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At this point, just release the game and let the modders fix it. [...]

This.
The game is abandonware, there are no devs, there are no community communicators, no news, no hope, there is nothing left. The game will not get better, people just need find their peace with this now. The only way it could get better, if modders get free hand, and do what they can. Next time they only need to inform us, when this happens.
 
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What worries me most about this news is that there is a lack of any excitement or positivity in the message.

When even a prepared message fails to give some positivity...

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they are so glad with their work that they took some days off:
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or being positive they are fixing the bugs in Economy
 
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@Mattias Lilja (or @Mattias Lilja2 ), is mr. Fredrick aware of this situation or is this something that this fine community of people should make him aware? Maybe we can tweet to him @TheWesterFront or just straight to his email fredrik.wester@paradoxplaza.com ? We're honestly not asking much right now because the situation is so dire, but you know.... we'd like one head to roll. And that head has red hair.

P.S. For the respectable moderator who is going to ban me for another month, instead of banning me could you just delete the account? You do not have a GDPR contact area in the forum (you should!). You can consider this a formal request to do so right now. Thanks man!
 
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IMHO, once EU5 has released and do good sale numbers, they will cancel CS2. They cannot do so from investor perspective until they have a good news/promise of profit to come.
 
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I think they're as able as us to judge the quality of their work but their narrative since april 2024 is to shift the responsability on us because of our "high expectations". They do a good job, you understand, but we're soooooo demanding (in addition to being negative or even toxic). This latest announcement is based on the same elements of language than the previous one. They shared this "beautiful expansion" developed in 5 months of "hard work" to the EA group and their answer was: "oh no, try again, this won't be good enough for them".

It's an astute rhetoric. They're the good guys, wanting the best for us and we're the spoiled children forcing them to delay the releases again and again. Even between the release and "the way forward", the expectations excuse was used as often as they could. Like "sorry we had no idea you were expecting a game with modding support, less than 23 549 bugs and no need for a NASA supercomputer. Now we know and we'll work hard to satisfy you. Thank you for your feedback".
I'm more and more coming to the belief that this game isn't mainly intended for us the usual user of the game. I have a expensive gaming laptop and can only play to 100k population after that it becomes slower. A studio with realistic ambitions would do a game that could be played by as many as possible since that brings more income but this guys have made super complex simulation that really only could be played inte future. I can file a few tiles in the middle of the map just imagine how weird it looks with all this vast empty space. Its impossible that CO would create this game for us and that PDX would go along with this plan. It's probably intended for NASA.
 
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I'm more and more coming to the belief that this game isn't mainly intended for us the usual user of the game. I have a expensive gaming laptop and can only play to 100k population after that it becomes slower. A studio with realistic ambitions would do a game that could be played by as many as possible since that brings more income but this guys have made super complex simulation that really only could be played inte future. I can file a few tiles in the middle of the map just imagine how weird it looks with all this vast empty space. Its impossible that CO would create this game for us and that PDX would go along with this plan. It's probably intended for NASA.
The requirements and slowness weren't the plan. The system requirements shot way up a month before launch, so its pretty clear they missed their target performance by a significant amount. That's also probably why the console version has been delayed indefinitely: the performance will simply be awful on the current console generation on a city of even moderate size, let alone something resembling a real world city. Can you imagine trying to run this on Xbox Series S hardware?

It's pretty clear the development was deeply troubled, and some info about why has come out (including problems with Unity). But the core performance issues seem pretty baked in, so I don't think it will get much better than it is now going forward and I don't think the console version is happening unless we get a surprise PS6 announcement soon.
 
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After watching CPP’s latest video I’m convinced they are working on economy bug fixes. I’m no psychologist but I’ve been around a while and in my opinion he knows what’s going on to a degree and was carefully tiptoeing around his NDA when ‘speculating’ they might be fixing the economy bugs before releasing this DLC, then throwing his arms in the air declaring ‘I don’t know’. He knows.
And it makes sense. The B&P is probably mostly finished. It has to be after this amount of time. But it probably doesn’t work well when implemented into a broken economy full of bugs.
The dominant topic of this forum lately has been economy bugs. They have to get this right before going for any cash grabs.
For me this is their forever game that will bring in much revenue for the next decade.
Whilst it’s disappointing we have to wait, I’m happy if this is what they are doing. Whether they can actually do it is another thing.
As someone else pointed out, they are probably aiming for late October but saying Q4 to give themselves some extra time. Only time will tell.
 
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After watching CPP’s latest video I’m convinced they are working on economy bug fixes. I’m no psychologist but I’ve been around a while and in my opinion he knows what’s going on to a degree and was carefully tiptoeing around his NDA when ‘speculating’ they might be fixing the economy bugs before releasing this DLC, then throwing his arms in the air declaring ‘I don’t know’. He knows.
And it makes sense. The B&P is probably mostly finished. It has to be after this amount of time. But it probably doesn’t work well when implemented into a broken economy full of bugs.
The dominant topic of this forum lately has been economy bugs.
One would think they are working on the economy.
It doesn't really need a rocket scientist to come to the conclusion that a working economic system is a necessity for any addition to be added to that system. But apparently they even were not really aware of that until their Early Access group told them the hard truth. Which again, is just unbelievable.

