereditary division of labor. And the untouchable system exists in every Indian region. Moreover, the feudal system in Europe is also different. Isn't the game also about finding common points among European countries?