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Ancient Warrior

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Jun 2, 2003
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Disease doesn't switch or get added

I did a search on disease and didn't find this listed.

Province afflicted by Malaria. Couple of years later the same province still has Malaria but is now hit with Typhoid as well. When I check the province, Typhoid does not show up, but Malaria is still there.
 
Upvote 0
I'd presume this is just a bug in the way the province statuses are shown, i.e. their pictures appear on top of the old one. Would be nice to know for sure though, could somebody who has this check the save file to make sure?
 
Grosshaus said:
I'd presume this is just a bug in the way the province statuses are shown, i.e. their pictures appear on top of the old one. Would be nice to know for sure though, could somebody who has this check the save file to make sure?


I'm new to this but I believe this is what you are wanting:

province = {
id = 12
religion = catholic
culture = "irish"
loyalty = {
peasants = 1.000
burghers = 1.000
clergy = 1.000
nobles = 1.000
}
privileges = {
peasants = 0.000
burghers = 0.000
clergy = 0.091
nobles = 0.909
}
improvements = {
sawmill = yes
forestry = yes
tilefactory = yes
library = yes
traininggrounds = yes
roadnet = yes
extensive_roadnet = yes
royal_post = yes
court_of_justice = yes
hill_fort = yes
small_castle = yes
}
effects = { malaria = yes typhoid_fever = yes rich = yes }
advances = {
shortbow = yes
slinged_javelin = yes
soft_leather = yes
handaxe = yes
shortsword = yes
longspear = yes
battering_ram = yes
hill_fort = yes
small_castle = yes
defensive_terrain = yes
offensive_terrain = yes
two_field_system = yes
three_field_system = yes
wood_plows = yes
chickens = yes
stonepit = yes
basilican_structures = yes
road_building = yes
minor_merchant_houses = yes
business_contracts = yes
annual_sailing = yes
divine_rights = yes
divine_duty = yes
the_seven_liberal_arts = yes
aristotelian_logics = yes
sculptures = yes
clerical_celibacy = yes
ascetism = yes
}
current_regiment_size = {
heavy_cav = 56.000
light_cav = 10.000
heavy_inf = 56.000
militia = 61.000
}
maximum_regiment_size = {
heavy_cav = 56.000
light_cav = 10.000
heavy_inf = 56.000
militia = 61.000
}
}

As is, the only thing I see is the Malaria Icon. I'm not sure if the others are working or not, but they sure aren't showing up.