Hello and Welcome to another Tinto Flavor! This time, I have been forced to write it, as I am the one responsible for the country we will learn about today.
Today, we are going to delve into all the fun flavor that you get from playing Sweden! But prior to that, just remember to wishlist https://store.steampowered.com/app/3450310/Europa_Universalis_V/ !
Sweden is a feudal kingdom under the rule of Magnus Eriksson, who also holds the crown of Norway. Skåne was bought from the impoverished Danes just a few years ago. Our realm is vast, but sparsely populated, and mostly covered by forests. Inside those forests, riches of iron and copper remain hidden, but can soon be exploited to enrich our country.
Mostly Catholic Swedes, but there are plenty of different Finnish people as well. Even a few Norse pagans live in the inland forests.
The King is not only ugly, he also has shitty stats. 33/0/33 is a bit boring numbers though, so feel free to suggest any fitting variants within +/-10 of it.
Sweden is large on the map, but very different from the modern borders of the country.
Sweden starts with a relatively powerful Commoners estate, as they are both represented in the Riksdag and have the privilege to freely move.
They also have a unique privilege for the Commoners:
This one requires quite a lot of crown power to remove, and while it's active, you can not remove free mobility and their representation in parliament either. Luckily, a bit more food and better fighting levies are not all bad..
Sweden also has access to this unique cabinet action that can be done in any province in Norrland or Finland that has a total population of less than 10,000 people. This is to simulate the insane population growth that Finland had during the 14th and 15th century, which was the highest in the world at that time.
While Sweden does not start with any Works of Art, it has a unique bonus in Falun, where the Great Copper Mountain gives a lot of extra copper per laborer working there.
Sweden gets two unique units in the Age of Absolutism:
This cavalry unit has +5 initiative, +10% movement speed and +1 combat speed compared to the regular cavalry units of this age.
Caroleans have +2 initiative, do 10% more morale damage and take 20% less morale damage.
These units enable a Swedish army to have the possibility of quickly and decisively winning battles in the Age of Absolutism, which was the time period where Sweden had its military successes historically.
While you get these units from advances, there are also plenty of other advances that Sweden has access to. Some of these include the following..
The mentality of always attacking is an important one! GÅ PÅ!
A quality government involved both the King and the Estates.
This used to be a sign of quality….
One of the greatest scientists of the Age of Absolutism.
Advances alone do not always give enough flavor, so there are plenty of dynamic historical events as well.
While Sweden starts with a historical saint in Erik the Holy, there are others presented as well in the game.
After this event, close to the start of the game, where Bridget of Sweden first appears…
Eventually, after she dies, you get this event.
She will become a saint, and you have the possibility to get a minor holy site for the Catholic Faith in Vadstena!
Some of the other over 60 unique historical events include the following..
Tomorrow, @SaintDaveUK will talk about how our unit graphics work..
Today, we are going to delve into all the fun flavor that you get from playing Sweden! But prior to that, just remember to wishlist https://store.steampowered.com/app/3450310/Europa_Universalis_V/ !
Sweden is a feudal kingdom under the rule of Magnus Eriksson, who also holds the crown of Norway. Skåne was bought from the impoverished Danes just a few years ago. Our realm is vast, but sparsely populated, and mostly covered by forests. Inside those forests, riches of iron and copper remain hidden, but can soon be exploited to enrich our country.

Mostly Catholic Swedes, but there are plenty of different Finnish people as well. Even a few Norse pagans live in the inland forests.
The King is not only ugly, he also has shitty stats. 33/0/33 is a bit boring numbers though, so feel free to suggest any fitting variants within +/-10 of it.

Sweden is large on the map, but very different from the modern borders of the country.
Sweden starts with a relatively powerful Commoners estate, as they are both represented in the Riksdag and have the privilege to freely move.

They also have a unique privilege for the Commoners:

This one requires quite a lot of crown power to remove, and while it's active, you can not remove free mobility and their representation in parliament either. Luckily, a bit more food and better fighting levies are not all bad..
Sweden also has access to this unique cabinet action that can be done in any province in Norrland or Finland that has a total population of less than 10,000 people. This is to simulate the insane population growth that Finland had during the 14th and 15th century, which was the highest in the world at that time.

While Sweden does not start with any Works of Art, it has a unique bonus in Falun, where the Great Copper Mountain gives a lot of extra copper per laborer working there.

Sweden gets two unique units in the Age of Absolutism:

This cavalry unit has +5 initiative, +10% movement speed and +1 combat speed compared to the regular cavalry units of this age.

Caroleans have +2 initiative, do 10% more morale damage and take 20% less morale damage.
These units enable a Swedish army to have the possibility of quickly and decisively winning battles in the Age of Absolutism, which was the time period where Sweden had its military successes historically.
While you get these units from advances, there are also plenty of other advances that Sweden has access to. Some of these include the following..

The mentality of always attacking is an important one! GÅ PÅ!

A quality government involved both the King and the Estates.

This used to be a sign of quality….

One of the greatest scientists of the Age of Absolutism.
Advances alone do not always give enough flavor, so there are plenty of dynamic historical events as well.
While Sweden starts with a historical saint in Erik the Holy, there are others presented as well in the game.

After this event, close to the start of the game, where Bridget of Sweden first appears…

Eventually, after she dies, you get this event.

She will become a saint, and you have the possibility to get a minor holy site for the Catholic Faith in Vadstena!
Some of the other over 60 unique historical events include the following..




Tomorrow, @SaintDaveUK will talk about how our unit graphics work..