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Tinto Flavour #18 - 16th of May 2025

Hello, and welcome one more week to Tinto Flavour, the happy Tuesdays & Fridays in which we take a look at the content of Europa Universalis V!

Today, we will be taking a look at the flavour content for the Sultanate of Delhi, the most powerful Indian country in 1337 - but not without a few curveballs to tackle. Let’ start without further ado:

A series of swift and legendary conquests in the last century gave birth to our great Sultanate of Delhi. With territories under our jurisdiction that span from Deccan to the fertile fields of Lahore, none other has dared measure up to the prestige and status of our accomplishments.

However, it has become apparent that we have overextended our authority across such a big Sultanate that it is nowadays quite difficult to control. Our enemies are many, and they covet to undo our great heritage. To the east, our subjects in Bengal have started questioning their masters, while our southern territories have long disputed our hold over them. And the Hindu countries of Southern India may further entrench their resistance to our rule, led by the rising power of Vijayanagar.

We trust the guidance of Sultan Muhammad Tughlaq, whose watchful eye may safeguard our lands and prevent our downfall...

Country Selection.png

As usual, all UI, 2D and 3D are WIP.

Delhi.png

Delhi Subjects.png

Delhi Diplomacy.png

The starting situation of Delhi. There’s a bug with the coloring of subjects of subjects, but Gaur has a subject itself, Taraf.

This is the starting Government setup content for Delhi, and other Indian Muslim Sultanates, as well:
Delhi Estates.png


Reform Indian Sultanate.png

Mamluk Barracks.png

Reform Taluqdar Nobility.png

Taluqdar.png


Dharmic Dhimmi Communities.png

Protected Faith.png

The last one was already shown, but it’s super important for Delhi’s starting setup, as only 2% of its pops are Sunni, the state religion, as shown in the Country Selection screenshot.

Related to this, a tab that we usually don’t show, the Rebels one, as it’s also quite relevant to Delhi’s start:
Rebels.png

This is not final, but gives an idea that managing Delhi at the start may not be easy…

Delhi also starts with a Work of Art:
Qutb Minar.png

And here are some of its advances:
Advances Origin of Hindustani.png

Advances Indo-Persian Culture.png

Advances Turkic Conqueror Roots.png

Advances Reintegrate Provinces.png

Advances Afghan Nobility.png

Delhi’s advances are quite interesting - the country will need those modifiers…

But the most interesting for Delhi is its narrative content, because soon after the game starts, a situation will pop up, ‘The Fall of Delhi’:
Fall of Delhi1.png

Fall of Delhi2.png

Fall of Delhi3.png

Fall of Delhi4.png

Fall of Delhi5.png

Fall of Delhi6.png

Fall of Delhi Share of Power.png

Fall of Delhi Panel.png

So, when the situation is active, several events may trigger, which may influence the ‘Share of Power’ of the situation:
Fall of Delhi7.png

Fall of Delhi8.png

This modifier scales based on how many countries support the Opposing side.

This might end up being the situation some months after it starts, if the player is not careful enough:
Fall of Delhi9.png

The situation may last for years, even decades, creating a very challenging gameplay for Delhi, with even more events popping up:
The Mad Sultan.png


Habshi.png

Habshi2.png

The end requirements of the situation are the following, with different possibilities:
Fall of Delhi End Requirements.png

One of them is a disaster that may trigger to Delhi, making the situation even worst:
Dissolution of Delhi.png

Dissolution of Delhi2.png

Dissolution of Delhi3.png

While this disaster is active, some historical revolters may appear: the Bahmanis, Malwa, Gujarat, or Jaunpur. The player can choose to either keep playing as Delhi or to start playing with one of them.

