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Bug with English Holy League sequence

Bordic said:
This last event seems to be bugged! According to event ENG_17029 ACTIONNAME164253A should be on the place of ACTIONNAME164253C, shouldn't it? And, why don't you use the same strings included in 17029? They are just duplicates in text.csv.
Bordic's right here, despite my previous answer (I misunderstood him at the time); after checking the latest version of the English events file (Beta 2) A & C should be swapped... :eek:o

Code:
#(1510-1512) Holy League of 1510 -I- (Tudor)
event = {
	id = 17029
	trigger = {
			[COLOR=Yellow]monarch = 046009 #Henry VIII[/COLOR]
		OR = {
			[COLOR=Red]monarch = 046009 #Henry VIII[/COLOR]
			event = 17024 #PAP: The Holy League against France
			event = 236006 #MUS: The Holy League against France
		}
	}
	random = no
	country = ENG
	name = "EVENTNAME17024" #The Holy League against France
	desc = "EVENTHIST17024"

	date = { day = 10 month = October year = 1510 }
	offset = 500
	deathdate = { day = 1 month = april year = 1512 }

	action_a = {
		name = "ACTIONNAME17024[COLOR=DeepSkyBlue]A[/COLOR]" [COLOR=DeepSkyBlue]#Express Support[/COLOR]
		command = { type = casusbelli which = FRA value = 36 }
		command = { type = relation which = FRA value = -150 }
		command = { type = relation which = HAB value = 150 }
		command = { type = relation which = VEN value = 150 }
		command = { type = relation which = ARG value = 150 }
		command = { type = relation which = PAP value = 150 }
		command = { type = sleepevent which = 164253 } #ENG: The Holy League against France -II-
	}
	action_b = {
		name = "ACTIONNAME17024B" #Stay neutral
		command = { type = relation which = FRA value = 50 }
		command = { type = relation which = VEN value = -50 }
		command = { type = relation which = HAB value = -50 }
		command = { type = relation which = ARG value = -50 }
		command = { type = relation which = PAP value = -50 }
		command = { type = sleepevent which = 164253 } #ENG: The Holy League against France -II-
	}
	action_c = {
		name = "ACTIONNAME17024[COLOR=DeepSkyBlue]C[/COLOR]" [COLOR=DeepSkyBlue]#Express Hostility[/COLOR]
		command = { type = relation which = FRA value = 150 }
		command = { type = relation which = VEN value = -150 }
		command = { type = relation which = HAB value = -150 }
		command = { type = relation which = ARG value = -150 }
		command = { type = relation which = PAP value = -150 }
		command = { type = sleepevent which = 164253 } #ENG: The Holy League against France -II-
	}
}
As you can see, actions A & C should be reversed for the Yorkists, but are currently identical. This is my fault, and should be corrected:
Code:
#(1510-1512) Holy League of 1510 -II- (Yorkist)
event = {
	id = 164253
	trigger = {
		[COLOR=DeepSkyBlue]monarch = 046047 #Edward V[/COLOR]
		OR = {
			event = 17024 #PAP: The Holy League against France
			event = 236006 #MUS: The Holy League against France
		}
	}
	random = no
	country = ENG
	name = "EVENTNAME17024" #The Holy League against France
	desc = "EVENTHIST164253"

	date = { day = 10 month = october year = 1510 }
	offset = 500
	deathdate = { day = 1 month = april year = 1512 }

	action_a = {
		name = "ACTIONNAME17024[COLOR=Yellow]C[/COLOR]" [COLOR=Yellow]#Express Hostility[/COLOR]
		command = { type = relation which = FRA value = 150 }
		command = { type = relation which = VEN value = -150 }
		command = { type = relation which = HAB value = -150 }
		command = { type = relation which = ARG value = -150 }
		command = { type = relation which = PAP value = -150 }
		command = { type = sleepevent which = 17029 } #ENG: The Holy League against France -I-
	}
	action_b = {
		name = "ACTIONNAME17024B" #Stay neutral
		command = { type = relation which = FRA value = 50 }
		command = { type = relation which = VEN value = -50 }
		command = { type = relation which = HAB value = -50 }
		command = { type = relation which = ARG value = -50 }
		command = { type = relation which = PAP value = -50 }
		command = { type = sleepevent which = 17029 } #ENG: The Holy League against France -I-
	}
	action_c = {
		name = "ACTIONNAME17024[COLOR=Yellow]A[/COLOR]" [COLOR=Yellow]#Express Support[/COLOR]
		command = { type = casusbelli which = FRA value = 36 }
		command = { type = relation which = FRA value = -150 }
		command = { type = relation which = HAB value = 150 }
		command = { type = relation which = VEN value = 150 }
		command = { type = relation which = ARG value = 150 }
		command = { type = relation which = PAP value = 150 }
		command = { type = sleepevent which = 17029 } #ENG: The Holy League against France -I-
	}
}

I don't see a problem with having this event share the same action names as the first. The event text is different, however.

