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One thing that i found recently. People may know this, but since i didnt see in the whole thread anything about this (or maybe i didnt see it because i was in such a hurry), i will post it.

I have seen a catholic nation claiming the dotf title. Then it switches to Counter Reformed Catholics imediately. The Dotf doesnt disapear, somehow, and that nation gets both the dotf + CRC morale bonus. Is people aware of this? It grants a HUGE morale boost, and makes it nearly impossible to beat this nation.

 
do you trust tooltip again ? :D
 
Tonioz said:
do you trust tooltip again ? :D
Noob error :p . But then again, I did the same in the beginning :D . I only trust the save (to a certain extent that is).
 
Dude, i dont trust the tooltip, but if you test in SP you will notice morale change. Do it if you dont believe me. :(

Either way, it doesnt allow people to change to CRC nor to claim a dotf.
 
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Suggestion for optional rules section: It is not allowed to break 5 years truce by any way - direct dowing or honouring/joining alliances. If you are getting involved in war with AI ally of nation, who you have the truce with, after the truce, you should WP AI.
 
Tonioz said:
Suggestion for optional rules section: It is not allowed to break 5 years truce by any way - direct dowing or honouring/joining alliances. If you are getting involved in war with AI ally of nation, who you have the truce with, after the truce, you should WP AI.

"Breaking a truce, when at negative stab" is already listed as a possible exploit. I allow it in my games, but other GMs can of course think otherwise.
 
that is not the question of stab and truce.
That is question of results of just ended results of the war and preparing for new one. Meaning multi-attacks to keep WE and so on.

You offer the price - stability, i offer to decline this possibility. I played in many games with not allowing to break truces, and i like it. People, who played it too, prefers to follow this rule in future games too.
 
FAL said:
"Breaking a truce, when at negative stab" is already listed as a possible exploit. I allow it in my games, but other GMs can of course think otherwise.
I agree with you, it's a matter of perception of the GM. If any GM doesn't like it, the crew must respect that and assume the rule.
 
suggest basic exploit rule:

1. releasing vassals and/or investing in them to let them build manus and forts. As we just saw in one game, it is too pretty effective. And non-entertaiment for other players and the game.

2. FAL, because of PM you know, i suggest to ban windows mode, though there is util which let to change you EU2.exe to windows mode and version is compatable.
 
2. FAL, because of PM you know, i suggest to ban windows mode, though there is util which let to change you EU2.exe to windows mode and version is compatable.

Erm, how could using Windowed mode be considered an exploit? Can you explain it?
 
cheat, not exploit. Johan refused to make patches at all (by general idea), which could half/fully prevent the cheating. FAL is informed, and i`m not going to open pandora box (know-how) more.
 
Tonioz said:
suggest basic exploit rule:

1. releasing vassals and/or investing in them to let them build manus and forts. As we just saw in one game, it is too pretty effective. And non-entertaiment for other players and the game.

2. FAL, because of PM you know, i suggest to ban windows mode, though there is util which let to change you EU2.exe to windows mode and version is compatable.

Added 1. (And another exploit: taking TPs in a war to help another player to get rid of badboy).

The second one should simply be banned by GMs I guess. It is not an exploit an-sich.
 
Tonioz said:
cheat, not exploit. Johan refused to make patches at all (by general idea), which could half/fully prevent the cheating. FAL is informed, and i`m not going to open pandora box (know-how) more.

Well Tonio if you can't put it in public could you PM it to me. I only use windowed mode in any paradoxgame I play so I wanna know what all the fuss is about...
 
FAL said:
The second one should simply be banned by GMs I guess. It is not an exploit an-sich.

do you think GMs can guess because of this discussion ?
 
FAL, do you understand the dilemma ?

Tell how-to-cheat and get a lot of headache with trying to catch it by checking the save regularly. In russian league recent newbie cheated after the how-to-cheat was published. Started a lot of issues to play who you an trust and create "blacklist".

Or just try to ban in advance one of things, how the cheat can be reached. That what i offer.
 
Dude, i wish i spoke russian... Anyway, there is no way we know if someone is using this "windowed" mode or not. Or is it?

And, does this cheat apply to everyone, inclusive the host?
 
Couldn't the same argument be used for any exploit? (More specifically the argument "Don't say what it is or people will use it.") Also, it is a bit lacking in candor to not disclose something and yet insist it shouldn't be used. I'd just say, be prepared to explain the problem. or drop the issue entirely.
 
sainte-therese said:
Couldn't the same argument be used for any exploit? (More specifically the argument "Don't say what it is or people will use it.")

Well, most, if not all, of the current listed exploits are known by any veteran player and thus a list of them protects the community rather than it harms it. That is not the case with said cheat.

I prefer to bury the cheat till it's clear a range of people are using them and we need to publicise them in order to protect the rest. People not knowing the Russian language helps with this :)
Publicising them now would seriously hurt the EU2 mp community and cause a lot of paranoia.
 
problem that Russian people know English language :p