Besides that, Delhi has dozens of other non-Situation, non-Disaster related events, such as:
The Old Seat of the Sultanate.png


Ghulaman.png

Tughlaq Salves.png


Hisar e Firuza.png

… And much more, but that’s all for today! This will be the schedule for next week:
  • Monday -> Tinto Maps Feedback about India
  • Tuesday -> Tinto Flavour about Sweden, hosted by @Johan
  • Wednesday -> Tinto Talks about Unit Graphics, hosted by @SaintDaveUK
  • Thursday -> Second ‘Behind the Scenes’ video!
  • Friday -> Tinto Flavour about Muscovy/Russia
Cheers!
 
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Considering that the Sultanate of Delhi(named after the city where it was ruled from at its height) is a name that encompasses 5 different mulsim dynasties ruling over most of India, I feel like adding Tughlaq in the full name makes much sense, of all the muslim states in the game especially they are the one that deserves this dynamism the most
 
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It could potentially be interesting to have an Indo-Persian culture and Urdu language, noted!
Urdu and Hindi should not exist at the start of the game. They can split from Hindustani during the games course through events - though I think it'll only be for immersion anyway as languages in this game are "dialects" and only have flavour implications. But Indo-persian culture - we can definitely have that! Would be great for the Mughals to have too - as it can belong to both Persian and North Indian culuture groups.
 
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… And much more, but that’s all for today! This will be the schedule for next week:
  • Monday -> Tinto Maps Feedback about India
  • Tuesday -> Tinto Flavour about Sweden, hosted by @Johan
  • Wednesday -> Tinto Talks about Unit Graphics, hosted by @SaintDaveUK
  • Thursday -> Second ‘Behind the Scenes’ video!
  • Friday -> Tinto Flavour about Muscovy/Russia
Cheers!
Wait two tinto flavors a week is standard now!!?
 
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I thought the flag would be green like in aoe4.
 
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Sorry to be that guy that posts about another thread, but are you planning any changes to Sikhi following Wednesday's tinto talks? There are some important changes that need to happen there and it would be comforting to know that you guys are on it.

Portraying major religious figures like the Gurus is not something paradox have had to do before (there is no Jesus, Muhammed, Buddha etc. in any paradox game) so I hope you are taking this responsibility with as much care and respect as you can.
 
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This looks very cool! Please could you share a little more information on how the fall of Delhi situation actually works? You get increased liberty desire from vassals and independence rebels fire, and the strength of the opposition is based on how many other countries within India are supporting the rebel movement (the support map and situation UI in the OP)? Does engaging with regular game mechanics for (e.g.) decreasing vassal liberty desire or rebel independence desire also increase the "share of power", or is it only impacted through the buttons in the situation UI? And is it intended that you can resolve the situation just through internal management, or just fighting your neighbours, or are there multiple viable paths to surviving?
 
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Nice flavour! Will it be possible to revoke the non conversion of population privilege, and start some conversion attempts? By game's end, around 15% of subcontinent's population was Muslim I think..
If you pay the Stability cost and can afford the Satisfaction reduction, of course!
 
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Load Delhi game

objective


SURVIVE
 
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I'm guessing making Delhi into a duchy is what speeds up their decline, however what exactly does being a duchy rather than an empire do?


Or is it a thing we're you'll only become a duchy after losing loads of locations anyways?
1. The higher the country rank, the better modifier it gives.
2. By the time that happens, you might potentially have already lost a good chunk of locations, yes.
 
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1. The higher the country rank, the better modifier it gives.
2. By the time that happens, you might potentially have already lost a good chunk of locations, yes.
I feel like there should be an authentic way to let all collapsing empires turn into Kingdoms/Duchies upon collapse. Tughlag Delhi (Empire) should turn to a Sayyid Delhi (Duchy), then Lodi Delhi can gain back a bit of territory and become a kingdom again. Such a mechanic can help elsewhere too - Northern Yuan can become a kingdom following the rise of Ming, Timurid Empire can become a Malikdom of Herat (and other governor princes) and so on. Will that be possible to implement or... DLC time?
 
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Is there any passive conversion at all, both for Delhi specifically and in general?
A bit of a spoiler of the Tinto Talks for Islam, but well:
Madrasa.png
 
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