1.08 Beta6 coming.... package temporary suspended
To be installed over 108 Beta (this package includes Beta 2-4 changes)
A fresh install would be vanilla AoD -> 108 Beta -> 108 Beta 5
Fixes:
AI allocates IC for reinforcements when it is needed
Hostile front attrition only if enemy land units nearby
Trade convoys are automatically merged if more than five with the same country
Flak firing animation no longer displayed in Fog of War
Fixed parameter "size" for "province_building" trigger
"max_AA_level" from AI files is now properly used
When a country is puppeted, remove embargos with the master and new allies
Unit names are no longer truncated at production, resulting in duplicate unit names
Fixed command "construct" with "where = -4"
IC no longer stuck in reinf/infra/upgr if 0 needed and at war
Reduce the amount of IC invested in CG if there is a money stockpile large enough
Exp forces manpower calculated against the original owner
Exp forces leaders should return to their original countries when units destroyed
New features:
Added Create Supply Dump function
Added Return Stockpile function
New game option "Enable historical leaders deaths" : every ten days the death date of a leader is checked against the current year and if it coincides there is a probability of death, chance being a linear formula from 0% on first day to 100% in the last day of the year
New game option "Historical events outcome" : when AI is presented an event with multiple options, the option with the highest probability is selected automatically
New filters in trade screen: allow to filter countries by resources
Added river tooltips
Community fixes by Denniss, Pang Bingxun, Pioniere
In green are the changes from the previous Beta 4
AoDGame.zip: exe hotfix - simply replace the exe - starting new game not required.
To be installed over 108 Beta (this package includes Beta 2-4 changes)
A fresh install would be vanilla AoD -> 108 Beta -> 108 Beta 5
Fixes:
AI allocates IC for reinforcements when it is needed
Hostile front attrition only if enemy land units nearby
Trade convoys are automatically merged if more than five with the same country
Flak firing animation no longer displayed in Fog of War
Fixed parameter "size" for "province_building" trigger
"max_AA_level" from AI files is now properly used
When a country is puppeted, remove embargos with the master and new allies
Unit names are no longer truncated at production, resulting in duplicate unit names
Fixed command "construct" with "where = -4"
IC no longer stuck in reinf/infra/upgr if 0 needed and at war
Reduce the amount of IC invested in CG if there is a money stockpile large enough
Exp forces manpower calculated against the original owner
Exp forces leaders should return to their original countries when units destroyed
New features:
Added Create Supply Dump function
Added Return Stockpile function
New game option "Enable historical leaders deaths" : every ten days the death date of a leader is checked against the current year and if it coincides there is a probability of death, chance being a linear formula from 0% on first day to 100% in the last day of the year
New game option "Historical events outcome" : when AI is presented an event with multiple options, the option with the highest probability is selected automatically
New filters in trade screen: allow to filter countries by resources
Added river tooltips
Community fixes by Denniss, Pang Bingxun, Pioniere
In green are the changes from the previous Beta 4
AoDGame.zip: exe hotfix - simply replace the exe - starting new game not required.
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