I've also moved Henry VIII from below the OR trigger to above it, as Edward V is in the second event. It is my understanding that the trigger ought to be that the respective monarch (Henry or Edward) should be active, as well as either of the Holy League events.

Either way, it's now corrected.

Sorry, Bordic. :eek:o
 
Some really small things:

In text.csv "Corsican" is still written "corsican" in a few places.

Spelling and grammar (replace):
EVENTHIST174051;With the murder of Rinucciu della Rocca at the hand of a hired traitor in 1511, and the death of Ghjuvan Paulu di Leca in Rome four years later, the two most powerful lineages which had rebelled against us in the past century were come to an end. Their demesnes were seized and their heirs killed or forced into exile.;;;;;;;;;;

EVENTHIST174030 "contemporarily" should be "simultaneoulsy"
 
Norrefeldt said:
In text.csv "Corsican" is still written "corsican" in a few places.
Yes, "national" adjectives are not capitalized in French, it took me a while to realize that they should be in English.

Spelling and grammar (replace):
EVENTHIST174051;With the murder of Rinucciu della Rocca at the hand of a hired traitor in 1511, and the death of Ghjuvan Paulu di Leca in Rome four years later, the two most powerful lineages which had rebelled against us in the past century were come to an end. Their demesnes were seized and their heirs killed or forced into exile.;;;;;;;;;;
Sorry but this is the current description and this is the best I can do. I have asked repeatedly for corrections about the texts from native English speakers when posting my events and got none. I would still appreciate proposals.

EVENTHIST174030 "contemporarily" should be "simultaneoulsy"
This one, I'm not responsible for. ;)



This is something else entirely but is that supposed to happen in certain circumstances or is it just a bug?


 
Code:
#(1585-1586) Result of Mirale Beque's second visit
#by sturmvogel
event = {
	id = 260139 #triggered by ZUL_336007 A
	random = no
	country = POR
	name = "EVENTNAME260139" #Result of Mirale Beque's second visit
	desc = "EVENTHIST260085"
	#-#

	action_a = {
		name = "ACTIONNAME260139A" #We cannot tolerate this any further
		command = { type = casusbelli which = TUR value = 12 }
		command = { type = relation which = ZUL value = -100 }
		command = { type = relation which = TUR value = -100 }
		command = { type = addcore which = 763 } #Mombasa
		command = { type = merchants value = -1 }
		command = { type = trade value = -500 }
		[COLOR=Red]command = { type = addcore which = 763 } #Mombasa[/COLOR]
	}
	action_b = {
		name = "ACTIONNAME336006B" #Don't disturb the status quo
		command = { type = relation which = ZUL value = -100 }
		command = { type = relation which = TUR value = -100 }
		command = { type = merchants value = -1 }
		command = { type = trade value = -500 }
		command = { type = removecore which = 763 } #Mombasa
		command = { type = sleepevent which = 260140 } #POR: We have failed to retain Mombasa
	}
}
 
Third Angel said:
I guess Netherlands formed from Friesland or Guelders?

Spelling and grammar (replace):
EVENTHIST174051;With the murder of Rinucciu della Rocca at the hand of a hired traitor in 1511, and the death of Ghjuvan Paulu di Leca in Rome four years later, the two most powerful lineages which had rebelled against us in the past century were come to an end. Their demesnes were seized and their heirs killed or forced into exile.;;;;;;;;;;
I see nothing wrong with this text, except "were come to an end" should be "had come to an end".
 
The usual problem I still face is Spanish exceedingly low techs at the turn of the XVIth century. Spain is generally still at LT V and NT III, when it should really be a powerhouse and well-equipped to deal with France in the Italian Wars. As a solution, I think Castilian tax values could be increased and decreased again with the Jewish and Moorish expulsions.

Also, can anyone confirm whether the neighbour bonus is mainly dependent upon the highest tech of the techgroup? For example, if I change Irish tech groups to Orthodox (to prevent them from outteching England), would England's (whose techs are also exceedingly poor at first) neighbour bonus be affected (given that German and Italian minors would still lead the way)?

