Yeah, the argument makes sense, but these well reasoned points won't stop me from renaming the territory 'Caelia/Ceglie'Regarding the issue of Francavilla, in Puglia, certainly in 1337 it was a "casale" of very recent creation and of small dimensions, having been founded on September 14, 1310, and certainly Oria was an important center, but it must be considered that Europa Universalis V is a game set in the Modern Era and not in the Middle Ages.
The game covers a period that goes from the Late Middle Ages to the Napoleonic Wars and beyond (1337-1836) and precisely during the Modern Age, especially in the 17th and 18th centuries, Francavilla became the most important center between Brindisi and Taranto, far surpassing Oria and other neighboring centers, especially when the city was administered by the Imperiali dynasty.
Oria is, however, present in Crusader Kings II as a fief of Barony rank and I believe that in that case it is much more suitable for the medieval historical period.
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Storia di Francavilla Fontana - Wikipedia
it.wikipedia.org
Michele Imperiali (junior) - Wikipedia
it.wikipedia.org
I agree with choosing a city that best represents the territory in the historical period covered by the game.
Oria was certainly important, but in the Middle Ages, so much so that it is linked to the figure of Emperor Frederick II of the Holy Roman Empire. A little curiosity: the current name of Francavilla is Francavilla Fontana, in which "Fontana" indicates the mythical water source in which the Byzantine icon of the Madonna was found and is linked to the foundation of the city.
Absolutely this...@Aldaron I've done some research on how the situation was in Latium and Umbria in 1337 and I really don't think this priviledge down here that you guys showed us in the Papal States' TF is enough to represent how bad things were
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All the cities that are represented as locations in game beside Rome were basically indipendent from the Popacy, they either were free communes or outright Signorias like Orvieto and Viterbo(which also ruled over other neighbouring cities) while southern cities like Rieti and Terracina were under Neapolitan control, things were so bad that the Papacy needed to start a military campaign led by Cardinal Albornoz to retake control of its territory in 1354.
I don't know how impactful this priviledge will be in game but it doesn't feel like it's enough to show how things were so it should either be worse or add other negative priviledges, that said I'm more of the idea that all the locations they have in Italy should be owned by one or multiple disloyal subjects and have the Papal States reconquer them over time through an event chain or something like that
Absolutely this...
By the start date Papacy should have italian cities at least as vassals since they were de-facto independent (and often at war between each other). Even Rome itself was more or less in state of anarchy (as written extensively by Cola di Rienzo) and the struggle between Guelphs cities (pushing for the return of the Pope) and the Ghibelline ones (striving for indepency or Imperial rule) should be the main focus of the region. Also leaving behind the rise of (ma' boy) Giovanni di Vico and the Crusade (!!!) lead by Egidio Albornoz to subdue him is not only a wasted opportunity but plain hystorical rewriting: the fortresses Albornoz built are still standing and the main tourist spots over here (Spoleto, Narni and, to a lesser extent, Piediluco) or integral part of the local history (like the 3 times demolished Fortessa del Cassero in Terni).
I mean, you have a situation served on a silver plate: with factions, hystorical events (The Rome Republic, the shifting nature of the Abbey of Farfa, the Papal Purges, an entire Crusade!) and multiple possible endings that all together create interesting gameplay opportunities and instead you went with the "Big White Blob with a modifier" that's just plain wrong!
The matter is not who has control, but whose formally are those lands: indeed, those locations will be papal locations with 0 controlRieti and Sabina should either be controlled by Naples, potentially as a vassal to represent the high autonomy of the local nobles, or just independent
The same should go for other major settlements in southern Latium such as Terracina and Anagni, especially thanks to the Caetani of Gaeta, you can either give them to Naples or a new "Caetani" tag, chunks of the Velletri location were also given to this dinasty but the city itself remained independent
The pope had zero control over these lands, if fact it was him who granted chunks of southern Latium to the Caetani for Nepotism (the pope was also part of this dinasty)
I think the de facto is far more intresting then de jure, it makes things far less uniform and clear and thats what makes an intresting regionThe matter is not who has control, but whose formally are those lands: indeed, those locations will be papal locations with 0 control
For the de facto autonomy there's already the control machanicI think the de facto is far more intresting then de jure, it makes things far less uniform and clear and thats what makes an intresting region
Also the southern Latium cities were independent in de jure too, as in previous popes gave them a very clear cut autonomy, im pretty sure some of them even had a seperate papal bull just to state their independence
Found one:
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True but keep in mind that these cities had their own armies, with their own diplomacy and depending on the period they were subject of one another, that's stuff you can't show with slapping 0 control in LatiumFor the de facto autonomy there's already the control machanic
True but keep in mind that these cities had their own armies, with their own diplomacy and depending on the period they were subject of one another, that's stuff you can't show with slapping 0 control in Latium
Like for Velletri, it was in a constant struggle against Rome, not the Pope, but the city of Rome (and the nobles who controlled it) itself, this subjection was created when the rival city of Fondi sieged Velletri and they had to ask for help, the Romans came to help lift the siege but ended up installing their own Podestà effectively making the city a subject
This complex diplomacy can't be shown with low control, and that also means that there's a lot of events that can't be shown because independent cities are given to the Pope even when he had no power
LETS FUCKING GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!Hi there! A casual screenshot of a map fix that we've just implemented in the game:
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Great! I'll share it immediately!Hi there! A casual screenshot of a map fix that we've just implemented in the game:
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