And in addition, there are several things to be taken into account.
Firstly, they have been working on the economy since March last year - the "Economy Patch" which brought us the land value bug. In their attempts to solve the economic issues they have broken everything to the left and the right which they could touch.
Secondly, the fact of new companies starting with full stock which magically falls out of the blue sky was a design decision. They did state that in one of the early WoW's.
And here things are getting nasty. Why would you do that? The most obvious explanation is that otherwise traffic would have collapsed.
Then there is the whole supply chain which - even if it were working - wouldn't make much sense as at the other end you have the households which aren't really looking for specific goods, but are going shopping based on weighted averages when a certain floor value of anonymous "ressources" is met. Stated in another WoW or in the discussions following some patch notes, I don't remember anymore where it was.

And that simply doesn't work. Or one would have to explain to me how you make a car equivalent to x units of food for example, to name just two examples. You simply cannot have a detailed supply system but no detailed demand.
What does happen to cars which did have an accident, for example? How do they impact the household's demand for a new car?
They simply don't.

So, now they are confronted with a corrupted economy which is already starting with wrong parameters, but have somehow working traffic. To repair the economy they would have to repair traffic as well. And they would have to fix the households' demands.

And it's even not over yet.
Post vans do not separate their inventory between local mail being delivered and unsorted mail they pick up to return to the post office. But somehow they are supposed to simulate the picking up of new mail and the delivery of local mail in the same run.

And these are just examples off the top of my head. I am pretty sure there are more.

I don't see those repairs happening. Not within the next six months.
The whole system needs to be reworked, starting at the very basics.

Have much fun with existing saves.
 
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After watching CPP’s latest video I’m convinced they are working on economy bug fixes. I’m no psychologist but I’ve been around a while and in my opinion he knows what’s going on to a degree and was carefully tiptoeing around his NDA when ‘speculating’ they might be fixing the economy bugs before releasing this DLC, then throwing his arms in the air declaring ‘I don’t know’. He knows.
And it makes sense. The B&P is probably mostly finished. It has to be after this amount of time. But it probably doesn’t work well when implemented into a broken economy full of bugs.
The dominant topic of this forum lately has been economy bugs. They have to get this right before going for any cash grabs.
For me this is their forever game that will bring in much revenue for the next decade.
Whilst it’s disappointing we have to wait, I’m happy if this is what they are doing. Whether they can actually do it is another thing.
As someone else pointed out, they are probably aiming for late October but saying Q4 to give themselves some extra time. Only time will tell.
to me they will release it on the anniversary for the 2 years. hope you are right with the fixes.
 
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One would think they are working on the economy.
It doesn't really need a rocket scientist to come to the conclusion that a working economic system is a necessity for any addition to be added to that system. But apparently they even were not really aware of that until their Early Access group told them the hard truth. Which again, is just unbelievable.

And in addition, there are several things to be taken into account.
Firstly, they have been working on the economy since March last year - the "Economy Patch" which brought us the land value bug. In their attempts to solve the economic issues they have broken everything to the left and the right which they could touch.
Secondly, the fact of new companies starting with full stock which magically falls out of the blue sky was a design decision. They did state that in one of the early WoW's.
And here things are getting nasty. Why would you do that? The most obvious explanation is that otherwise traffic would have collapsed.
Then there is the whole supply chain which - even if it were working - wouldn't make much sense as at the other end you have the households which aren't really looking for specific goods, but are going shopping based on weighted averages when a certain floor value of anonymous "ressources" is met. Stated in another WoW or in the discussions following some patch notes, I don't remember anymore where it was.

And that simply doesn't work. Or one would have to explain to me how you make a car equivalent to x units of food for example, to name just to examples. You simply cannot have a detailed supply system but no detailed demand.
What does happen to cars which did have an accident, for example? How do they impact the household's demand for a new car?
They simply don't.

So, now they are confronted with a corrupted economy which is already starting with wrong parameters, but have somehow working traffic. To repair the economy they would have to repair traffic as well. And they would have to fix the households' demands.

And it's even not over yet.
Post vans do not separate their inventory between local mail being delivered and unsorted mail they pick up to return to the post office. But somehow they are supposed to simulate the picking up of new post and the delivery of local mail in the same run.

And these are just examples off the top of my head. I am pretty sure there are more.

I don't see those repairs happening. Not within the next six months.
The whole system needs to be reworked, starting at the very basics.

Have much fun with existing saves.
It’s not going to be easy. Hopefully they read your post as it is pretty much spot on and wraps up most of the problems.
 
As someone else pointed out, they are probably aiming for late October but saying Q4 to give themselves some extra time. Only time will tell.
Late October is Q4. :D Anyway, since the release, they never released a single piece of software sooner than announced, always later. Not a single DLC, not the region packs, not the modding support.
 
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At this rate, I will not be surprised if you release this DLC and abandon the game. It’s becoming abundantly clear that you cannot fix the core issues of this broken mess. No update on console edition or the asset editor just tells me that things are worse than ever.

You ruined every ounce of good will you had from Cities Skylines 1. I will never forgive you for all the ocean of garbage this game has gone through. This is absolutely ridiculous. I wish I could get my money back.
 
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I have tested every possible aspect of this game now. This last days I havnt tought about the game that much. Im starting to get intressted in other stuff. Hopefully the new patch will bring some logic and sense to the game so my dopamine system gets engaged. Else really I dont have much to gather here.

Im curious to know how the painters think about this game. Is it ok to play even if everything is broken?
 
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