Another general problem is of course low NT, IT and TT for AI. Since AI seems to only research LT, there should be some AI-specific bonuses for those areas.
 
The usual problem I still face is Spanish exceedingly low techs at the turn of the XVIth century. Spain is generally still at LT V and NT III, when it should really be a powerhouse and well-equipped to deal with France in the Italian Wars. As a solution, I think Castilian tax values could be increased and decreased again with the Jewish and Moorish expulsions.
To be proposed in Iberia thread. This is not a bug.

Also, can anyone confirm whether the neighbour bonus is mainly dependent upon the highest tech of the techgroup? For example, if I change Irish tech groups to Orthodox (to prevent them from outteching England), would England's (whose techs are also exceedingly poor at first) neighbour bonus be affected (given that German and Italian minors would still lead the way)?
AFAIK, neighbour bonus is indeed tied to the highest tech of the techgroup.

Another general problem is of course low NT, IT and TT for AI. Since AI seems to only research LT, there should be some AI-specific bonuses for those areas.
Better discuss this in the AI thread but not really easy to implement without going into the source code (yes, I know...) because, as modders, we just have a command that can increase tech with an absolute number of points but techs costs can vary for the same country.
Adding 1,000 tech points at some point in the game could not have the same effect according to different games.
 
Only reasonable bugfix I found for the German Netherlands is:
Code:
HOL = { #Netherlands
	date = { day = 1 month = january year = 1559 }
	expirydate = { year = 1820 }
	minimum = { 339 337 338 340 378 380 }
	extra = { }
	capital = 339
	group = latin
	[COLOR="Yellow"]culture = dutch[/COLOR]
	#ai = "Holland_EEP.ai"
	ai = "HOL_1568.ai"
}
Revolting capital province will remain German.
 
Just a minor point, probably left over from an older file...

Code:
#(1483) To Kill a King
event = {
	id = 21110
	trigger = {
		monarch = 046006 #Richard Plantagenet (Edward V)
	}
	random = no
	country = ENG
	name = "EVENTNAME21110" #To Kill a King
	desc = "EVENTHIST21110"

	date = { day = 20 month = june year = 1483 }

	action_a = {
		name = "ACTIONNAME21110A" #King Richard, eh?
		command = { type = wakemonarch which = 046046 } #Richard III
		command = { type = wakeleader which = 046314 } #Richard III (ENG)
		command = { type = sleepleader which = 046313 } #Gloucester (ENG)
		command = { type = relation which = FRA value = -25 }
		command = { type = relation which = SCO value = -25 }
		command = { type = relation which = BRI value = -25 }
		command = { type = relation which = HAB value = -25 }
		command = { type = revoltrisk which = 24 value = 10 }
		command = { type = revolt which = -2 } #Edward's supporters
		command = { type = revolt which = -1 } #Edward's supporters
		command = { type = revolt which = -1 } #Edward's supporters
		command = { type = treasury value = 100 } #Richard controls the treasury
		command = { type = stability value = -3 }
		command = { type = diplomats value = -6 }
		command = { type = badboy value = 5 }
	}
	action_b = {
		name = "ACTIONNAME21110B" #There is already a King of England!
		command = { type = wakemonarch which = 046047 } #Edward V
		command = { type = wakemonarch which = 046048 } #Richard III °
		[COLOR="Red"]command = { type = wakemonarch which = 046049 } #Stephen II *[/COLOR]
		command = { type = wakeleader which = 046407 } #Edward V (ENG)
		command = { type = wakeleader which = 046408 } #Richmond (ENG)
		command = { type = sleepmonarch which = 046008 } #Henry VII
		command = { type = sleepmonarch which = 046009 } #Henry VIII
		command = { type = revoltrisk which = 24 value = 2 }
		command = { type = revolt which = -1 } #Gloucester's supporters
		command = { type = stability value = -1 }
		command = { type = sleepevent which = 164269 } #ENG: Titulus Regius
	}
}

Stephen II no longer exists as I expanded Richard III's life until the ascension of the historical Edward VI in 1547. 046049 is in fact Anthony Woodville in monarchs.ENG...
 
I have a savefile in 1639, should I send it to you?

FRI change from german to dutch in 1498, problem is that FRI get annexed around 1515 by GEL and then get released by GEL in 1517 and thats when they revert back to german culture,
so in your game, i presume that netherlands formed form FRI